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      <title>AI has another security problem</title>
      <link>http://200sc.dev/posts/ai-security-apr-2026/</link>
      <pubDate>Mon, 20 Apr 2026 20:00:00 -0600</pubDate>
      <guid>http://200sc.dev/posts/ai-security-apr-2026/</guid>
      <description>&lt;h2 id=&#34;ai-has-another-security-problem&#34;&gt;AI has another security problem&lt;/h2&gt;
&lt;p&gt;We all know about how MCP has fundamental flaws in how it handles authorization,
how OpenClaw and its relatives open up local machines to exploits and the whole
world of LLMs is a security nightmare𐠒. And we also are now hearing that Mythos,
Anthropic&amp;rsquo;s latest model, can exploit all of the security flaws in all of the
software ever and it&amp;rsquo;s so impressive that it was released ahead of time to
everyone important so they could run it themselves and protect themsevelves from
the oncoming onslaught of hackers equipped with it.&lt;/p&gt;</description>
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    <item>
      <title>State of Oak: March 2022</title>
      <link>http://200sc.dev/posts/oak-mar-2022/</link>
      <pubDate>Sat, 02 Apr 2022 18:26:02 -0600</pubDate>
      <guid>http://200sc.dev/posts/oak-mar-2022/</guid>
      <description>&lt;figure&gt;
    &lt;img loading=&#34;lazy&#34; src=&#34;oak_with_gophers.png&#34; width=&#34;400&#34; height=&#34;400&#34;/&gt; 
&lt;/figure&gt;

&lt;h2 id=&#34;whats-new-this-month&#34;&gt;What&amp;rsquo;s new this month&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Oak V4 Alpha&lt;/li&gt;
&lt;li&gt;Bark: A grid-based game engine&lt;/li&gt;
&lt;/ul&gt;
&lt;h3 id=&#34;oak-v4-alpha&#34;&gt;Oak v4 Alpha&lt;/h3&gt;
&lt;p&gt;&lt;a href=&#34;https://github.com/oakmound/oak/releases&#34;&gt;Oak v4 alpha 1&lt;/a&gt; is out today, featuring a complete overhaul of the event system, enabled via type parameterization and go 1.18.
While we&amp;rsquo;re planning a breaking change, there&amp;rsquo;s several things we already know we want to include:&lt;/p&gt;
&lt;h4 id=&#34;event-overhaul&#34;&gt;Event Overhaul&lt;/h4&gt;
&lt;p&gt;We&amp;rsquo;ve started off by rewriting the &lt;code&gt;event&lt;/code&gt; package. There are a lot of changes, but the biggest difference is the use of type parameters to make the binding / triggering interface type safe:&lt;/p&gt;</description>
    </item>
    <item>
      <title>State of Oak: February 2022</title>
      <link>http://200sc.dev/posts/oak-feb-2022/</link>
      <pubDate>Tue, 01 Mar 2022 18:26:02 -0600</pubDate>
      <guid>http://200sc.dev/posts/oak-feb-2022/</guid>
      <description>&lt;h2 id=&#34;what-is-this-writing-why-am-i-writing-it&#34;&gt;What is this Writing; Why am I writing it&lt;/h2&gt;
&lt;p&gt;See &lt;a href=&#34;https://www.200sc.dev/posts/oak-jan-2022/&#34;&gt;Last month&amp;rsquo;s blog post&lt;/a&gt;&lt;/p&gt;
&lt;h2 id=&#34;whats-new-this-month&#34;&gt;What&amp;rsquo;s new this month&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Audio System Rework&lt;/li&gt;
&lt;li&gt;Calculator App&lt;/li&gt;
&lt;li&gt;New game on Itch&lt;/li&gt;
&lt;/ul&gt;
&lt;h3 id=&#34;audio-system-rework&#34;&gt;Audio System Rework&lt;/h3&gt;
&lt;p&gt;We&amp;rsquo;ve got an under review &lt;a href=&#34;https://github.com/oakmound/oak/pull/191&#34;&gt;PR&lt;/a&gt; overhauling the audio system. The primary change in this system is the switch from a audio system which requires the audio be loaded in memory to a reader/writer interface that works with in memory data or streaming data or dynamic audio data.&lt;/p&gt;</description>
    </item>
    <item>
      <title>State of Oak: January 2022</title>
      <link>http://200sc.dev/posts/oak-jan-2022/</link>
      <pubDate>Tue, 01 Feb 2022 18:26:02 -0600</pubDate>
      <guid>http://200sc.dev/posts/oak-jan-2022/</guid>
      <description>&lt;h2 id=&#34;what-is-this-writing-why-am-i-writing-it&#34;&gt;What is this Writing; Why am I writing it&lt;/h2&gt;
&lt;h3 id=&#34;what&#34;&gt;What&lt;/h3&gt;
&lt;p&gt;This blog post is meant to be the beginning of a series of posts covering the &lt;a href=&#34;https://www.github.com/oakmound/oak&#34;&gt;Oak game engine&lt;/a&gt;:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;What is Oak?&lt;/li&gt;
&lt;li&gt;Where was Oak at of the end of 2021?&lt;/li&gt;
&lt;li&gt;What happened to Oak during January 2022?&lt;/li&gt;
&lt;li&gt;What is happening with Oak going into February 2022?&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Followup blog posts will probably not include those first two points, but will include the latter two, with the month incrementing.&lt;/p&gt;</description>
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