IMDb-BEWERTUNG
5,7/10
3554
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuAnimated series adapted from the original book, Halo: The Fall of Reach. It's an explanation and backstory of the shaping and creation of Spartan 117, The Master Chief.Animated series adapted from the original book, Halo: The Fall of Reach. It's an explanation and backstory of the shaping and creation of Spartan 117, The Master Chief.Animated series adapted from the original book, Halo: The Fall of Reach. It's an explanation and backstory of the shaping and creation of Spartan 117, The Master Chief.
Folgen durchsuchen
Empfohlene Bewertungen
Halo has been a flagship title for Xbox consoles for more than a decade, it has spawned numerous titles and spin-offs, but apparently animation movie is not a priority. The CGI is incredibly stiff and design is equally lackluster, there is barely any shred of production value of the game here. This will no doubt disappoint the fans while probably won't attract any casual movie viewers.
It tells the story of John / Master Chief, the main protagonist as he goes through his training and childhood. He is not the easiest character to transition to cinema as he's a silent protagonist on the game. The animation delivers his story by narrations from other characters, while Joh himself is pretty one dimensional. His interactions are mostly military oriented, leaving little room to expand.
To make matter worse, it utilizes the same formulaic sequences like those in Universal Soldier films. Also, characters' facial expressions are extremely bland. Animation can barely produce any quality equivalent to today's game cutscenes. It's just plain rigid motion and uninteresting setting for one hour, and that short runtime will not amount much in term of narrative anyway.
The low quality visual will most likely upset gamers, and it's certainly not the introduction story Halo would like to represent the franchise on animation genre.
It tells the story of John / Master Chief, the main protagonist as he goes through his training and childhood. He is not the easiest character to transition to cinema as he's a silent protagonist on the game. The animation delivers his story by narrations from other characters, while Joh himself is pretty one dimensional. His interactions are mostly military oriented, leaving little room to expand.
To make matter worse, it utilizes the same formulaic sequences like those in Universal Soldier films. Also, characters' facial expressions are extremely bland. Animation can barely produce any quality equivalent to today's game cutscenes. It's just plain rigid motion and uninteresting setting for one hour, and that short runtime will not amount much in term of narrative anyway.
The low quality visual will most likely upset gamers, and it's certainly not the introduction story Halo would like to represent the franchise on animation genre.
I have read the Halo: The Fall of Reach book a few times and was actually reading it around the time I saw this movie.
Basically the movie follows the outline of book fairly well, but...
Somehow they managed remove the parts of the book that made it so good.
In the movie: John is kind of a dick, there isn't really any relationship between John and Chief Mendez (John is supposed to really look up to him and respect him), Captain Keyes is kind of a dick, the relationship between John and his fellow spartans is hollow. Everybody felt very 1-Dimensional. I think these problems are because of the lack of detail in the movie and the bland animation, the sometimes very off-key voice acting.
Honestly, if the people who made this movie would have just payed attention to why the characters in the book were so good and why the relationships were compelling we might have gotten something much better. That's too bad.
The book has great potential for a movie, but it was wasted with this attempt.
If you want some quick general backstory on Halo, watch this. If you want entertainment and a compelling story with compelling characters - read the book.
Basically the movie follows the outline of book fairly well, but...
Somehow they managed remove the parts of the book that made it so good.
In the movie: John is kind of a dick, there isn't really any relationship between John and Chief Mendez (John is supposed to really look up to him and respect him), Captain Keyes is kind of a dick, the relationship between John and his fellow spartans is hollow. Everybody felt very 1-Dimensional. I think these problems are because of the lack of detail in the movie and the bland animation, the sometimes very off-key voice acting.
Honestly, if the people who made this movie would have just payed attention to why the characters in the book were so good and why the relationships were compelling we might have gotten something much better. That's too bad.
The book has great potential for a movie, but it was wasted with this attempt.
If you want some quick general backstory on Halo, watch this. If you want entertainment and a compelling story with compelling characters - read the book.
I am one of many who has read the novel on which this movie is based off of and which I loved so you could say I went in with high expectations. I would be lying if I said i didn't have any. I will however say that I tried to lower those expectations and be open to a different view. Besides, book adaptations are rarely if not ever better than in it's original form simply because our own imagination plays a mayor role in it. It's hard to live up to those standards which are different for each and any individual.
Unfortunately lowering my standards was not merely enough to be able to enjoy this movie. I would even say that if it weren't for me being a fan of the source material I would've given it an even lower score and it might have even scared me away from the franchise completely. The only thing that actually kept me going was me liking the universe the books created and my interest in how the team behind this production envisioned this prelude to the Halo games.
And that's why it baffles me so much that it's this bad because this is coming from the people that have the property in their possession and who work on the current games in the franchise. Everything is there and checks out, from the original voice actors down to the lore, even small details like the HUD indicators from the games, and yet they have managed to produce a lackluster representation of an otherwise great story written by Mr. Nylund with stiff voice-acting and even stiffer animation work that resembled something closer to in-game graphics from last generations game consoles than anything. If I didn't know any better I could be fooled in to thinking I was watching a not so funny episode of Red vs. Blue. I know and agree that looks aren't everything but then at least get the emotion part right one way or another, especially because The Fall of Reach is one of emotional heavier tales in the franchise, if not the heaviest.
The movie adaptation of the Fall of Reach ended up being quite a disappointment to me and I wasn't even expecting all that much of it to begin with, and to make matters worse, to top it all of, we didn't even get to see the full story. We have seen Reach, but the falling bit as mentioned in the title is a big part of it too. Either 343 didn't think so or this is a 2 parter.
All in all I can't recommend this to anyone. And if you're a fan and you're as curious as I was though, take my advise and put the book on your nightstand before hand.
Unfortunately lowering my standards was not merely enough to be able to enjoy this movie. I would even say that if it weren't for me being a fan of the source material I would've given it an even lower score and it might have even scared me away from the franchise completely. The only thing that actually kept me going was me liking the universe the books created and my interest in how the team behind this production envisioned this prelude to the Halo games.
And that's why it baffles me so much that it's this bad because this is coming from the people that have the property in their possession and who work on the current games in the franchise. Everything is there and checks out, from the original voice actors down to the lore, even small details like the HUD indicators from the games, and yet they have managed to produce a lackluster representation of an otherwise great story written by Mr. Nylund with stiff voice-acting and even stiffer animation work that resembled something closer to in-game graphics from last generations game consoles than anything. If I didn't know any better I could be fooled in to thinking I was watching a not so funny episode of Red vs. Blue. I know and agree that looks aren't everything but then at least get the emotion part right one way or another, especially because The Fall of Reach is one of emotional heavier tales in the franchise, if not the heaviest.
The movie adaptation of the Fall of Reach ended up being quite a disappointment to me and I wasn't even expecting all that much of it to begin with, and to make matters worse, to top it all of, we didn't even get to see the full story. We have seen Reach, but the falling bit as mentioned in the title is a big part of it too. Either 343 didn't think so or this is a 2 parter.
All in all I can't recommend this to anyone. And if you're a fan and you're as curious as I was though, take my advise and put the book on your nightstand before hand.
I just started at the screen laughed twice at the terrible animation and moved on with my day like nothing happened. It felt like I lost 1 hour to the void
my only real gripe is that it's not long enough. it has great story telling. i just hated the fact that i was aware of it wrapping itself up. i would've appreciated another hour or so. it does say "series" so if there are more to come, then awesome.
as for as the visual quality, it's not AAA quality production. do you love Halo just for the graphics? or the lore.
i read the book years and years ago. i don't read books for AAA graphics. there are none. if it WAS done through AAA production, sure it'd be nice. there are two general paths to 3D, photoreal or stylized. this was chosen to be done in a stylized manner. and i actually like how they executed the style and atmosphere.
if you're in it for the visual effects, don't watch this. if you appreciate halo for the lore, if you appreciate some storytelling of a once great franchise, then i'd recommend watching this.
it helps shed some light as to why 117 is the way he is.
as for as the visual quality, it's not AAA quality production. do you love Halo just for the graphics? or the lore.
i read the book years and years ago. i don't read books for AAA graphics. there are none. if it WAS done through AAA production, sure it'd be nice. there are two general paths to 3D, photoreal or stylized. this was chosen to be done in a stylized manner. and i actually like how they executed the style and atmosphere.
if you're in it for the visual effects, don't watch this. if you appreciate halo for the lore, if you appreciate some storytelling of a once great franchise, then i'd recommend watching this.
it helps shed some light as to why 117 is the way he is.
Wusstest du schon
- WissenswertesJorge-052 from the Halo: Reach video game makes a small appearance early on.
Top-Auswahl
Melde dich zum Bewerten an und greife auf die Watchlist für personalisierte Empfehlungen zu.
- How many seasons does Halo: The Fall of Reach have?Powered by Alexa
- How many seasons does Halo: The Fall of Reach have?
- How many episodes does Halo: The Fall of Reach have?
Details
- Erscheinungsdatum
- Herkunftsland
- Offizieller Standort
- Sprache
- Auch bekannt als
- Halo: Падение Предела
- Produktionsfirma
- Weitere beteiligte Unternehmen bei IMDbPro anzeigen
- Laufzeit1 Stunde 4 Minuten
- Farbe
Zu dieser Seite beitragen
Bearbeitung vorschlagen oder fehlenden Inhalt hinzufügen
Oberste Lücke
By what name was Halo: The Fall of Reach (2015) officially released in India in English?
Antwort