IMDb-BEWERTUNG
8,6/10
3548
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuSet before the events of Pitch Black - Planet der Finsternis (2000), this game tells the story of how Richard B. Riddick obtained his ability to see in the dark.Set before the events of Pitch Black - Planet der Finsternis (2000), this game tells the story of how Richard B. Riddick obtained his ability to see in the dark.Set before the events of Pitch Black - Planet der Finsternis (2000), this game tells the story of how Richard B. Riddick obtained his ability to see in the dark.
- Nominiert für 2 BAFTA Awards
- 1 Gewinn & 5 Nominierungen insgesamt
Vin Diesel
- Richard B. Riddick
- (Synchronisation)
Cole Hauser
- Johns
- (Synchronisation)
Kristin Lehman
- Shirah
- (Synchronisation)
Willis Burks II
- Pope Joe
- (Synchronisation)
- (as Willis Burkes II)
Ron Perlman
- Jagger Valance
- (Synchronisation)
Michael Rooker
- Centurion
- (Synchronisation)
- …
Arnell Powell
- Jupiter
- (Synchronisation)
Dwight Schultz
- Hoxie
- (Synchronisation)
Steve Blum
- Rust
- (Synchronisation)
Joshua Leonard
- Coyne
- (Synchronisation)
- …
Joaquim de Almeida
- Mattsson
- (Synchronisation)
- (as Joaquim de Alemeida)
- …
Arthur Burghardt
- Booger
- (Synchronisation)
- …
Lombardo Boyar
- Theo
- (Synchronisation)
- …
Michael Chinyamurindi
- Jamel-Udeen
- (Synchronisation)
- …
Bingo Dinh
- Yu
- (Synchronisation)
- …
Nicholas Guest
- Gray
- (Synchronisation)
- (as Nick Guest)
- …
Nick Jameson
- Nurse
- (Synchronisation)
- …
Handlung
WUSSTEST DU SCHON:
- WissenswertesAt least on the PC version there are 4 apartments with the names "Keenan", "Chancellor", "Jones" and "Carey" on the doors. These are the surnames of the members of the band Tool.
- PatzerA tactic used for stealth is to hide a body. However, the Player is not required to hide whatever weapon the person he neutralized was carrying, which would not make a lot of sense, stealthwise, as other characters would wonder why a weapon is lying upon the floor.
- Zitate
Guard: I don't deserve to die!
Guard: ...Ok, maybe I do! But I don't wanna die!
- VerbindungenEdited into The Chronicles of Riddick: Assault on Dark Athena (2009)
Ausgewählte Rezension
Anyone with a remote interest in video games have probably noticed that, with a few exceptions, games based on movies tend to be, well... crap (and vice versa for that matter). The Chronicles of Riddick: Escape from Butcher Bay is however both an exception to this rule and in some ways a milestone when it comes to collaboration between the video gaming industry and Hollywood.
Everything in this game just resonates quality. From the highly impressive graphics to the story to the voice acting and enemy AI. From the moment you slip the disc into your Xbox it's obvious that some real talent and hard work went into this product. TCoR: EfBB also blends shooting, hand-to-hand fighting and stealth elements all in a first person perspective in a very clever way, with the shooting portion being the meat and potatoes of the game. There's been a few games that has tried to pull off this variety of elements before, but Escape from Butcher Bay is the only one so far that has implemented it properly.
The only real downside to the game that I found was that it was a bit on the short side. Depending on which difficulty you choose and how much you are into exploring the surroundings and such, you should be looking at the region of 9-16 hours of game play (I recommend you play this game on hard difficulty!). This is certainly a game you would want to come back and play again though, first and foremost since it's so damn fun and secondly since there's plenty of unlockable extras scattered around the game in terms of trailers, concept art etc.
I give it a well deserved 9/10.
Everything in this game just resonates quality. From the highly impressive graphics to the story to the voice acting and enemy AI. From the moment you slip the disc into your Xbox it's obvious that some real talent and hard work went into this product. TCoR: EfBB also blends shooting, hand-to-hand fighting and stealth elements all in a first person perspective in a very clever way, with the shooting portion being the meat and potatoes of the game. There's been a few games that has tried to pull off this variety of elements before, but Escape from Butcher Bay is the only one so far that has implemented it properly.
The only real downside to the game that I found was that it was a bit on the short side. Depending on which difficulty you choose and how much you are into exploring the surroundings and such, you should be looking at the region of 9-16 hours of game play (I recommend you play this game on hard difficulty!). This is certainly a game you would want to come back and play again though, first and foremost since it's so damn fun and secondly since there's plenty of unlockable extras scattered around the game in terms of trailers, concept art etc.
I give it a well deserved 9/10.
- BloodBeret
- 3. Okt. 2004
- Permalink
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