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IMDbPro

Ghost Recon: Wildlands

  • Videospiel
  • 2017
  • 18
IMDb-BEWERTUNG
7,5/10
2585
IHRE BEWERTUNG
Ghost Recon: Wildlands (2017)
Pre-Order trailer
trailer wiedergeben0:39
5 Videos
26 Fotos
DrogenkriminalitätAbenteuerAktionKriegKriminalitätThriller

Füge eine Handlung in deiner Sprache hinzuBolivia 2019, the Santa Blanca Cartel has gained too much power. "The Ghosts" are sent in to get rid of them.Bolivia 2019, the Santa Blanca Cartel has gained too much power. "The Ghosts" are sent in to get rid of them.Bolivia 2019, the Santa Blanca Cartel has gained too much power. "The Ghosts" are sent in to get rid of them.

  • Regie
    • Laurent Bernier
    • Eric Couzian
  • Drehbuch
    • C-Kan
    • Tom Clancy
    • David Neiss
  • Hauptbesetzung
    • Andrea Deck
    • Joseph May
    • Derek Hagen
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    7,5/10
    2585
    IHRE BEWERTUNG
    • Regie
      • Laurent Bernier
      • Eric Couzian
    • Drehbuch
      • C-Kan
      • Tom Clancy
      • David Neiss
    • Hauptbesetzung
      • Andrea Deck
      • Joseph May
      • Derek Hagen
    • 12Benutzerrezensionen
    • 7Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
    • Auszeichnungen
      • 1 Nominierung insgesamt

    Videos5

    Tom Clancy's Ghost Recon: Wildlands (VG)
    Trailer 0:39
    Tom Clancy's Ghost Recon: Wildlands (VG)
    Tom Clancy's Ghost Recon: Wildlands (VG)
    Trailer 1:54
    Tom Clancy's Ghost Recon: Wildlands (VG)
    Tom Clancy's Ghost Recon: Wildlands (VG)
    Trailer 1:54
    Tom Clancy's Ghost Recon: Wildlands (VG)
    Tom Clancy's Ghost Recon: Wildlands (VG)
    Trailer 2:23
    Tom Clancy's Ghost Recon: Wildlands (VG)
    Tom Clancy's Ghost Recon: Wildlands (VG)
    Trailer 1:39
    Tom Clancy's Ghost Recon: Wildlands (VG)
    Tom Clancy's Ghost Recon: Wildlands (VG)
    Trailer 2:28
    Tom Clancy's Ghost Recon: Wildlands (VG)

    Fotos26

    Poster ansehen
    Poster ansehen
    Poster ansehen
    Poster ansehen
    + 22
    Poster ansehen

    Topbesetzung91

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    Andrea Deck
    Andrea Deck
    • Nomad Female
    • (Synchronisation)
    Joseph May
    Joseph May
    • Nomad Male
    • (Synchronisation)
    Derek Hagen
    Derek Hagen
    • Midas
    • (Synchronisation)
    • …
    Eleanor Matsuura
    Eleanor Matsuura
    • Weaver Female
    • (Synchronisation)
    Lydia Leonard
    Lydia Leonard
    • Midas Female
    • (Synchronisation)
    • …
    Michael Walters
    • Weaver
    • (Synchronisation)
    Todd Kramer
    Todd Kramer
    • Holt
    • (Synchronisation)
    Amy Lennox
    Amy Lennox
    • Holt Female
    • (Synchronisation)
    Jane Perry
    Jane Perry
    • Karen Bowman
    • (Synchronisation)
    Saro Solis
    • El Sueno
    • (Synchronisation)
    Jorge Diaz
    Jorge Diaz
    • DJ Perico
    • (Synchronisation)
    Roxana Ortega
    Roxana Ortega
    • Nidia Flores
    • (Synchronisation)
    Dyana Ortelli
    Dyana Ortelli
    • Rosa De Yana
    • (Synchronisation)
    Glenn Wrage
    Glenn Wrage
    • Carl Bookhart
    • (Synchronisation)
    Helen Wilson
    • La Gringa
    • (Synchronisation)
    Jason Hightower
    Jason Hightower
    • El Yayo
    • (Synchronisation)
    Jackson Gutierrez
    • La Plaga
    • (Synchronisation)
    Jonny Cruz
    Jonny Cruz
    • El Boquita
    • (Synchronisation)
    • Regie
      • Laurent Bernier
      • Eric Couzian
    • Drehbuch
      • C-Kan
      • Tom Clancy
      • David Neiss
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen12

    7,52.5K
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    Empfohlene Bewertungen

    9tristanostara

    Great game I loved killing drug dealers

    There should be more games based on killing drug cartels
    9giovanni-90638

    Near Flawless Game

    The game takes place in Bolivia, an utterly massive open world map, where you and up to three other players are tasked with systematically dismantling a drug cartel. You have the freedom to do this any way you want. There is no real order, so you can go to the hardest province to easiest if you want.

    Customization is by far the best I have seen in any game ever. There are literally millions of combinations you can put in for your character.

    The weapons are also notable, in that you can carry up to two 'primary' guns and a sidearm. I personally use an assault rifle and a sniper rifle for a versatile load out but there are more options like SMGs, LMGs, shotguns and even a crossbow. These guns are also highly customizable, with dozens of attatchments and camos.

    As I mentioned before, you can play with up to three friends. If you don't feel like buddying up then you can play with the mediocre A.I. accomplices. If you feel like challenging yourself, you can turn off the A.I. partners.

    That's all I have to say about this game. It goes down as one of my top 5 games ever. I really do recommend this game.
    7ryanshortfilms

    Best Ubisoft game since Splinter Cell Conviction

    I've never been a fan of Assassin's Creed and never understood why it's so popular to this day. Rainbow Six, Splinter Cell, and Ghost Recon are all better video game franchises. E3 was disappointing this year with no new Splinter Cell 7 announcement. but the dlc in this game makes up for it. I've never had so much fun playing a Ubisoft game since 2010's Splinter Cell Conviction. The Predator, Splinter Cell, and Rainbow Six dlc makes this the best Ubisoft game in years! Personally I think their best series is Splinter Cell, and Chaos Theory to me is their biggest accomplishment! Hearing Ironside's Sam Fisher voice, Predator's roar, etc... this is a game worth owning for years to come! Now Ubisoft, please release a new Splinter Cell game already! Did I forget to mention how great the graphics are in this game as well?
    5aryassen

    Could have been good

    It is obvious that a TON of work went into this game. Graphics is great, there is some etmosphere (wouldn't call it immersive though), and my favourite is the radio in the car :)

    The problem is that it is the radio in the car which I recall my favourite feature of the game after a good number of hours. Login and gameplay is seriously flawed: after 5 YEARS, I am still welcome with login issues on all occassions (which I don't need anyhow, as I don't give squat about the multiplayer (i just want the campaign), but I need to be connected to the servers regardless. Fine, whatever. Ubisoft store is up, running, I can browse my games, Wildland is wondering in the universe somehwere, lookign for something, for minutes, stuck at the login screen - WTF??)). Settings are also reset when the game seems fit, and it is so much fun to scan through again what presets may or may not have been altered accoring to its infite wisdom...

    Gameplay. I seriously don't understand how this game passed the testing phase. How did anyone thought it is a good idea not allowing saving in the first place? But let's that for the moment: respawning you on the other side of the bloody map is clearly an undesirable desing element, isn't it? With 2 other safe houses closer the spot where you died. Not a figure of speach, literally on the other side of the map (though at least I disovered a new area without wondering there). Oh, and in most cases, the world is re-generated, so you can't pick up where you left, you may or may not be in the same area even, and may or may not be in the same part of the day (entirely possible it will take you back into the night, or throw into he day, seemingly as decided by a white blind mouse)

    Gunfights. Apparently a submachine gun is as accurate as a sniper rifle, over long distances. Team is sometimes as stupid as ****, blocking my movement (once into a corner I couldn't move from, so I had to wait till I was killed), stepping into in my line of fire, or in front of a bad guy, watching him to slowly walking up to him, shooting him and me first, then maybe shoot back (not always, it depends). Great. Skill points can spent in a sequence. Why?! You clean up an outpost, and it respawns soon. You can't destroy it, you can't sabotage it, and you can't turn it, so every freaking time, you clean them, over and over again. (the first couple of times it is fun even, but then it is more like a chore). Maybe after some pre-defined element is achieved, and the algorythm decided you earned enough....."something" (I couldn't find out what, if it even exists), then it changes, but after spending 3 long evenings with this, after another stupid respawn, I just deleted the game, so I never found out.

    Driving....oh my god, driving. I know this is not a drive simulator, but that doesn't necessarily mean all vehicles must behave like sh*t. Bike, car, chopter, doesn't matter, each is the unbelievably bad, and weirdly enough, somehow the same way. Again, how did this past testing??? I just can't imagine that lots and lots of players said to the idiotic vehicle control " yeey, perfect, this is what I want in an action shooter, superb!..." (example: a vehicle can either accelerate, or decelerate, but it can't hold a certain speed. Or when slowing down too much, it goes to reverse, and swings around the view whether you want it or not, whether you crawl back at 1 mph or 50)

    LIke i've said. An absolute sh*tload of work went into this game, and my hats off to many of the devs, some aspects of the game are truly remarkable. But, at least for me, the negatives are not compensated by the positives, so I have uninstalled the game after about 10 hours or so. The internet is full of ravaging reviews, so I must be a minority, but in my opinion, this game is seriously flawed, and thus is a botched effort. Pity, because it could have been really good.
    5residentgrigo

    The Ubi-Grind-Formula strikes again!

    The Ubisoft sandbox design finally stared to wear me down last year and this former tactical shooter franchise now got hit with it too. To a degree that I can't even recognize the series anymore! I have no problems with the barley there narrative (the ending is a huge middle finger btw), it's a Tom Clancy game after all, but can anyone name me even one thing that makes this game "special"? The shoehorned in skill tree frankly breaks the do-it-your-way design as you need to grind your way to a good character build and gameplay variety is near nonexistent. Especially if I consider that the main missions play just like the utterly interchangeable side-quests. I wasn't crazy about The Division or Just Cause 3 but these at least had elements that made then unique. What does Wildlands offer? The facts that most of your in game time will be spend driving or flying to your next objective? I can see a certain appeal to the 4 player co-op but who has 3 dedicated friends on standby? Back to the drawing board Ubisoft as this one is a nice looking washout.

    Edit: The sequel is even worse and finally flopped with everyone. I think we are done here.

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    • Wissenswertes
      Michael Ironside who does the voice of Sam Fisher also does his voice in the Splinter Cell video game series.
    • Verbindungen
      Featured in DashieGames: I AIN'T KNOW KANYE WAS IN THIS! (Ghost Recon: Wildlands) (Alpha) (2016)
    • Soundtracks
      Caliente
      Written, composed and performed, and produced by, José Miguel Ortegon as Sr Oregon

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    Details

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    • Erscheinungsdatum
      • 7. März 2017 (Niederlande)
    • Herkunftsland
      • Frankreich
    • Offizieller Standort
      • Official Website
    • Sprache
      • Englisch
    • Auch bekannt als
      • Tom Clancy's Ghost Recon: Wildlands - Fallen Ghosts
    • Produktionsfirma
      • Ubisoft Paris Studios
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