IMDb-BEWERTUNG
9,0/10
1788
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuLeaving Midgar behind and freed from the course of destiny, Cloud and his friends embark on a new journey across the planet of Gaia, as dangerous threats, old and new, await them.Leaving Midgar behind and freed from the course of destiny, Cloud and his friends embark on a new journey across the planet of Gaia, as dangerous threats, old and new, await them.Leaving Midgar behind and freed from the course of destiny, Cloud and his friends embark on a new journey across the planet of Gaia, as dangerous threats, old and new, await them.
- Nominiert für 2 BAFTA Awards
- 3 Gewinne & 10 Nominierungen insgesamt
Cody Christian
- Cloud Strife
- (English version)
- (Synchronisation)
Briana White
- Aerith Gainsborough
- (English version)
- (Synchronisation)
Britt Baron
- Tifa Lockhart
- (English version)
- (Synchronisation)
John Eric Bentley
- Barret Wallace
- (English version)
- (Synchronisation)
Max Mittelman
- Red XIII
- (English version)
- (Synchronisation)
Suzie Yeung
- Yuffie Kisaragi
- (English version)
- (Synchronisation)
Paul Tinto
- Cait Sith
- (English version)
- (Synchronisation)
J. Michael Tatum
- Cid Highwind
- (English version)
- (Synchronisation)
Matthew Mercer
- Vincent Valentine
- (English version)
- (Synchronisation)
Josh Bowman
- Rufus Shinra
- (English version)
- (Synchronisation)
James Sie
- Professor Hojo
- (English version)
- (Synchronisation)
John DiMaggio
- Heidegger
- (English version)
- (Synchronisation)
Jon Root
- Reeve Tuesti
- (English version)
- (Synchronisation)
Erin Cottrell
- Scarlet
- (English version)
- (Synchronisation)
William Salyers
- Palmer
- (English version)
- (Synchronisation)
Arnie Pantoja
- Reno
- (English version)
- (Synchronisation)
William Christopher Stephens
- Rude
- (English version)
- (Synchronisation)
- (as William C. Stephens)
Empfohlene Bewertungen
Final Fantasy VII Rebirth is a behemoth of an RPG experience. My play through clocked in at over 100 hours, and although I made an effort to complete the vast majority of side content, there was still a surprising amount of material that I have yet to complete. I do, however, feel that I have given it more than enough time to give an informed review.
As my title suggests, this game is astounding on a mechanical level. The sheer amount and quality of varied content available to the player is easily this game's greatest strength. Mini games, world exploration, and combat mechanics are all virtually flawless, and I cannot praise the dev team enough for the evident love and care they used in crafting these aspects. While a depressing majority of modern RPGs fill their runtimes with generic fetch quests as side quests, FF7 Rebirth gives a plethora of great side missions and content that never got bland or repetitive. I would go as far as saying that in this regard, FF7 Rebirth is the standard to which future RPGs should be held. Square Enix outdid themselves in this category a thousand times over, especially in comparison to its predecessor on the PS4.
As far as the story goes, I will avoid spoilers, but suffice it to say that I have some issues. FF7 original already has a hyper-convoluted story in typical JRPG fashion, but Rebirth dials it up to 11. A good chunk of changes made to the new game seem to require a decent amount of knowledge of other games, and I can't help but feel that players unfamiliar with expanded FF7 lore will find themselves confused on multiple occasions. The story still has a lot of strong moments, but longtime fans will likely be scratching their heads at some of the decisions the writing team made. It didn't ruin my experience, but I felt that many story elements were actively competing with each other, as well as with the otherwise very cohesive gameplay mechanics. Ultimately, it's something that everyone will have to decide for themselves.
In conclusion, I would highly recommend this game. It's story isn't a masterpiece, but the gameplay was so consistently and reliably engaging that these issues with the writing were minimal for the most part. Strong world exploration, variety in side missions, and a very polished combat system make this one of the best modern RPGs I've played, and I'll happily sing its praises despite its flaws.
As my title suggests, this game is astounding on a mechanical level. The sheer amount and quality of varied content available to the player is easily this game's greatest strength. Mini games, world exploration, and combat mechanics are all virtually flawless, and I cannot praise the dev team enough for the evident love and care they used in crafting these aspects. While a depressing majority of modern RPGs fill their runtimes with generic fetch quests as side quests, FF7 Rebirth gives a plethora of great side missions and content that never got bland or repetitive. I would go as far as saying that in this regard, FF7 Rebirth is the standard to which future RPGs should be held. Square Enix outdid themselves in this category a thousand times over, especially in comparison to its predecessor on the PS4.
As far as the story goes, I will avoid spoilers, but suffice it to say that I have some issues. FF7 original already has a hyper-convoluted story in typical JRPG fashion, but Rebirth dials it up to 11. A good chunk of changes made to the new game seem to require a decent amount of knowledge of other games, and I can't help but feel that players unfamiliar with expanded FF7 lore will find themselves confused on multiple occasions. The story still has a lot of strong moments, but longtime fans will likely be scratching their heads at some of the decisions the writing team made. It didn't ruin my experience, but I felt that many story elements were actively competing with each other, as well as with the otherwise very cohesive gameplay mechanics. Ultimately, it's something that everyone will have to decide for themselves.
In conclusion, I would highly recommend this game. It's story isn't a masterpiece, but the gameplay was so consistently and reliably engaging that these issues with the writing were minimal for the most part. Strong world exploration, variety in side missions, and a very polished combat system make this one of the best modern RPGs I've played, and I'll happily sing its praises despite its flaws.
There is a good, 8/10 game, here, but it's hidden behind the majority of what the game is. That good game is the "main scenario", not counting Chapters 1 and 14. The Nibelheim flashback and Forgotten Capital largely handled very poorly.
The sea of cynically-made open-world anti-accessibility "content" obscures what is good about this game. The main scenario is effectively a sidequest, because the majority of the gameplay time is spent on "optional" side content. That side content (minigames, sidequests, world intel, VR fights) are this game's main features.
Difficulty is forced and accessibility is non-existent. This is the least accessible RPG in history, and it's a remake/sequel/requel to the most accessible RPG in history.
They went out of their way to fill the game with unoriginal Ubisoft Open world content, and artificially unbalanced difficulty.
The game also forces players to engage in some very predatory romantic/sexual actions with underage characters.
Ironically, by choosing to chase money over quality, Square Enix is selling far less than they could have.
The sea of cynically-made open-world anti-accessibility "content" obscures what is good about this game. The main scenario is effectively a sidequest, because the majority of the gameplay time is spent on "optional" side content. That side content (minigames, sidequests, world intel, VR fights) are this game's main features.
Difficulty is forced and accessibility is non-existent. This is the least accessible RPG in history, and it's a remake/sequel/requel to the most accessible RPG in history.
They went out of their way to fill the game with unoriginal Ubisoft Open world content, and artificially unbalanced difficulty.
The game also forces players to engage in some very predatory romantic/sexual actions with underage characters.
Ironically, by choosing to chase money over quality, Square Enix is selling far less than they could have.
Great game overall. The combat was a step up. Characters and character relationships were fantastic. The world building was great as was the story as a whole. Graphics are incredible. The only thing that bogged this down slightly was the sheer number of side content and mini games. I know there were a lot of mini games in the original game, but this game, part 2 of 3, is already larger than the original game was. 90% of the game was truly amazing, but there were a few points where I just got tired of the mini games. I don't have the time that I used to for gaming, so the volume of side content and checking off open world boxes knocked this from a 10 to a 9 for me. Everything else was near perfect though. Seeing the scenes and world play out in high def graphics and with voice acting was an incredible nostalgia trip.
Oh boy! What can I say about this game that has not been said already. This game has improved SO much upon the 2020 Remake. And even that game was fantastic. So to go from a game as great as FF7 remake, and to improve on it as much as it did is nothing short of impressive. There is so much to explore and do, and none of it feels like a chore. Also, though there are so many of them, the mini games are very fun. My personal favorite has to be the newly added Queens Blood. It is extremely easy to pick up as the game isn't very complicated. It also has a side story to it as you continue to play queens blood with different players throughout the game. I 1000% recommend playing this game. It WILL be worth it.
Seems they are all bad reviews on here, apart from one who seems to have totally missed the nostalgia of this game, "something in inverted comas" - no, they definitely should have! This is so true to the original narrative. Yes they've thrown in one character to appease the alphabet brigade but other than that, it's a beautiful rendition of the game that meant so much to many of us.
It's a wonderful expansion on a world and characters that meant so much to so many.
Then there's the guys who, I don't know, get paid? The have a pre written awful review that they change some words to the film/game they are trying to destroy.
No character development? Clearly didn't play this game at all. So disregard those reviews straight away.
It's a wonderful expansion on a world and characters that meant so much to so many.
Then there's the guys who, I don't know, get paid? The have a pre written awful review that they change some words to the film/game they are trying to destroy.
No character development? Clearly didn't play this game at all. So disregard those reviews straight away.
Wusstest du schon
- WissenswertesWhen being directed as Yuffie, Suzie Yeung was so good at fake vomiting that she was told she had to scale it back because it was too realistic.
- Crazy CreditsThe first half of the end credits sequence is identical to the end credits from Final Fantasy VII Remake (2020) except there are floating shards instead of rain puddles during the cast and theme song credits.
- VerbindungenFeatured in PlayStation State of Play: Folge vom 14. September 2023 (2023)
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