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Lara Croft Tomb Raider: Legend

  • Videospiel
  • 2006
  • 16
IMDb-BEWERTUNG
8,0/10
2727
IHRE BEWERTUNG
Lara Croft Tomb Raider: Legend (2006)
Lara Croft Tomb Raider: Legend
trailer wiedergeben3:19
3 Videos
65 Fotos
ActionAdventureFantasy

Lara Crofts Schatzjagd nach einer Reliquie aus der Vor-Inka-Zeit gewinnt eine neue Dimension, als sie völlig unerwartet ihre tot geglaubte Freundin wiedertrifft.Lara Crofts Schatzjagd nach einer Reliquie aus der Vor-Inka-Zeit gewinnt eine neue Dimension, als sie völlig unerwartet ihre tot geglaubte Freundin wiedertrifft.Lara Crofts Schatzjagd nach einer Reliquie aus der Vor-Inka-Zeit gewinnt eine neue Dimension, als sie völlig unerwartet ihre tot geglaubte Freundin wiedertrifft.

  • Regie
    • Jason Bell
  • Drehbuch
    • Toby Gard
    • Eric Lindstrom
    • Aaron Vanian
  • Hauptbesetzung
    • Keeley Hawes
    • Alex Désert
    • Greg Ellis
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    8,0/10
    2727
    IHRE BEWERTUNG
    • Regie
      • Jason Bell
    • Drehbuch
      • Toby Gard
      • Eric Lindstrom
      • Aaron Vanian
    • Hauptbesetzung
      • Keeley Hawes
      • Alex Désert
      • Greg Ellis
    • 33Benutzerrezensionen
    • 5Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
    • 1 BAFTA Award gewonnen
      • 1 Gewinn & 4 Nominierungen insgesamt

    Videos3

    Lara Croft Tomb Raider: Legend
    Trailer 3:19
    Lara Croft Tomb Raider: Legend
    Lara Croft Tomb Raider: Legend
    Trailer 1:12
    Lara Croft Tomb Raider: Legend
    Lara Croft Tomb Raider: Legend
    Trailer 1:12
    Lara Croft Tomb Raider: Legend
    Lara Croft Tomb Raider: Legend
    Trailer 2:12
    Lara Croft Tomb Raider: Legend

    Fotos65

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    Topbesetzung13

    Ändern
    Keeley Hawes
    Keeley Hawes
    • Lara Croft
    • (Synchronisation)
    Alex Désert
    Alex Désert
    • Zip
    • (Synchronisation)
    Greg Ellis
    Greg Ellis
    • Alister Fletcher
    • (Synchronisation)
    Alan Shearman
    Alan Shearman
    • Winston
    • (Synchronisation)
    Kath Soucie
    Kath Soucie
    • Amanda Evert
    • (Synchronisation)
    Melissa Lloyd
    • Anaya Imanu
    • (Synchronisation)
    Rino Romano
    Rino Romano
    • James W. Rutland Jr.
    • (Synchronisation)
    Paul Nakauchi
    Paul Nakauchi
    • Toru Nishimura
    • (Synchronisation)
    Michael Hagiwara
    Michael Hagiwara
    • Shogo Takamoto
    • (Synchronisation)
    Alastair Duncan
    Alastair Duncan
    • Narrator
    • (Synchronisation)
    • (as Alistair Duncan)
    • …
    Ève Karpf
    • Lady Croft
    • (Synchronisation)
    • (as Eve Karpff)
    Charlotte Sparey
    Charlotte Sparey
    • Child Lara
    • (Synchronisation)
    Ana Jiménez
    • Lara Croft
    • (Spanish version)
    • (Synchronisation)
    • Regie
      • Jason Bell
    • Drehbuch
      • Toby Gard
      • Eric Lindstrom
      • Aaron Vanian
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen33

    8,02.7K
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    Empfohlene Bewertungen

    9PlayerSS

    What Angel of Darkness?

    First off I'm happy as it seems most people are that this game completely ignores Angel of Darkness. The past two games before Legend didn't speak to well for the TR franchise.

    Finally Eidos gave it to a new developer for a fresh look. While I started to think that anything would've been acceptable after AOD. That's not the case with this game.

    This game is good and makes sure to stand out. It does bring back a lot of the good stuff that we missed from the TR games. Tombs galore for this game. That's a good thing since the game is called "Tomb" Raider. There are a few city levels, but they are done better than AOD's city levels.

    The only flaws I have with the game is there is virtually only one vehicle in the game and it's plays very linear. Also the fact that there are only two main types of enemies excluding bosses. The humans are abundant. There is not a lot of variety with animal enemies in this, but at least they are in it.

    There is one thing I kept feeling while playing the game though. It feels as if Crystal Dynamics made this game to draw back in the hardcore fans of Tomb Raider and show they there is hope yet for the struggling franchise. It's almost experimental in a way for something bigger to come and I can't wait.
    chosen1630_adam

    Short but Sweet

    I bought Tomb Raider the day of the UK release, I finished the main story 2 days later. But I'm still hunting for the rewards which is a week later and I'm almost done!

    Brilliant game, nice and simple storyline (more or less), which plays on one of the best legends of all time, King Arthur etc.

    The levels could have done with being longer, and it would have been better if they're were more. But what was there was brilliant (except for the motorbike bits, a little dull and repetitive). There are plenty of Tombs, my favourite being in Africa. There is a nice change of pace in the Japan and Russia levels that are more modern. All have great puzzles and secrets along the way.

    Lara has more to say for once and is voiced perfectly by Keely Hawes of Spooks fame. All the dialogue is perfectly executed for the character of Lara, the scenes with Rutland and Takamoto are excellent and show she is capable of more than making big jumps! A fine role model for young women. Her movements fit her dialogue in the cutscenes, and in the game play she flows like an eagle on an up-drift! Lara is aided by Zip (her tech guy), Alister (her history/research guy) and Winston (butler, minus the hump from the old games). Winston doesn't get much of a look-in but the other 2 provide comic relief, and insight into the story. The weapons are OK, but you only really need her Pistols, which are upgradable.

    The only serious problem i have with this Tomb Raider is the mansion. Its crap compared to previous efforts. You can only go outside into a courtyard and apart from that there are 5 rooms. There's a lot to find, but it just lacks the spark of running around the huge house, with the butler slowly strolling after you. It doesn't compare well. A mixture of the two would be perfect.

    All in all a good game. Minor flaws in comparison to other Tomb Raider games, but they weren't perfect either. A mixture of the game play and story of Legend with the length and mansion of previous games is all we need. There will clearly be a sequel due to the huge cliffhanger at the end of the game that leaves you wanting more, but hopefully you won't have to wait too long! 8.5/10

    P.S She looks great! Real for once!
    8johnnymacbest

    The return of the legend.

    Believe it or not this is the first Tomb Raider game I've ever played. I've been familiar with Lara Croft ever since I've owned a PSone. Although Lara Croft, whose character is mainly inspired by Indiana Jones, Lara is a heroine with her own style and personality. I never played any of the games in the series; this is due to the fact that I've had fairly any interest in the midst of FPS. Having owned an XBox 360, I decided to purchase this game out of curiosity. And by that I'm glad because Ms Croft has made me a new fan of her adventures.

    The game has good production values with a stunning, James Bond-esquire intro that details our heroine's exploits across distant lands of the world. The controls are well-made and made playing the game a lot of fun though it took me awhile to get accustomed to Ms Croft's world. But after beating the game, I became more and more anxious to get my hands on the next installment in the franchise. And it's got great graphics to boot though they looked at bit too cartoonish for my liking; this is evident that the game didn't take full advantage of the 360's hardware. Even though I never played TR, I knew the story by reading a detailed synopses online back in the mid '90s. Not a great story per se, but it later on foreshadows future events in the franchise. As for TRL's plot, I say the story is really good, even going into the Arthurian mythology and Lara's past with plot twists and a few dangerous surprises for good effect.

    I also liked how Zip and Alister provided useful hints and insights into the story with a dash a comic relief, giving the game a hip attitude to an otherwise dark story of betrayal and retribution. And the voice acting doesn't hurt either with Lara voiced superbly by Keeley Hawes and Amanda Evert played by Kath Soucie(my fave voice actor, BTW) and others as well. And the musical score is another achievement that encompasses rock, techno, and orchestral. It gives the game atmosphere and dangerous tension and excitement. Not one to accuse anything of plagiarism but if you listen closely to some of the music, it sounds a lot like the score in Batman Begins. Not that it's a bad thing, but it does give the game an added punch to some of the action scenes, that are, simply stunning in their execution.

    It's true that combat isn't one of the series strong points but I wasn't fazed by it. Not by a long shot. And being a fan of FPS and action games, this is a nice change of pace as violence isn't the only option out of a dangerous situation(which our heroine constantly finds herself in). This game does what it does best: Exploration and discovering/raiding tombs.

    Tomb Raider wouldn't be called...well, Tomb Raider, without huge levels. They are HUGE with pits, platforms, and crevices to climb on and jump/swing from not to mention some deadly critters. These levels are the main aspects of the franchise. Ironically, despite it's title character, the levels themselves are the TRUE stars of the show and almost steal the spotlight away from Ms Croft. A combination of brainpower, reflexes, and sheer skill are required to complete them. Some of them can be infuriating but that's part of the fun of it. And after solving them, you feel a great sense of satisfaction prior to what's around the corner.

    After the disappointing The Last Revelation and the truly execrable Angel of Darkness, Lara has made a grand comeback as one of gaming's greatest stars. With improved controls, huge levels, more organic (and at times seemingly complex puzzles) and just great fun, Legend is the best out of them all. If your new to the franchise or just want to play a good adventure game, then Tomb Raider: Legend is a treasure worth seeking.
    7tiflawerca

    Good game, not special

    Tomb Raider legend wasn't the best Tomb Raider game due to the lack of challenge, linearity and shortness of the game. However, the controls did give a great feeling, so just think of what can be achieved if they fix the flaws.

    If they can fix the stuff mentioned above, bringing back the "Current Position" (Meaning; replaying levels, when you save, you restart from that checkpoint when you load and not restart the whole level), keeping your equipment when replaying (and not finding stuff in the final part of the game and have it in the beginning when reloading a level), beating a replayed level, the game will take you to the next one and not to the main menu, and making Lara hold the guns in the classic way, I think it would be safe to say that Tomb raider really IS back.

    7/10. Would've scored more if the game was challenging and long.
    9unbreakable16

    This is what Tomb Raider 2 should have been

    I feel compelled to write something here to counter that ridiculous bad review. Yes, the control is different. That's a GOOD thing. The control in the earlier games was TERRIBLE. I can't believe someone would actually want to go back to controlling Lara like a truck. Yes, you would need a gamepad for the PC version also (just get a 360 pad and plug it in)-but again, this is a GOOD thing. Most ANY game with this type of viewpoint and control will function better with a control pad-so use one! And how many games of ANY type use the keyboard exclusively now? I played the original Tomb Raider DESPITE the control, not BECAUSE of the control… The original Tomb Raider had a great atmosphere and theme, and an interesting character. But it also had a lot of flaws. The control was terrible and unforgiving. The puzzles were frequently arbitrary and too difficult. It was easy to overlook the problems in that first game though, because for one thing it was one of the very first 3D adventure games, and was doing so much new. The problem came when Toby Gard (and I forget the other guy's name) were ousted from Core, and Core then proceeded to remake that same exact game over and over again. The sequels were basically level packs released year after year, without addressing any of the huge flaws the very first game had.

    Well Legend gets a new developer (Crystal Dynamics), with a team headed up by Toby Gard-the guy who created the first game to begin with-and it FINALLY fixes everything that was wrong. The control has gone from being a chore, to actually being FUN on a "moment to moment basis". In other words, the act of just moving Lara around and interacting with the environments is fun now. The game has a solid physics engine, which many puzzles use to great effect. The puzzles seem more "organic" now-more "realistic" to the environments, rather than seeming arbitrary. As a result they're also much easier to figure out (which is a good thing, I think). Between that, the vastly better control, and the frequent restart points (at least on the X-Box 360 version), the game has almost completely eliminated the frustrating aspects of the original.

    On top of that the dialog is excellent. Lara's banter with her team is quite frequently funny and well acted. (Lara's voiced perfectly by Keeley Hawes from Spooks.) And Lara comes off like she did in the first game (but better)-she has the same feel, and seems smart, competent, interesting…but with a bit of a crazy drive to her. She's once again a more compelling character than Indiana Jones (at least to me she is).

    The plot even rises above the minimum. The title, "Legend" makes sense in more ways than one, and the plot is perfect for relaunching the series.

    Lastly, both the graphics and music are very well done. As mentioned, I'm playing the X-Box 360 version (which I believe looks the same as the PC version if you turn on that version's "advanced" content on a high-end GPU). It has tons of gratuitous graphical effects. Most aren't strictly necessary, but add to the atmosphere. The soundtrack is similarly excellent. Almost verging on Celtic-ish at times, it always blends in with the environments well.

    In short, this is a 100% successful relaunch of the series, and what Tomb Raider 2 SHOULD have been.

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    • Wissenswertes
      Lara's back-story and character design, plus the design of Croft Manor have all been brought in line with the movies (Lara Croft: Tomb Raider (2001) and Lara Croft - Tomb Raider: Die Wiege des Lebens (2003) starring Angelina Jolie) rather than the continuity established in the previous 6 games.
    • Patzer
      During the Ghana level when radio contact with Zip is lost, he can still be heard if Lara performs amazing acrobatic skills
    • Zitate

      Zip: This must be where Santa's evil brother lives.

    • Verbindungen
      Edited into Lara Croft und der Wächter des Lichts (2010)

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    • Is this a sequal to Angel of Darkness?

    Details

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    • Erscheinungsdatum
      • 5. April 2006 (Deutschland)
    • Herkunftsländer
      • Vereinigtes Königreich
      • Vereinigte Staaten
    • Offizielle Standorte
      • Official site (United States)
      • Steam Store
    • Sprache
      • Englisch
    • Auch bekannt als
      • Tomb Raider VII
    • Produktionsfirma
      • Crystal Dynamics
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