Motendo/Lifedeath - Part 1
- El episodio se transmitió el 3 abr 2024
- TV-14
- 29min
CALIFICACIÓN DE IMDb
7.0/10
5.3 k
TU CALIFICACIÓN
El día de su cumpleaños, una nostálgica Jubilee se ve obligada a revivir las mayores aventuras de los X-Men cuando un sistema de entretenimiento la transporta a un videojuego de 16 bits.El día de su cumpleaños, una nostálgica Jubilee se ve obligada a revivir las mayores aventuras de los X-Men cuando un sistema de entretenimiento la transporta a un videojuego de 16 bits.El día de su cumpleaños, una nostálgica Jubilee se ve obligada a revivir las mayores aventuras de los X-Men cuando un sistema de entretenimiento la transporta a un videojuego de 16 bits.
- Dirección
- Guionistas
- Elenco
Holly Chou
- Jubilee
- (voz)
Gil Birmingham
- Forge
- (voz)
Gui Agustini
- Roberto
- (voz)
Alison Sealy-Smith
- Storm
- (voz)
- …
David Errigo Jr.
- Mojo
- (voz)
- (as David Errigo)
Alyson Court
- Abscissa
- (voz)
A.J. LoCascio
- Gambit
- (voz)
- (as AJ LoCascio)
Lenore Zann
- Rogue
- (voz)
Abby Trott
- Spiral
- (voz)
George Buza
- Beast
- (voz)
JP Karliak
- Morph
- (voz)
Eric Bauza
- Sentinels
- (voz)
David W. Collins
- Additional Voices
- (voz)
- (as David Collins)
Opiniones destacadas
Maybe the worst episode of a Marvel show ever. Need a much better plot line to follow than Jubilee in a video game and Storm with a big owl/love story. This episode was boring, the villains were ridiculous and the heroes were not much fun either. The first three episodes were ok with some notable exceptions like Gambit's hair or having 2 Jean Gray's. There is so much to explore with the X-Men let's not jumble it up with stupid villains and moronic plot lines. The people who watched the show in the 90's would appreciate a little growth. I'm finally starting to worry about my man, Fiege allowing this low of quality to be shown.
The novelty of the nostalgia starts to wear off in Episode 4, and we're left with one throwaway story for the first half, followed by a lame drama that cuts to "To be continued..." the moment the story picks up. Boo!
The first half is definitely the most pandering episode we've seen so far in terms of lazy virtue signaling, but that's really not the problem. The problem is that it focuses on arguably both the least interesting heroes AND villain, so as soon as they say, "What's a Motendo?" in the first 3 minutes (assuming you've seen the show/comics/video games) you know exactly what's about to happen, and yup, that's exactly what happens. Yay. The inclusion of memberberries for the arcade machine that took the 2nd most amount of my weekly allowance next to Ninja Turtles was nice, but ultimately does-not-an-interesting-story-make. It just made me want to play the arcade game. Also Jubilee is kind of a brat and Sunspot is kind of a loser, which doesn't help anything.
Cut to Storm in a desolate bar re-enacting 'Casa Blanca', followed by the beginning of a plot thread to get her powers back involving Forge, then the villain is introduced in a dramatic fashion, and SMASH CUT TO CREDITS.
I really liked Episode 3 and had high hopes for the rest of this series, but Episode 4 is a harsh reminder that at the end of the day this is a show that was intended to air on Fox Kids. The only thing missing from the Jubilee episode was a PSA telling kids to "Stay in school and just say 'No!' to drugs!" The original series had some banger episodes as well as some real cringeworthy ones, so expecting 'X-Men '97' to knock it out of the park every week may be a bit unrealistic. So far we have 1 miss, 1 hit, and 2 not-bad, which is a not-bad average; and the Storm storyline was really intriguing right before the abrupt ending, so maybe they're saving the fireworks for Episode 5(sorry, Jubilee, that didn't count!).
The first half is definitely the most pandering episode we've seen so far in terms of lazy virtue signaling, but that's really not the problem. The problem is that it focuses on arguably both the least interesting heroes AND villain, so as soon as they say, "What's a Motendo?" in the first 3 minutes (assuming you've seen the show/comics/video games) you know exactly what's about to happen, and yup, that's exactly what happens. Yay. The inclusion of memberberries for the arcade machine that took the 2nd most amount of my weekly allowance next to Ninja Turtles was nice, but ultimately does-not-an-interesting-story-make. It just made me want to play the arcade game. Also Jubilee is kind of a brat and Sunspot is kind of a loser, which doesn't help anything.
Cut to Storm in a desolate bar re-enacting 'Casa Blanca', followed by the beginning of a plot thread to get her powers back involving Forge, then the villain is introduced in a dramatic fashion, and SMASH CUT TO CREDITS.
I really liked Episode 3 and had high hopes for the rest of this series, but Episode 4 is a harsh reminder that at the end of the day this is a show that was intended to air on Fox Kids. The only thing missing from the Jubilee episode was a PSA telling kids to "Stay in school and just say 'No!' to drugs!" The original series had some banger episodes as well as some real cringeworthy ones, so expecting 'X-Men '97' to knock it out of the park every week may be a bit unrealistic. So far we have 1 miss, 1 hit, and 2 not-bad, which is a not-bad average; and the Storm storyline was really intriguing right before the abrupt ending, so maybe they're saving the fireworks for Episode 5(sorry, Jubilee, that didn't count!).
It is waste of time to put a filler in 10 episode show. Better to keep the main story to go forward instead to waste in some alt story.
If you want to make a fillers in such project just make a special with random events, stories for every single hero/heroin don't waste the view's time with some kind alt-bad story.
The whole episode could be better if was only about the Storm and how to recover her abilities that could be a way better way to do.
I really hope for the future they will avoid to put fillers because that is bad taste, it is showing to us they don't know what to do to, they don't have a plan for 10 episode so the best thing they knew to do is fillers!
If you want to make a fillers in such project just make a special with random events, stories for every single hero/heroin don't waste the view's time with some kind alt-bad story.
The whole episode could be better if was only about the Storm and how to recover her abilities that could be a way better way to do.
I really hope for the future they will avoid to put fillers because that is bad taste, it is showing to us they don't know what to do to, they don't have a plan for 10 episode so the best thing they knew to do is fillers!
It was a disappointment. Half of the episode was spent with two teenagers playing video games. Whoever's idea was to compress the entire X-Men world into a 16-bit game and waste a whole chapter was terrible...
I can't even praise the Matrix and Nintendo references...Don't waste 20 minutes on arcade graphics...
If you skip this chapter, you won't lose anything. It was a pointless episode that spoiled a good series.
I don't know, while there are dozens of good characters, the story is persistently told through "Jubilee". I hope the series reaches its initial pace in other episodes..............
I don't know, while there are dozens of good characters, the story is persistently told through "Jubilee". I hope the series reaches its initial pace in other episodes..............
I have tried but I'm not able to invest emotionally in Jubilee thus her dating life with the most annoying character isn't helping at all. I understand that I have to wait for Roberto's character developer but he's just too useless. Especially uninteresting, predictable and the whole chemistry looks forced and over compensating for Scott and Jean's mororse relationship. I had to fast forward it. Also Forge's confession at that point of time was a very bad move for the most genius guy. The ending was nothing but begging for sympathy for Storm. Didn't make me look forward for the next episode...
¿Sabías que…?
- TriviaThe game played by Jubilee and Roberto and its different levels (with Magneto as Final Boss) is inspired by the arcade video game X-Men (1992), created by Konami.
- Créditos curiososOn the opening sequence, Jean Grey now sports her old ponytail, confirming that the Jean Grey with her hair down on the first three opening sequences was actually Madelyne Pryor.
- ConexionesFeatured in X-Men '97: Lifedeath - Part 2 (2024)
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Detalles
- Tiempo de ejecución
- 29min
- Color
- Mezcla de sonido
- Relación de aspecto
- 2.20 : 1
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