Showing posts with label avant-garde film. Show all posts
Showing posts with label avant-garde film. Show all posts

Monday, April 8, 2013

Unconscious London Strata/The Mammals of Victoria


Unconscious London Strata is one of Stan Brakhage's gloriously abstract studies of light and color, with virtually no grounding in concrete forms. The film consists of a rapidly edited montage of blurred, vague images in which any physical context has been smeared away, leaving behind only layered, overlapping colors and bursts of brilliant light. The effect is beautiful and sensual, and in this case Brakhage's layered forms specifically recall the canvasses of Mark Rothko, with sedimentary layers of colors stacked on top of one another in fuzzy strata. As the title suggests, these images are often striated, colors abutting one another in hazy proximity, those beautifully grainy color fields that convey a spiritual, moving quality remarkably similar to the effect produced by Rothko's paintings.

Only towards the end of the film do these abstract fields start to cohere, at least slightly and sporadically, into recognizable images of a building, possibly (and appropriately) a cathedral. Even here, the images are by no means concrete, and the building's form is still abstracted, split apart into momentary flashes of an angled corner or a spire turned upside down. Occasionally, the flickering, shaking images resolve into a second or two of a silhouetted skyline, blocky buildings lined up along a horizon of golden light, but that image too is illusory, gone in a moment.

For the most part, Brakhage refrains from even that much of a hint of physicality. Like his even more sensuous and beautiful light study The Text of Light, this film treats light and color as absolutes, pure visual phenomena without reference or connection to the tangible sources from which these lights emanate. As with Rothko, the effect is both utterly simple and utterly breathtaking.


In The Mammals of Victoria, Stan Brakhage focuses mainly on images of the sea. This is the second part of a four-part series based on the life of Brakhage's wife Marilyn, but there's very little human — or, indeed, mammalian — presence here. Instead, the film is full of images of water in its many forms: rippling blue waves, a black nighttime ocean with speckles of light shimmering across its surface, little wavelets lapping up against a muddy outcropping in the shallows by the shore. Brakhage returns several times to that image of mud piles sticking up out of the water, at one point showing the mud crumbling as the water licks at it, slowly eroding and erasing it. The film's contemplation of nature, with humanity at most a peripheral presence, emphasizes each individual's brief span of life when compared against the rolling, unceasing rhythms of the waves and the tides, the ancient perpetual motion machines of the natural world.

Towards the end of the film, Brakhage includes a pair of evocative, mysterious shots that appear to have been taken from a moving car. In the first, two other cars speed by, their headlights briefly flaring at the camera before whipping around the curve of the road and out of the corner of the frame. The car that the camera is in then continues along the road, turning into the sun, which cuts through the trees and washes out the image in a haze of white light. In the second, simpler shot, the camera simply gazes out of the car as it approaches a modestly sloping hill in the road, approaching this point on the horizon beyond which the road can no longer be seen. The hazy, sun-dazed shot suggests the slow progress into the unknown, a graceful glide up and over a slope into the unknown world beyond. These two images add a subtle narrative component to the film, a hint of action and agency, just as the shots of people playing in the waves, which also don't appear until late in the film, belatedly introduce characters. Before this, for much of the film there's little indication of human presence at all, only an occasional blurry, blink-and-it's-gone shot of somebody wading through the water.

Brakhage is also exploring different forms of distortion: the wavery quality of an image seen from beneath a film of water, the static and flickering of a TV set, the grainy haze of low-quality film stock. Brakhage seems to be using several different types of film, contrasting the clarity of an image of rocks jutting out of the water against blurry, nearly impenetrable landscape shots. The different film stocks contribute to the film's eclectic visual style, which explores textures both smooth and rough, as well as stitching in a few short painted segments. The painted sequences flicker by quickly, and are mostly pretty routine, not at all the best examples of Brakhage's hand-painting. (An exception is a flurry of cosmic star fields and swirling galaxy-like forms that appears towards the end of the film.) The painting in this film mostly seems like a placeholder, a brief visual palette cleanser connecting photographed images, often segueing seamlessly into an out-of-focus image of lights hovering in a dark field, drawing a connection between Brakhage's photographic abstractions of the world and his painted abstractions.

Monday, March 25, 2013

Three Kurt Kren shorts, 1969-1982

[This is part of a sporadic series in which I explore the work of the Austrian DVD label Index DVD. This company has released a great deal of valuable European experimental cinema onto DVD, naturally focusing on the Austrian underground but occasionally branching out as well. Index's DVDs are distributed in the US by Erstwhile Records, so anyone intrigued by Index's catalog should take a look and support the fine work both these companies are doing for obscure and avant-garde cinema. The three films reviewed here appear on the Kurt Kren collection Which Way To CA?.]


Underground Explosion is Kurt Kren's approximation of the feeling of being frazzled and high at a rock concert. Kren was recording a performance by Krautrock band Amon Düül II at a 1969 underground music festival, but the recording is anything but a straightforward documentation. Instead, the frenzied, fragmentary nature of the film captures the drug-fueled, hazy nature of the music itself, communicating the confused, confusing sensation of this music and these kinds of experimental 60s festivals. The images are shaky and rapidly collaged together so that the action is often unclear: lights, mobs of people, a stage full of musicians, men slow-dancing with one another, performers stripping down at the microphone, a guitar, someone singing. Only sporadically does the frantic flow of images slow down, and then as often as not it's only to photograph some near-empty corner of the auditorium, the camera not settling down on anything in particular. The jagged pace of the editing is what really counts, the shapes and colors that go flying by, rather than the actual content.

Similarly, the soundtrack seldom provides much of a clue as to what the band actually sounds like, their spiky, dissonant rock jams only occasionally coming through clearly. Most of the time, the sound is as unpredictable as the images, giving the impression not of listening to a rock band but of listening to their bassy, distorted pulses through thick walls in a room next door to where they're actually playing. The soundtrack is muted, distorted, sometimes seemingly even reversed and manipulated, the sound occasionally fading out almost entirely to a dull headache-like throb at the edges of awareness.

Like Andy Warhol's famous deconstructive portrait of the Velvet Underground, this film is unsatisfying as a concrete document of a performance, but very satisfying indeed as a blurry, subjective suggestion of the feeling of being there.


Auf der Pfaueninsel is a devilishly simple conceptual joke told with Kurt Kren's characteristic deadpan wit. The film is a minute and 21 seconds long, which consists of a solid minute of methodically displayed credits followed by a few short snippets of "home movies" showing members of the Vienna Aktionists and family members at leisure. The joke is one of expectation, as Kren's opening credits lists the names of Günter Brus and the other Aktionists who will appear in the film. One expects something like Kren's other Aktionist films, a frantic collage of horrifying excerpts from the group's scatological, provocative performances.

Instead, Kren shows the provocateurs offstage, outside of the theater, as family and friends. They're taking a walk, visiting the zoo, goofing around a bit. Brus sees a van with some writing on the side and uses his hands to cover up some of the letters so that it spells "Brus," the kind of goofy, self-conscious joke that anyone would do in a home movie made while hanging around with friends. The other shots in this quick flash of footage are even more mundane, showing the members of the performance art troupe standing around looking at zoo enclosures or just walking along; most of the people named in the credits are never even seen clearly, just appearing from behind as they stroll with their family and friends. It's a very simple gag but a very clever one as well, a way of interrogating the public/private divide. Just because this is a film introduced with a cast list, does that make it every bit as much a performance or a piece of art as the Aktionists' usual displays? Or is it merely a "home movie" like any other?


Getting Warm was the third and best of the three self-described "bad home movies" that Kurt Kren made on a 1981-82 trip to the United States (the other two films in this trilogy of three-minute shorts were Which Way To CA? and Breakfast im Grauen). Shot in New England and Austin, Texas, this is the only one of the three films to be in color, and the change in film stock makes a big difference, giving the film a sensual, evocative quality very different from the dull, quotidian, washed-out grays of the other two films. Kren has said that these films are purposefully more amateurish than real amateur movies, the joke of the "bad home movie" description being that even amateur home documentarians usually edit their tapes a little, whereas Kren leaves in everything he shot. All the banal moments are left in, creating a home movie that simply captures a string of disconnected, soundless, usually quite unassuming moments. At one point, Kren even leaves in a shot in a room where it's too dark to see anything, and the frame goes entirely black for a few moments, the darkness too a document of something that happened, something seen and experienced and captured for posterity on film.

At another point, Kren cuts from night to day and back to night again, with three consecutive shots of a Safeway sign, glowing an eerie neon blue in the darkness, one of the only points of light, but rendered ordinary and unremarkable again in the light of day, in the daytime shot sandwiched in between those two quick slices of neon-lit night. Similarly, a television set flickers and glows, sometimes a square of light surrounded by black, sometimes just a focal point for the bored gaze of a reclining man on the nearby bed. Kren cuts in different views, different times of day and different lightings, to show how ordinary objects can shift and change depending on context, sometimes acquiring a weird prosaic kind of beauty for a few brief moments before a cut.

Monday, November 19, 2012

The Color of Pomegranates


Sergei Parajanov's The Color of Pomegranates is an extraordinarily challenging film inspired by the 18th Century poet Sayat-Nova. The film is loosely based around the poet's life, but rather than relating a conventional biographical narrative, Parajanov's film is almost entirely visual and abstract, translating the subject's life and poetry into a purely visual language. Snippets of Sayat-Nova's words are read aloud or appear onscreen at various points throughout the film, but for the most part this is a strictly non-verbal movie, its images apparently drawn from the imagery of Sayat-Nova's poems so that the film becomes a cinematic poem rather than a mere biography of the poet.

The result is that Parajanov's work will inevitably be all but impenetrable and obtuse except to those already well-versed in the life and work of the film's subject. It's a very challenging and boldly avant-garde film that seeks to communicate feelings and sensations rather than concrete facts. The broad outlines of Sayat-Nova's life story are apparent here — starting with his boyhood memories and intimations of a young romance before he enters a monastery — but the emphasis is on the evocative visual poetry of Parajanov's aesthetic.


The film's look is influenced by the textual illuminations of religious texts, several of which appear within the film to confirm the visual reference point. Each shot is static and stagey, with Parajanov meticulously arranging theatrical tableaux in which symbolic figures enact strange rituals, often while staring, disconcertingly, into the camera. Blank white stucco walls are like the margins of the page in an ancient manuscript, while these figures in their elaborate, colorful costumes pose and contort themselves. Religious imagery proliferates throughout the film, as does Armenian folk art in the form of the old-fashioned garments and rugs that adorn the film's various tableaux. Parajanov is paying tribute to the culture and traditions of the region as much as to this particular poet, as evidenced by the emphasis on the scenes of animal sacrifices, dying of wool, and other rural pursuits.

A major theme running through the film is the opposition between sensuality and spirituality. As a boy, the poet (played as a child by Melkon Alekyan) witnesses scenes of tremendous sensuality, particularly in a voyeuristic sequence in which he peers into a bath house, where men are caked in mud and showered with water from urns, poured on them from overhead. The boy also gambols among the washerwomen, and Parajanov trains his camera on the women's bare feet, jogging along the wet ground as they scurry back and forth doing their work, their bare feet and ankles contained within the frame. Most potently, there's an image of a woman's naked torso, a seashell cupped over one of her breasts, a searing and strange image of sexual promise that seems to have great meaning for Parajanov, and for Sayat-Nova: the image is repeated several times, and the poet himself repeats the gesture at certain points by placing a seashell over his own chest, connecting him with the woman, whoever she was.


As a slightly older youth, Sayat-Nova falls in love, but he seems to reject sensuality and sexuality and enters a monastery instead, opting for a life of asceticism and restraint. (In fact, the poet was exiled from the court of the Georgian king Erekle II after falling in love with the king's sister.) Sensual temptations still plague him, though: a pair of nuns look at the handsome young monk and swoon with desire, alternating between hiding themselves behind thick rugs and lowering the rugs to peek out at him, succumbing to the same voyeuristic impulses that had caused the young Sayat-Nova to peep into the bath house. Later, a woman in a white nightdress and nun's habit leans over to kiss the monk/poet, but he holds up a rug between them, its thick fabric separating their bodies and their lips.

The film's romanticism and sensuality are further enhanced by the decision to have a single actress, Sofiko Chiaureli, play both the poet and his lover in their youths, androgynously embodying both genders as well as appearing in more symbolic guises later in the film. The Color of Pomegranates is a dense, baffling work, beautiful and strange, and utterly unlike anything else in the cinema. It's as intensely poetic as its subject, exploring the conflicting passions and religious feelings of the poet, as well as his deep connection with the traditional lifestyle he experienced as a child.

Friday, June 1, 2012

Image in the Snow/The Plague Summer/The Voices


Image in the Snow is Willard Maas' moody, densely symbolic examination of a young man's journey through an increasingly grim and dilapidated cityscape, culminating in a despairing collapse at a snowy cemetery, amidst the foreboding stone statues of crosses and angels. The young hero (Hunter Jones) is an aimless drifter who might stand in for Maas himself in what seems to be a very personal film. The hero is besieged by various visions of homoerotic sexuality, as well as women who represent mythical princesses or mothers, embodiments of eternal, symbolic femininity as a contrast against the lushly sensual depictions of the male body. As the hero wanders around a rooftop, a male bodybuilder appears beside him, flexing his muscles and posing; while the hero remains in focus, the half-naked man is out-of-focus until Maas cuts in for a closeup that starts at the man's crotch, admiring the bulge in his underwear before panning up his torso. Soon after, a male dancer twists and pirouettes across the rooftop, his body gracefully contorting in dreamlike slow motion.

These images, so provocative and overtly sensual, are juxtaposed against a much more matronly depiction of womanhood. Notably, Maas' own wife, the remarkable filmmaker Marie Menken, appears as the hero's mother — a casting decision fraught with Freudian psychological implications, that — and the hero also has a brief encounter with a "princess" (Ellen McCool) which is simultaneously sexual and violent, a scene that's broken off almost as soon as it begins.

The film opens with a few minutes of narration over a black screen, and this portentous, purplish poetry continues throughout, full of overblown imagery and heavyhanded symbolism, intoned with a homilistic lilt by Ben Moore. The narration's best moment comes towards the end of the film, when Moore begins singing, in a sweet, wavering voice, some childhood religious hymns, lullabies that resonate against the image of the hero in a cemetery, peering into a locked crypt filled with Christian icons. This eerie, suggestive juxtaposition validates the film's voiceover, even though much of the rest of the poetry that accompanies the film is bland and extraneous in comparison to the low-budget beauty of the imagery.

Indeed, the film would probably work better silent, or accompanied only by Ben Weber's effectively dramatic string score. Maas' imagery has a gritty elegance that suggests a number of symbols and associations without being as literal as the narration sometimes is. The film provides a tour of an urban environment from the point of view of a young man overwhelmed by sensual stimulation and confused by his own alternately desperate and melancholy emotions. As he wanders, the city increasingly becomes desolate, its buildings ruined, and he climbs over piles of concrete debris and junk, walking down unpopulated streets, surrounded on all sides by tall, blank buildings that betray no evidence of their purpose or their occupants. Best of all is the film's haunting climax, with the snow wafting constantly across the frame, the hero buffeted by gusts of wind that blow cloud puffs across his path, the stone relics of the graveyard rising up around him on all sides, often filmed from below to lend them even more imposing grandeur. This gorgeous imagery proves that the film doesn't truly needs its overly wordy narration, which is only rarely as effective as the wordless suggestiveness of Maas' cinematography.


The Plague Summer is Chester Kessler's adaptation of the poet Kenneth Patchen's avant-garde novel The Journal of Albion Moonlight, a surreal and unsettling parable of war and social breakdown. Kessler's adaptation sets deadpan narration of excerpts from the novel against a series of crude pencil drawings, mostly static with no attempt at animation. The narration in itself is compelling, and Patchen's surreal stream of disconnected scenes and descriptions presents an eerie, absurdist vision of war's destabilizing effect. The narrator's bland, affectless voice recounts members of a small group of people disappearing in the night, raped and beheaded or stabbed and drowned, while wild dogs follow them everywhere. An account of a battle describes how the two opposing sides halt every so often so that the men can switch uniforms with the opposing army before the fighting resumes, now with the interchangeable foot soldiers swapped around.

It's obvious that Patchen has some interesting ideas and a bleakly compelling style, but Kessler's minimalist illustrations do little for the story. The childlike drawings are mostly static, and only very rarely does Kessler try to animate multiple drawings in sequence. Mostly, he just illustrates Patchen's words with a rather disappointingly literal-minded sensibility, so that the images and the words are redundant with one another — and Patchen's prose is certainly the more stylish and enduring presentation of these ideas. The best and most cinematic moment comes when the narrator describes the films of a land he's passing through, where all their movies consist only of photographers pointing cameras at other photographers with cameras in a never-ending recursive loop. Kessler illustrates this with a choppy montage of cameras in different locations within the frame, suggesting the meta content of these imagined movies.

For the most part, though, Kessler's drawings don't reveal that much imagination in interpreting Patchen's prose. One spot where, presumably, he does show some imagination is in depicting the character of "the murderer" as a burly, bare-chested black man in a top hat, carrying a gun, an illustration which, if it isn't derived from Patchen's original, is a bit of racist stereotyping that severely undermines the film's supposedly leftist political message. But even aside from such missteps, The Plague Summer is a mostly uninteresting slog that does very little compelling with Patchen's ideas and writing.


John E. Schmitz was a little-known filmmaker associated with Kenneth Anger, and his film The Voices is best known for being seized by authorities as part of the same raid that targeted Anger's seminal Fireworks. The Voices is a noirish psychodrama in which a young man struggles with his sexuality in a dream state. The short concerns a fitfully sleeping youth who has an eerie dream of wandering like a ghost through a world of shadow and darkness, an abstracted void in which everything around him is utterly swallowed up by the black. He walks through the darkness with hand outstretched, holding a cross, then comes upon a reflection or doppelganger of himself and admires his own handsome, square-jawed face and muscular body — and then, he reaches offscreen and grabs a knife, caressing it as well, as though its sharp blade is an extension of his body, another fine form to admire. (It replaces the cross as his object of protection, substituting violence for religion or maybe suggesting that they're one and the same, that to worship one is to worship the other.)

Soon he's wandering an urban space that's initially brighter, more well-defined and naturalistically shot, but then once again gets reduced to a minimalist wasteland of crisscrossing shadows, where the young man arrives at a window, a solitary source of pale light in the darkness, and voyeuristically peers in at a woman undressing for bed. When she gets naked, he clutches at his heart, as though in pain, and afterwards he flees the darkness into a washed-out bright white light, holding his cross aloft once again as he marches to drown in a lake.

Though it's never explicit as such, it's obvious that, like Maas' Image in the Snow, this film is dealing with repressed homosexual feelings, or at least uncertainty about sexual identity: the man is attracted in turn to his own mirrored form and a naked woman. Schmitz's elliptical, dreamlike imagery suggests multiple symbolic interpretations, as this confused young man grapples with religion, guilt, desire, voyeurism and angry violent impulses, all of it swathed in the deep black shadows of a noir thriller. This is a thriller that takes place entirely in the mind, though, and even if its imagery sometimes verges on the clichéd, it's an interesting and hauntingly shot film.

Friday, May 25, 2012

Three Stan Brakhage shorts, 1995-1997


I Take These Truths is one of Stan Brakhage's painted shorts, and indeed it offers up a near-exhaustive catalog of the many styles and techniques associated with his hand-painted work. The film is characterized by its staggering diversity, its evolution from one style to another, seldom settling into any one mode for very long over its 18 minutes. Sometimes there's a kind of stained glass effect, with bursts of bright primary colors hemmed in by thick black lines. Sometimes faded colors and specks hover in a plain off-white field, leaving the frame only minimally populated for a few moments. At other times, the frame is full of bright red, blue and orange bulbs, like balloons drifting into the sky or a field of flowers. At one point, white specks flutter against a black background, like snow falling at night, and then later in the film, the black-and-white palette returns with graffiti-like almost-letters twisting and twirling against the black. The pacing is mostly extremely fast and constant throughout, but even so there's some sensory variety, from jumpy rhythms to a sensuous flow between blobs of paint to a jittery, strobing quality that makes each frame seem momentarily frozen, a paradox within the unceasing forward momentum of Brakhage's flood of imagery.

So it's a study in color, starting with a few pale washes against a white backdrop, then quickly growing more complex and stretching out in multiple different directions. Like so many of Brakhage's painted films, it confounds analysis or interpretation. The title might suggest some kind of political perspective here, but not only does the film itself contain no hint of any tangible, non-abstract content, but Brakhage himself provided an alternate explanation that completely negates any attempt to extrapolate to external factors or ideas. For Brakhage, the only "truth" is the truth of the image, the undeniable truth of what's seen and experienced by the individual. It's an experience that's exceedingly difficult to translate into words, but that's precisely what Brakhage wanted with films like this. What's "self-evident" is what is seen; what the film "means" is only its particular combination of colors, shapes and visual rhythms. It's purely about its own physical appearance, about the textures of the paint slathered directly onto the film, as well as the even more direct black-and-white segments where Brakhage scratches images right into the filmstrip without even using paint.

It's a physical effect he's going for as much as anything, rooted in the physiological truths of how the human eye works, the way we transmit images from our vision to the brain for processing, at a rapid speed that still struggles to keep up with the pace of Brakhage's constantly changing imagery. Perhaps this neurological basis for vision explains the sections of the film in which dense bundles of dark lines wiggle across a white space, images that suggest either neuron networks or clusters of chromosomes. Brakhage was always interested in what's inside us, in the way the human body and mind work. Such images hint at those fascinations without concretely embodying anything at all.


The Cat of the Worm's Green Realm explores the natural world as seen from perspectives outside of humanity. Stan Brakhage's camera digs down into the undergrowth, into the hidden miniature worlds that ordinarily escape human notice. The film is receptive to the endless beauty and variety of the natural world, to its subliminal structures, to the life and vitality encoded in even the smallest segments of the larger whole, even down to the molecular level. To that end, Brakhage probes textured closeups of veiny leaves, buds on the end of green stalks, and sedimental layers of bark, placing his view right up against the surface of things, examining the lines and gradations that are revealed at such an intimate distance, or using blurred, abstracted images to restore the tiny detail to the vaguer outlines of the totality.

Often, the frame is composed entirely of subtle gradations of green, clusters of bushes and trees blending together into a rich color field that reveals all the different possible meanings of "green." In one of the film's most memorable moments, a shot of trees and bushes slowly pulses into focus, starting as a field of blurry greenery and then gently wracking the focus back and forth, like breathing, until the leaves on the trees pop into focus, at which point Brakhage immediately cuts away, so that only that split-second of clarity remains in memory. It's startling because of how organic that process of focusing is here; it really does feel like the camera's mechanisms are synced to the gentle rise and fall of the operator's chest, his breathing contributing to the gradual slide of the image from blurry to clear in minute ticks.

The film's color palette tends towards lush natural greens and fleshy pinks, both suggesting fecundity and sensuality. Brakhage runs his camera lovingly along the surface of curving pink color-forms that might be flowers but suggest sensuality and femininity — as does the slithering, fleshy body of a worm, captured in a clinical closeup, tiny clumps of dirt clinging to its curves as it writhes around within an abstract light field. A black cat stalks around the edges of the film, often barely glimpsed, blending into the shadows, flickering through the underbrush. The cat, which occasionally stops to lick itself long enough for a closeup, is one of Brakhage's surrogates in exploring the natural world, and as the title implies, the worm is the other. Both are creatures that glide through the world much more effortlessly and smoothly than humans, much more seamlessly integrated with the dense greenery.

Brakhage seems awed by this subterranean beauty, by the impressiveness of the world's structures whether one examines them at the highest level or the lowliest. There's a sense of near-religious sentiment here, as in a shot of the sun filtering through a canopy of undulating tree branches, the effect something like stained glass, the light tinting the leaves yellowish on the sides facing up towards the sun, while underneath are darker shadows. It's a jaw-droppingly pretty image that Brakhage slowly fades to black so that shadows seem to be infiltrating this tranquil garden, blotting out the sun, spreading across the leaves like rot.


Yggdrasil is the World Tree of Norse mythology, the spine holding together the Norse cosmology of nine separate worlds, the tree from which Odin hung for nine days in order to gain knowledge. What this has to do with Stan Brakhage's film Yggdrasil: Whose Roots Are Stars in the Human Mind is not immediately clear, but Brakhage himself describes it as a response to his own Dog Star Man, a revision of his earlier cosmology. The film is dominated by muted, washed-out colors, with lots of browns, evoking the trunk of the World Tree, particularly in a repeated, painted image of brown patterns running vertically along the frame.

Brakhage here alternates between several types of footage: hand-painted stretches, photographic documents of nature and industry, and sequences in which Brakhage explores the properties of lit-up cities at night. The film is a fast-paced montage in which these different images collide against one another, spaced out between inserted pauses of black leader that introduce brief rests or create a flickering effect. The most effective images in the film are the brief shots of lights: showers of sparks from fireworks, curlicues of colored lights speed-blurred and dancing across a black frame, little twists and twirls of light from speeding cars or city buildings, hovering in the nighttime blackness. Those images often recall Marie Menken's extraordinary 1966 film Lights, though here Brakhage quickly moves on from those bursts of light each time they appear.

Also compelling is what seems to be an uncharacteristically literal shot referring to the "stars" of the film's title, in which the stars appear as bursts of sunlight dancing on the lightly rolling surface of a cloudy body of water, a star field conjured up from a stagnant pond. Despite these moments of interest, this film is something of a lesser work from Brakhage, somewhat lacking in the mystical, mythological import implied by its title.

Friday, April 13, 2012

Persian Series 1-3/Chinese Series


Stan Brakhage's painted films are extraordinarily difficult to write about. These films, more even than Brakhage's films utilizing primarily photographic images, create their own purely visual and abstract language that can not be translated easily into words. The Persian Series, an 18-film series of hand-painted, optically printed works, represents Brakhage at his most resolutely abstract, dealing purely with color, rhythm and form(lessness). The first three films in the series capture different moods, different sensations, while each maintaining a similar palette of bright, thickly clumped paints. Persian #1 is stuttery and hesitant, interspersing bursts of colorful painted hysteria with black-leader pauses, and ending with a few glimpses of blurry color forms that reveal the abstracted photographic foundation that is elsewhere either absent or all but entirely obscured by the dense layers of paint laid atop it. Persian #2 is slow and sensuous, an elegant dance of colors swirling around. Persian #3 is fast and frenetic, introducing more deep blacks and sharp-edged fractal patterns within the rapidly boiling stew of images.

These films are intense and sensually satisfying, suggesting a surprising range of emotions and sensations with their abstract paint blots. Persian #2 opens with an extraordinary sequence that gives the impression of a series of zooms in or out, the "camera" seeming to move forward and then backward. This sequence (achieved via optical printing) creates the impression of entering a tunnel, hurtling down into a wormhole carved out of black space, every color of the spectrum stretched and speed-blurred as the viewer descends towards the center of the whirlpool, only to start pulling away, zooming backwards, rejected by the black hole and its intense swirl of colors. Later in this segment, the images slow down subtly and change to a steady rhythmic beat so that it looks like a rapidly edited montage of still photographs, each seemingly random spill of paint briefly frozen in time, captured in a flash, then flickering away to be replaced by another.


This steady pulsing is entirely unlike the frenzied montage of Persian #3, which starts fast and gradually accelerates to a mad pace that's dizzying and disorienting and utterly hypnotizing. The faster the images fly by, the deeper the viewer is encouraged to stare, the more trapped one feels by the overwhelming density of the montage. The mind nearly shuts down, short-circuited by the tremendous beauty and exhilaration of this sequence. Many of the strangely haunting fractal images embedded within this section subliminally suggest the shape of skulls, with circular forms as eye sockets and nostrils. Mortality is a common subject for Brakhage, who tends to view death as natural, part of a cycle that links birth (Window Water Baby Moving) and death (The Act of Seeing With One's Own Eyes). Here, these hints of death's head skulls are not integrated into the natural world, but provide a context-free evocation of what's hidden beneath the skin, and what is, here, hidden within the constantly shifting, unstable chaos of Brakhage's painted frames.

Such representational associations are perhaps unavoidable even with Brakhage's most abstract work: these meticulously painted frames are like Rorschach ink blots, evoking many concrete forms that may or may not have been intended as associations by Brakhage himself. But whatever can be seen within the chaos of these images is secondary to the visceral, emotional, sensual appeal of the images for their own sake.


It is impossible to watch Stan Brakhage's final film, the two-minute Chinese Series, without thinking about the circumstances in which it was made. As the title suggests, the film was to have been part of a lengthy series of the kind that Brakhage had made before with the Persian Series, the Arabic Series and other serials. He completed only two minutes of the projected series before his death. The film consists entirely of white scratches on a black field: Brakhage carved these marks directly into the emulsion of a filmstrip by wetting the film with his own saliva and scratching with his fingernail. It was perhaps the only method of creation still available to the ailing filmmaker, a process of production founded from the interaction of the filmmaker's own body with the filmstrip.

It is as direct and personal a film as Brakhage ever made, perhaps the ideal of total sympathetic alignment of film and maker that Brakhage had always worked towards. Personal engagement is one of the keystones of Brakhage's art, whether he was using a handheld camera as an extension of his body or foregoing photography altogether to experiment with pasting objects directly onto the filmstrip (as in works like Mothlight) or hand-painting on film. He also often scratched and clawed at the film, as he does here, but rarely so singlemindedly, rarely as the only means of expression through which he acted upon his chosen method. Here, constrained by physical limitations, but also enlivened by aesthetic impulse — he planned to make the entire Chinese Series, however long it would have been, using only these emulsion scratchings — he pares his art down to its bare essence, and it's startling how much of the unmistakeable beauty and mystery of Brakhage's art remains intact in this skeletal form.


The images resulting from this literally hands-on process are as minimal and stark as one would expect: abstract hieroglyphics stuttering across the frame, seeming to spell out words in some indecipherable language. It's calligraphic and graceful. This not-quite-language is a poignant metaphor for Brakhage in the last days of his life, painstakingly (and maybe painfully) scratching out his last communication to the world, the very last images he'd create. There's a simple beauty to these curved white lines, their edges slightly frayed, sometimes densely hatched, sometimes forming just a few scattered, delicate tears in the surface of the film emulsion.

Friday, March 23, 2012

Four Michael Robinson shorts, 2006-2010


Probably one of the worst aspects of contemporary culture is the tendency to "ironically" appreciate the cultural relics of the past. Thankfully, there's hardly a trace of irony in the filmmaker Michael Robinson's program of delving into the trash bin of cultural history. Robinson appropriates discarded bits of pop culture not as a vehicle for retro fetishism, but in the hopes of discovering something genuine within these seemingly ephemeral media fragments: an emotion, an experience, the quality of a strong memory, an association with something concrete and true beyond the disposable realm of pop culture junk. His short video works can be watched for free on Vimeo.

These Hammers Don't Hurt Us is a work that straddles the futuristic, the postmodern, and the campy, fusing hazy computer animations in hallucinogenic neon with montaged clips from Joseph Mankiewicz's 1963 Liz Taylor vehicle Cleopatra and Michael Jackson's Egyptian-themed music video for his 1992 single "Remember the Time." Robinson is blending together the media of multiple eras, appropriating bits of kitschy cultural detritus and re-contextualizing them into something that's actually transcendent and mystical. The source material that he uses is Egyptian kitsch, a common motif in Western trash culture, which often casts the East and the Orient as sites of garish, alien ethnic spectacle, taking the myths and religions of other cultures and turning them into pop bombast.

Robinson's film attempts to channel this pop mythology in a way that reawakens the mystical potential lost in the translation to Hollywood and MTV. The computer animations recall the rainbow-colored hyperspace of 2001: A Space Odyssey, appropriate because Robinson is inviting viewers to journey into this strange, unsettling space that exists somewhere between the real, lost, historical Egypt and the pop culture approximations of that place and time, of its myths and its people. In between the hypnagogic Taylor/Jackson montages, Robinson periodically shows sparkling suits studded with bright jewels, clothing that looks like a spacesuit as imagined by a Pharaoh's wardrobe designer, simultaneously futuristic and a throwback.

Robinson is arranging conversations between various pop culture artifacts and the real cultures they're drawing on. At one point, he ingeniously links the Taylor Cleopatra with Michael Jackson via a scene where Taylor peers out of a spyhole — a pair of eye sockets cut into a larger mosaic eye, so that Taylor's blue eyes are peering out of a larger blue eye — and sees, of course, Jackson spinning and dancing with a coterie of Egyptian slaves. Taylor's Cleopatra looks out of her version of this story into another version, a similarly profane pop vision, and over time it all becomes overlaid with Robinson's computer abstractions, neon geometric patterns strobing across the screen as though the collision of these two images is causing a rip in the fabric of space and time. Later, as ice skaters in Egyptian garb gracefully glide around, the image is manipulated, its colors flickering wildly, the imagery blurred and distorted in ways that recall both VHS fuzz and digital pixelation. In this way, too, different eras are combined, and Robinson's computer manipulations — like those of the multimedia art collective Paper Rad, with whom he seems to share some aesthetic concerns — are simultaneously state-of-the-art and deliberately lo-fi.


Michael Robinson's If There Be Thorns is an elliptical examination of isolation that might be described as David Lynch remaking the TV show Lost. Three figures, a woman and two men (Devon Sanger, Buck Hanson and Robinson), wander around alone in an unpopulated tropical paradise, leaving behind mysterious signs in the bark of trees or buried deep within thickets of foliage. They never meet except in the flickering, layered collages of faces that Robinson uses as interstitial material between the longer sections of these wanderers interacting with the natural world. The film never explains it symbolism, but there's something potent about the ways in which this trio marks up the world: slashes of red lipstick on a tree trunk, a bulbous egg full of nails, piles of dead brown ferns, rotting and misshapen fruits that are laid in the grass and promptly vanish. It's an iconography of death and decay, the lipstick looking like blood staining the wood, later connected with the cross of Christ as nails are driven into each of the red slash marks.

The film's story, such as it is, is communicated through onscreen snippets of prose taken from William S. Burroughs, Shirley Jackson, V.C. Andrews and Stevie Nicks, along with some of Robinson's original contributions. It's an unlikely combination of voices that is nonetheless smoothed down here into a more or less coherent narrative of separation and yearning, loss and nostalgia. This loneliness is enhanced by the minimalist soundtrack, in which a buzzing electronic ambiance periodically emerges from the whispery shushing of the wind or the chatter of insects.

Some of the imagery here is a little trite, as in the shot of one of the young men fading away like a ghost, an overly literal depiction of the film's theme of lost connections. For the most part, though, Robinson is more circumspect, implying this isolation indirectly. The three protagonists are rarely viewed in full; their arms reach into the frame, or they're glimpsed in the distance, partially obscured by foliage, or they stroll quickly by, their faces hidden from view. Even more often, Robinson's empty images of unblemished blue sky or rustling seaweed in the shallows of the ocean suggest the absence of humanity, as though all three protagonists have already disappeared, leaving behind only the abstract narrative of gaps and elisions provided by the text.


Hold Me Now is one of Michael Robinson's simplest films, and because of that it exposes the essence of his work — the strangeness of pop culture nostalgia — in an especially naked way. The film is diabolically simple: a clip from Little House on the Prairie, slightly slowed down and strobed between black frames, is overlaid with a karaoke version of the Thompson Twins' "Hold Me Now," which has no vocals on the verses and ghostly backing accompaniment on the choruses. Robinson then lays the unheard lyrics to the song on the screen as text, letting the romantic melancholy of the lyrics and the saccharine music jar against the unsettling emotions of the TV clip, in which Mary fights with Adam, thrashing on a bed and finally running across the room to thrust her hand through a window, streaming blood everywhere.

On one level, this video mash-up hinges on the rather basic irony contained in the disjunction between the yearning romanticism of the pop song lyrics and the increasing creepiness of this TV scene, snatched out of context like this. The flickering quality of the image provides a distancing effect that prevents one from watching it passively. The effect recalls the drastic time dilation of Martin Arnold, who similarly dissects seemingly innocent media to uncover more disturbing implications of sex and incestual longing, both of which seem to percolate through the Little House clip in this context as well. The song lyrics, which muse on a shattered love affair, reflect the nostalgia of this video, and of Robinson's general project, looking back to the past and finding not unspoiled innocence but something much weirder and more broken than one's memory had expected.


For And We All Shine On, Michael Robinson turns to the iconography of video games, particularly those crude examples dating from the dawn of the medium, the games that would have been played on the very earliest home video game systems. In between dark, mysterious bookend images of rustling trees that could be hiding any horror, Robinson crafts a montage of primitive, minimalist video game segments in which never-ending swarms of space invaders fly at the screen, waiting to be blown apart by the player. Robinson is approaching these old-school games with their first-generation graphics and lo-fi visual aesthetics not as they actually are, but as they seem to be through the filter of childhood memory. Beneath the hazy static distortion that Robinson layers over these games, they actually become eerie and creepy, their landscapes barren not because of limited processing power but because these really are remote alien horizons with monstrous creatures lurking just out of sight.

Robinson is attempting to bridge the gap between the shoddy reality of media and the out-of-proportion effect these transmissions can have on the impressionable mind. These games, as products of technology, are unavoidably dated today — just as, no doubt, today's games will soon enough seem dated and lame to future generations — but the memories of playing the games lack that retrospective perspective. When they were new, when kids were playing them for the first time, they didn't seem dated, or like products of their era, or like kitschy retro artifacts: the aliens seemed real, at least on some imaginative level, and the fun and the terror of fighting them was also real. Robinson is recreating the warping effects of memory, trying to make these clumsy digital aliens seem frightening and powerful again.

In the process, he's making a horror movie, drawing on the eternal fear of things that go bump in the night, the unseen monsters lurking in the trees that scratch against a kid's window, inspiring nightmares. He blows these hideous blocks of pixels up until they match the mythological power that they have come to possess in memory, blurring and layering the images if necessary to create composite horrors far more searing that any single frame could be. There's a powerful idea lurking in the current obsession with the retro and the nostalgic, and Robinson cuts to the core of it: the media of previous generations is so weighted with emotional import and meaning that exists almost entirely outside of the media itself, in the minds and memories of those who experienced it when it was fresh. Thus Robinson is trying to make these things new again, to recreate the sense of danger and mystery and strangeness that accrues to something that's new. He's delving into nostalgia to find the monsters lurking there, but rather than rendering them harmless through the filter of fond remembrance, he's trying to capture them in all their fearsome, memory-distorted glory, not as collections of pixels but as blurry figments of fevered childhood imagination.

Friday, February 24, 2012

Hôtel Monterey


Hôtel Monterey was one of Chantal Akerman's very first films, a completely soundless documentary about a New York City residence hotel populated mostly by old people. The film is formally minimal and even simple: one silent, (mostly) static shot after another of scenes from around the hotel, images of lobbies, elevators, corridors and rooms, sometimes with people moving about, sometimes entirely unpopulated. Akerman maintains a somewhat remote and aloof perspective, shooting people mostly from a distance, often in static poses where they sit facing the camera, sometimes even staring into the lens. At other times, Akerman seems to be eavesdropping, watching a woman's sleeping form from a discreet angle through a door that slowly swings closed as the camera sits still, stoically observing. In another shot, a pregnant woman sits in a chair, holding her large belly, and Akerman shoots her through a doorway, framed through the telescope of the narrow hallway and the door.

There's something faintly surreal about the film, despite Akerman's simple observational stance. The colors are bright and garish, from the sickly yellow of the walls in the corridors to the rusty red of the bedspreads in the rooms to the floral print curtains that hang from the windows. Akerman shoots these images so that light sources become hot and blindingly white, casting streaks and halos of pure white light along the walls, while the shadows are thick and black, grainy empty zones in which anything might be lurking. This high-contrast style renders the hotel ineffably spooky — eight years before The Shining, Akerman uses formally rigid compositions and lurid color schemes to render a hotel as a site of unsettling strangeness and vague mystery.

Often, Akerman holds her shots for a long period of time without anything happening or changing. The camera gazes at a forked corridor as, to one side, an elevator occasionally flickers to life in the darkness with a shadowy form entering or exiting, while the other hallway is mostly cut off from view by the angle of the shot, subtly and unnervingly suggesting that anything might be happening just out of view, just around that corner. The camera only starts moving towards the end of the film, but once it does, its slow tracking only adds to the impression of a silent, abstract horror movie that has no monster, no villain, only one creepy hallway and dark corner after another. At one point, the camera plods slowly down a shadowy corridor, tracking until it reaches a dark and grimy cul-de-sac by an exit sign, briefly pausing in the near-darkness against the wall, then backing away, slightly faster than it had approached, as though the camera was retreating, spooked. Akerman then repeats the movement, though this time a window is identifiable in the darkness at the end of the corridor, revealing a glimpse of the city lights and traffic outside, a hint of the outside world that otherwise barely touches this hermetic interior.


Akerman's style suggests not only the rigidity of Kubrick but also David Lynch's love of edging around dark corners, revealing the strangeness of ordinary reality. This film certainly prefigures the casual oddity of Lynch's work, the habit of taking prosaic locations and using the camera's probing gaze to make them portals into weirdness and unreality. Akerman's camera insistently tracks down the hotel's corridors, and statically examines its walls, its elevators with their blinking lights, its minimally decorated rooms and its wizened occupants. The people barely figure into the film, though, only occasionally serving as the focus of a shot or drifting through the shadows, hardly even visible. The hotel often seems eerily unpopulated, and it's the building that Akerman is really documenting rather than the people in it. The film is structured as a trip upwards through the hotel, starting in the lobby and then progressing upwards, floor by floor. It ends on the roof, where Akerman's camera drifts in a slow pan around the surrounding skyline or looks up at a sky so cloudy white that she's able to insert a few frames of white leader to partially obscure a cut.

Hôtel Monterey is an enthralling and original documentary, with no commentary, no sound at all, relying entirely on its evocative and mysterious images to communicate the sense of life in this hotel. The effect is disarmingly hypnotic and powerful.

Wednesday, February 15, 2012

Three Celia Rowlson-Hall shorts, 2010-2011


The short films of Celia Rowlson-Hall were recently introduced to me by Jeremy Richey, via an interview he conducted with Rowlson-Hall at his blog. She is a young filmmaker, model, choreographer and dancer who has posted many of her haunting, charming shorts online at Vimeo, where all of the films I'm writing about here can be watched for free. She's a versatile and fascinating figure whose films range from dreamlike bursts of subconscious imagery to elegant fashion showcases to cute/creepy psychodramas.

Prom Night is unquestionably her most powerful work, a dazzling eight-minute tour of the associations conjured up by the title. Throughout the short, Rowlson-Hall, who often appears as a performer in her own work, takes on a number of different roles and personae, using simple costume changes and fluid transitions to shuffle through a succession of female archetypes while dancing, alone, in a school gymnasium full of colored balloons. All the while, the Ronettes' hypnotic "Be My Baby" is looped on the soundtrack, at first blaring and then muted when the camera shifts to a more distant observation point, peering in through a window in the closed gym doors.

Rowlson-Hall is a dynamic screen presence, with an expressive face well-suited to the frequent closeups she gives herself. At the start of the film, she wanders at the fringes of the dance floor, sipping punch, her eyes darting around the room, nervous and excited, taking in the sights and waiting for the arrival of her date, represented by the camera's point-of-view. Then, growing bolder, she begins flirting with the camera, her dance partner, which is playfully reeled in by Rowlson-Hall's invisible fishing rod, floating closer and closer to her until the camera is directly facing her. She defuses this intimacy by making funny faces, then grows self-conscious and awkward, keeping her face mostly turned away from the camera and the dance partner it represents, only casting sidelong glances at the lens, smiling nervously and sweetly, an incarnation of the shy, excited prom date enjoying a romantic dance. Rowlson-Hall then begins reaching forward, past the camera, to take off the clothes of her "date," coming up with a suit jacket, shirt and undershirt. In the film's most startling moment, she then pulls the undershirt over her head and gathers the folds of her blue dress up around her, and for a few moments she's been transformed into an embodiment of the Virgin Mary, waving her finger, tsk-tsk, in a gesture of inaccessibility and chasteness. Only moments later, she ducks down out of the frame, and after a cut, she reappears in a skimpy red Baywatch-style one-piece bathing suit, stuffing balloons into her chest to become a voluptuous sex symbol.

These fluid transformations suggest that Rowlson-Hall is enacting various archetypes and stereotypes of femininity, embodying alternately the demure hometown girl, the untouchable symbol of spiritual purity, the Pamela Anderson sex kitten, the lollipop-sucking Lolita, Madonna with her infamous cone bra. She even channels the ultimate prom movie, Carrie, by dumping a bowl of red punch over her head. It's a beautiful film, alternately funny and eerie, sweet and sinister, but always tinged with nostalgia. Rowlson-Hall is delving subtly into the many different meanings of the prom in American culture: as a locus of sexuality, as a stage for enactments of gender roles, as a repository for memories of adolescence, as a last ritual of the teen years before the transition into adulthood. The prom is so loaded with potential meanings, and Rowlson-Hall's exploration of this event is ambiguous and multi-faceted enough to encompass them all.

It's an evocative and mysterious film, especially in its second half, when the camera observes from a fixed point outside the gym, peeking voyeuristically in through a window, as Rowlson-Hall alternately dances energetically and wanders listlessly about. This perspective, coupled with the now-muted Ronettes soundtrack, lends an aura of aching nostalgia to these scenes, as though the mind is now wandering away from this past, the memory growing more and more distant and faded. At the same time, the film's repetition, and the never-ending loop of the arch-romantic song, suggests that the same primal scenes play out over and over again, with different girls, different dances, different gyms.


Pinata is a mysterious, emotionally draining three minutes that explores death and loss through a wordless, symbolic psychodrama. Celia Rowlson-Hall wanders through a sunny, autumnal woods scene in a black dress, kneeling by a whimsical shrine she finds in a clearing: a cupcake with a single large candle sticking out of it, which she blows out. She's commemorating an anniversary of some kind, but as the subsequent imagery reveals, it's not a birthday, and despite the balloons and streamers festooned on the surrounding branches, this is not a party. Instead, Rowlson-Hall comes face to face with a woman dressed in white (Mary Jane Ward), hanging from the trees, suspended by ropes like a swing. The woman's face is made up into a blank, mannequin-like expression, and she stares directly ahead, unmoving. It's obvious that Rowlson-Hall is a mourner, and the woman in white is a ghost, a dead woman, a lost loved one whose image continues to haunt the living.

The film's power comes from its potent examination of the grief that passes between these two women, one living and one dead. Rowlson-Hall's black-clad mourner goes through several stages in responding to this vision, first responding with unrestrained joy, embracing the dangling figure. But her pleasure soon shades into anguish and then anger, and she tears at the other woman's garments, lashing out: the implied, tearful question is "how dare you die?" The film's title is both symbolic — the hanging woman suggests a suicide, which would explain the anger and recrimination in this show of grieving — and also literal, as Rowlson-Hall begins thrashing at the hanging figure with a stick. The woman in white complies by showering colored confetti and candies into the browning leaves on the forest floor, a strange image that's both somewhat twee and genuinely disturbing.

This is an interesting film that balances its quirky imagery with the unsettling, unfettered expressions of grief that Rowlson-Hall unleashes here. She is, again, a startlingly direct and engaging actress who communicates this anonymous character's complicated tangle of feelings entirely without words, using just the expressions that flutter across her face.


Three of a Feather is an odd little short that stands apart from the solo works that showcase Celia Rowlson-Hall's dancing and wordless performances. This is a collaborative work, with Rowlson-Hall credited with writing and direction, and choreography by Monica Bill Barnes. Three dancers (Barnes, Anna Bass, and Charlotte Bydwell) dressed in white ballerina outfits with large feathers on their heads wander through a strange, unpopulated world of urban refuse and unspoiled natural beauty. Accompanied by a gorgeous piano piece by Nina Simone, they jog daintily along a deserted country road, ride a carousel like it's a subway, and fish around in a lake for coins. Occasionally, they attempt awkward, unstable dance maneuvers, their movements tentative and halting.

There's something affecting about these awkward dances, performed in empty theaters with the stage lights shining brightly on the three girls. At one point, one of them reaches her arm up in a graceful flourish, only to stop in mid-motion, her hand tangled in the feather jutting up from the head of the girl next to her. For a moment, they stand still like this, and then the girl shakes her hand loose, causing the other girl to tip over towards her, pushing off her neighbor's thigh to maintain her balance. It's a strange scene, funny and baffling, like so much of the short's imagery, but it's also poignant: the dancers try to work together, to dance together, but their graceful micro-gestures never seem to come together into a truly satisfying group performance. Instead, the choreography is willfully incomplete, suggesting lithesome grace in the simple way the dancers move and stretch, but always refraining from really pulling these isolated movements together into a sustained dance.

This is a sweet, funny, but also curiously unsettling film that doesn't quite reach the level of the films where Rowlson-Hall herself is the star; she's obviously her own best performer. But the surreal, ambiguous visual imagination on display here is still compelling, allowing for multiple ideas to flow through the elliptical story of these three dancers. The film is about distinctions of amateur versus professional, about girlhood, about the iconography of the ballerina, all of this present as teasing hints just below the surface, multiple layers to a film that can be read in several different ways.

Friday, February 3, 2012

Limite


The Brazilian writer and poet Mario Peixoto directed his only film, Limite, when he was very young, and he never made another film. Limite thus remains as a romantic one-off artifact, an often forgotten and neglected avant-garde work. The film has a simple and iconic scenario, in which two women (Olga Breno and Tatiana Ray) and a man (Raul Schnoor) drift on a boat, their clothes worn and torn, their food supply nearly exhausted, their expressions downtrodden and miserable. As they sit in the boat, aimlessly floating on the tranquil water, they remember their pasts and tell their stories to one another. One of the women is an escapee from prison, and the man was involved in a tragic love triangle that ended with the loss of his lover, but their stories aren't the real focus of the film. The flashbacks are elliptical and abstracted, with very little true narrative content. The only intertitles appear, jarringly, in a brief stretch late in the film, during a conversation between the man and a rival suitor (Brutus Pedreira), both of them mourning their lost love. During this conversation, the film unexpectedly veers into the territory of the traditional silent melodrama, with Peixoto filming the charged glances that pass between the men while the titles relate the few lines of tense, angry dialogue that constitute almost the entirety of the film's verbal content, though there is also some onscreen text from a newspaper that relates the story of the woman's jailbreak.

These snippets of text are Peixoto's only concessions to narrative momentum. The rest of the film teeters on the edge of abstraction, and the narratives, such as they are, are vague and simple. Peixoto seems less concerned with conveying tangible details or telling particular stories so much as exploring iconic situations. He's interested in emotional content in its raw form, so the stories related through the flashbacks sketch out only the outlines of these characters' lives, emphasizing the pain and anguish they feel rather than the particular events that brought them to this state. Peixoto relies on the viewer to connect the dots, to be swept up in the emotional poetry of these often-empty natural landscapes, melancholy small town streets, overcast skies and ocean waves.

Unfortunately, it can be a challenge to do the work required by Peixoto. The film often feels as empty and uneventful as its landscapes. The film is relentlessly slow-moving, and often dull, especially in the first half when Peixoto holds many seemingly endless long shots of people simply walking, shot from multiple angles and sustained for several minutes at a time. The abstracted narratives and stark, patiently paced imagery can be trying, as there is often very little context for any given shot, and thus very little cause for the emotional investment that Peixoto demands. He's reaching for visual poetry rather than narrative, but too often I just didn't feel the poetry of his images, I couldn't access the emotions he's expressing. The imagery is generally too plain, too static and repetitive, to hold up the film in the absence of any other content.


Which is not to say that the film is entirely disappointing. Its best sequences are poetic and moving in mysterious ways that are difficult to articulate, and for every aimless shot of someone walking along a country road, there's an image of startling emotional immediacy. At one point, one of the women, upset about something, goes out to a cliff overlooking the sea and the curving shore below. The camera, looking over her shoulder, begins to sway and shake in sympathy with her mental turmoil, turning in graceful arcs from the shore out into the water, and then beginning to spin rapidly, the whole scene turning upside-down and tracing 360-degree circles. This disorientation perfectly reflects the mental state of the woman, who is wracked by a mysterious despair that drove her to this desolate outcrop.

In another sequence, the man recalls his love affair in a methodical progression of shots, most memorably a closeup of hands clasped together as he walks along a jetty with a woman, surrounded on both sides by water. The man and woman go bathing together in a lake, and afterwards he carries her out of the water like a groom carrying his bride across the threshold — is this a romantic image, or did she die? it's not quite clear — and then Peixoto inserts a montage of natural images. The whole sequence is then repeated with the man and the woman fully removed: their footprints are visible in the sand on the jetty, and then Peixoto shoots the rest of their walk with the figures absent, ending with a shot of the footprints being washed away by the waves washing up on the shore. It's a beautiful and simply powerful evocation of lost love, an affair ending, all traces of its romance being erased as it fades into memory. At moments like this, Peixoto's imagery is direct and evocative, economically stating a strong and familiar emotion with a few elegantly montaged images.

At other times, Peixoto's less direct visual poetry can be equally affecting, as when the film climaxes with a few minutes of waves crashing against rocks, frenetically collaged together with rapid editing far more jagged and fast-paced than anything else in the film. There's a literal dimension to this sequence, as a representation of the stormy seas that ultimately wreck the boat at the end of the film, but more importantly it's an entirely abstract emotional climax, a peak of frenzied feelings and desperation, the turmoil of the water standing in for the turmoil in the minds of the protagonists. The film has some excellent sequences like this (a meta scene in which a laughing audience watches a silent movie is another) but they're spaced out by long dead stretches, patience-trying sustained shots and slack pacing. Limite is not quite the lost classic of avant-garde cinema that it's often held up as, but it's definitely an interesting experiment, and in its best moments it achieves a stark emotional purity and simplicity that is very appealing indeed.

Thursday, January 26, 2012

The Domain of the Moment/Duplicity III/Murder Psalm


Stan Brakhage was always acutely aware of time in his work, even if only to disrupt it through layering and superimposition, the tools by which Brakhage frequently undercut the passage of time. Time works strangely in Brakhage's work: his editing is often fast, even frantic, and an image can last barely a second or two before being replaced with another, so the films seem to move very quickly, propelled forward by the perception of great speed. And yet time is also stretched and warped in his work, elongated through repetition so that a single moment can recur as Brakhage loops back to it again and again, returning obsessively to the same images and thus to the same moments in time. His layering, too, extends the sensation of time by erasing the distinctions of linear progress; all things happen simultaneously in his films, so that a Brakhage film becomes a timeless domain where one image follows another in space (the physical space of the film strip, on which in his later work Brakhage often painted or scratched directly) but not necessarily in time since the relationships between images are so blurred and destabilized. Time for Brakhage is malleable, no mean feat in a medium where time is precisely counted in twenty-fourths of a second.

Perhaps this accounts for the title of The Domain of the Moment, which is divided into four segments, each of them focusing on a different animal or animals from among Brakhage's pets. Animals, Brakhage seems to suggest, live in the moment, unaware of the passage of time, their lives built around repetition and instinct. Could there be any more perfect subject for one of his films? Brakhage opens the film with evocative, warm and beautiful images of a baby bird hesitantly staggering through some stalks of grass, pecking at food, crawling over a man's hand, running back and forth in a tank. The images are sensual and suggest the timeless, pattern-based routine of an instinct-driven animal, eating and playing and moving around, repeating the same actions over and over again. To reinforce the impression of experiencing the world as an animal, Brakhage maintains a low-to-the-ground camera that crawls among the stalks of grass with the bird, rarely showing the animal directly but instead capturing its feet, the fluffy textures of its feathers, the spikes of grass surrounding it. The intimate camera gives the impression that this scale is all there is, that a whole world is found in the modest artificial environment where the bird lives; the foliage around it is a jungle, the thin layer of dirt the earth, everything on the scale of a tiny creature.

Brakhage adopts a similar perspective for his examination of a hamster, then films an encounter between a shaggy white dog and an apparently domesticated raccoon, capturing the hesitance and lingering sensuality of the moment by endlessly drawing out the first moment of contact, with the raccoon lurking in the dark and the dog facing it expectantly. The bristly, spindly fur of the raccoon and the shaggy pile of the dog provide a study in textural contrasts, a theme carried over into the final section in which Brakhage films a snake. Its coiled, scaly body forms neatly geometric spirals that Brakhage then abstracts by blurring and overlaying them, turning those cleanly defined forms into a field of hazy rounded surfaces, sleek but finely textured at once, glistening slightly with light. Brakhage occasionally breaks away from his images of animals for painted segments that provide a very different example of sensuality and in-the-moment experience. It is as though Brakhage is acknowledging his metaphor here, making explicit the connection between his approach to art as a visceral, out-of-time experience, and what he imagines must be the similar experiences of animals with their instinctual consciousnesses.


Stan Brakhage often included images of children in his films as icons of innocence and play. His movies about children — his own and those of friends and family — reflect the spirit of domesticity and familial closeness that often runs through his work. Many of his films, as avant-garde as they are in terms of technique, have some resemblance in terms of themes and concerns to home movies, documenting private family moments, things happening around the house and in the community. Duplicity III is the culmination of a series of films titled Duplicity and Sincerity, made from 1973-1980. Duplicity III opens with images of children putting on costumes, getting ready to go trick-or-treating, which immediately suggests one meaning of the title: games, play, masking one's identity as an expression of childlike imagination. Later, he shows children dressing up for a school play, another outlet for imagination and games of "let's pretend." Often, the children are dressed as animals, and Brakhage overlays images of real animals, blurring the boundaries between signifier and signified, blending the coarse hair of a dog with a child's hair so that the two are difficult to separate. This juxtaposition suggests that a part of childlike play involves getting in touch with animalistic nature, playing at wildness and non-humanity.

There's also an element of theatricality in these games, which is especially obvious at the end of the film, when Brakhage superimposes ghostly silhouettes of kids playing parts on top of a plush red curtain on a stage. (But first, he superimposes a deer onto the stage, as though it too had a role to play as one of the original images from which all this dress-up is derived.) In his images of school plays, Brakhage is akin to a home movie documentarian, capturing childhood moments that would only be of interest to a parent. But Brakhage is not documenting a particular child's Halloween preparations or school play, he's using these images in a more abstracted way as general signifiers of childhood, and especially of the child's tendency to play with identity through disguise and role-playing. The specificity and personal significance of the home movie is expanded, in Brakhage's work, into ruminations on universal experiences and states of being.

This is a film about youth, or more precisely, it's about youth as idealized by adults. That's why the images of kids at play are so bright and joyous: at one point Brakhage shoots a little girl's hair with light shining through it so that she seems to have a frizzy halo floating above her head, making her look angelic in the sunlight filtering through her blonde hair. The pacing of the film is slow and sensuous, with a lot of leisurely cross-fades between images, layered atop one another. This layering and multiplication of images is another way in which Brakhage makes his personal documents universal, resonating far beyond a portrait of particular childhood memories. By blending together fragmentary scenes of children at play, mashing together different times, places and people, Brakhage takes the emphasis off of the individual image and puts it on the relationships and commonalities between images, the sensual qualities of light and color, the thematic continuities that drive each work.


In Murder Psalm, Stan Brakhage focuses on a largely abstract and elliptical depiction of the mysterious impulses that lead to violence. Much of the film is composed of sequences seemingly recorded off of a TV set, from news broadcasts or movies, the colors of the images dull and muted, caked in static and fuzz, so that only the vaguest outlines and impressions of the underlying image still show through. Brakhage seems more interested in the textures of the static and the flickering lines that pulse across the TV screen, so that the image beneath becomes subliminal, a projection from the unconscious. These hazy, unclear images are interwoven with outbursts of cheerful cartoon violence, clips from science lectures regarding the brain, autopsies that reveal the bloody reality beneath the skin, and a wordless psychodrama in which children wander through the woods, stare into a mirror, play and fight, nursing darker feelings beneath their childish innocence.

This is powerful stuff, slowly building a sense of dread and violence without overtly depicting the titular act of violence. The murder of the title seems continually on the verge of happening, burbling up from an unconscious mind full of images of wartime devastation, criminals and soldiers, and a child's casual, laughing cruelty towards other children. The images of brains, both models and real ones removed from dissected corpses, suggest that the origins of violent impulses arise in the mind, but the corporeal reality of the brain, bloody and covered in deep furrows, does little to probe the enigma of those violent thoughts. Thus the autopsy might diagnose the physical cause of death, but the tumultuous churning of the mind, overloaded with visual stimuli and a rush of conflicting ideas, is more elusive; the solidity of the brain barely hints at the mad processes that can go on within its neural pathways.

It's left to Brakhage's flood of imagery to suggest this violent, emotionally complex inner life, capturing the dark and murky thought process of an individual overtaken by thoughts of violence and murder. Brakhage, as usual, uses the title of his film to shade and inform the images that follow it, but this would be an undeniably dark film no matter what. Its darkness arises from the degradation of its images, the muddy, ugly quality of most of these images. Occasionally, scenes from everyday life shine out with crystalline clarity, but more often everything is vague and abstracted, the colors dull, the figures and settings obscured by the fog of TV static. Even the painted sections are wan and pale, restricted to lifeless grays and browns and dark blues, the paint thickly caked and shivering in abstract patterns that mimic the TV static. Many of the photographed segments are similarly dulled, bathed in a flat red filter that recalls not fresh blood but the caked, rusty scrapings of very old blood, evidence of an ancient murder only discovered many years after its occurrence. For Brakhage, this deliberate denial of the beauty and freshness of images is itself a form of violence, a visual equivalent of the sapping of life; the deadened colors and erasure of images in static is a filmmaker's act of murder.