The Dark Pictures Anthology: The Devil in Me
Originaltitel: The Dark Pictures: The Devil in Me
IMDb-BEWERTUNG
7,1/10
1554
IHRE BEWERTUNG
Ein Dokumentarfilmteam erhält eine mysteriöse Einladung zu einer Nachbildung des "Murder Castle" von H.H. Holmes. Sie stellen schnell fest, dass sie beobachtet werden, und es steht viel mehr... Alles lesenEin Dokumentarfilmteam erhält eine mysteriöse Einladung zu einer Nachbildung des "Murder Castle" von H.H. Holmes. Sie stellen schnell fest, dass sie beobachtet werden, und es steht viel mehr auf dem Spiel als ihre Zuschauerzahlen.Ein Dokumentarfilmteam erhält eine mysteriöse Einladung zu einer Nachbildung des "Murder Castle" von H.H. Holmes. Sie stellen schnell fest, dass sie beobachtet werden, und es steht viel mehr auf dem Spiel als ihre Zuschauerzahlen.
- Auszeichnungen
- 1 Nominierung insgesamt
Jessie Buckley
- Kate
- (Synchronisation)
Fehinti Balogun
- Mark
- (Synchronisation)
Gloria Obianyo
- Jamie
- (Synchronisation)
Nikki Patel
- Erin
- (Synchronisation)
Abdul Salis
- Joseph
- (Synchronisation)
Edward Bluemel
- Jeff
- (Synchronisation)
Kitty Archer
- Marie
- (Synchronisation)
John Dagleish
- H H Holmes
- (Synchronisation)
Pip Torrens
- The Curator
- (Synchronisation)
Nigel Barber
- Additional Voices
- (Synchronisation)
Russell Bentley
- Additional Voices
- (Synchronisation)
Charlotte Brown
- Additional Voices
- (Synchronisation)
Eisley Brown
- Additional Voices
- (Synchronisation)
Sam Douglas
- Additional Voices
- (Synchronisation)
Nimmy March
- Additional Voices
- (Synchronisation)
Masud Milas
- Additional Voices
- (Synchronisation)
Derek Miller
- Additional Voices
- (Synchronisation)
Empfohlene Bewertungen
Finally the best anthology story so far in the franchise. After too many monsters (Until Dawn, House of Ashes, The Quarry) and just some hallucinations (Man of Medan, Little Hope) finally a pure classic maniac killer horror story.
The shimmying and climbing felt a little dragged out at some points but the other new gameplay mechanics were a good addition to the game.
I don't understand this game scores so low at many review websites.
I think it is the best story so far and I hope they keep this up for the upcoming season 2 next year.
Highly recommended if you like maniac killer stories for sure.
The shimmying and climbing felt a little dragged out at some points but the other new gameplay mechanics were a good addition to the game.
I don't understand this game scores so low at many review websites.
I think it is the best story so far and I hope they keep this up for the upcoming season 2 next year.
Highly recommended if you like maniac killer stories for sure.
I've had enough of this. An entire season in a row is now a failure with more generic stuff to follow, yet the dev's methodology remains unchanged-an engaging idea, a captivating environment, and a thoroughly subpar execution. Just how many wasted efforts it's going to take them to finally wake up to reality? Can't they see that without adopting a new and creative strategy or recruiting more capable personnel, they are destined to fail over and over again?
There isn't a single character in this game whose looks, lines or actions would inspire you to identify with them in any way. Plot-wise, the only compelling portrayal is the killer's, whereas the playable 5 characters are so lame and badly designed, you couldn't care less whether they live or die. As always, the curator's intro is the best part, promising great things to come, but the remainder fails to deliver. The story's core concept and setting are the only driving forces, yet each time it shifts to dialogue or action, it falls flat due to the barely serviceable characters.
The script could use at least a ton rewrites. The musical score and the sound design are laughable, so are the outdated jump scares. As always, the most obvious issue on the surface is that things tend to play out in the most straightforward manner, lacking any subtlety or sophistication.
It's like the devs have completely lost contact with reality. In fact, they're better off renaming the series to "Wasted pictures anthology" because that's exactly what they delivered.
Absolutely no way I'm going to recommend this game, except if you get it for free.
Now add to all this some dire cliches, stolen scenes, technical rough edges, dated textures and clunky transitions, and you'll have the whole picture. The House of ashes was at least visually polished, whereas the Devil in me ultimately cements the dev's lack of commitment to produce anything that rises above average standards.
There isn't a single character in this game whose looks, lines or actions would inspire you to identify with them in any way. Plot-wise, the only compelling portrayal is the killer's, whereas the playable 5 characters are so lame and badly designed, you couldn't care less whether they live or die. As always, the curator's intro is the best part, promising great things to come, but the remainder fails to deliver. The story's core concept and setting are the only driving forces, yet each time it shifts to dialogue or action, it falls flat due to the barely serviceable characters.
The script could use at least a ton rewrites. The musical score and the sound design are laughable, so are the outdated jump scares. As always, the most obvious issue on the surface is that things tend to play out in the most straightforward manner, lacking any subtlety or sophistication.
It's like the devs have completely lost contact with reality. In fact, they're better off renaming the series to "Wasted pictures anthology" because that's exactly what they delivered.
Absolutely no way I'm going to recommend this game, except if you get it for free.
Now add to all this some dire cliches, stolen scenes, technical rough edges, dated textures and clunky transitions, and you'll have the whole picture. The House of ashes was at least visually polished, whereas the Devil in me ultimately cements the dev's lack of commitment to produce anything that rises above average standards.
Within the first hour or so of play through I was super disappointed in the graphics and the bare minimum of facial expressions. All of the players looked super dead in the eyes or too smiley at times. Plus in situations where they should have been panicking or screaming there was silence. The previous 3 games were way better so it was a shock to feel like the production on this was cheap. I did really enjoy being able to jog (not walk faster), jump, and have a reliable light source. Playing the game a bit more and the story sucked my husband and I in. I feel like I had some unanswered questions in the end however. Overall, great story but disappointing graphics.
Played this with a friend and we had a lot of fun! I'll have to replay it some time with someone else.
I got quite attached to the characters, especially Erin and Jamie. The visuals are nice, the scares made me jump, and the co-op experience is immaculate and adds to the most to the gameplay! Playing this on your own might not be great, play it with a friend!
It'd be 9/10 if it wasn't so buggy. Our run took ~5 hours, yet we had to reopen the game 6 times and restart a whole section. The character voices glitched, models got stuck in T-poses, the breaker puzzle was REALLY broken on my end and I had to google a work-around, and we got frozen in-place on each other's screens a few times. To cap it all off, my game crashed right as the ending credits finished lol.
I don't typically mind bugs, they usually add to a game's charm imo. Mark T-posing during a serious cutscene was great, but there were so many major glitches that I have to say something.
I'd still replay this game with another friend, though!
I got quite attached to the characters, especially Erin and Jamie. The visuals are nice, the scares made me jump, and the co-op experience is immaculate and adds to the most to the gameplay! Playing this on your own might not be great, play it with a friend!
It'd be 9/10 if it wasn't so buggy. Our run took ~5 hours, yet we had to reopen the game 6 times and restart a whole section. The character voices glitched, models got stuck in T-poses, the breaker puzzle was REALLY broken on my end and I had to google a work-around, and we got frozen in-place on each other's screens a few times. To cap it all off, my game crashed right as the ending credits finished lol.
I don't typically mind bugs, they usually add to a game's charm imo. Mark T-posing during a serious cutscene was great, but there were so many major glitches that I have to say something.
I'd still replay this game with another friend, though!
The Devil In Me does a great job with creating atmosphere and jumpscares it's also looks photo realistic even though its on unreal engine 4 the characters were pretty good the story was interesting the performances were amazing the gameplay I loved and I hope they expand it with directive 8020 this is also the season one finale of the dark pictures anthology and this is so far the best game in the anthology this game also has one of the best set of the characters in the series and some of the most intense moments in supermassives work that had me on the edge of my seat they closed season 1 with a banger.
Wusstest du schon
- WissenswertesTrailer was revealed in a post credits scene for the previous installment in the series House of Ashes.
- PatzerThe truck driver panic stops his rig by slamming the gas pedal instead of the brakes.
- SoundtracksOh Death
Performed by Signature Quartet
[ending credits song]
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