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Demon's Souls

  • Videospiel
  • 2020
  • 16
IMDb-BEWERTUNG
8,3/10
1942
IHRE BEWERTUNG
Demon's Souls (2020)
In Demon's Souls, venture into the fog-ridden kingdom of Boletaria. Here, death is not the end, and again the challenge seems insurmountable. But this dark world draws you in nonetheless, with its sumptuous sights and chilling sounds.
trailer wiedergeben4:28
6 Videos
29 Fotos
AbenteuerActionFantasieHorror

Füge eine Handlung in deiner Sprache hinzuA remade version of Demon's Souls (2009).A remade version of Demon's Souls (2009).A remade version of Demon's Souls (2009).

  • Regie
    • Hidetaka Miyazaki
    • Gavin Moore
  • Hauptbesetzung
    • Evetta Muradasilova
    • Ella Funnell-Dale
    • Peter Marinker
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    8,3/10
    1942
    IHRE BEWERTUNG
    • Regie
      • Hidetaka Miyazaki
      • Gavin Moore
    • Hauptbesetzung
      • Evetta Muradasilova
      • Ella Funnell-Dale
      • Peter Marinker
    • 9Benutzerrezensionen
    • 2Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
    • Nominiert für 1 BAFTA Award
      • 1 Nominierung insgesamt

    Videos6

    Official PS5 Gameplay Reveal Trailer
    Trailer 4:28
    Official PS5 Gameplay Reveal Trailer
    Demon's Souls (Accolade Spot)
    Trailer 0:31
    Demon's Souls (Accolade Spot)
    Demon's Souls (Accolade Spot)
    Trailer 0:31
    Demon's Souls (Accolade Spot)
    Demon's Souls (Gameplay Trailer)
    Trailer 4:15
    Demon's Souls (Gameplay Trailer)
    Demon's Souls
    Trailer 1:40
    Demon's Souls
    Demon's Souls: The Music of Demon's Souls
    Trailer 3:08
    Demon's Souls: The Music of Demon's Souls
    Demon's Souls (Launch Trailer)
    Trailer 0:59
    Demon's Souls (Launch Trailer)

    Fotos29

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    Topbesetzung81

    Ändern
    Evetta Muradasilova
    • Maiden in Black
    • (Synchronisation)
    Ella Funnell-Dale
    • Monumental
    • (Synchronisation)
    Peter Marinker
    Peter Marinker
    • Old King Allant
    • (Synchronisation)
    Clare Corbett
    Clare Corbett
    • Maiden Astraea
    • (Synchronisation)
    • …
    Dino Kelly
    Dino Kelly
    • Garl Vinland
    • (Synchronisation)
    Tom Chapman
    Tom Chapman
    • Ostrava of Boletaria
    • (Synchronisation)
    Michael Carter
    Michael Carter
    • Biorr of the Twin Fangs
    • (Synchronisation)
    • …
    Sean Barrett
    • Old King Doran
    • (Synchronisation)
    • …
    Anthony Howell
    Anthony Howell
    • Puppeteer
    • (Synchronisation)
    • …
    Jenny Funnell
    Jenny Funnell
    • Yuria the Witch
    • (Synchronisation)
    • …
    Jonathan Kydd
    Jonathan Kydd
    • Freke's Apprentice
    • (Synchronisation)
    • …
    Jonathan Keeble
    Jonathan Keeble
    • Saint Urbain
    • (Synchronisation)
    • …
    Rupert Holliday-Evans
    Rupert Holliday-Evans
    • Graverobber Blige
    • (Synchronisation)
    • …
    Chris Reilly
    Chris Reilly
    • Stockpile Thomas
    • (Synchronisation)
    William Vanderpuye
    • Patches the Hyena
    • (Synchronisation)
    Emma Tate
    • Executioner Miralda
    • (Synchronisation)
    • …
    Togo Igawa
    Togo Igawa
    • Satsuki
    • (Synchronisation)
    Anna Koval
    Anna Koval
    • Mephistopheles
    • (Synchronisation)
    • Regie
      • Hidetaka Miyazaki
      • Gavin Moore
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen9

    8,31.9K
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    Empfohlene Bewertungen

    8fh147

    brighter World lower suttity

    The first part of this review is my opinion on the original PS3 game, in the second have when is about the PS5 version.

    Demon souls is one of the more unique and interesting game. It is not balanced at all and has some weird ideas, but they are so interesting that I keep going back to the game because it has not been done in other games. What is done in this one.

    This game is not really about combat. It's about outsmarting your enemies using dirty tricks and whatever you can to get to the end. New fromsoftware game feels like a combat game where bosses are primary reason you play it but is this it's the world design. It's the enemies on the way, it's all the little tricks. They used to kill you. It's just a journey through a disgusting and Beautiful World.

    Because this game was seen at a failure of when it was developed it. Got to do all the weirdest things because it's already a failure. Why not go all out with the weird ideas and they did some of them are really unfail but they are so interesting that I had to play its and see words going.

    Sad thing is the Combat doesn't feel good. It is kind of sad and it is workable. I mean I completed the game but it never gets a satisfying feeling of killing enemies because there reaction just didn feel good and the Combat has no pois mechanic so it doesn't matter how heavy my armor is I'm gonna get hits stunt .

    But even if the boss fights aren't fun to fight they are so imaginative and varied every one of them has a unique gimmick and mechanic to make them interesting to fight and the maiden astraea fights because of the music is gonna be in my mind the rest of my life.

    It one of the most beautiful flawed game I have played.

    Now begins the PS5 part

    The combat has been improved. It feels good. Because there is a good really good feedback system still no pois, but what can you do is a fateful remake but graphics look good and are realistic and I think they are bad match for this game.

    So here's the problem I really loved the original game and I think the murky PS3 graphics adds a lot to it and bomb and the music just more subtle in this one. Ps5 have much more epic sounding music which I think is a bad fit to demon Souls and sound effects. It's just more of an event that's happening. Original filled way more subtle.

    It's weird to say this but the original had a better art style and lots more character decisions make sense like the Demons being all black or you cannot even see what the Faces really are because they so low detail but that just adds to the mystery of the game this game puts a bright spots on all those parts and that takes away the mystery.

    What playing the game is more fun so if you are after a more satisfying game fill? Even if the aftertaste is not as good as the original.
    amitshmueli

    Wow its so good

    Amazing game for a long time I have not played in the type of games and it is so fun to play in the game Amazing animation Crazy battles I love this game so much.
    9lanycera

    Review from a beginner.

    This was actually my first Souls game and I loved every second of playing it. The graphics are absolutely stunning, the voice acting great, the gameplay satisfying and the bosses are just...so cool.

    It was much less hard than I expected, to be honest. Especially as the royalty class which made this game much more accessible for me as a "souls noob"; and you could indeed outlevel certain areas in the sense that normal mobs were much easier to beat - with a bit of soul grinding.

    The only small complaints I'd give are:

    • relatively short (I was at 31hrs with 3 optional mini bosses missing)
    • lack of armor & loot variety for my desire to customise
    • no option to sell items, just store
    • lack of integrated lore and cutscenes (even finding letters or similar would've been great)
    • no warning that past the last boss the NG+ automatically starts, so I missed out on 3 optional encounters.


    I know this is very true to the original, but addressing these points would've elevated my rating to a 10.

    Die-hard fans might be outraged, but going back from this to now Dark Souls 3 really feels like a frustrating step backwards. The graphics and art of the game are just not great, especially considering it was released three years after the Witcher 3.

    The combat feels clunky, and I have many many more deaths. Replaying and traversing of areas feels stale especially compared to Demon Souls by FromSoftware. I'm excited for their next game, an original IP & not a remake!
    8viktorkolbeinn

    Good game. Annoying game. Great game though

    It has amazing art, lore, and atmosphere. But in order to defeat most of the bosses you have to learn their movement and attack patterns, while doing that you often die and have to go through the whole level again that often annoyed me and I thought there should have been more shortcuts to unlock.

    Or maybe I'm just a filthy casual.
    8AtypicalAdventurer

    The remake itself is amazing, but a reminder of how dated the gameplay is.

    The remade graphics, music, and enhanced combat fluidity are all top notch, and Bluepoint did very well at honouring the original game.. a little too well. Some additions to the game would've been welcome. And maybe even some new voice actors, since some of the original voice actors flat out sounded like they did not want to be there. (looking at you Boldwin)

    Re-playing the game in the enhanced world of PS5 capabilities & graphics really made me realise how crappy the gameplay actually is in comparison to the other Soulsborne games. It's a lot more basic, with far fewer movesets for all weapons, and far fewer spells (offensive miracles practically non-existent).

    My favourite class across all RPGs is a mage, and in Demon souls you need 3 essential items to play to your full potential as a mage: a ridiculous headgear, a ring, and a dagger. Basically, to do your maximum damage as a mage, you have to completely limit your gameplay (only 1 spare ring slot, same helmet for the entire game, and little to no use of a shield). Really clunky design.

    That and the awful, overly-complicated and overly-punishing mechanic of 'World Tendency' made me realise that this game should've been reimagined, not just remade at a higher quality. Enhanced gameplay would've made this game one of the best of all time... instead it's just 'good'... perhaps great if you've never played Demon's Souls before. I suppose I've been spoilt by the other Souls games, but nonetheless, I stand by my comment.

    It's still very much worth the playthrough, especially if you've never played it before. The worldbuilding and atmosphere are some of the best in the whole Soulsborne series. Despite the dated combat design, Bluepoint managed to make the game feel both fresh and new, as well as nostalgic and reminiscent. Overall, 8.5/10.

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    Handlung

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    • Wissenswertes
      The very final level in the Boletarian Palace (4-4) features a new shortcut that was not in the original game but is a logical extension. There are threads online from 2009-2010 asking why there is no shortcut in the final level.
    • Zitate

      Yuria the Witch: Heavens, you... You... came to... save me? Thank you.

      Yuria the Witch: No, I'm fine. With a little rest, I can soon walk.

    • Verbindungen
      Featured in Retail Reviews: PlayStation 5 Reaction (2020)

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    Details

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    • Erscheinungsdatum
      • 12. November 2020 (Deutschland)
    • Herkunftsländer
      • Japan
      • Vereinigte Staaten
    • Sprache
      • Englisch
    • Auch bekannt als
      • 恶魔之魂
    • Produktionsfirmen
      • Bluepoint Games
      • SIE Japan Studio
      • From Software
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