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Shawn “FMPONE” Snelling is a professional Counter-Strike: Global Offensive level designer and community contributor. Snelling has had five levels in CS:GO, including his most recent project ...
So it was with considerable joy that I learned about the Remix Jam map pack. It's the result of a recent level design jam, whereby Quake mappers have taken iconic multiplayer maps, and redesigned ...
Once players find and befriend the adorable BD-1 droid on Bogano, they will have access to the holomap: a holographic 3D map that players can rotate, recenter, and zoom in-or-out of while in-game.
The first level of Half-Life is a masterclass in this kind of design, but you can see it in every Valve game. It’s why you’re always stumbling on battles just ending, or interrupting battles ...
World of Level Design described it like this: There are no details added, no texture work or lighting in the blocking phase. Everything is extremely rough.
It’s this design work that makes 100% completing God of War Ragnarok such an enjoyable process. Video game collectibles are often a tedious, box-ticking exercise best left to grind out with a ...
Diablo 4 making the shift to an open world design raises several questions. After all, an open world is not just a type of map; on one end of the spectrum it’s a level design philosophy, and on ...