IMDb-BEWERTUNG
7,5/10
2542
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuJoin Buzz Lightyear and his group of toys to help rescue Woody.Join Buzz Lightyear and his group of toys to help rescue Woody.Join Buzz Lightyear and his group of toys to help rescue Woody.
- Auszeichnungen
- 1 Nominierung insgesamt
Tim Allen
- Buzz Lightyear
- (Synchronisation)
Don Rickles
- Mr. Potato Head
- (Synchronisation)
Jim Varney
- Slinky Dog
- (Synchronisation)
John Ratzenberger
- Hamm
- (Synchronisation)
Annie Potts
- Bo Peep
- (Synchronisation)
R. Lee Ermey
- Sergeant
- (Synchronisation)
Joan Cusack
- Jessie
- (Synchronisation)
Andrew Stanton
- Evil Emperor Zurg
- (Synchronisation)
Pat Fraley
- Toy Store Buzz Lightyear
- (Synchronisation)
Kelsey Grammer
- Stinky Pete
- (Archivtonaufnahmen)
- (Synchronisation)
Estelle Harris
- Mrs. Potato Head
- (Synchronisation)
Wayne Knight
- Al the Toy Collector
- (Synchronisation)
Jeff Pidgeon
- Green Aliens
- (Synchronisation)
Joe Ranft
- Wheezy the Penguin
- (Archivfilmmaterial)
- (Synchronisation)
Empfohlene Bewertungen
I used to play it all the time as it came out but I had no theory on it seeing that I was only about 8 when it came out. I played it the other day and I enjoyed it. I never finished the game completely, I only got up to the Second Last level and I am one token left for the last level.
The background are good, the graphics are good but no way near as good as the Movie, and the gameplay is Surprisingly fun! I am 13 years old and i am not normally into kids sort of games, I basically only play Racing games, Sports or Gun games like Max Payne or GTA series.
Each level has 5 tokens to collect, you have to collect a certain amount of tokens to pass on to the next level and Save Woody! Great Game.
The background are good, the graphics are good but no way near as good as the Movie, and the gameplay is Surprisingly fun! I am 13 years old and i am not normally into kids sort of games, I basically only play Racing games, Sports or Gun games like Max Payne or GTA series.
Each level has 5 tokens to collect, you have to collect a certain amount of tokens to pass on to the next level and Save Woody! Great Game.
Okay, so before I explain the positives and negatives of this game, I will explain how the game works.
So you play as Buzz Lightyear, and there are 5 zones in this game, each zone has 3 levels, in the first 2 two levels of each zone, you have 5 objectives you have to do in order to earn a pizza planet token, such as finding 50 coins for Hamm, finding 5 missing items for a character, doing a racing mission (most of which have a time limit), solving a puzzle, and killing a mini boss, and the whole purpose of unlocking these tokens is to progress to the next level, and the third level in each zone is a boss fight, and those boss levels require a certain number of tokens in order to access them. There are 50 pizza planet tokens in total, however you only need 40 tokens to make it to the final level, there isn't really any point in collecting 50 tokens, because if you do, you will just be "rewarded" with a congratulations screen and then a scene from the movie. Rex appears in all levels (except for the third levels in each zone) where he gives you tips on what you need to do, and Mr. Potato Head appears in all the first levels in each zone, where he will unlock a gadget for you in exchange for finding a missing part of his body, and these gadgets will either help you with winning certain missions, or help you enter areas in levels that you can't get to by normal means, and there are 5 gadgets in total, such a force-field shield (used to protect you), the disc launcher (used to kill stronger enemies), rocket boots (that help you go faster), a grappling hook (used for reaching high areas), and hover boots (also used for reaching high areas). Each level (excluding the third levels in each zone) has a non-linear design, and it is a third-person platforming game. You will be mainly climbing up poles or ropes to get to areas, and there is also a lot of platform jumping. You will also be swinging on poles and holding onto zip-lines in order to get to areas. You are equipped with a laser with unlimited ammo (and if you hold down the button which makes Buzz shoot his laser long enough, a stronger yellow colored laser will come out), and you can use Buzz's wings to attack enemies (and if you hold down the button that makes buzz use his wings to attack enemies and then let go of the button, he will spin around for a few seconds making him deadlier towards the enemies). You can also pick up green laser upgrades, which gives you a stronger laser beam that makes enemies easier to kill, though it has ammo. You have 5 lives, and if you die, you will lose a life. You can pick up these green coins that have a picture of Buzz on them, and they will give you another life, and 9 lives are the maximum in this game, meaning that you can't collect more than 9 lives. There are floating batteries in this game, and if you collect them, your health bar will go higher. There are also floating little boxes in the game, and if you touch them, they will give you tips on what to do if you need help.
Okay, now that I have gotten all that out the way, I explain the positives and the negatives this game has, but starting with the positives.
Although the graphics look old by today's standards, for its time, they looked pretty good, and for an old-school game, they still look rather good. The controls are solid and well designed, the camera is also very functional, and the soundtrack is just great listen to, in fact i'd say it has one of the best soundtracks in video game history.
Now for the negatives, this game is dead easy. I understand this is meant to be a game for small children, but they could have at-least added some challenge. The enemies themselves are easy to avoid, and the only reason you will need to destroy them is because they carry coins that are part of your mission in giving hamm 50 coins in each level (as mentioned above) or if they get in your way (which isn't usually often), and the objectives are very simplistic and not all that challenging, especially the mini-bosses, who are complete push-overs that are easy to kill, easy to dodge, and they just aren't as deadly as they could have been. The racing objectives that have a time limit give you plenty of time to complete your missions before the time runs out, and the puzzle missions also tend to be very basic and don't require to much brainpower. The green laser upgrades and extra life pick ups are both major game-breakers. You can easily beat this game without dying.
Another flaw is lack of replay value. As mentioned above, the objectives are incredibly easy, but also once you've beaten them and earned all the pizza planet tokens, there just isn't much point returning to play those objectives.
Overall, this game is generally fun overall, but you may find yourself playing it just once.
So you play as Buzz Lightyear, and there are 5 zones in this game, each zone has 3 levels, in the first 2 two levels of each zone, you have 5 objectives you have to do in order to earn a pizza planet token, such as finding 50 coins for Hamm, finding 5 missing items for a character, doing a racing mission (most of which have a time limit), solving a puzzle, and killing a mini boss, and the whole purpose of unlocking these tokens is to progress to the next level, and the third level in each zone is a boss fight, and those boss levels require a certain number of tokens in order to access them. There are 50 pizza planet tokens in total, however you only need 40 tokens to make it to the final level, there isn't really any point in collecting 50 tokens, because if you do, you will just be "rewarded" with a congratulations screen and then a scene from the movie. Rex appears in all levels (except for the third levels in each zone) where he gives you tips on what you need to do, and Mr. Potato Head appears in all the first levels in each zone, where he will unlock a gadget for you in exchange for finding a missing part of his body, and these gadgets will either help you with winning certain missions, or help you enter areas in levels that you can't get to by normal means, and there are 5 gadgets in total, such a force-field shield (used to protect you), the disc launcher (used to kill stronger enemies), rocket boots (that help you go faster), a grappling hook (used for reaching high areas), and hover boots (also used for reaching high areas). Each level (excluding the third levels in each zone) has a non-linear design, and it is a third-person platforming game. You will be mainly climbing up poles or ropes to get to areas, and there is also a lot of platform jumping. You will also be swinging on poles and holding onto zip-lines in order to get to areas. You are equipped with a laser with unlimited ammo (and if you hold down the button which makes Buzz shoot his laser long enough, a stronger yellow colored laser will come out), and you can use Buzz's wings to attack enemies (and if you hold down the button that makes buzz use his wings to attack enemies and then let go of the button, he will spin around for a few seconds making him deadlier towards the enemies). You can also pick up green laser upgrades, which gives you a stronger laser beam that makes enemies easier to kill, though it has ammo. You have 5 lives, and if you die, you will lose a life. You can pick up these green coins that have a picture of Buzz on them, and they will give you another life, and 9 lives are the maximum in this game, meaning that you can't collect more than 9 lives. There are floating batteries in this game, and if you collect them, your health bar will go higher. There are also floating little boxes in the game, and if you touch them, they will give you tips on what to do if you need help.
Okay, now that I have gotten all that out the way, I explain the positives and the negatives this game has, but starting with the positives.
Although the graphics look old by today's standards, for its time, they looked pretty good, and for an old-school game, they still look rather good. The controls are solid and well designed, the camera is also very functional, and the soundtrack is just great listen to, in fact i'd say it has one of the best soundtracks in video game history.
Now for the negatives, this game is dead easy. I understand this is meant to be a game for small children, but they could have at-least added some challenge. The enemies themselves are easy to avoid, and the only reason you will need to destroy them is because they carry coins that are part of your mission in giving hamm 50 coins in each level (as mentioned above) or if they get in your way (which isn't usually often), and the objectives are very simplistic and not all that challenging, especially the mini-bosses, who are complete push-overs that are easy to kill, easy to dodge, and they just aren't as deadly as they could have been. The racing objectives that have a time limit give you plenty of time to complete your missions before the time runs out, and the puzzle missions also tend to be very basic and don't require to much brainpower. The green laser upgrades and extra life pick ups are both major game-breakers. You can easily beat this game without dying.
Another flaw is lack of replay value. As mentioned above, the objectives are incredibly easy, but also once you've beaten them and earned all the pizza planet tokens, there just isn't much point returning to play those objectives.
Overall, this game is generally fun overall, but you may find yourself playing it just once.
Loved this game.played it in childhood, and was addicted to it. Still miss this game
Toy Story is one of Pixar's most beloved franchises and for good reason, the characters were amazing, the story, animation and overall presentation makes it an outstanding film series. This is a video game that is based on the second Toy story movie and is the best Toy Story game imo. The graphics are good colourful and bright that makes it feel like the movie in a lot of ways, the music is awesome and is one of the most memorable I have heard in a game, it's sound effects are good, the controls are easy to get used to and the levels are for the most part very well done, it's got a good atmosphere and the game is overall very good! Tho it's got a few problems, the first being the camera sometimes it can be a bit of a pain in the bum trying to get it to face the right way at points, Some levels in this game are very bland, Some of it's puzzles are a little bit annoying for a child to play, The game can be a bit too easy as well since if you lose a life at a boss you can still continue taking it down like you didn't die what so ever and it's very short. But Overall this is a very well done game that I highly recommend to any Toy Story fan or anyone who is looking for a solid 3D Platformer. It's definitely Worth your time
I remember watching a gameplay video of Toy Story 2 at age 11, really wanting to play it but unable to because of its unavailability in 2009. Now (ten years later), having gotten a PS1 emulator, it was finally the time to give the game a try.
To be clear, I wasn't expecting the game to be great - but simply thought it'd be cool to try out as a fan of the series. Hence, I wasn't disappointed by the flaws of the game, instead simply grateful that I finally got this chance - and I actually had fun playing it.
The game consists of 15 levels, each filled with consistent types of tasks to complete in order to proceed to the next level. These levels are mostly platformers, getting from mission to mission by jumping and swinging through objects. Though the tasks may get repetitive, the varying level designs keep the game fresh with each level.
A major flaw of this game is the camera, awkwardly moving around the character as the player struggles to align the camera to the environment. This is mainly due to lack of camera controls (the ability to move the camera around with joystick). This leads to several other problems which could've been avoided by incorporating the then-recently released Dual Analog controller's analog sticks - allowing players to move camera around freely.
First off, since the game is a platformer, the awkward camera made it all the more difficult to be able to grasp the depth and distance of objects our character would have to jump and latch onto. There are several levels in the game where the players (as the toy-sized Buzz) would have to jump and climb tall structures - such as a building under construction, an elevator shaft, and the baggage area of an airport.
With the lack of adequate checkpoints, it gets annoying when the players fall down due to a misstep and have to climb all the way to the top again and again. Even the playable character becomes unreliable in having to latch or hold on to objects despite several jumps and falls, aggravating the frustration.
In spite of its flaws and frustration-inducing nature, the game is addicting and fun to play - easily a 7/10. The platforming difficulties aren't restraining, as players can proceed to the next level even just by completing 1 out of 5 tasks in a level (with some revisits needed). This structure is great for kids who may not be able to complete certain tasks in a level but still want to move ahead.
To be clear, I wasn't expecting the game to be great - but simply thought it'd be cool to try out as a fan of the series. Hence, I wasn't disappointed by the flaws of the game, instead simply grateful that I finally got this chance - and I actually had fun playing it.
The game consists of 15 levels, each filled with consistent types of tasks to complete in order to proceed to the next level. These levels are mostly platformers, getting from mission to mission by jumping and swinging through objects. Though the tasks may get repetitive, the varying level designs keep the game fresh with each level.
A major flaw of this game is the camera, awkwardly moving around the character as the player struggles to align the camera to the environment. This is mainly due to lack of camera controls (the ability to move the camera around with joystick). This leads to several other problems which could've been avoided by incorporating the then-recently released Dual Analog controller's analog sticks - allowing players to move camera around freely.
First off, since the game is a platformer, the awkward camera made it all the more difficult to be able to grasp the depth and distance of objects our character would have to jump and latch onto. There are several levels in the game where the players (as the toy-sized Buzz) would have to jump and climb tall structures - such as a building under construction, an elevator shaft, and the baggage area of an airport.
With the lack of adequate checkpoints, it gets annoying when the players fall down due to a misstep and have to climb all the way to the top again and again. Even the playable character becomes unreliable in having to latch or hold on to objects despite several jumps and falls, aggravating the frustration.
In spite of its flaws and frustration-inducing nature, the game is addicting and fun to play - easily a 7/10. The platforming difficulties aren't restraining, as players can proceed to the next level even just by completing 1 out of 5 tasks in a level (with some revisits needed). This structure is great for kids who may not be able to complete certain tasks in a level but still want to move ahead.
Wusstest du schon
- WissenswertesPixar's only video games adaptation of a follow-up film to be rated E (Everyone) by the ESRB.
- Zitate
Slinky Dog: Ready to race?
- Crazy CreditsThe end credits play through a freezing frame of a scene from the film itself
- Alternative VersionenThe black haired mustache Mexican Bandits featured in the Nintendo 64, Playstation 1 and PC North American version has been Replaced with blonde haired mustache American Cowboys in European versions.
- VerbindungenFeatured in Hot Newz 64 (1999)
- SoundtracksYou've Got a Friend in Me
Written by Randy Newman
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- Disney·Pixar's Toy Story 2: Buzz Lightyear to the Rescue!
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