Get Lamp
- 2010
- 1 Std. 18 Min.
Füge eine Handlung in deiner Sprache hinzuWith limited sound, simple graphics, and tiny amounts of computing power, the first games on home computers would hardly raise an eyebrow in the modern era of photorealism and surround sound... Alles lesenWith limited sound, simple graphics, and tiny amounts of computing power, the first games on home computers would hardly raise an eyebrow in the modern era of photorealism and surround sound. In a world of Quake, Half-Life and Halo, it is expected that a successful game must be l... Alles lesenWith limited sound, simple graphics, and tiny amounts of computing power, the first games on home computers would hardly raise an eyebrow in the modern era of photorealism and surround sound. In a world of Quake, Half-Life and Halo, it is expected that a successful game must be loud, fast, and full of blazing life-like action. But in the early 1980s, an entire industr... Alles lesen
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This is oral history at its best.
However, myself having experienced many of the early games in my teens and early 20s, it was a great look back at what was an obsession. Granted, I never finished most interactive fiction games because I might be willing to put 5 or 6 hours into it but not 20 or 30 hours so I guess that makes me stupid.
I agree with the other reviewer who said there were opportunities missed to link it with games that evolved out, such as King's Quest, which were a hybrid of text and graphics. Why the bias against that? Also, to be fair, remember David Ahl's "BASIC Computer Games" which had the text of some 300 text games to type in. Many of them, such as Hunt The Wumpus, contained many Adventuresque elements.
Even so, I applaud Jason for having the tenacity of going after his early heroes and definitively linking Collosal Cave system to Adventure for all time.
I think there were missed opportunities to create a great documentary (that could have had universal appeal amongst gamers). But if you were involved with interactive fiction, played interactive fiction, or just generally want to know where gaming got its start, the documentary is worth a look-see.
If you were born too late to play these text games when they were viral, you will be bored out of your mind. The editing of these clips... it's heartbreaking to see how disjointed they are.
I'm just thankful that this documentary exists. But just like the text games themselves, this film will only appeal to the small crowd who played these games.
Viewers be warned. You will be bored. I personally loved it, but I wish someone good at editing could re-do this whole thing and make it more engaging.
It is what it is. This is the only documentary covering this part of gaming history. So if you're desperate to know about Adventure and Infocom, have at it. My advice, watch it when you have a lot of energy - probably upon waking up in the morning, on the weekend. Make a strong cup of coffee, sit down and get ready to FOCUS. Because if your mind wanders off, you will be lost as to what's going on.
For what it's worth. The people that were interviewed. All treasured icons of the industry that I've never seen in any other gaming documentaries. They are all stellar, and convey a lot of important history.
The editing is what really ruins this experience. But it's worth gritting your teeth and getting through this if you really love learning about the history of the game industry.
Wusstest du schon
- WissenswertesNearly every interview shot has a brass lantern in the background, turning the entire movie into a game.
- VerbindungenReferenced in Film Junk Podcast: Episode 371: Moonrise Kingdom (2012)
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- 75.000 $ (geschätzt)