Añade un argumento en tu idiomaDecember 1975. Disaster strikes the Beira D oil rig off the coast of Scotland. Navigate the collapsing rig to save your crew from an otherworldly horror on the edge of all logic and reality.December 1975. Disaster strikes the Beira D oil rig off the coast of Scotland. Navigate the collapsing rig to save your crew from an otherworldly horror on the edge of all logic and reality.December 1975. Disaster strikes the Beira D oil rig off the coast of Scotland. Navigate the collapsing rig to save your crew from an otherworldly horror on the edge of all logic and reality.
- Dirección
- Guión
- Reparto principal
- Ganó 3 premios BAFTA
- 3 premios y 7 nominaciones en total
Alec Newman
- Caz
- (voz)
Neve McIntosh
- Suze
- (voz)
Karen Dunbar
- Finlay
- (voz)
Clive Russell
- Rennick
- (voz)
- …
Shaun Dooley
- Roy
- (voz)
Stuart Bowman
- Innes
- (voz)
Stewart Scudamore
- Roper
- (voz)
- …
Nicholas Boulton
- Trots
- (voz)
- …
Duncan Pow
- Muir
- (voz)
- …
Sandy Batchelor
- Archie
- (voz)
- …
Alan Turkington
- Dobbie
- (voz)
- …
Noof Ousellam
- Bruce
- (voz)
- …
Olof Jonsson
- Creature Vocalisations
- (voz)
- (as Olof Jonsson - Syndrome Voices)
Reseñas destacadas
Still Wakes the Deep is an Eldrich horror type game where you and your crew are on an oil rig in 1975. The team accidentally drills into a slumbering creature that takes over the drill rig and begins to spread and use the crew members as its hosts to grow. The game does well at forming emotional bonds between longer lasting characters and does an excellent job at making a dreary and dismal atmosphere while still maintaining a steady balance of vibrant colors. The voice acting is phenomenal with many emotional scenes that tug at your heart strings. The only grievance I truly had with the game was the rinse and repeat cycle of avoiding or running from the creatures. There's not much diversity when it comes to how you deal with the monsters and there's no background explaining what it is or where it came from. The only aspect of clarity you get is that it's a hivemind. It's intelligent and knows how to manipulate its victims. This is truly a very powerful and well done game, just not from a horror perspective. Definitely as a thriller and fantasy however. I would recommend this game to anyone who enjoys sci fi thrillers like The Thing or The Mist.
Still Wakes the Deep is a chilling creature-feature that delivers a powerfully pure narrative bolstered by phenomenally talented performances from a cast that convey visceral emotions. Streamlined gameplay won't satisfy every player, but developer The Chinese Room, in my opinion, does a fantastic job of balancing 'walking sim' with platforming and puzzle engagements that keep things spicy.
Overall, Still Wakes the Deep is a lovingly curated journey through a Scotsman's struggle to survive on an offshore oil rig crumbling to pieces while being relentlessly stalked by mysterious monsters. It's tense, beautiful, and fantastically priced for the content.
Overall, Still Wakes the Deep is a lovingly curated journey through a Scotsman's struggle to survive on an offshore oil rig crumbling to pieces while being relentlessly stalked by mysterious monsters. It's tense, beautiful, and fantastically priced for the content.
Still Wakes the Deep is a gripping, atmospheric horror game set on a 1970s North Sea oil rig. You play as Caz McLeary, an electrician caught in a nightmare as something monstrous begins to consume the rig and its crew.
The game nails its setting-claustrophobic, grimy, and grounded in great Scottish voice acting. The tension builds steadily with no combat, just stealth, hiding, and surviving. It's clearly inspired by films like The Thing and Alien, and delivers some truly unsettling moments.
However, I ran into a sound bug that forced me to restart the game five times, which was frustrating in such a short (5-hour) experience. When the audio works, though, it's phenomenal and adds a lot to the atmosphere.
Despite the technical hiccups, it's a unique and memorable horror story. A must-play for fans of slow-burn, narrative-driven scares.
The game nails its setting-claustrophobic, grimy, and grounded in great Scottish voice acting. The tension builds steadily with no combat, just stealth, hiding, and surviving. It's clearly inspired by films like The Thing and Alien, and delivers some truly unsettling moments.
However, I ran into a sound bug that forced me to restart the game five times, which was frustrating in such a short (5-hour) experience. When the audio works, though, it's phenomenal and adds a lot to the atmosphere.
Despite the technical hiccups, it's a unique and memorable horror story. A must-play for fans of slow-burn, narrative-driven scares.
I should say that I played this on Game Pass, so didn't pay for it, but gladly would have for the experience. This game wears its influences on its sleeve, and does it well. Everyone involved should be very proud of the the finished game, The acting, writing, music and sound design are the perfect. The atmosphere and tension created is superb, and whilst the game could be considered short in terms of playtime, I thought it was perfect. There are some memorable 'wtf' moments, and the story did provoke an emotional response in me, Everyone involved in bringing the game to life should be immensely proud of their work, and I hope at least one person involved will get to see this review to let them know just how much their work is appreciated. Play it, now!
The games atmosphere and just look of it is so detailed and gross and awesome, I feel so immersed while playing it, and spaghetti monster look horrifying.
I've always enjoyed games where you are in one location, and slowly it is deteriorating before your eyes and this game does it masterfully, in the last act, it looks beautiful and horrifying.
Drilling platform looks like old rusty wooden thing that is barely keeping up and has not been maintained properly in a while and it is an atmospheric top.
The story about blue collar people just trying to survive the most horrifying, Unbelievable situation in one of the most hostile places you can be on earth that isn't the Desert or Arctic.
But the gameplay works it is very simple and there's not much to it, but I was immersed and wanted to see where it was going. It was a nice experience, It was not scary but the body horror was certainly on point.
Ton of Scottish Spice helped a lot.
I've always enjoyed games where you are in one location, and slowly it is deteriorating before your eyes and this game does it masterfully, in the last act, it looks beautiful and horrifying.
Drilling platform looks like old rusty wooden thing that is barely keeping up and has not been maintained properly in a while and it is an atmospheric top.
The story about blue collar people just trying to survive the most horrifying, Unbelievable situation in one of the most hostile places you can be on earth that isn't the Desert or Arctic.
But the gameplay works it is very simple and there's not much to it, but I was immersed and wanted to see where it was going. It was a nice experience, It was not scary but the body horror was certainly on point.
Ton of Scottish Spice helped a lot.
¿Sabías que...?
- CuriosidadesCaz and Roy joke around about Mr. Spock and Dr. McCoy from Star Trek: La serie original (1966). Alec Newman, who voices Caz, appeared on three episodes of the prequel series Star Trek: Enterprise (2001). He played the role of Malik, a genetically engineered human like Khan Noonien Singh from Space Seed (1967) and Star Trek II: La ira de Khan (1982).
- PifiasAlthough the story takes place in December 1975, there are a couple of instances where a VHS videocassette can be found. VHS was later introduced in 1976 by the Victor Company of Japan (JVC).
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