Agrega una trama en tu idiomaModern remake of Metal Gear Solid 3: Snake Eater (2004).Modern remake of Metal Gear Solid 3: Snake Eater (2004).Modern remake of Metal Gear Solid 3: Snake Eater (2004).
- Premios
- 1 nominación en total
J. Grant Albrecht
- The End
- (archivo de sonido)
- (voz)
Michael Bell
- The Fear
- (archivo de sonido)
- (voz)
Jodi Benson
- EVA
- (archivo de sonido)
- (voz)
Gregg Berger
- The Pain
- (archivo de sonido)
- (voz)
Brian Cummings
- Sokolov
- (archivo de sonido)
- (voz)
Richard Doyle
- The Fury
- (archivo de sonido)
- (voz)
Heather Halley
- Para-Medic
- (archivo de sonido)
- (voz)
David Hayter
- Naked Snake
- (archivo de sonido)
- (voz)
Josh Keaton
- Ocelot
- (archivo de sonido)
- (voz)
James Mathis III
- Signit
- (archivo de sonido)
- (voz)
Jim Piddock
- Major Zero
- (archivo de sonido)
- (voz)
Neil Ross
- Colonel Volgin
- (archivo de sonido)
- (voz)
David Thomas
- The Sorrow
- (archivo de sonido)
- (voz)
Jim Ward
- Director Granin
- (archivo de sonido)
- (voz)
Opiniones destacadas
This game is beautiful and faithful to the original. Almost too much, in fact. But here is the kicker-and it seems small, but it is a dealbreaker-the game does not offer to invert the horizontal access. As a lifetime camera operator, the only physics that make sense to my brain are that you push down to point the camera upward, and you swing the handle left to turn the camera right. The game gives you control of the camera, and I have a lifetime of experience that have taught me how a camera is operated. I'm not saying this setting works for everyone-far from it. But MGSD offers a vertical axis inversion, but not a horizontal one. This feature is as easy to include as a single line of code, yet the developers thought they knew best, and omitted this. For me, this makes the game unplayable, and the money wasted. I think this oversight is indicative of Konami as a whole: They think they know what their players want, when they haven't a clue. Kojima was ousted over the same differences, albeit on a much larger scale.
This remake expands and modernizes an already masterpiece. Keeping the story and narrative intact and smoothing drastically the mechanics. Even tho UE5 has a bad reputation, This game is visually stunning, graphically is one of the most beautiful games out there, and has very little lags compared to other games with the same engine. Definitely the best way to play this classic on this day.
It felt like the old game's vibes and its actually executed nicely but with changes that enhance your gamethrough and tbh who doesn't want to play Metal gear solid3 with Metal gear solid 5's gameplay ( but it did crash sometimes but still the game is fire)plus it a gateway for new player to explore the franchise so that's nice.
Plz make mgs1 remake :]
Plz make mgs1 remake :]
It's honestly sad to see a masterpiece being reduced like this. Sure, the mechanics are smoother and the story is intact, but the soul is gone. Those lifeless character expressions, the lack of Shinkawa's vision, the absence of Kojima's direction - you can feel it everywhere.
Konami is trying to present itself as the mastermind behind Metal Gear, when in reality they cast out the very creators who built this legacy. A company that can't even craft its own original game now feeds on the work of geniuses it betrayed.
This isn't a true celebration of Metal Gear. It's PR - plain and simple. And sadly, in today's world, PR seems to matter more than honoring the actual artists who gave us these legendary games.
Don't fix something that isn't broken.
Konami is trying to present itself as the mastermind behind Metal Gear, when in reality they cast out the very creators who built this legacy. A company that can't even craft its own original game now feeds on the work of geniuses it betrayed.
This isn't a true celebration of Metal Gear. It's PR - plain and simple. And sadly, in today's world, PR seems to matter more than honoring the actual artists who gave us these legendary games.
Don't fix something that isn't broken.
¿Sabías que…?
- TriviaFollowing the announcement of this remake on 24th May 2023, it was speculated if the game would feature an entirely new voice cast. The developers confirmed that while the game will feature new graphics, the voice performances from the original game will remain the same.
- ConexionesEdited from Metal Gear Solid 3: Snake Eater (2004)
- Bandas sonorasSnake Eater Delta Version
Written by Norihiko Hibino (uncredited)
Vocalist: Cynthia Harrell
Arranger / Producer: Steven Argila
Live Score Productions: Joy Music House.
Orchestra and Rhythm Section: L.A. Orchband
Concertmaster / Orchestra Contractor: Lisa Liu
Orchestra Manager: Norvin Tu-Wang
Recording Engineer: Brian Taylor
Recorded at Evergreen Studios, Los Angeles, CA
Vocal Recorded at EastWest Studios, Los Angeles, CA
Mixing Engineer: Ethan Obbema
Mixed at Fab Factory Studios, Los Angeles, CA
Mastering Engineers: Simon Heyworth, Bill Sellar
Mastered at Super Audio Mastering
Song Production Supervisor
Music Director: Takanori Kaneko
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