Please Hold to My Hand
- El episodio se transmitió el 5 feb 2023
- C
- 46min
CALIFICACIÓN DE IMDb
8.3/10
76 k
TU CALIFICACIÓN
Tras abandonar su vehículo en Kansas City, Joel y Ellie tratan de escapar sin atraer la atención de un grupo rebelde vengativo.Tras abandonar su vehículo en Kansas City, Joel y Ellie tratan de escapar sin atraer la atención de un grupo rebelde vengativo.Tras abandonar su vehículo en Kansas City, Joel y Ellie tratan de escapar sin atraer la atención de un grupo rebelde vengativo.
Keivonn Woodard
- Sam Burrell
- (as Keivonn Montreal Woodard)
Zay Domo Artist
- Young Rebel Boy
- (sin créditos)
C. Stephen Campbell
- Rebel Soldier
- (sin créditos)
Patrick Chan
- Stranger
- (sin créditos)
Opiniones destacadas
After the great previous episode which was more focused on the side characters and less progression of the main present plot, this episode moves the plot a lot further and we get more familiar with these two main characters and they become more likable as we go on.
So first of all, I gotta say the production and the visual effects are still great and they do a great job of showcasing the rundown post-apocalyptic cities and everything looks great. A lower-budgeted show would've probably just sufficed to show a couple of low-resolution city landscapes with mediocre CGI and would've been mostly just characters in buildings, which most of this episode is, but the balance between them is decent and the world-building is great. All the visual effects so far looked real and authentic and they add so much to the world of this show.
We also finally start to see these two characters bond and the chemistry between these two characters and actors is just great, and I thought they did a great job of showing them slowly warming up to each other throughout the episode.
The new characters introduced in this episode are interesting enough and the plot thickens when Joel and Ellie are now entangled with these people who have their own little sub-plot we still don't fully know of and it's getting more interesting. Though I think the leader of this group is kinda goofy and it's exactly for the reason you think I mean.
Anyway, this episode was really good but I wish it was longer since we're already almost halfway through the show, and the plot is just starting to pick up again after episode two, though I don't remember how much story was in the game, I at least expected all episodes to be at least 1 hour. Nonetheless, a great episode focused on Joel and Ellie and them bonding and getting more likable and some new characters and plots introduced.
So first of all, I gotta say the production and the visual effects are still great and they do a great job of showcasing the rundown post-apocalyptic cities and everything looks great. A lower-budgeted show would've probably just sufficed to show a couple of low-resolution city landscapes with mediocre CGI and would've been mostly just characters in buildings, which most of this episode is, but the balance between them is decent and the world-building is great. All the visual effects so far looked real and authentic and they add so much to the world of this show.
We also finally start to see these two characters bond and the chemistry between these two characters and actors is just great, and I thought they did a great job of showing them slowly warming up to each other throughout the episode.
The new characters introduced in this episode are interesting enough and the plot thickens when Joel and Ellie are now entangled with these people who have their own little sub-plot we still don't fully know of and it's getting more interesting. Though I think the leader of this group is kinda goofy and it's exactly for the reason you think I mean.
Anyway, this episode was really good but I wish it was longer since we're already almost halfway through the show, and the plot is just starting to pick up again after episode two, though I don't remember how much story was in the game, I at least expected all episodes to be at least 1 hour. Nonetheless, a great episode focused on Joel and Ellie and them bonding and getting more likable and some new characters and plots introduced.
The Last of Us: Another great episode last night. What I like about it is how human it is, there has just been maybe two scenes where zombies appeared and you hardly even notice it.
The real story is the human element, not the zombie apocalypse.
I think where shows like the Walking Dead made their mistake was constant repetition of the same narrative.
It is early to say but I feel the benefit of the The Last of Us being based on a game is that it has a finite and self contain story where that story already has a test audience.
I also like how the show pays homage to video game styled missions... the "I'm too big to fit in there, can you fit through that tiny hole and open the door" so I don't have to smash the window etc. I haven't played the game but I know that's a tried and tested video game technique.
I also think that it kinda adds more reality to it in a way, cos I wouldn't smash a window... I'd be like, get in there and open the door. 😂
Once again we have a whole episode which explores relationships. So far that has been the focus;
Joel and his daughter, Sarah.
Joel and his partner, Tess.
Bill and Frank Joel and Ellie.
It's very nicely done because it shows us that as much as Joel wants to be this cold blooded self serving person, there are people he cares about.
It's really refreshing to have a series that crafts these relationships without it feeling overwhelmingly expositional.... Although pretty much most of it is a character study and exposition. It's just done well and written cohesively.
The real story is the human element, not the zombie apocalypse.
I think where shows like the Walking Dead made their mistake was constant repetition of the same narrative.
It is early to say but I feel the benefit of the The Last of Us being based on a game is that it has a finite and self contain story where that story already has a test audience.
I also like how the show pays homage to video game styled missions... the "I'm too big to fit in there, can you fit through that tiny hole and open the door" so I don't have to smash the window etc. I haven't played the game but I know that's a tried and tested video game technique.
I also think that it kinda adds more reality to it in a way, cos I wouldn't smash a window... I'd be like, get in there and open the door. 😂
Once again we have a whole episode which explores relationships. So far that has been the focus;
Joel and his daughter, Sarah.
Joel and his partner, Tess.
Bill and Frank Joel and Ellie.
It's very nicely done because it shows us that as much as Joel wants to be this cold blooded self serving person, there are people he cares about.
It's really refreshing to have a series that crafts these relationships without it feeling overwhelmingly expositional.... Although pretty much most of it is a character study and exposition. It's just done well and written cohesively.
How do they make it look so real? Did they actually bomb a planet to make this series? The production design is outstanding; this footage must be from an alternate reality. I am so immersed in this world and my heart rate was constantly a little too high for comfort.
This show is a masterclass in making tense television. It doesn't matter what situation Ellie and Joel are in because anything could still happen at any moment. Not only is the production design a big help, but so are the performances. Pedro Pascal is simply outstanding as Joel. You can read his body language and facial expressions like a book. Every episode is so detailed and well-made; you can rewatch this episode five times and still discover new things.
This show is a masterclass in making tense television. It doesn't matter what situation Ellie and Joel are in because anything could still happen at any moment. Not only is the production design a big help, but so are the performances. Pedro Pascal is simply outstanding as Joel. You can read his body language and facial expressions like a book. Every episode is so detailed and well-made; you can rewatch this episode five times and still discover new things.
HBOs The Last of Us continues to present itself in an organic nature. A lot of what happens in this episode doesn't happen in the game- and that is great. In the video game there's just not enough wiggle room for sidecontent, as it's more streamlined and would otherwise take away from the gameplay.
I'm the game, Joel just goes on a killing spree by murdering tons and tons of people that stand in his way. Here, each kill feels more impactful because they're reduced. That way Joel definitely gets more room to reflect on his actions.
Also I like the chemistry between Pedro Pascal and Bella Ramsey. They really sold it for me.
I'm the game, Joel just goes on a killing spree by murdering tons and tons of people that stand in his way. Here, each kill feels more impactful because they're reduced. That way Joel definitely gets more room to reflect on his actions.
Also I like the chemistry between Pedro Pascal and Bella Ramsey. They really sold it for me.
Please Hold to My Hand spends the majority of its shorter run time setting up things for later episodes and there's nothing wrong with that, delivering an episode that continues the show's impeccable balance between line for line fidelity and creating completely new characters and scenes that brings so much more depth to the world.
Pedro Pascal and Bella Ramsey really shine here once again, their chemistry is really starting to come to the surface and it comes to a really emotionally satisfying conclusion within the episode. Melanie Lynskey is great as a completely new character with a soft spoken nature that contrasts her burning anger.
Jeremy Webb's direction is excellent, it maintains the reliance on handheld camera whilst also showing suitable skill with the most action since the pilot. The music by Gustavo Santaolalla has been a constant standout and it remains the same here, beautiful, bleak and haunting.
Pedro Pascal and Bella Ramsey really shine here once again, their chemistry is really starting to come to the surface and it comes to a really emotionally satisfying conclusion within the episode. Melanie Lynskey is great as a completely new character with a soft spoken nature that contrasts her burning anger.
Jeremy Webb's direction is excellent, it maintains the reliance on handheld camera whilst also showing suitable skill with the most action since the pilot. The music by Gustavo Santaolalla has been a constant standout and it remains the same here, beautiful, bleak and haunting.
¿Sabías que…?
- TriviaCraig Mazin enjoyed the use of Ellie's joke book in the game and felt its inclusion in the series allowed effective development between her and Joel.
- ErroresJoel is paranoid enough to spread broken glass to act as an alarm, and yet he and Ellie bunk down in full view of the door, where anyone passing by could see them, and shoot them.
- Citas
Ellie Williams: Joel.
Joel Miller: What?
Ellie Williams: Can I ask you a serious question?
Joel Miller: Yeah.
Ellie Williams: Why did the scarecrow get an award?
Joel Miller: [pause] Because he was outstanding in his field.
Ellie Williams: You dick! Did you read this?
Joel Miller: No. Now go to sleep.
- ConexionesReferences Río místico (2003)
- Bandas sonorasAlone and Forsaken
(uncredited)
Written by Hank Williams
Performed by Hank Williams & The Drifting Cowboys
[Appears 5 minutes into episode]
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Detalles
- Fecha de lanzamiento
- País de origen
- Idioma
- Locaciones de filmación
- Lethbridge Viaduct, Lethbridge, Alberta, Canadá(Driving montage: Destroyed railroad bridge)
- Productoras
- Ver más créditos de la compañía en IMDbPro
- Tiempo de ejecución
- 46min
- Color
- Mezcla de sonido
- Relación de aspecto
- 1.78 : 1
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