Eine Zeichentrickserie für Erwachsene mit originellen Geschichten, die in den Welten einiger der beliebtesten Videospiele spielen.Eine Zeichentrickserie für Erwachsene mit originellen Geschichten, die in den Welten einiger der beliebtesten Videospiele spielen.Eine Zeichentrickserie für Erwachsene mit originellen Geschichten, die in den Welten einiger der beliebtesten Videospiele spielen.
- Für 1 Primetime Emmy nominiert
- 1 Gewinn & 6 Nominierungen insgesamt
Folgen durchsuchen
Empfohlene Bewertungen
I've always wanted a series like this. When watching cinematic trailers or cutscenes for video games I've often thought that some would make for peak television.
I knew the creators of love death and robots would nail another animated anthology series and am glad to be proven right. The Warhammer episode was definitely the highlight for me so far I really hope to see more in the future. My only complaint would to be given more time for certain episodes.
There are so many solid video game stories that this show can delve into and adapt into fleshed out episodes, the possibilities are very exciting and I'm glad they've gone for a more gritty and adult tone throughout. I am very pleased with what's been shown so far and am anticipating what's to come.
I knew the creators of love death and robots would nail another animated anthology series and am glad to be proven right. The Warhammer episode was definitely the highlight for me so far I really hope to see more in the future. My only complaint would to be given more time for certain episodes.
There are so many solid video game stories that this show can delve into and adapt into fleshed out episodes, the possibilities are very exciting and I'm glad they've gone for a more gritty and adult tone throughout. I am very pleased with what's been shown so far and am anticipating what's to come.
The animation is beautiful, that is undeniable. I struggle to get excited about such short episodes though. They seem like apprentice attempts. Can't get fully enthralled as you know it's over before you can even get any sort of connection with the characters. Was nice to see some celebrity involvement. Reeves and Arnie both play enjoyable parts. It's just all a little too experimental and depthless for me. Additionally If I was given the chance to choose the source material. I reckon I would have chosen a completely different set of games to revere. The Pacman episode was o.k. But was a demonstration of taking artistic licence to its absolute limit. It made me laugh at least. Overall I found the whole series to be a little underwhelming. 6 for the visuals.
I was really disappointed when I saw critics say this show was just mid. I've watched it and all I can say is most of the critics are wrong. I really enjoyed this show! The episodes could have been longer, that's my only gripe honestly. If you love video games, definitely check this show out. It's a quick watch too. Now I want to go play some of these games again after seeing their episodes. I would imagine the whole point of Secret Level is to attract new players, and in that regard, I think they succeeded. There was heart in a lot of the episodes too, which I also really liked. Hopefully this show does well enough to warrant a season 2. If they do make a season 2, the only thing I think they need to improve upon is the length of the episodes. I really, really wished they were all at least 20 minutes. Overall though, I'm thankful we got this show because video games mean a lot to a lot of people, myself included. Thank you to all of the people who worked hard to bring us this show. You guys rock!
I've always had mixed feelings about anthology series. There's something frustrating about getting invested in an episode only to realize that's all there is to it. You might think the upside is that an anthology won't drag on endlessly, and, well, you'd be right! But still, I find myself craving that deeper connection that longer series offer.
When I heard that "Secret Level" was an anthology based on existing video game IPs, I thought it might be a decent change of pace. I'm a gamer, after all, so I figured I'd feel at home in these familiar universes. And for the most part, I was right - Season 1 of "Secret Level" does a commendable job with its stories, and I found quite a few episodes that really stood out.
The first episode that grabbed my attention featured none other than Arnold Schwarzenegger, who finds himself trapped on an island called Eternia, reliving his demise over and over again. It's a playful twist on the classic "Groundhog Day" concept and has more than a nod to 1950s cinema like "Jason and the Argonauts." I didn't realize which game IP it was based on, but honestly, I didn't even care. Arnold's humor shone through, and the 15-20 minute runtime felt just right. The animation was fantastic too- I could have mistaken it for a high-quality CGI feature.
Another standout was the episode tied to the upcoming game "Exodus." Picture "Interstellar" mixed with rebels in space, and you'll get the idea. The emotional core of this one revolves around a father searching for his daughter over many years, and it left a lasting impact on me. I genuinely can't wait for the game to drop! The voice acting, especially Michael Beach as the father, elevated this episode and added depth to the storyline.
Then there was the segment based on "Armored Core." I've never played it, but wow, I was impressed! It had the makings of a captivating series or movie. Keanu Reeves, typically more stoic, brought out genuine emotion in this role. I couldn't help but feel a nostalgic vibe reminiscent of Renny Harlin or Shane Black films, even if those directors are tangentially related to mechs. The atmosphere was gritty and snowy, adding to the experience.
While a few episodes didn't quite hit the mark for me-like those based on "Sifu" and "Mega Man"-they weren't terrible. They just felt too rushed, particularly "Mega Man." At around five minutes, I expected a punchy story, but it ended feeling more like a tease rather than a satisfying sip of water after a long run.
The finale felt a bit strange, as it seemed to showcase a mix of Sony's IPs, but it also exuded a vibe of uncertainty on how to wrap things up. It was enjoyable, just lacking a smooth conclusion.
Overall, I found "Secret Level" to be a delightful watch. It's the kind of show you can enjoy without needing to dedicate all your attention to it since each episode is a self-contained story. Plus, none of them were outright boring. I give it a solid 8/10 - a fun ride for gamers and casual viewers alike!
When I heard that "Secret Level" was an anthology based on existing video game IPs, I thought it might be a decent change of pace. I'm a gamer, after all, so I figured I'd feel at home in these familiar universes. And for the most part, I was right - Season 1 of "Secret Level" does a commendable job with its stories, and I found quite a few episodes that really stood out.
The first episode that grabbed my attention featured none other than Arnold Schwarzenegger, who finds himself trapped on an island called Eternia, reliving his demise over and over again. It's a playful twist on the classic "Groundhog Day" concept and has more than a nod to 1950s cinema like "Jason and the Argonauts." I didn't realize which game IP it was based on, but honestly, I didn't even care. Arnold's humor shone through, and the 15-20 minute runtime felt just right. The animation was fantastic too- I could have mistaken it for a high-quality CGI feature.
Another standout was the episode tied to the upcoming game "Exodus." Picture "Interstellar" mixed with rebels in space, and you'll get the idea. The emotional core of this one revolves around a father searching for his daughter over many years, and it left a lasting impact on me. I genuinely can't wait for the game to drop! The voice acting, especially Michael Beach as the father, elevated this episode and added depth to the storyline.
Then there was the segment based on "Armored Core." I've never played it, but wow, I was impressed! It had the makings of a captivating series or movie. Keanu Reeves, typically more stoic, brought out genuine emotion in this role. I couldn't help but feel a nostalgic vibe reminiscent of Renny Harlin or Shane Black films, even if those directors are tangentially related to mechs. The atmosphere was gritty and snowy, adding to the experience.
While a few episodes didn't quite hit the mark for me-like those based on "Sifu" and "Mega Man"-they weren't terrible. They just felt too rushed, particularly "Mega Man." At around five minutes, I expected a punchy story, but it ended feeling more like a tease rather than a satisfying sip of water after a long run.
The finale felt a bit strange, as it seemed to showcase a mix of Sony's IPs, but it also exuded a vibe of uncertainty on how to wrap things up. It was enjoyable, just lacking a smooth conclusion.
Overall, I found "Secret Level" to be a delightful watch. It's the kind of show you can enjoy without needing to dedicate all your attention to it since each episode is a self-contained story. Plus, none of them were outright boring. I give it a solid 8/10 - a fun ride for gamers and casual viewers alike!
A couple of cool episodes aside, Secret Level feels like a monument to mediocrity. The writing is painfully mid, dragging the whole show down despite the undeniably impressive visuals-though even those feel like reheated leftovers from a decade of superior video game cinematics. Honestly, what is this show trying to do or say that hasn't been done (and done better) by video game marketing in the past 10+ years?
The lineup of titles is baffling. Where are the big names? The absence of heavy hitters screams one thing: developers wanted no part of this trainwreck or were waiting to see if Season 1 could stick the landing. Spoiler alert-it didn't.
Short-form storytelling seems to completely elude the creators. What should have been tight, impactful, and memorable comes across as disjointed and uninspired. Variety called it an "uninspired snooze," and for once, Variety wasn't being harsh enough.
Secret Level is proof that flashy visuals can't hide a lack of vision, heart, or originality!
The lineup of titles is baffling. Where are the big names? The absence of heavy hitters screams one thing: developers wanted no part of this trainwreck or were waiting to see if Season 1 could stick the landing. Spoiler alert-it didn't.
Short-form storytelling seems to completely elude the creators. What should have been tight, impactful, and memorable comes across as disjointed and uninspired. Variety called it an "uninspired snooze," and for once, Variety wasn't being harsh enough.
Secret Level is proof that flashy visuals can't hide a lack of vision, heart, or originality!
Wusstest du schon
- VerbindungenReferenced in Film Junk Podcast: Episode 973: Carry-On (2024)
Top-Auswahl
Melde dich zum Bewerten an und greife auf die Watchlist für personalisierte Empfehlungen zu.
Details
- Laufzeit15 Minuten
- Farbe
- Sound-Mix
Zu dieser Seite beitragen
Bearbeitung vorschlagen oder fehlenden Inhalt hinzufügen