Apart from sculpting manual, more programming tutorial is needed. While writing plugins for blender, more easy to refer tutorial is needed. The 3D Object hierarchy itself is very complex. So a better manual is must with spoon feeding examples. This will enable blender beyond the expected use and... Read more
If you try to use Ideal Spectrum and the Pool template, you will be able to get the same quality 3D work done even better and more manageable, and at a lot less cost!
I encourage all to try it..!!and get the best 3D design and more.. for way less cost$$
Hi All.
Can any one help me how to extract foundation loads (specifically shear wind/ seismic load) in a pressure vessel designed in PV Ellite?
I have designed a compete pressure vessel model in PV Elite, having two saddles and also defined wind and seismic loads.
I also have checked... Read more
Why do u do NOTHING about this.. Or contact About these complaints....I know I have atleast a dozen... Or more.? An there real honest ur companies problems. Ur product that's out there an being used every day.... because there's no choice...an wouldn't know till ur fixing the problem an found... Read more
Although through some learning, one can learn how to set up the interface to their liking, at first glance, it is a daunting task to find and set up everything. Having several options built right would be handy for most new users.
As of now, blender does not provide export for liquid simulations or particle effects like smoke, etc. which would be a better aspect to add to AR experiences.
Fatal error occurs as sudden and do not let even give me any chance to save my work. All work get lost in less than a second if i am not continuously manually saving my work. How to deal with this error of creo?
I am a curious artist who loves to explore and learn new things, always hungry for knowledge and creativity. Kindly Consider me as a fresher or a rookie.
Hi everyone,
I'm doing some research on game engines and came across this platform. Would very much appreciate it if you could spare ~5 minutes to help me on a few quick questions :)
1. On a scale of 0 to 10, where 0 means "not likely at all" and 10 means "highly likely", how likely are you... Read more
V15 seems to have a bug; once you convert the fusion to a mesh, if you try to delete the mesh, you can't go back and edit the fusion item. Things get wacky.
Will the unity engine and its tools be completely open source? There are still a lot of understanding that needs to be done regarding some areas of Engine, that can only be done when Unity is open source, Is there a plan for it in future?
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