PUNTUACIÓN EN IMDb
4,7/10
1,3 mil
TU PUNTUACIÓN
En 1999, dos amigos usan una cámara web por primera vez y se topan con un misterioso juego de navegador que puede estar encantado.En 1999, dos amigos usan una cámara web por primera vez y se topan con un misterioso juego de navegador que puede estar encantado.En 1999, dos amigos usan una cámara web por primera vez y se topan con un misterioso juego de navegador que puede estar encantado.
- Dirección
- Guión
- Reparto principal
Reseñas destacadas
The movie is alright but I'm so sick of language from today being used in movies that are supposed to take place 25 years ago! The use of "same", "ghosted", and "bougie" were never used that way in 1999. Writers these days just need to stop being lazy in their writing.
The movie is alright but I'm so sick of language from today being used in movies that are supposed to take place 25 years ago! The use of "same", "ghosted", and "bougie" were never used that way in 1999. Writers these days just need to stop being lazy in their writing.
The movie is alright but I'm so sick of language from today being used in movies that are supposed to take place 25 years ago! The use of "same", "ghosted", and "bougie" were never used that way in 1999. Writers these days just need to stop being lazy in their writing.
The movie is alright but I'm so sick of language from today being used in movies that are supposed to take place 25 years ago! The use of "same", "ghosted", and "bougie" were never used that way in 1999. Writers these days just need to stop being lazy in their writing.
The movie is alright but I'm so sick of language from today being used in movies that are supposed to take place 25 years ago! The use of "same", "ghosted", and "bougie" were never used that way in 1999. Writers these days just need to stop being lazy in their writing.
It was better than I expected, for a low budget found footage almost style film. The conversation seems natural like two friends chatting on a web cam, and the concept was pretty cool. It definitely looks like the 90s Internet too, and playing a game on the Internet was pretty 90s. So I think the concept works.
It got in some nice creepy scares, got out some cool secrets about the characters. The chat between the characters explains the story, so I felt that worked.
I thought it was a slow start though, and more chatter explaining the story instead might have worked a bit better. But overall not a bad watch.
It got in some nice creepy scares, got out some cool secrets about the characters. The chat between the characters explains the story, so I felt that worked.
I thought it was a slow start though, and more chatter explaining the story instead might have worked a bit better. But overall not a bad watch.
Plot
In 1999, two friends use a webcam for the first time and stumble across a mysterious browser game that may be haunted.
Cast
Not familiar with anybody involved.
Verdict
There's no shortage of "Cyber" horror films these days in fact we went through quite the spate of them. A large percentage operated the gimmick of playing out entirely through a characters screen with a series of windows open and of course all the involved characters on webcam. The results, mixed however I always liked the concept and it very often managed to be suitably creepy despite the movies quality.
Deadware is on a considerably lower budget than most of the others and to a point it shows, but with something that's not supposed to look polished it's entirely forgivable and looks exactly as it's supposed to.
Telling a story essentially of a haunted browser game in the 90's it oozes nostalgia for those of the right age who dipped their feet into webcams back in the day. Even the point and click browser game brought back memories.
It delivers the creeps, the perfectly constructed pacing and I found myself gripped. The flaw? The finale though passable was more than a little uninspired and really lets the film down.
Regardless within this sub-genre this is up there among the best in my opinion.
Rants
I miss games like this, slow paced, mysterious, unpredictable and yet having a level of basic construction that keeps you on your toes. Modern horror games are more like action titles or alternatively they're predictable flashlight wielding in the dark jump scare filled predictability. Games in many ways have gotten too advanced, back peddle! And while we're on the subject, enough putting multi-player into everything. I almost miss the days before online multiplayer where you played games on the couch together. Yep, I'm officially old.
Breakdown
Perfect pacing Great execution Very nostalgic Weak finale.
In 1999, two friends use a webcam for the first time and stumble across a mysterious browser game that may be haunted.
Cast
Not familiar with anybody involved.
Verdict
There's no shortage of "Cyber" horror films these days in fact we went through quite the spate of them. A large percentage operated the gimmick of playing out entirely through a characters screen with a series of windows open and of course all the involved characters on webcam. The results, mixed however I always liked the concept and it very often managed to be suitably creepy despite the movies quality.
Deadware is on a considerably lower budget than most of the others and to a point it shows, but with something that's not supposed to look polished it's entirely forgivable and looks exactly as it's supposed to.
Telling a story essentially of a haunted browser game in the 90's it oozes nostalgia for those of the right age who dipped their feet into webcams back in the day. Even the point and click browser game brought back memories.
It delivers the creeps, the perfectly constructed pacing and I found myself gripped. The flaw? The finale though passable was more than a little uninspired and really lets the film down.
Regardless within this sub-genre this is up there among the best in my opinion.
Rants
I miss games like this, slow paced, mysterious, unpredictable and yet having a level of basic construction that keeps you on your toes. Modern horror games are more like action titles or alternatively they're predictable flashlight wielding in the dark jump scare filled predictability. Games in many ways have gotten too advanced, back peddle! And while we're on the subject, enough putting multi-player into everything. I almost miss the days before online multiplayer where you played games on the couch together. Yep, I'm officially old.
Breakdown
Perfect pacing Great execution Very nostalgic Weak finale.
I liked the concept especially the idea of it being from a 90s AIM IBM computer period piece. However as intriguing as the concept was it still couldn't make up for the terrible acting and lack of authenticity in the dialogue. "I don't wanna play, I'm logging off" then 1 phone call later of asking without persistent persuasion player 2 is back in camera convinced to play again and all it took was a "I need closure please"? No way. Then when player 2 comes back all of a sudden he wants to be there. No more mention of work. Also I would like to mention that actors nowadays who don't look old enough to have experienced the AIM era themselves couldn't possibly capture the authenticity of the time. In one scene he says something like "it's not voice activated... that would be impossible" almost like he wanted to say "it's 1995 we don't have voice activation yet but we will have it in 2025". It wasn't necessary to put so much emphasis on "it can't be voice activated". Felt like he was trying to convince us that it was 1995. The scenery, software, and hardware already told us what time period it was. No need for convincing. Could've been a 5 or 6 but acting dropped it to a 3 or 4. I gave it 4 because the game did look like something we played at that time.
I'm usually good with letting every Movie no matter how good or bad play out to the end . . . But this one just hasn't managed to capture my attention.
It's only been playing for 15 minutes, but it's mostly talking . . . And I'm just not that much of a conversationalist. Give me a little Action any day . . .
Or at least something to laugh at . . . Or pretend to be frightened by (Jump Scares just don't make me jump . . . And I'm not much of a reacter either).
I gave this Movie a Middle-of-the-Road Rating of 5 only because I'm not going to finish watching it.
So by all means don't base your decision to watch/not watch solely on my Review . . .
It's only been playing for 15 minutes, but it's mostly talking . . . And I'm just not that much of a conversationalist. Give me a little Action any day . . .
Or at least something to laugh at . . . Or pretend to be frightened by (Jump Scares just don't make me jump . . . And I'm not much of a reacter either).
I gave this Movie a Middle-of-the-Road Rating of 5 only because I'm not going to finish watching it.
So by all means don't base your decision to watch/not watch solely on my Review . . .
¿Sabías que...?
- CuriosidadesJay's screenname is jayig88 a reference to IG-88 a droid bounty hunter from the Star Wars franchise.
- PifiasIn the very beginning with the screen of the computer booting up, it says that the BIOS date is 09/29/91, but then further down it says "Auto-detecting USB Mass Storage Devices," but USB didn't become a standard until 1996 and a BIOS from 1991 certainly wouldn't have been able to detect them. It also says USB 2.0 which didn't come out until 2000.
- Citas
HoH: If I am not my body, not my feelings, not my mind... then what am I?
Selecciones populares
Inicia sesión para calificar y añadir a tu lista para recibir recomendaciones personalizadas
- How long is Deadware?Con tecnología de Alexa
Detalles
- Fecha de lanzamiento
- País de origen
- Sitios oficiales
- Idioma
- Títulos en diferentes países
- Мёртвая игра
- Localizaciones del rodaje
- Austin, Texas, Estados Unidos(Megan's House)
- Empresa productora
- Ver más compañías en los créditos en IMDbPro
Taquilla
- Presupuesto
- 10.000 US$ (estimación)
- Duración
- 1h 8min(68 min)
- Color
- Relación de aspecto
- 1.78 : 1
Contribuir a esta página
Sugerir un cambio o añadir el contenido que falta