Bruce and I have played the first two scenarios in Undaunted 2200: Callisto. This game is the sci-fi adaptation of the Undaunted WW2 series and centers on a fight between miners and mine bosses in outer space.
Saturday, April 26, 2025
Undaunted 2200: Callisto
Saturday, April 19, 2025
Hobgoblins and some terrain
Just a quick fantasy painting update his week. First up are some hobgoblins (I think). These guys ended up a bit pinker than expected (a lesson I learned doing washes on some AWI tunics with cherry red only to create an entire 54mm unit of militia in pink (arrrrgh!) but, apparently, promptly forgot). Anyhow, pink is as legit a colour as any in fantasy.
Up next: I have some adventurers on the paint table. They have been stuck there awhile since I vapour lock whenever I look at them and try to make colour choices. I may just need to sit down and not get up until they are done one day in order to move on.
Saturday, April 12, 2025
Fistful of Lead Fantasy rules
Once through the main level, players drop into the basement where more and fiercer baddies lie. One feature of the rules is that melee is competing d10 rolls and that can create some really swingy results (e.g., a healthy fighter attacks a downed skeleton and rolls a 1 to a 10, then the skeleton rolls well on the wound table and poof, your fighter is out of action). This effect can be attenuated a bit with magic (potions or spells). Whatever you think of that, it is dramatic and the effect runs both ways.
We skipped through the roleplaying aspect (since neither of us is really into that) and just tested the movement and combat mechanics. We had three fights (zombies, rats, and the big boss) done in an hour including me explaining the fantasy chrome to Bruce. I'd guess with some role-play, you could move through this dungeon crawl in two hours.
Bruce's observation was that role-players likely wouldn't be all that interested in the miniature gaming elements of the rules. I'd agree that you'd need a group that was at least a bit oriented towards miniature gaming (versus storytelling). I'd think the rules would work just fine if you wanted to have two players skirmish with separate armies (and are likely meant for this).
In both games, the adventurers won, once convincingly and one barely, relying on a fireball spell cast in the same room they were in (cough, cough)! Now maybe we know why the magic user was a veteran of a TPK! Overall, the vibe was very reminiscent of the 1977 D&D basic box set (which I liked), with low-powered characters, basic monsters, and not a lot of chrome.
Saturday, April 5, 2025
Undaunted 2200: Callisto
For Christmas, Bruce kindly bought me the new game Undaunted 2200: Callisto. This is a sci-fi variant of the Undaunted series (I think we've played Stalingrad, Normandy, and North Africa) based around a labor conflict (exploited miners go all deny, defend, and depose on the bosses).