1,651 opiniones
- JayJay1704
- 16 may 2025
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- simplymaxx
- 22 may 2025
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I'm going to sound negative because to be honest i expected a lot more from this movie.
First of all the dialogue was unusually poor, i know that's not what the movie is for but it's noticeable and it broke the immersion for me. The beginning felt like an introduction, which might be necessary for first time mission impossible viewers, though quite repetitive for those who have seen Dead Reckoning. The flashbacks and flashforwards to explain the story was a lazy choice in my opinion and it was one the big negatives in this film. The whole story is constantly being explained leaving no room for mystery, some intrigue or some unpredictable moments. Actually it becomes almost annoying because the dialogue is just sloppy, leaving very little for the actors to work with. Fortunately some momentum is gained as the movie progresses, mainly from the stunts which are absolutely incredible and let's be honest, you probably won't find anything that comes close in any other type of media. Though this momentum doesn't last long because of all the explaining again and the bad guys seeming to be there only for show. What I'm trying to say is that Yes the action sequences are obviously the main selling point of MI but not the only one. An interesting story that keeps its viewers guessing is what separates an OK MI from a great MI. I don't know, maybe they messed up the editing? I think the writing was a problem, the whole thing seemed rushed.
I think i will just rewatch Fallout to feel good.
First of all the dialogue was unusually poor, i know that's not what the movie is for but it's noticeable and it broke the immersion for me. The beginning felt like an introduction, which might be necessary for first time mission impossible viewers, though quite repetitive for those who have seen Dead Reckoning. The flashbacks and flashforwards to explain the story was a lazy choice in my opinion and it was one the big negatives in this film. The whole story is constantly being explained leaving no room for mystery, some intrigue or some unpredictable moments. Actually it becomes almost annoying because the dialogue is just sloppy, leaving very little for the actors to work with. Fortunately some momentum is gained as the movie progresses, mainly from the stunts which are absolutely incredible and let's be honest, you probably won't find anything that comes close in any other type of media. Though this momentum doesn't last long because of all the explaining again and the bad guys seeming to be there only for show. What I'm trying to say is that Yes the action sequences are obviously the main selling point of MI but not the only one. An interesting story that keeps its viewers guessing is what separates an OK MI from a great MI. I don't know, maybe they messed up the editing? I think the writing was a problem, the whole thing seemed rushed.
I think i will just rewatch Fallout to feel good.
- giotisa
- 22 may 2025
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It should be titled "Missing" Impossible. Everything you love about the MI franchise is gone. If you are expecting an espionage thriller, there are 7 other Mission Impossible movies for that. It isn't this. The story is convoluted and doesn't make sense. The editing is so choppy and doesn't feel cohesive. Taking place less than 2 months after the last movie, so much has changed that is never explained. How is so-and-so president all of a sudden when they weren't 2 months prior? How did that other character get into the state they are in? No explanation. The franchise should have ended with the last movie. This felt like it was all about Tom Cruise trying to prove to himself and others that he can still do this. What a disappointment!
- SteelBleu
- 25 may 2025
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Mission Impossible: The Final Reckoning serves as the grandest and boldest farewell to arguably the greatest action franchise of all time. Yet, it lacks a true sense of finality.
The film shoulders a colossal burden, attempting to deliver a worthy goodbye to Ethan Hunt and the iconic franchise. It aims to provide satisfying conclusions to a bloated roster of side characters while also setting up inevitable cash-grab sequels. Additionally, it strives to outdo every previous installment by going bigger and bolder than ever. While it excels in some areas, it falters in others.
One of the film's biggest challenges is managing its vast ensemble of characters. The script occasionally struggles to balance them all, resulting in scenes where some characters randomly appear and disappear, seemingly out of convenience rather than logic. This inconsistency can be jarring, pulling the audience out of the experience.
In typical Mission Impossible fashion, the film promises the most spectacular set pieces yet-and it delivers. These grand, meticulously crafted action sequences are thrilling to watch. However, their constant back-to-back presence somewhat dampens their impact. Once the audience becomes accustomed to the relentless spectacle, the element of surprise and tension starts to wane.
The stunts, while still impressive, carry a bittersweet note. Unlike previous installments where Tom Cruise's daring feats were fully captured on camera, this time around, roughly half of the action scenes rely on noticeable green screen effects. Though understandable, given Cruise's age and safety precautions, it slightly detracts from the visceral thrill of witnessing genuine stunts, making the danger feel less real.
Performance-wise, this installment shines, particularly with Angela Bassett delivering one of the most emotionally charged portrayals in the franchise. The script's emphasis on deeper emotions allows for some of the finest acting moments in the series.
However, the editing feels somewhat sloppy, giving the impression that substantial material was left on the cutting room floor. While the brisk pacing keeps the film engaging, it sometimes feels as if we're only witnessing the start and end of scenes without the journey in between, leaving a sense of incompleteness. The cutting is fast, but not in an exhilarating manner-instead, it's disorienting.
If this truly is the final goodbye to the Mission Impossible series, it's been an unforgettable ride. Despite its flaws, the franchise remains the pinnacle of action cinema in my book, and its legacy will undoubtedly endure for generations. I've said this before, and I'll say it again: we are witnessing a master at craft. Cherish it while you can.
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The film shoulders a colossal burden, attempting to deliver a worthy goodbye to Ethan Hunt and the iconic franchise. It aims to provide satisfying conclusions to a bloated roster of side characters while also setting up inevitable cash-grab sequels. Additionally, it strives to outdo every previous installment by going bigger and bolder than ever. While it excels in some areas, it falters in others.
One of the film's biggest challenges is managing its vast ensemble of characters. The script occasionally struggles to balance them all, resulting in scenes where some characters randomly appear and disappear, seemingly out of convenience rather than logic. This inconsistency can be jarring, pulling the audience out of the experience.
In typical Mission Impossible fashion, the film promises the most spectacular set pieces yet-and it delivers. These grand, meticulously crafted action sequences are thrilling to watch. However, their constant back-to-back presence somewhat dampens their impact. Once the audience becomes accustomed to the relentless spectacle, the element of surprise and tension starts to wane.
The stunts, while still impressive, carry a bittersweet note. Unlike previous installments where Tom Cruise's daring feats were fully captured on camera, this time around, roughly half of the action scenes rely on noticeable green screen effects. Though understandable, given Cruise's age and safety precautions, it slightly detracts from the visceral thrill of witnessing genuine stunts, making the danger feel less real.
Performance-wise, this installment shines, particularly with Angela Bassett delivering one of the most emotionally charged portrayals in the franchise. The script's emphasis on deeper emotions allows for some of the finest acting moments in the series.
However, the editing feels somewhat sloppy, giving the impression that substantial material was left on the cutting room floor. While the brisk pacing keeps the film engaging, it sometimes feels as if we're only witnessing the start and end of scenes without the journey in between, leaving a sense of incompleteness. The cutting is fast, but not in an exhilarating manner-instead, it's disorienting.
If this truly is the final goodbye to the Mission Impossible series, it's been an unforgettable ride. Despite its flaws, the franchise remains the pinnacle of action cinema in my book, and its legacy will undoubtedly endure for generations. I've said this before, and I'll say it again: we are witnessing a master at craft. Cherish it while you can.
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- jacksongaming-80094
- 16 may 2025
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Mission: Impossible - The Final Reckoning is a bit of a disappointment, coming off the particularly high highs of Fallout and Dead Reckoning. The stakes are heightened narratively, with the end of the world being imminent throughout, but you don't often feel the desperation; you're mostly just told about it. And that's one of the things that holds this film back. It's so weighed down in exposition and dialogue scenes that aren't necessarily that much worse than such scenes in the other films in the series, but they're inferior enough that they start to drag. And there's not enough action here, which feels weird to say. There needed to be one more set piece, preferably during the first hour, because this is a long movie and the first hour or more is honestly a bit dull. The funny banter was also much less funny, when they even attempted humor. It's kind of a dour movie, which makes sense with the stakes, but also, I didn't really feel those stakes. So I would've rather just had that usual breezy team chemistry and joke-making.
Speaking of stakes and showing things, I would've loved a set piece in a populated area? Or an action scene that felt more alive/crowded/in a place that felt real. In The Final Reckoning, there's an extended one with Cruise alone, one near the end (and on some of the posters for the film) involving some small planes, and then a handful of small shootouts and fist fights. There's nothing that's as big or as exciting as the whole train sequence in Dead Reckoning, and that film had some city action (plus a great car chase) and the whole airport scene. It's fresher in my mind than The Final Reckoning, even though I saw one two years ago and the other two hours ago. There's more tension and a feeling of danger when you can see civilization and bystanders, I think. And with everyone in the world being in danger because of the plot, it was weird to feel like no one (other than the main heroes and villains) was in danger during the action scenes.
The finale of this movie is smaller scale, but that sequence is a knockout. It's almost worth the price of admission, but you do have to slog through some dreary stuff beforehand. The end of the world is nigh, but mostly you just hear about it, or some high-ranking government officials discuss things in board/bored rooms (and some of those scenes feel like if they were pushed into territory that was any more over-dramatic, we'd have Dr. Strangelove-esque comedy).
The more I think about it, the more I realize this was kind of disappointing, even if I really loved the one big action scene that will, eventually, be the only thing I remember about this. I'm torn between like a 3/5 or a 3.5/5, and think I have to go more toward the former, just because this is too long for something with so little action. It needed to show more of the world, and we needed at least one sequence with more people and things in it. I feel like Dead Reckoning had about two or three times more great action than this, and the same can be said about Fallout. Dead Reckoning was a few minutes shorter, and Fallout was like half an hour shorter. Neither cost as much, but both felt more expensive. More bang for your buck watching those, and fewer bucks spent by the filmmakers to make them. The Final Reckoning feels pretty expensive, but not $300-400 million expensive.
They got a little lazy with The Final Reckoning. They didn't get lazy in the couple of particularly flashy scenes, but they needed more big scenes and they shouldn't have had the film feel so empty. Too much telling, not enough showing. The lack of a consistent villain throughout hurt - Gabriel was a compelling presence in Dead Reckoning, but he's not in this one as much, disappearing for long stretches at a time.
The Final Reckoning comes alive in parts. The plane stuff is thrilling. 90% of the movie, or maybe even a little more, fluctuates between being a tiny bit disappointing and very disappointing. I guess overall, I'm quite disappointed they couldn't keep the momentum going; these films had just kept getting better, from the second onwards, but no more.
This really will be the Final one, I Reckon. Can't see it turning a profit, either.
Speaking of stakes and showing things, I would've loved a set piece in a populated area? Or an action scene that felt more alive/crowded/in a place that felt real. In The Final Reckoning, there's an extended one with Cruise alone, one near the end (and on some of the posters for the film) involving some small planes, and then a handful of small shootouts and fist fights. There's nothing that's as big or as exciting as the whole train sequence in Dead Reckoning, and that film had some city action (plus a great car chase) and the whole airport scene. It's fresher in my mind than The Final Reckoning, even though I saw one two years ago and the other two hours ago. There's more tension and a feeling of danger when you can see civilization and bystanders, I think. And with everyone in the world being in danger because of the plot, it was weird to feel like no one (other than the main heroes and villains) was in danger during the action scenes.
The finale of this movie is smaller scale, but that sequence is a knockout. It's almost worth the price of admission, but you do have to slog through some dreary stuff beforehand. The end of the world is nigh, but mostly you just hear about it, or some high-ranking government officials discuss things in board/bored rooms (and some of those scenes feel like if they were pushed into territory that was any more over-dramatic, we'd have Dr. Strangelove-esque comedy).
The more I think about it, the more I realize this was kind of disappointing, even if I really loved the one big action scene that will, eventually, be the only thing I remember about this. I'm torn between like a 3/5 or a 3.5/5, and think I have to go more toward the former, just because this is too long for something with so little action. It needed to show more of the world, and we needed at least one sequence with more people and things in it. I feel like Dead Reckoning had about two or three times more great action than this, and the same can be said about Fallout. Dead Reckoning was a few minutes shorter, and Fallout was like half an hour shorter. Neither cost as much, but both felt more expensive. More bang for your buck watching those, and fewer bucks spent by the filmmakers to make them. The Final Reckoning feels pretty expensive, but not $300-400 million expensive.
They got a little lazy with The Final Reckoning. They didn't get lazy in the couple of particularly flashy scenes, but they needed more big scenes and they shouldn't have had the film feel so empty. Too much telling, not enough showing. The lack of a consistent villain throughout hurt - Gabriel was a compelling presence in Dead Reckoning, but he's not in this one as much, disappearing for long stretches at a time.
The Final Reckoning comes alive in parts. The plane stuff is thrilling. 90% of the movie, or maybe even a little more, fluctuates between being a tiny bit disappointing and very disappointing. I guess overall, I'm quite disappointed they couldn't keep the momentum going; these films had just kept getting better, from the second onwards, but no more.
This really will be the Final one, I Reckon. Can't see it turning a profit, either.
- Jeremy_Urquhart
- 16 may 2025
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Lamest movie in the series, if not ever! I unfortunately spent money in the theatre to watch this so waste of time as well as money! I don't even want to waste any more words writing this review but unfortunately cannot post this until and unless it contains three hundred words so to sum up... Lamest movie ever!
- rahimali
- 16 ago 2025
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- glennstandish
- 16 may 2025
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- kgprophet
- 24 may 2025
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Mission: Impossible - The Final Reckoning is bombastic to put it mildly, given all the fast-paced exposition and visually resounding action setpieces.
While after the Hitchcockian narrative of Mission: Impossible - Dead Reckoning, this concluding chapter somewhat may feel a bit inadequate - especially with all those lots of scenes in caves and lairs and prisons with no astoundingly risky turn - the highs are even higher than the lows seem lower. Let me tell you, everyone will be googling "Mission Impossible 8 submarine scene" a week for now.
The underwater chapter is indeed breathtaking and quite original piece of filmmaking and a nice addition to M:I franchise which saves the movie big time. That 20-minute sequence with submarine is perhaps the most original piece of action written for action-oriented narratives since 1996's Mission: Impossible's own aqua cafe sequence between Ethan and Kittdridge, directed brilliantly by Brian De Palma. The suspense as Ethan so assiduously tackled all those aquatic, James Cameron-isque challanges was palpable. The realism and authenticity added the rest.
Else, they have recycled tropes all over the place in order to pay homage - the gala which is rendered into a jail before the gathering itself is even exhibited - no fancy cars, garish costumes, stupendous decorum, dances, masks, bluetooth talk, etc. In here. I missed the trains as well.
And narratively, there also exists this thing called predictability, and it's here to stay in the movie - the biggest weakness of The Final Reckoning. The movie is, perhaps, the least memorable for its twists - or the lack thereof - when compared to all the other M:I movies in the franchise, probably tied with Mission: Impossible 2. But that's not to say it is bad, or average or even above average - no! It's hella great!!
In terms of action-based storytelling as well, this may seem like a step backwards from Mission: Impossible - Fallout. Most scenes, when considering the movie is nearly 3 hours long, is quite limited or superfluous otherwise. But all of that pays off in the final act, trust Mr. Cruise. Because that brings us to the biplane chase sequence.
After 150 minutes of absolutely no motorcycles and cars chasing each other, though plenty of Cruise sprinting, the red and yellow old-school biplanes going after each other in South African skies is something that should adequately feed all the ravenous audiences. It's suspenseful, it's engaging, it's REALLY dangerous; though the villainous Gabriel character is still bland and bad, like the previous entry.
The diversity, without throwing into our faces what their genders are, is probably the quintessential example of how these things should be done. Hannah Waddingham in charge of aircraft carrier was something that really paid off. I didn't like the "lady boy" person wearing that vest and donning horrible hairstyle in that submarine. Angela Bassett seemed a natural as a president and didn't feel forced to assume a masculine aura just because she's a female US President. Thanks to all the brilliant women in the movie to forsake that awful cliché line "you don't think a woman can do it" - you show them subtly rather than preaching non-stop about such superfluous substance like in some Marvel movie.
Overall, a decent enough Mission: Impossible movie but a brilliant actioner, nonetheless, given how the series has always fared when compared by Hollywood's standards. Kudos to Tom Cruise and Christopher McQuarrie.
7.5/10.
While after the Hitchcockian narrative of Mission: Impossible - Dead Reckoning, this concluding chapter somewhat may feel a bit inadequate - especially with all those lots of scenes in caves and lairs and prisons with no astoundingly risky turn - the highs are even higher than the lows seem lower. Let me tell you, everyone will be googling "Mission Impossible 8 submarine scene" a week for now.
The underwater chapter is indeed breathtaking and quite original piece of filmmaking and a nice addition to M:I franchise which saves the movie big time. That 20-minute sequence with submarine is perhaps the most original piece of action written for action-oriented narratives since 1996's Mission: Impossible's own aqua cafe sequence between Ethan and Kittdridge, directed brilliantly by Brian De Palma. The suspense as Ethan so assiduously tackled all those aquatic, James Cameron-isque challanges was palpable. The realism and authenticity added the rest.
Else, they have recycled tropes all over the place in order to pay homage - the gala which is rendered into a jail before the gathering itself is even exhibited - no fancy cars, garish costumes, stupendous decorum, dances, masks, bluetooth talk, etc. In here. I missed the trains as well.
And narratively, there also exists this thing called predictability, and it's here to stay in the movie - the biggest weakness of The Final Reckoning. The movie is, perhaps, the least memorable for its twists - or the lack thereof - when compared to all the other M:I movies in the franchise, probably tied with Mission: Impossible 2. But that's not to say it is bad, or average or even above average - no! It's hella great!!
In terms of action-based storytelling as well, this may seem like a step backwards from Mission: Impossible - Fallout. Most scenes, when considering the movie is nearly 3 hours long, is quite limited or superfluous otherwise. But all of that pays off in the final act, trust Mr. Cruise. Because that brings us to the biplane chase sequence.
After 150 minutes of absolutely no motorcycles and cars chasing each other, though plenty of Cruise sprinting, the red and yellow old-school biplanes going after each other in South African skies is something that should adequately feed all the ravenous audiences. It's suspenseful, it's engaging, it's REALLY dangerous; though the villainous Gabriel character is still bland and bad, like the previous entry.
The diversity, without throwing into our faces what their genders are, is probably the quintessential example of how these things should be done. Hannah Waddingham in charge of aircraft carrier was something that really paid off. I didn't like the "lady boy" person wearing that vest and donning horrible hairstyle in that submarine. Angela Bassett seemed a natural as a president and didn't feel forced to assume a masculine aura just because she's a female US President. Thanks to all the brilliant women in the movie to forsake that awful cliché line "you don't think a woman can do it" - you show them subtly rather than preaching non-stop about such superfluous substance like in some Marvel movie.
Overall, a decent enough Mission: Impossible movie but a brilliant actioner, nonetheless, given how the series has always fared when compared by Hollywood's standards. Kudos to Tom Cruise and Christopher McQuarrie.
7.5/10.
- Aman_Goyal
- 16 may 2025
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Quite a mixed bag.
Amazing stunt work but the first half of the movie really tests your patience before getting there.
The formula and sexy intro from 3,4,5,6 and even 7 is not here.
I get the impression they were disappointed with the box office from 7, saw Oppenheimer's success and hastingly tried to restructure what they had already filmed for 8 into a bizarre Mission Impossible - Oppenheimer mixture with a very Nolan-esque talking in riddles first half.
That's exactly what this is. And for me it does not work.
Bringing back ground characters back from previous MI movies, who cares?! Tying the entity to what we saw in MI3. Why? We already had the setup in Dead Reckoning? Why make it any more complicated?!
None of the epic / surprise set pieces such as the Kremlin bombing in Ghost Protocol are here. It very much needed something in the first 90 minutes, such as a nuke going off. Instead we are just told what the threat is and it goes on and on.
No Masks, no Ethan completely surprisingly outsmarting the bad guy. It needed something epic, which I was expecting (Ethan had to outsmart the Entity and be a step ahead according to Luther!) For example Elsa could have surprisingly made it and just faked her death or so (in the party club scene in DR we saw Gabriel knives - I thought Ethan may have swapped them for dummy ones or so, the tools were there to do this).
I'm not sure what they were thinking with this one.
A real shame. Too much talk and hardly any fun.
Worth seeing for the action.
But stick to 4,5,6 and 7 for the best of the Mission movies. Those are funny, action packed and have much more heart.
Amazing stunt work but the first half of the movie really tests your patience before getting there.
The formula and sexy intro from 3,4,5,6 and even 7 is not here.
I get the impression they were disappointed with the box office from 7, saw Oppenheimer's success and hastingly tried to restructure what they had already filmed for 8 into a bizarre Mission Impossible - Oppenheimer mixture with a very Nolan-esque talking in riddles first half.
That's exactly what this is. And for me it does not work.
Bringing back ground characters back from previous MI movies, who cares?! Tying the entity to what we saw in MI3. Why? We already had the setup in Dead Reckoning? Why make it any more complicated?!
None of the epic / surprise set pieces such as the Kremlin bombing in Ghost Protocol are here. It very much needed something in the first 90 minutes, such as a nuke going off. Instead we are just told what the threat is and it goes on and on.
No Masks, no Ethan completely surprisingly outsmarting the bad guy. It needed something epic, which I was expecting (Ethan had to outsmart the Entity and be a step ahead according to Luther!) For example Elsa could have surprisingly made it and just faked her death or so (in the party club scene in DR we saw Gabriel knives - I thought Ethan may have swapped them for dummy ones or so, the tools were there to do this).
I'm not sure what they were thinking with this one.
A real shame. Too much talk and hardly any fun.
Worth seeing for the action.
But stick to 4,5,6 and 7 for the best of the Mission movies. Those are funny, action packed and have much more heart.
- MovieNinjaGuy
- 20 may 2025
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Okay, so last night I read some initial reviews of the movie in my feed and all of them were calling it a dull movie, one of them even calling it worse of the franchise. So, today when I entered the cinema my expectations were not so high. But throughout the movie I kept wondering when will the dull part begin!
Instead, I got epic visuals, heartwarming human emotions, satisfying throwbacks for a long term MI fan. When the credit rolled I had nothing but respect for the makers, for the entire team, not just of this movie but for every movie since MI 1996.
Overall, it might not top Mission Impossible Fallout but it will stay equally memorable to me. It did its job well which is to conclude the franchise in a spectacular way, without going over the top with action (think of Fast and Furious franchise).
I surely liked it better than Dead Reckoning because there were more of likeable characters rather than annoying characters. It was like a bunch of good people coming together to fight a noble cause, something that was missing in the previous movie. Some people might find some of the scenes being too lengthy but I didn't mind all of the hard work being played a little longer than required. Watching Tom Cruise giving it his all was once again as thrilling as it was 25 (or so) years ago.
As the movie said: our lives are the sum of our choices. Watching this movie was one of the best choice I ever made. So, if you are an MI fan don't miss this in cinema. It's going to be memorable, it's going to be epic!
Instead, I got epic visuals, heartwarming human emotions, satisfying throwbacks for a long term MI fan. When the credit rolled I had nothing but respect for the makers, for the entire team, not just of this movie but for every movie since MI 1996.
Overall, it might not top Mission Impossible Fallout but it will stay equally memorable to me. It did its job well which is to conclude the franchise in a spectacular way, without going over the top with action (think of Fast and Furious franchise).
I surely liked it better than Dead Reckoning because there were more of likeable characters rather than annoying characters. It was like a bunch of good people coming together to fight a noble cause, something that was missing in the previous movie. Some people might find some of the scenes being too lengthy but I didn't mind all of the hard work being played a little longer than required. Watching Tom Cruise giving it his all was once again as thrilling as it was 25 (or so) years ago.
As the movie said: our lives are the sum of our choices. Watching this movie was one of the best choice I ever made. So, if you are an MI fan don't miss this in cinema. It's going to be memorable, it's going to be epic!
- anand-pthk
- 16 may 2025
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- leeangus-09358
- 26 may 2025
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The selling point of MI movies has always been crystal clear: action. Big, loud, pulse-pounding ACTION. The fun, the adrenaline, the jaw-dropping stunts - Tom Cruise defying death like he's auditioning for a Red Bull commercial. That's what we come for. And yet, bafflingly, the first truly decent action set piece in Final Reckoning doesn't show up until 80 minutes in. Eighty minutes!
What comes before that? Clunky exposition, lazy flashbacks, and a nostalgia-soaked checklist of memberberries that feel more obligatory than earned. The pacing limps along for over an hour, weighed down by self-serious dialogue and characters repeating plot points we already know.
Even the ending, both in terms of action and its LOTR-style drawn-out goodbyes, feels underwhelming and emotionally hollow. The only sequence that truly delivered was the submarine set piece-but let's be honest, 10-15 solid minutes can't rescue an almost 3-hour movie from mediocrity.
I'm honestly so disappointed. Dead Reckoning: Part One was smart, slick, and thrilling from start to finish - which makes the mediocrity of its direct sequel all the more frustrating. Final Reckoning feels less like a grand finale and more like a franchise on autopilot.
This is, without a doubt, one of the weakest entries in the series-only narrowly edging out John Woo's mess.
What comes before that? Clunky exposition, lazy flashbacks, and a nostalgia-soaked checklist of memberberries that feel more obligatory than earned. The pacing limps along for over an hour, weighed down by self-serious dialogue and characters repeating plot points we already know.
Even the ending, both in terms of action and its LOTR-style drawn-out goodbyes, feels underwhelming and emotionally hollow. The only sequence that truly delivered was the submarine set piece-but let's be honest, 10-15 solid minutes can't rescue an almost 3-hour movie from mediocrity.
I'm honestly so disappointed. Dead Reckoning: Part One was smart, slick, and thrilling from start to finish - which makes the mediocrity of its direct sequel all the more frustrating. Final Reckoning feels less like a grand finale and more like a franchise on autopilot.
This is, without a doubt, one of the weakest entries in the series-only narrowly edging out John Woo's mess.
- ZlatanSkorsezi
- 6 ago 2025
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As both parts of the final film in the Mission Impossible franchise were shot back to back, I can't understand the marketing decision to release the 2 chapters 2 years apart. Having said that, the opening- again - was a masterpiece: fast, entertaining, suspenseful. What followed thereafter was 1 hour too long. They just stretched the final action scene endlessly and the White House/ Pentagon scenes were too pompous and too long. One could have made the film so much better and more entertaining by cutting A LOT of scenes. However the movie was still fun, but by far not the best of the series. All actors were excellent, the action scenes were the stars, as usual. Unfortunately many dialogues sounded like the were written by "the entity" aka KI.
- tomtesch
- 23 may 2025
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- holdingz1
- 27 may 2025
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A globe-trotting and pulse-pounding triumph. The Final Reckoning has its limitations and odd dramatic fixations, but it holds together as a massive cinematic experience filled with exhilarating, nail-biting, armrest-grabbing tension. Cementing its place as one of cinema's most consistent franchises, the film's breathtaking scale and death-defying stunts make for a blockbuster masterclass. Continuing Cruise and McQuarrie's intrepid crusade against the rising use of AI, it's hard not to enjoy the duo at home in their element, delivering yet more jaw-dropping stunts and globe-trotting adventure, overflowing with overly complex plot and escalating complication upon complication. In many ways, this is less an action film and more a disaster flick. Where worst-case scenarios were once implied, they are now visualised with apocalyptic projections. Gargantuan in action, runtime, and scope, The Final Recokoning completely embraces its grandiose nonsense. It acknowledges itself as huge, fun, silly, and emotionally rewarding, never attempting to restrain its exuberance, and we love it for that. A sentimental sendoff that accomplishes its mission with a characteristic flair for the impossible. Ethan can rest easy now. Mission accomplished Tom.
- DanTheMan2150AD
- 16 may 2025
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The Good:
There are two standout action set pieces here-masterfully shot, expertly choreographed, and absolutely worth the price of admission on their own. When Mission: Impossible leans into what it does best-practical stunts and high-octane tension-it soars. Tom Cruise once again gives it everything, backed by a stacked A-list cast that brings gravitas and charm to the chaos.
The Bad: Unfortunately, the film struggles under the weight of its own ambition. It's long, bloated, and paced like a slog. The exposition dumps are painful-overwritten, unnecessarily complex, and made worse by clunky dialogue that bounces awkwardly between multiple characters and locations mid-scene. It kills momentum and disengages the viewer. The villain is a caricature with little dramatic weight, and despite the runtime, there are surprisingly few action sequences compared to earlier entries. Instead, we get manufactured drama and overwrought tension that never really pays off.
The Verdict: This is still an entertaining ride, but one unlikely to earn many repeat viewings. Ghost Protocol, Rogue Nation, and Fallout remain the high watermark of the series. While Final Reckoning lands a jaw-dropping finale, the first half is too bogged down to call this a great send-off. A fitting end to an epic run-just not the ending it deserved.
The Bad: Unfortunately, the film struggles under the weight of its own ambition. It's long, bloated, and paced like a slog. The exposition dumps are painful-overwritten, unnecessarily complex, and made worse by clunky dialogue that bounces awkwardly between multiple characters and locations mid-scene. It kills momentum and disengages the viewer. The villain is a caricature with little dramatic weight, and despite the runtime, there are surprisingly few action sequences compared to earlier entries. Instead, we get manufactured drama and overwrought tension that never really pays off.
The Verdict: This is still an entertaining ride, but one unlikely to earn many repeat viewings. Ghost Protocol, Rogue Nation, and Fallout remain the high watermark of the series. While Final Reckoning lands a jaw-dropping finale, the first half is too bogged down to call this a great send-off. A fitting end to an epic run-just not the ending it deserved.
- matris1
- 2 jun 2025
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- cynthiafeiii
- 16 may 2025
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This movie successfully concluded this 30-year-old franchise. The action was superb but not over-the-top. There are a lot of characters from the past that being brought back naturally, which I feel is a nice touch. It serves their purpose and doesn't feel out of place or forced. However, not all are to my liking - the twist wasn't as impressive as previous movies and the plot felt a bit linear and thin. It's almost 3 hours so I feels like a road trip rather than a roller coaster. Despite this, I enjoyed the ride and it reminded me of what MI is really about: "We live and die in the shadows, for those we hold close, and those we never meet."
- aiman0906
- 16 may 2025
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This is such a gripping movie. Every sec of stunts is a benchmark in itself. You can't take your eye of the theater screen. It reminds me of why theaters worth going. Just like the last train action in last mission impossible movie this one peaked it in every seat gripping instance. And Tom Cruise truly is the last living star in Hollywood. You can easily see how much he is passionate about these movies with nothing left on the table for later. Also the story is heart touching and made the action scenes totally worthy time to time in the movie. You must watch this one it theaters to really appreciate the movie.
- vj-25689
- 16 may 2025
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When franchises now purport that they're making the last film in a series, it's usually just a question of whether the movie makes money or not. Despite much-touted and seemingly definitive farewells in X-Men, Harry Potter, or The Lord of the Rings, these properties keep being unearthed and milked until there's nary a cent left. The Mission: Impossible franchise has been surprisingly resilient-consistently delivering increasingly elaborate stunts for Tom Cruise to risk life and limb in. But now, the latest entry is marketed as the final outing for the character of Ethan Hunt.
Mission: Impossible - The Final Reckoning (2025) is a direct sequel to Mission: Impossible - Dead Reckoning: Part 1(2023)-already one of the longest-titled films in blockbuster history-which now awkwardly retains its "Part 1" subtitle, while its sequel gets a fresh coat of paint. Once again, we're in a world where an all-powerful AI known as The Entity wants to bring about the end of mankind. Having obtained the key to stopping it in the previous film, rogue agent Ethan Hunt (Cruise) must now travel to the Arctic to locate a sunken Russian submarine containing the source code. The fate of the world (again) rests in his hands. He's joined by old friends like Luther (Ving Rhames), Benji (Simon Pegg), and Grace (Hayley Atwell), along with former enemies Paris (Pom Klementieff) and Degas (Greg Tarzan Davis).
The Final Reckoning is once again helmed by Christopher McQuarrie, who has now directed the last four installments of the franchise-and in doing so, helped craft some of its best. But with the pressure of creating a "finale," McQuarrie stumbles into overcomplicated plotting and endless callbacks, losing the franchise's greatest asset: its sense of tightly executed, high-octane fun. Co-writing with Erik Jendresen (also a writer on Part 1), McQuarrie delivers a script that somehow manages to overexplain everything while also making less sense the more you think about it. The dialogue, plotting, and editing feel like they've been dumbed down to a shocking degree-treating viewers like they're watching the film with one eye on their phone and the other half-closed.
As with Dead Reckoning: Part 1, The Final Reckoning doesn't just repeat itself-it hammers you with repetition until it becomes unbearable. Every plot beat is stated, then restated by another character, just to make sure we really, really get it. It's not just redundant-it's patronizing. The film seems genuinely afraid that the audience will forget what's happening if it doesn't spell it out again every five minutes. And the editing doesn't help. The film frequently cuts back to the same shot or moment from seconds earlier, repeating visual cues just in case you momentarily forgot what a submarine or USB key looks like. Final Reckoning feels like a movie edited by someone who assumes you're doomscrolling TikTok mid-scene.
This constant handholding means the actual plot doesn't kick into gear until over an hour in. I checked my watch, and characters were still busy either recapping the previous film or rephrasing the very simple premise: "go to the submarine, stop the AI." McQuarrie further complicates things by adding groan-worthy connections to previous films, and having characters make mind-numbingly illogical decisions-just so we can get to a manufactured "tense" moment. It's the kind of lazy plotting that feels more Fast & Furious than Mission: Impossible.
That said, when The Final Reckoning finally leans into what this series does best-spy thrills and over-the-top action-it briefly remembers how to have fun. The submarine infiltration is a standout sequence, smartly constructed and genuinely suspenseful. It earns its place in the franchise's pantheon of impossible missions. The finale, involving two propeller planes, tries to raise the stakes-but the pacing drags and the climax never quite reaches the adrenaline-pumping heights of past finales. Instead of a crescendo, it feels more like a decent mid-tier set piece that overstays its welcome.
Cruise still gives it his all, but the age is starting to show-despite the best efforts of makeup and lighting. The rest of the cast gets sidelined. Pegg and Atwell, who previously offered sharp comic and emotional beats, are reduced to glorified exposition machines. Meanwhile, the film clearly wants to land a big emotional punch between Ethan and Luther, but the writing doesn't quite deliver the weight it's aiming for.
In the end, Mission: Impossible - The Final Reckoning is a disappointment-following the already bloated Dead Reckoning: Part 1. It leans too heavily into endless exposition, condescending repetition, and frenetic editing that's allergic to letting any scene breathe. The lack of trust in the audience drags down the first half. Still, once Ethan finally gets moving, a strong submarine set piece and a decent airborne chase remind us of why we came. With a tighter script, smarter pacing, and just a little more faith in its viewers, The Final Reckoning could have delivered the thrilling supposed send-off this franchise deserved.
Mission: Impossible - The Final Reckoning (2025) is a direct sequel to Mission: Impossible - Dead Reckoning: Part 1(2023)-already one of the longest-titled films in blockbuster history-which now awkwardly retains its "Part 1" subtitle, while its sequel gets a fresh coat of paint. Once again, we're in a world where an all-powerful AI known as The Entity wants to bring about the end of mankind. Having obtained the key to stopping it in the previous film, rogue agent Ethan Hunt (Cruise) must now travel to the Arctic to locate a sunken Russian submarine containing the source code. The fate of the world (again) rests in his hands. He's joined by old friends like Luther (Ving Rhames), Benji (Simon Pegg), and Grace (Hayley Atwell), along with former enemies Paris (Pom Klementieff) and Degas (Greg Tarzan Davis).
The Final Reckoning is once again helmed by Christopher McQuarrie, who has now directed the last four installments of the franchise-and in doing so, helped craft some of its best. But with the pressure of creating a "finale," McQuarrie stumbles into overcomplicated plotting and endless callbacks, losing the franchise's greatest asset: its sense of tightly executed, high-octane fun. Co-writing with Erik Jendresen (also a writer on Part 1), McQuarrie delivers a script that somehow manages to overexplain everything while also making less sense the more you think about it. The dialogue, plotting, and editing feel like they've been dumbed down to a shocking degree-treating viewers like they're watching the film with one eye on their phone and the other half-closed.
As with Dead Reckoning: Part 1, The Final Reckoning doesn't just repeat itself-it hammers you with repetition until it becomes unbearable. Every plot beat is stated, then restated by another character, just to make sure we really, really get it. It's not just redundant-it's patronizing. The film seems genuinely afraid that the audience will forget what's happening if it doesn't spell it out again every five minutes. And the editing doesn't help. The film frequently cuts back to the same shot or moment from seconds earlier, repeating visual cues just in case you momentarily forgot what a submarine or USB key looks like. Final Reckoning feels like a movie edited by someone who assumes you're doomscrolling TikTok mid-scene.
This constant handholding means the actual plot doesn't kick into gear until over an hour in. I checked my watch, and characters were still busy either recapping the previous film or rephrasing the very simple premise: "go to the submarine, stop the AI." McQuarrie further complicates things by adding groan-worthy connections to previous films, and having characters make mind-numbingly illogical decisions-just so we can get to a manufactured "tense" moment. It's the kind of lazy plotting that feels more Fast & Furious than Mission: Impossible.
That said, when The Final Reckoning finally leans into what this series does best-spy thrills and over-the-top action-it briefly remembers how to have fun. The submarine infiltration is a standout sequence, smartly constructed and genuinely suspenseful. It earns its place in the franchise's pantheon of impossible missions. The finale, involving two propeller planes, tries to raise the stakes-but the pacing drags and the climax never quite reaches the adrenaline-pumping heights of past finales. Instead of a crescendo, it feels more like a decent mid-tier set piece that overstays its welcome.
Cruise still gives it his all, but the age is starting to show-despite the best efforts of makeup and lighting. The rest of the cast gets sidelined. Pegg and Atwell, who previously offered sharp comic and emotional beats, are reduced to glorified exposition machines. Meanwhile, the film clearly wants to land a big emotional punch between Ethan and Luther, but the writing doesn't quite deliver the weight it's aiming for.
In the end, Mission: Impossible - The Final Reckoning is a disappointment-following the already bloated Dead Reckoning: Part 1. It leans too heavily into endless exposition, condescending repetition, and frenetic editing that's allergic to letting any scene breathe. The lack of trust in the audience drags down the first half. Still, once Ethan finally gets moving, a strong submarine set piece and a decent airborne chase remind us of why we came. With a tighter script, smarter pacing, and just a little more faith in its viewers, The Final Reckoning could have delivered the thrilling supposed send-off this franchise deserved.
- YoungCriticMovies
- 24 may 2025
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There are some actors who do not just play a role. They live it. They breathe it. They are it. And Tom Cruise as Ethan Hunt is exactly that. Watching The Final Reckoning feels like sitting in a dark room filled with decades of memories, missions, betrayals, and near-death experiences and quietly realizing it might be the last time we see this man sprint toward danger for our entertainment. If this really is the end, then what a journey it has been.
This film is not just about espionage, global threats, or saving the world. At its very core, it is a cinematic love letter to Tom Cruise. From the very first shot, the camera practically worships him. And honestly, we do too. He is Mission: Impossible. It's almost as if the film pauses just long enough to let us appreciate the legacy he's built. The real bruises, the real fear in his eyes, the real wind slamming against his face thousands of feet in the air. When they say he does his own stunts, this movie is the ultimate proof of that.
There's one sequence, a 20-minute spectacle involving planes, that had us gripping the edge of our seats. Not because it was over-the-top, but because it felt so damn real. The positioning of the cameras, the roaring sound of the engines, the barely visible tremble in Ethan's muscles. All of it screams authenticity. You could feel the gravity. You could feel the weight. And you could tell Cruise was putting every drop of himself into it. It is art through adrenaline.
But The Final Reckoning is not perfect. And maybe it was never meant to be.
This installment chooses not to waste time diving into backstories or emotional flashbacks. It is mission first, emotions later. And while that does keep the pace laser-focused for the most part, it also comes with a cost. Some fans may feel like the heart, the soul, the "why should I care?" moments, are few and far between. At times, it feels like the movie is sprinting only toward its mission goal that it forgets everything else.
What we admire, though, is how The Final Reckoning ties itself beautifully to the past. It is not trying to create a brand new mission. It is not throwing a bunch of new characters into the mix. It is solving what Dead Reckoning left behind, and in doing so, it loops itself tightly around the other past six films. It closes loops. It answers questions. It brings emotional closure to threads that have been hanging for years. There's a certain bravery in doing that, of focusing on one mission and choosing not to open new doors just for the sake of future films.
And then there's the villain. This antagonist is not just a bad guy, he is intangible. He is near God-like. The stakes are sky-high. It genuinely feels impossible. Like, actually impossible. It puts Ethan and his team in a corner where every second counts. Time is running out. Stake is at all-time high. It is everything we want in a Mission: Impossible film. It dares to make us believe the heroes may not win this time. That someone might not make it out alive.
Here's where the main issue lies; this final installment felt very long-winded. It feels like it wants to tell you everything. It seems like it takes itself seriously... way too seriously even. It really does feel like it makes itself looks complex much more than what it is and what it's supposed to be.
Some scenes also stretched out very long, like they wanted audience to listen to every word or watch at every action that took place. The pacing is very slow. One scene can go up to 7-8 minutes of what could have been cut to just about 3-4 minutes. It wants it to be very detailed but here's the thing. It's dour. It can be a bit dull. And because of that, some audience may lost interest in the movie. It gives you a lot of expositions that can feel too much for some especially if you're not that invested with the franchise or if you've forgotten a lot of details from the previous movies.
There is also an underwater sequence teased in the trailers that promises something epic. And visually, it delivers. But emotionally and logically? It breaks the very rules this franchise has set up for years. This is the first time it felt like the story needed Cruise to have a bit of CGI help. A bit of plot armor. And that hurts. Because we know he is capable of doing the impossible. But here, it feels like the movie cheated its way to impress the audience. And that matters to us.
And yes, the tone itself is gritty. It wants to be raw. It wants to be as realistic as it can. It wants the audience to immerse itself with Ethan Hunt to complete this final mission. Some may get into it. Some others may just feel tedious waiting for the next scene to happen. But here's one thing they forget; with all the grittiness that lies, it forgets to be entertaining for the mass market. The entertainment value in this is lacking for general audience. Everything that's entertaining with Fallout was almost devoid here. What made Fallout great was even with all the grittiness and the grainy tone, its entertainment value is top notch and high octane. It knows its target audience, it has the right balance of action, comedy, drama and romance. But The Final Reckoning forgets that part. Just serious faces doing serious things for almost 3 hours. The film forgets how to have fun. It forgets that people come to be thrilled and entertained. And that lack of balance makes the ride feel a little heavier than it should be.
And finally, the ending. Is it satisfying? In some ways, yes. It gives us closure. It gives us enough to walk away with peace. But is it great? That's debatable. It could have used more 'heart'. It could have reached deeper. It ends with the feeling that maybe, just maybe, we're not actually done. That there might be more in the vault. And in today's Hollywood with reboots and sequels era, that's not hard to believe.
Verdict: This one takes itself seriously. Way too seriously. It drowns in exposition, stretches scenes beyond their breaking point, and forgets that people came here to feel alive, not just overwhelmed. It forgets to breathe. It forgets to have fun. But maybe that's the point. The Final Reckoning is a heavy, brooding farewell that wants to honor Ethan Hunt and Tom Cruise with the gravitas of a cinematic eulogy. Because this feels like the last time we'll see him this raw, this real. His 20-minute plane sequence alone is worth the ticket. If this really is the end, The Final Reckoning isn't flawless but it is fearless. Thank you, Tom Cruise.
This film is not just about espionage, global threats, or saving the world. At its very core, it is a cinematic love letter to Tom Cruise. From the very first shot, the camera practically worships him. And honestly, we do too. He is Mission: Impossible. It's almost as if the film pauses just long enough to let us appreciate the legacy he's built. The real bruises, the real fear in his eyes, the real wind slamming against his face thousands of feet in the air. When they say he does his own stunts, this movie is the ultimate proof of that.
There's one sequence, a 20-minute spectacle involving planes, that had us gripping the edge of our seats. Not because it was over-the-top, but because it felt so damn real. The positioning of the cameras, the roaring sound of the engines, the barely visible tremble in Ethan's muscles. All of it screams authenticity. You could feel the gravity. You could feel the weight. And you could tell Cruise was putting every drop of himself into it. It is art through adrenaline.
But The Final Reckoning is not perfect. And maybe it was never meant to be.
This installment chooses not to waste time diving into backstories or emotional flashbacks. It is mission first, emotions later. And while that does keep the pace laser-focused for the most part, it also comes with a cost. Some fans may feel like the heart, the soul, the "why should I care?" moments, are few and far between. At times, it feels like the movie is sprinting only toward its mission goal that it forgets everything else.
What we admire, though, is how The Final Reckoning ties itself beautifully to the past. It is not trying to create a brand new mission. It is not throwing a bunch of new characters into the mix. It is solving what Dead Reckoning left behind, and in doing so, it loops itself tightly around the other past six films. It closes loops. It answers questions. It brings emotional closure to threads that have been hanging for years. There's a certain bravery in doing that, of focusing on one mission and choosing not to open new doors just for the sake of future films.
And then there's the villain. This antagonist is not just a bad guy, he is intangible. He is near God-like. The stakes are sky-high. It genuinely feels impossible. Like, actually impossible. It puts Ethan and his team in a corner where every second counts. Time is running out. Stake is at all-time high. It is everything we want in a Mission: Impossible film. It dares to make us believe the heroes may not win this time. That someone might not make it out alive.
Here's where the main issue lies; this final installment felt very long-winded. It feels like it wants to tell you everything. It seems like it takes itself seriously... way too seriously even. It really does feel like it makes itself looks complex much more than what it is and what it's supposed to be.
Some scenes also stretched out very long, like they wanted audience to listen to every word or watch at every action that took place. The pacing is very slow. One scene can go up to 7-8 minutes of what could have been cut to just about 3-4 minutes. It wants it to be very detailed but here's the thing. It's dour. It can be a bit dull. And because of that, some audience may lost interest in the movie. It gives you a lot of expositions that can feel too much for some especially if you're not that invested with the franchise or if you've forgotten a lot of details from the previous movies.
There is also an underwater sequence teased in the trailers that promises something epic. And visually, it delivers. But emotionally and logically? It breaks the very rules this franchise has set up for years. This is the first time it felt like the story needed Cruise to have a bit of CGI help. A bit of plot armor. And that hurts. Because we know he is capable of doing the impossible. But here, it feels like the movie cheated its way to impress the audience. And that matters to us.
And yes, the tone itself is gritty. It wants to be raw. It wants to be as realistic as it can. It wants the audience to immerse itself with Ethan Hunt to complete this final mission. Some may get into it. Some others may just feel tedious waiting for the next scene to happen. But here's one thing they forget; with all the grittiness that lies, it forgets to be entertaining for the mass market. The entertainment value in this is lacking for general audience. Everything that's entertaining with Fallout was almost devoid here. What made Fallout great was even with all the grittiness and the grainy tone, its entertainment value is top notch and high octane. It knows its target audience, it has the right balance of action, comedy, drama and romance. But The Final Reckoning forgets that part. Just serious faces doing serious things for almost 3 hours. The film forgets how to have fun. It forgets that people come to be thrilled and entertained. And that lack of balance makes the ride feel a little heavier than it should be.
And finally, the ending. Is it satisfying? In some ways, yes. It gives us closure. It gives us enough to walk away with peace. But is it great? That's debatable. It could have used more 'heart'. It could have reached deeper. It ends with the feeling that maybe, just maybe, we're not actually done. That there might be more in the vault. And in today's Hollywood with reboots and sequels era, that's not hard to believe.
Verdict: This one takes itself seriously. Way too seriously. It drowns in exposition, stretches scenes beyond their breaking point, and forgets that people came here to feel alive, not just overwhelmed. It forgets to breathe. It forgets to have fun. But maybe that's the point. The Final Reckoning is a heavy, brooding farewell that wants to honor Ethan Hunt and Tom Cruise with the gravitas of a cinematic eulogy. Because this feels like the last time we'll see him this raw, this real. His 20-minute plane sequence alone is worth the ticket. If this really is the end, The Final Reckoning isn't flawless but it is fearless. Thank you, Tom Cruise.
- iamianiman
- 16 may 2025
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This is just a bad movie, and easily the worst of the franchise. I have no idea how it is being rated so highly on average.
I kid you not, the first 60-90 minutes of this are mostly exposition dumps with minimal action. And the dialogue is so absurdly profound, I felt like any minute Leslie Nielsen would pop his head into the scene and say "We're all counting on you", like in Airplane. It baffles the mind how a movie this expensive to make, has so bad writing. That's when it's actually dialogue. More often than not it's a monologue about how the fate of the world hangs in the balance only Tom Cruise's character can save it
And this is a theme throughout the whole movie. It is at great pains to remind us that only Tom Cruise's character can save the world. More than any previous Mission Impossible movie, this is unambiguously the Tom Cruise show. It feels like he is in every scene and they all revolve around how important he is. At one point, he actually gets told, and I quote verbatim: "You Are The Chosen One". Any other movie, that would have been the setup to a wisecrack, or the character being teased about it throughout the rest of the movie. In this one, it gets taken seriously! Mission Impossible used to be about the team coming together to enact a ludicrous plan to save the day. Not anymore. This movie elevates Ethan Hawke to godlike status with everybody else basically playing a glorified extra who should be thankful if they occasionally get shown on screen.
But the biggest sin this movie commits, is that it's boring. These are meant to be fun action movies. But at a near three hour runtime, the action scenes are far and few in between. Most of the time the movie feels more interested in trying to get us to be sad that it's meant to be Tom Cruise's final Mission Impossible movie and forgets it's actually meant to be entertaining us.
I kid you not, the first 60-90 minutes of this are mostly exposition dumps with minimal action. And the dialogue is so absurdly profound, I felt like any minute Leslie Nielsen would pop his head into the scene and say "We're all counting on you", like in Airplane. It baffles the mind how a movie this expensive to make, has so bad writing. That's when it's actually dialogue. More often than not it's a monologue about how the fate of the world hangs in the balance only Tom Cruise's character can save it
And this is a theme throughout the whole movie. It is at great pains to remind us that only Tom Cruise's character can save the world. More than any previous Mission Impossible movie, this is unambiguously the Tom Cruise show. It feels like he is in every scene and they all revolve around how important he is. At one point, he actually gets told, and I quote verbatim: "You Are The Chosen One". Any other movie, that would have been the setup to a wisecrack, or the character being teased about it throughout the rest of the movie. In this one, it gets taken seriously! Mission Impossible used to be about the team coming together to enact a ludicrous plan to save the day. Not anymore. This movie elevates Ethan Hawke to godlike status with everybody else basically playing a glorified extra who should be thankful if they occasionally get shown on screen.
But the biggest sin this movie commits, is that it's boring. These are meant to be fun action movies. But at a near three hour runtime, the action scenes are far and few in between. Most of the time the movie feels more interested in trying to get us to be sad that it's meant to be Tom Cruise's final Mission Impossible movie and forgets it's actually meant to be entertaining us.
- Paradroid78
- 25 may 2025
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Hats off to Agent Cruise, the only man who can make my heart race that fast. His 40-year dedication to extreme, practical stunts is why the MI saga holds an elevated position in action cinema. Whether his return to underwater sequences or clinging to a moving plane at 140 mph, Cruise really is the last man standing against CGI other than Nolan. Just for the action scenes, Final Reckoning deserves to be watched in an IMAX theater, preferably with comfortable seating options unless you want a backache from all the clenching.
But, there's always a but, the movie's storytelling is much worse than its prequel. The first hour of the film is surfeited with explanatory dialogue and contextualization, which becomes quite frustrating pacing-wise. Stylistically, there's also a superfluous amount of frontal close-ups and Dutch angles, which are really cheap choices for an epic finale. I loved the Entity in Part One because its mission remains unclear even to the end, but this movie blows that setup and we're again relying on one hero to save us from nuclear armageddon. To double down on that decision, the film spends its entirety adding stakes to this supposed world destruction by using countdowns numerous times and allowing the gloomy tension to pervade every scene, as the story is so self-serious it becomes too heavy and hard to immerse in.
In conclusion, The Final Reckoning is complete, it does bring back the nostalgia, but has a bit of issue executing its ambition.
But, there's always a but, the movie's storytelling is much worse than its prequel. The first hour of the film is surfeited with explanatory dialogue and contextualization, which becomes quite frustrating pacing-wise. Stylistically, there's also a superfluous amount of frontal close-ups and Dutch angles, which are really cheap choices for an epic finale. I loved the Entity in Part One because its mission remains unclear even to the end, but this movie blows that setup and we're again relying on one hero to save us from nuclear armageddon. To double down on that decision, the film spends its entirety adding stakes to this supposed world destruction by using countdowns numerous times and allowing the gloomy tension to pervade every scene, as the story is so self-serious it becomes too heavy and hard to immerse in.
In conclusion, The Final Reckoning is complete, it does bring back the nostalgia, but has a bit of issue executing its ambition.
- dorMancyx
- 26 may 2025
- Enlace permanente