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# IRawBitmapProcessorAsync Interface

A interface to help you chain together many RawBitmap graphics effects in async mode.
So you could have a array of preconfigured effects of different kind, and then run through the array and call the Apply function which you could call as the common interface had promised the existence of a Apply function.

interface IRawBitmapProcessorAsync

#### Methods

ApplyAsync | Applies the effect asynchronously on a RawBitmap image with parameters that have been set on the class instance.

[Footnote]

#### Supported Platforms:

- macOS Intel 64 bit
- macOS Apple Silicon
- Windows 32 bit
- Windows 64 bit
- Windows ARM 64 bit
- Linux 32 bit
- Linux 64 bit
- Linux ARM 32 bit
- Linux ARM 64 bit
- iOS