CALIFICACIÓN DE IMDb
8.0/10
2.7 k
TU CALIFICACIÓN
Agrega una trama en tu idiomaLara Croft searches for the mythical sword Excalibur, racing across the world against her presumed dead friend.Lara Croft searches for the mythical sword Excalibur, racing across the world against her presumed dead friend.Lara Croft searches for the mythical sword Excalibur, racing across the world against her presumed dead friend.
- Dirección
- Guionistas
- Elenco
- Ganó 1 premio BAFTA
- 1 premio ganado y 4 nominaciones en total
Alex Désert
- Zip
- (voz)
Alan Shearman
- Winston
- (voz)
Alastair Duncan
- Narrator
- (voz)
- (as Alistair Duncan)
- …
Ève Karpf
- Lady Croft
- (voz)
- (as Eve Karpff)
Ana Jiménez
- Lara Croft
- (Spanish version)
- (voz)
- Dirección
- Guionistas
- Todo el elenco y el equipo
- Producción, taquilla y más en IMDbPro
Opiniones destacadas
I bought Tomb Raider the day of the UK release, I finished the main story 2 days later. But I'm still hunting for the rewards which is a week later and I'm almost done!
Brilliant game, nice and simple storyline (more or less), which plays on one of the best legends of all time, King Arthur etc.
The levels could have done with being longer, and it would have been better if they're were more. But what was there was brilliant (except for the motorbike bits, a little dull and repetitive). There are plenty of Tombs, my favourite being in Africa. There is a nice change of pace in the Japan and Russia levels that are more modern. All have great puzzles and secrets along the way.
Lara has more to say for once and is voiced perfectly by Keely Hawes of Spooks fame. All the dialogue is perfectly executed for the character of Lara, the scenes with Rutland and Takamoto are excellent and show she is capable of more than making big jumps! A fine role model for young women. Her movements fit her dialogue in the cutscenes, and in the game play she flows like an eagle on an up-drift! Lara is aided by Zip (her tech guy), Alister (her history/research guy) and Winston (butler, minus the hump from the old games). Winston doesn't get much of a look-in but the other 2 provide comic relief, and insight into the story. The weapons are OK, but you only really need her Pistols, which are upgradable.
The only serious problem i have with this Tomb Raider is the mansion. Its crap compared to previous efforts. You can only go outside into a courtyard and apart from that there are 5 rooms. There's a lot to find, but it just lacks the spark of running around the huge house, with the butler slowly strolling after you. It doesn't compare well. A mixture of the two would be perfect.
All in all a good game. Minor flaws in comparison to other Tomb Raider games, but they weren't perfect either. A mixture of the game play and story of Legend with the length and mansion of previous games is all we need. There will clearly be a sequel due to the huge cliffhanger at the end of the game that leaves you wanting more, but hopefully you won't have to wait too long! 8.5/10
P.S She looks great! Real for once!
Brilliant game, nice and simple storyline (more or less), which plays on one of the best legends of all time, King Arthur etc.
The levels could have done with being longer, and it would have been better if they're were more. But what was there was brilliant (except for the motorbike bits, a little dull and repetitive). There are plenty of Tombs, my favourite being in Africa. There is a nice change of pace in the Japan and Russia levels that are more modern. All have great puzzles and secrets along the way.
Lara has more to say for once and is voiced perfectly by Keely Hawes of Spooks fame. All the dialogue is perfectly executed for the character of Lara, the scenes with Rutland and Takamoto are excellent and show she is capable of more than making big jumps! A fine role model for young women. Her movements fit her dialogue in the cutscenes, and in the game play she flows like an eagle on an up-drift! Lara is aided by Zip (her tech guy), Alister (her history/research guy) and Winston (butler, minus the hump from the old games). Winston doesn't get much of a look-in but the other 2 provide comic relief, and insight into the story. The weapons are OK, but you only really need her Pistols, which are upgradable.
The only serious problem i have with this Tomb Raider is the mansion. Its crap compared to previous efforts. You can only go outside into a courtyard and apart from that there are 5 rooms. There's a lot to find, but it just lacks the spark of running around the huge house, with the butler slowly strolling after you. It doesn't compare well. A mixture of the two would be perfect.
All in all a good game. Minor flaws in comparison to other Tomb Raider games, but they weren't perfect either. A mixture of the game play and story of Legend with the length and mansion of previous games is all we need. There will clearly be a sequel due to the huge cliffhanger at the end of the game that leaves you wanting more, but hopefully you won't have to wait too long! 8.5/10
P.S She looks great! Real for once!
First off I'm happy as it seems most people are that this game completely ignores Angel of Darkness. The past two games before Legend didn't speak to well for the TR franchise.
Finally Eidos gave it to a new developer for a fresh look. While I started to think that anything would've been acceptable after AOD. That's not the case with this game.
This game is good and makes sure to stand out. It does bring back a lot of the good stuff that we missed from the TR games. Tombs galore for this game. That's a good thing since the game is called "Tomb" Raider. There are a few city levels, but they are done better than AOD's city levels.
The only flaws I have with the game is there is virtually only one vehicle in the game and it's plays very linear. Also the fact that there are only two main types of enemies excluding bosses. The humans are abundant. There is not a lot of variety with animal enemies in this, but at least they are in it.
There is one thing I kept feeling while playing the game though. It feels as if Crystal Dynamics made this game to draw back in the hardcore fans of Tomb Raider and show they there is hope yet for the struggling franchise. It's almost experimental in a way for something bigger to come and I can't wait.
Finally Eidos gave it to a new developer for a fresh look. While I started to think that anything would've been acceptable after AOD. That's not the case with this game.
This game is good and makes sure to stand out. It does bring back a lot of the good stuff that we missed from the TR games. Tombs galore for this game. That's a good thing since the game is called "Tomb" Raider. There are a few city levels, but they are done better than AOD's city levels.
The only flaws I have with the game is there is virtually only one vehicle in the game and it's plays very linear. Also the fact that there are only two main types of enemies excluding bosses. The humans are abundant. There is not a lot of variety with animal enemies in this, but at least they are in it.
There is one thing I kept feeling while playing the game though. It feels as if Crystal Dynamics made this game to draw back in the hardcore fans of Tomb Raider and show they there is hope yet for the struggling franchise. It's almost experimental in a way for something bigger to come and I can't wait.
Tomb Raider legend wasn't the best Tomb Raider game due to the lack of challenge, linearity and shortness of the game. However, the controls did give a great feeling, so just think of what can be achieved if they fix the flaws.
If they can fix the stuff mentioned above, bringing back the "Current Position" (Meaning; replaying levels, when you save, you restart from that checkpoint when you load and not restart the whole level), keeping your equipment when replaying (and not finding stuff in the final part of the game and have it in the beginning when reloading a level), beating a replayed level, the game will take you to the next one and not to the main menu, and making Lara hold the guns in the classic way, I think it would be safe to say that Tomb raider really IS back.
7/10. Would've scored more if the game was challenging and long.
If they can fix the stuff mentioned above, bringing back the "Current Position" (Meaning; replaying levels, when you save, you restart from that checkpoint when you load and not restart the whole level), keeping your equipment when replaying (and not finding stuff in the final part of the game and have it in the beginning when reloading a level), beating a replayed level, the game will take you to the next one and not to the main menu, and making Lara hold the guns in the classic way, I think it would be safe to say that Tomb raider really IS back.
7/10. Would've scored more if the game was challenging and long.
Yes, this was a fun Tomb Raider game and it is more like the first one unlike a couple of the later ones are. Here you are mainly exploring tombs, granted, you take a side trip to one skyscraper in Japan. The controls are a bit different, but more like real life as you may still have unlimited ammo with the default guns, this time you will have to reload. The game features some very beautiful locales, especially if you are playing on the X-box 360 as the backgrounds look all the more grand on this system. The character looks are about the same. The fighting is good as you are going to be involved in a lot of shoot outs, but for me the best parts of the game were the jumps from here to there and such. Almost like those found in a Prince of Persia game, albeit without the wall run. The story, Laura once again while just trying to find an artifact runs afoul of another group also seeking what she is. This leads to startling revelations into Laura's past as those thought dead might not be and myth and reality seem to merge. Of course, you must go from location to location to search for pieces of an artifact, that is usually a must in most of the tomb raider games. The only complaint I have is this is a very short game. Not that I want a game that goes over twenty hours all the time, but I won this one in only six hours. Still, it was fun while it lasted, though the ending suggests a sequel will be made.
Believe it or not this is the first Tomb Raider game I've ever played. I've been familiar with Lara Croft ever since I've owned a PSone. Although Lara Croft, whose character is mainly inspired by Indiana Jones, Lara is a heroine with her own style and personality. I never played any of the games in the series; this is due to the fact that I've had fairly any interest in the midst of FPS. Having owned an XBox 360, I decided to purchase this game out of curiosity. And by that I'm glad because Ms Croft has made me a new fan of her adventures.
The game has good production values with a stunning, James Bond-esquire intro that details our heroine's exploits across distant lands of the world. The controls are well-made and made playing the game a lot of fun though it took me awhile to get accustomed to Ms Croft's world. But after beating the game, I became more and more anxious to get my hands on the next installment in the franchise. And it's got great graphics to boot though they looked at bit too cartoonish for my liking; this is evident that the game didn't take full advantage of the 360's hardware. Even though I never played TR, I knew the story by reading a detailed synopses online back in the mid '90s. Not a great story per se, but it later on foreshadows future events in the franchise. As for TRL's plot, I say the story is really good, even going into the Arthurian mythology and Lara's past with plot twists and a few dangerous surprises for good effect.
I also liked how Zip and Alister provided useful hints and insights into the story with a dash a comic relief, giving the game a hip attitude to an otherwise dark story of betrayal and retribution. And the voice acting doesn't hurt either with Lara voiced superbly by Keeley Hawes and Amanda Evert played by Kath Soucie(my fave voice actor, BTW) and others as well. And the musical score is another achievement that encompasses rock, techno, and orchestral. It gives the game atmosphere and dangerous tension and excitement. Not one to accuse anything of plagiarism but if you listen closely to some of the music, it sounds a lot like the score in Batman Begins. Not that it's a bad thing, but it does give the game an added punch to some of the action scenes, that are, simply stunning in their execution.
It's true that combat isn't one of the series strong points but I wasn't fazed by it. Not by a long shot. And being a fan of FPS and action games, this is a nice change of pace as violence isn't the only option out of a dangerous situation(which our heroine constantly finds herself in). This game does what it does best: Exploration and discovering/raiding tombs.
Tomb Raider wouldn't be called...well, Tomb Raider, without huge levels. They are HUGE with pits, platforms, and crevices to climb on and jump/swing from not to mention some deadly critters. These levels are the main aspects of the franchise. Ironically, despite it's title character, the levels themselves are the TRUE stars of the show and almost steal the spotlight away from Ms Croft. A combination of brainpower, reflexes, and sheer skill are required to complete them. Some of them can be infuriating but that's part of the fun of it. And after solving them, you feel a great sense of satisfaction prior to what's around the corner.
After the disappointing The Last Revelation and the truly execrable Angel of Darkness, Lara has made a grand comeback as one of gaming's greatest stars. With improved controls, huge levels, more organic (and at times seemingly complex puzzles) and just great fun, Legend is the best out of them all. If your new to the franchise or just want to play a good adventure game, then Tomb Raider: Legend is a treasure worth seeking.
The game has good production values with a stunning, James Bond-esquire intro that details our heroine's exploits across distant lands of the world. The controls are well-made and made playing the game a lot of fun though it took me awhile to get accustomed to Ms Croft's world. But after beating the game, I became more and more anxious to get my hands on the next installment in the franchise. And it's got great graphics to boot though they looked at bit too cartoonish for my liking; this is evident that the game didn't take full advantage of the 360's hardware. Even though I never played TR, I knew the story by reading a detailed synopses online back in the mid '90s. Not a great story per se, but it later on foreshadows future events in the franchise. As for TRL's plot, I say the story is really good, even going into the Arthurian mythology and Lara's past with plot twists and a few dangerous surprises for good effect.
I also liked how Zip and Alister provided useful hints and insights into the story with a dash a comic relief, giving the game a hip attitude to an otherwise dark story of betrayal and retribution. And the voice acting doesn't hurt either with Lara voiced superbly by Keeley Hawes and Amanda Evert played by Kath Soucie(my fave voice actor, BTW) and others as well. And the musical score is another achievement that encompasses rock, techno, and orchestral. It gives the game atmosphere and dangerous tension and excitement. Not one to accuse anything of plagiarism but if you listen closely to some of the music, it sounds a lot like the score in Batman Begins. Not that it's a bad thing, but it does give the game an added punch to some of the action scenes, that are, simply stunning in their execution.
It's true that combat isn't one of the series strong points but I wasn't fazed by it. Not by a long shot. And being a fan of FPS and action games, this is a nice change of pace as violence isn't the only option out of a dangerous situation(which our heroine constantly finds herself in). This game does what it does best: Exploration and discovering/raiding tombs.
Tomb Raider wouldn't be called...well, Tomb Raider, without huge levels. They are HUGE with pits, platforms, and crevices to climb on and jump/swing from not to mention some deadly critters. These levels are the main aspects of the franchise. Ironically, despite it's title character, the levels themselves are the TRUE stars of the show and almost steal the spotlight away from Ms Croft. A combination of brainpower, reflexes, and sheer skill are required to complete them. Some of them can be infuriating but that's part of the fun of it. And after solving them, you feel a great sense of satisfaction prior to what's around the corner.
After the disappointing The Last Revelation and the truly execrable Angel of Darkness, Lara has made a grand comeback as one of gaming's greatest stars. With improved controls, huge levels, more organic (and at times seemingly complex puzzles) and just great fun, Legend is the best out of them all. If your new to the franchise or just want to play a good adventure game, then Tomb Raider: Legend is a treasure worth seeking.
¿Sabías que…?
- TriviaLara's back-story and character design, plus the design of Croft Manor have all been brought in line with the movies (Lara Croft: Tomb Raider (2001) and Tomb Raider: La cuna de la vida (2003) starring Angelina Jolie) rather than the continuity established in the previous 6 games.
- ErroresDuring the Ghana level when radio contact with Zip is lost, he can still be heard if Lara performs amazing acrobatic skills
- ConexionesEdited into Lara Croft and the Guardian of Light (2010)
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