Diego Moisés Montes Guzmán

Freelance Illustrator, Character Designer & 3D Artist

Barcelona, Spain
Hi! I'm, Diego, but you can call me Zinkete.

I specialize in character design, taking concepts from initial sketches to fully realized 3D models.
My characters exist in a space where the "cute" and the "strange" come together, somewhere between critique and absurdity, always seeking complicity and empathy with the viewer.

My work spans various media, including animation, video games, illustration, and editorial projects.

You can check my portfolio at zinkete.com
If you're looking for freelance work please DM me or email me at zinkete@gmail.com

Work Experience

Zinkete

Freelance Illustrator, Character Designer & 3D Artist

Hi! I'm, Diego, but you can call me Zinkete.

I specialize in character design, taking concepts from initial sketches to fully realized 3D models.
My characters exist in a space where the "cute" and the "strange" come together, somewhere between critique and absurdity, always seeking complicity and empathy with the viewer.

My work spans various media, including animation, video games, illustration, and editorial projects.

You can check my portfolio at zinkete.com
If you're looking for freelance work please DM me or email me at zinkete@gmail.com
September 2019 - Barcelona, Spain

King Games

Senior Artist

Character artist: modeling, shading, blend shapes
Set and props artist: modelig, shading, rendering
Game artist: game assets, effects, animations, implementations
July 2013 - September 2019 Spain

Kandor Graphics

Senior Character Artist

character modeler and blend shapes modeler for "justin and the knights of valour" movie
February 2009 - March 2013 Spain

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CG Generalist

character modeler and shading.
set and props modeler and shading.
works for for tv series, commercials and movies
April 2004 - February 2009 Spain

Languages

English (Conversational),
Spanish (Native),

Skills

3ds Max, After Effects, Corel Draw, Flash, Illustrator, Mari, MAYA, Mental Ray, Photoshop, Softimage, Spine, VRay,