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IMDbPro

Halo: Kampf um die Zukunft

Originaltitel: Halo: Combat Evolved
  • Videospiel
  • 2001
  • 16
IMDb-BEWERTUNG
8,8/10
12.755
IHRE BEWERTUNG
Halo: Kampf um die Zukunft (2001)
Weltraum-Science-FictionAbenteuerActionScience-Fiction

Füge eine Handlung in deiner Sprache hinzuSuper-soldier John-117, Master Chief of the United Nations Space Command, must battle a genocidal alien race known as the Covenant following his violent crash-landing on Halo, an ancient and... Alles lesenSuper-soldier John-117, Master Chief of the United Nations Space Command, must battle a genocidal alien race known as the Covenant following his violent crash-landing on Halo, an ancient and mysterious ring-world.Super-soldier John-117, Master Chief of the United Nations Space Command, must battle a genocidal alien race known as the Covenant following his violent crash-landing on Halo, an ancient and mysterious ring-world.

  • Drehbuch
    • Brannon Boren
    • Matt Soell
    • Eric Trautmann
  • Hauptbesetzung
    • Jen Taylor
    • Pete Stacker
    • Tim Dadabo
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    8,8/10
    12.755
    IHRE BEWERTUNG
    • Drehbuch
      • Brannon Boren
      • Matt Soell
      • Eric Trautmann
    • Hauptbesetzung
      • Jen Taylor
      • Pete Stacker
      • Tim Dadabo
    • 54Benutzerrezensionen
    • 10Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
  • Siehe Produktionsinformationen bei IMDbPro
    • 2 BAFTA Awards gewonnen
      • 5 Gewinne & 2 Nominierungen insgesamt

    Fotos15

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    Topbesetzung24

    Ändern
    Jen Taylor
    Jen Taylor
    • Cortana
    • (Synchronisation)
    • …
    Pete Stacker
    • Captain Keyes
    • (Synchronisation)
    • …
    Tim Dadabo
    Tim Dadabo
    • 343 Guilty Spark
    • (Synchronisation)
    Steve Downes
    Steve Downes
    • The Master Chief
    • (Synchronisation)
    Tawnya Pettiford-Wates
    • Foe Hammer
    • (Synchronisation)
    David Scully
    • Sgt. Johnson
    • (Synchronisation)
    • …
    Mike Madeoy
    • Pvt. Bisenti
    • (Synchronisation)
    Mark Dias
    • Pvt. Mendoza
    • (Synchronisation)
    Chris Wicklund
    • Pvt. Jenkins
    • (Synchronisation)
    Andrew McKaige
    • Pvt. Chips Dubbo
    • (Synchronisation)
    Ken Boynton
    Ken Boynton
    • Cryo Tech
    • (Synchronisation)
    • …
    Todd Licea
    Todd Licea
    • Cryo Assist
    • (Synchronisation)
    • …
    Jeff Steitzer
    • Multiplayer Announcer
    • (Synchronisation)
    Brian Morden
    • Additional Voices
    • (Synchronisation)
    Christopher Carney
    • Corporal Lovik
    • (Synchronisation)
    • (as the Bungie Auxiliary Players)
    David Dunn
    • Scared Crewmen
    • (Synchronisation)
    • (as the Bungie Auxiliary Players)
    Lorraine McLees
    • Pelican Dropship Pilot
    • (Synchronisation)
    • (as the Bungie Auxiliary Players)
    Martin O'Donnell
    • Hunter
    • (Synchronisation)
    • (as the Bungie Auxiliary Players)
    • …
    • Drehbuch
      • Brannon Boren
      • Matt Soell
      • Eric Trautmann
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen54

    8,812.7K
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    Empfohlene Bewertungen

    8Chris-436

    Addictive Gaming

    This game is absoulutly addictive. When i first saw it showed (on game network) it looked okay but not brilliant. Then ages later i played it.....it was amazing after we completed levels it so addictive that me and my co-operative partner decided to attack each other. I haven't played the multiplayer yet but by the sounds of it it sounds like another decent Perfect dark multiplayer. From what iv'e heared you can use tanks,aircraft and the worthog (A jeep). I don't have an Xbox, i have a gamecube, because in my opinion it is better. But this game changes my mind, i think that they should bring out a sequal or for a change a prequal. All in all i give this game 9.9/10
    10Trashbag

    Great game!

    I'll be commenting on both the PC and the Xbox.

    Xbox: As you maybe have heard, Halo is definitly the best thing that happened to the Xbox. The single player is worth every penny, and the multiplayer is good too. The best part is the cooperative mode, where you and a friend can battle out the aliens together. The only real flaw is driving the warthog. It just doesn't feel natural. Despite that, all you FPS fans will definitly want to pick this up. A perfect ***** outta *****.

    PC: If you don't own an Xbox, and you want to own Halo, you're in luck. 'Cause it's on the PC too! The game looks almost the same on the PC. And the multiplayer is online this time. Only one problem. No cooperative mode! That was my favorite feature on the Xbox version, and it's gone on the PC! Oh well. All the other good things are on the PC. So I give the PC version an almost as good **** outta *****
    10MovieAddict2016

    One of the best action/sci-fi games up to date!

    With outstanding graphics, and so much more,HALO is the best game so far for Xbox. And a plot to actually follow which a lot of games don't have, also makes the gaming experience unforgettable. The immense mini worlds of HALO make you feel like your there.The designers immerse you into awesome vehicles, including the human vehicles-the small and perdect for exploring WARTHOG(like a hummer),and the powerful Scorpion Tank-and the alien vehicles GHOSTS(which hovers, not able to fly) and BANSHEES(which flys). The game also offers one of the best multiplayer games ever,you can even create your own custom multiplayer. If you own an Xbox or are going to, and are only going to get one game, GET THIS GAME!I can guarantee if any other system were able to make this game(which they won't)they wouldn't be able to handle the graphics so smoothly.The worlds are real, the fights are real, the weapons are real, and the explosions are real, which is why the tagline is just perfect for the title..."HALO:COMBAT EVOLVED" 4/5 *s
    9martin-w6

    Superb game but not perfect

    I just wanted to add that as great as Halo is there is a big part of the game where you keep going into very similar surroundings over and over again. As a single player experience I would guesstimate about 30% is very samey and it can be a bit boring going through these levels. However the majority of the game is great fun and some brilliant level designs but there is some padding of the levels to make the game last longer. This is not a perfect game but its still fantastic. Graphically it is wonderful. Sound is superb. Its fairly smooth with only occasional slowdown. Handling and control is very good. The story while simple is enough to keep you interested. There is a lot of variety in the gameplay generally.
    bob the moo

    Good mix of frantic shooter with strategy and options built in

    Although I am a gamer as a hobby, back in 2001 I was very much into my Nintendo, having played it since the NES came out as a child. I took a break for many years and then got back into it with the Xbox 360 but of course I had missed some games which then went on to become franchises and game-changers. One such game was Halo and, although I was there for the sequels, it never really appealed to me as the clips I saw seem to involve a lot of hits required to kill any enemy – so the game looked to me like a lot of running backwards while holding down the trigger hoping the enemy runs out of energy before you run out of bullets. As a result I gave it a pass and it was only recently when someone pushed the revamped version of this game into my hand that I gave it a try.

    It took me a minute to get into the swing of the game but once I did I found that it was much more tactical than I had imagined and I was surprised that the game play (and the original graphics) stood up as well as they did for a game over a decade old. The basic plot sees you taking the battle to a race of creatures called the Covenant, but this is just the starting point as other creatures and robotic AI come into play – all of whom are each other's enemy and it makes for a nice device that you can occasionally use these various groups to help your progression, in so much as they will battle each other and you just need to saunter in and clean up whoever was left standing at the end – not every often, but it is a nice tool. The device does also work well as a plot since it constantly mixes up who are the "baddies" in the story as it is only ever black/white for a short time with any one group and it made you rejig your priorities in a narrative sense.

    The game play was really good on the whole. My worries about enemies sometimes taking a lot of hits to kill did stand up but it was not an issue because I actually liked the way they had shields and energy like I did, it made me play smarter, using certain weapons for them rather than the weaker enemy. This fitted in with the general strategy of the game; I would have liked more options (similar to the "sneak or storm" options of many games now) but there were still many ways of playing here. One thing that I did really like was that ammo was always a challenge – in some games it can be tough early on but leveling up or earning money makes it go away; here I constantly faced at least one of my two weapons running empty and I enjoyed the challenge of making calls regarding which gun to us and when. Although the action can be frantic, it mostly had an intelligence to it and, as a COD player at heart, it was a very nice change of pace to see too.

    The one area I did really hate was the handling of vehicles – in particular the Warthog. All through the game I struggled with it but never really was forced to get good at it since it was only an occasional use and it was always just an option. That was the case at least until the final level, when the game decides to become a driving game for the final 5 minutes, running through a timed obstacle course as the last level. It only took me 8 attempts but let me tell you that every one of them was full of swearing and cursing as that vehicle seemed to do its own thing consistently. I'm sure it is me just not getting the hang of it, but I hated it. As I had been given the remastered version of the game, I did play with the revamped graphics and audio and they were really good. Every now and again I did switch to the original setup and, although more basic, I was still impressed by how good they looked and it did make me realize why the game had been the hit it had at the time.

    So, although I am a good 13 years to the party, I did really enjoy Halo. The game play may be frantic and involve lots of holding down the trigger, but it is also surprisingly tactical and open to different styles. The plot is also simple in terms of how it flows, but the different factions add a satisfying complexity to the narrative and the way the game plays out. Halo 2 is also on offer for me to borrow, and I suspect it will not be too long before I jump into that as well, since this first game in the franchise was so enjoyable and engaging.

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    Handlung

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    • Wissenswertes
      Some of the dialogue spoken by the marines, comes directly from the film Aliens: Die Rückkehr (1986)
    • Patzer
      On several occasions, Captain Keyes refers to individual Marines as "Soldier." Navy personnel do not address each other or Marines as "Soldier." While anyone serving in the armed forces could be considered to be a soldier, only Army personnel would be addressed in this manner.
    • Zitate

      Sgt. Johnson: Well, I don't care if it's God's own anti-son-of-a-bitch machine or a giant hula hoop, we're not gonna let 'em have it!

    • Crazy Credits
      After the credits end, the Monitor can be seen zooming through space, having survived Halo's destruction.
    • Alternative Versionen
      The Xbox version had cooperative play and multiplayer limited to split-screen and system-link. The PC version did not have cooperative play, but it had online multiplayer instead.
    • Verbindungen
      Edited into Red vs. Blue (2003)

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    FAQ2

    • What year does the game take place?
    • What is Reach that Cortana mentions to Captain Keyes at the beginning of the game?

    Details

    Ändern
    • Erscheinungsdatum
      • 14. März 2002 (Deutschland)
    • Herkunftsland
      • Vereinigte Staaten
    • Sprache
      • Englisch
    • Auch bekannt als
      • Blam!
    • Produktionsfirmen
      • Bungie Software
      • Gearbox Software
      • Westlake Interactive
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    Technische Daten

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    • Farbe
      • Color
    • Sound-Mix
      • Dolby Digital

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