11 jugadores estratégicos compiten en desafíos mentales únicos, usando la manipulación para superar a rivales y ganar dinero.11 jugadores estratégicos compiten en desafíos mentales únicos, usando la manipulación para superar a rivales y ganar dinero.11 jugadores estratégicos compiten en desafíos mentales únicos, usando la manipulación para superar a rivales y ganar dinero.
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If it was just the games, like a modern day Krypton Factor, the game show would be better. As it is they have shoehorned in backstabbing and it thinks it is the traitors - it isn't. It feels drawn out and doesn't move forward, if they just cut that out what made it about how well they outsmart each other in the challenges, it would be an 8 out of 10 instead of 6.
Perhaps the contestants just aren't very likeable, I couldn't relate to their goals and why they formed cliques and turned on each other except the obvious: to win. Perhaps I'm weird for expecting and wanting more.
The production value of the show is good, it just feels like it's half filler.
Perhaps the contestants just aren't very likeable, I couldn't relate to their goals and why they formed cliques and turned on each other except the obvious: to win. Perhaps I'm weird for expecting and wanting more.
The production value of the show is good, it just feels like it's half filler.
Pick a stereotype then find the blandest personality of it and give them a puzzle box, make sure they talk a big game with lots of #iamverysmart claims of why their so cerebral and then put them together and watch them fight over some cheap resin blocks all for entertainment.
From the first round it's clear who thinks their better than the rest and who hasn't got a clue whats going on.
The problem with this opener is a lot of time is spent with back and forth mansplaining everything, yes the men take the lead in most of the conversations, and the women mostly just nod or agree.
The set is fancy and filled with knick naks but still feels ' cheap' like they tried to copy the crystal maze / doctor who's tardis theme with a big 'g' all over.
Similar shows - crystal maze / fort boyard, the cube, golden balls.
Probs keep watching out of morbid curio cos tv is lacking currently :D.
From the first round it's clear who thinks their better than the rest and who hasn't got a clue whats going on.
The problem with this opener is a lot of time is spent with back and forth mansplaining everything, yes the men take the lead in most of the conversations, and the women mostly just nod or agree.
The set is fancy and filled with knick naks but still feels ' cheap' like they tried to copy the crystal maze / doctor who's tardis theme with a big 'g' all over.
Similar shows - crystal maze / fort boyard, the cube, golden balls.
Probs keep watching out of morbid curio cos tv is lacking currently :D.
People seem to think that "Genius Game" is a remake of Netflix's "The Devil's Plan". It isn't. "The Devil's Plan" is a spin-off of the original Korean show "The Genius" (2013-2015); they even have the same producer. The British Genius Game is a remake of that original show, and it adopts much of its set design and original games. So when people write here that blind poker and rock-paper-scissors betting game are trivial games invented by Westerners to dumb down the concept, they're simply wrong. Many of these games, including those mentioned, are taken straight out of the Korean original. Still, this, as well as the Dutch version, pales in comparison to the original. So what went wrong? Why the bad ratings? It's definitely a step up compared to the Dutch remake, but it repeats some of the same mistakes. Here are the main ones:
1. It's lacking brainpower: The British version of the Genius simply lacks people who truly belong to a show like this. These are alright, likeable people, but apart from Ken, Charlotte, Ben at times, India at times, none really give the impression of competing for the title of "genius". The Korean show had some goons, sure, don't get me wrong, but it was brimming with brainpower, and many of these people were already bonafide stars or went to become bonafide stars on Korean TV shows. You can't really say that's likely for many in this group. The Korean Genius made sure to have stars, much like the Devil's Plan, and when they didn't recruit stars, they recruited young Mensa prodigies. The British show didn't do this, much like the Dutch show. It just recruited fairly successful, but also fairly ordinary people that don't scream "genius" or "star". It's lacking a Dongmin, or a Jinho, or a Sangmin, and people who could keep up with them.
2. Production value: Here, the British version fares better than the Dutch. But the production is good mostly in directly adopting stuff from the original. It has the same set design and graphics design as the original. But it visibly cuts corners. The episodes are too short for the (new) viewer to figure out what's going on or to become invested in them. It doesn't include those supercool games from the original that include guests. It doesn't include games that allow players to shine as individuals (like the dice game or the one with the decks and calculation). It's lacking a bit of that suspense from the original. Finally, the season is a bit too short. So, it's definitely a step-up from the Dutch version, but it could do more.
3. It doesn't match the original's editing: The original editing from the Genius made sure you were in for a rollercoaster ride. The music was upbeat. There were twists in virtually every episode - they would make sure you weren't privy to all the information so that something could eventually surprise you, and to show you that not everything is as it seems. This version didn't have much of that (the Dutch version didn't have any of that). We just weren't all that invested because, sometimes, it was obvious how the game was going to go. Some of the blame goes to the players - frequently, they didn't generate this kind of content. But the editing was definitely somewhat lacking.
4. It was lacking originality - Us fans of the original game want to see more of "The Genius" in any shape or form. But the remake didn't do anything new. It was all just a little bland. It's amazing that the West doesn't know how to do a spin on the original in any shape or form. So for a fan of the original, it was a kind-of "been there, done that" experience.
2. Production value: Here, the British version fares better than the Dutch. But the production is good mostly in directly adopting stuff from the original. It has the same set design and graphics design as the original. But it visibly cuts corners. The episodes are too short for the (new) viewer to figure out what's going on or to become invested in them. It doesn't include those supercool games from the original that include guests. It doesn't include games that allow players to shine as individuals (like the dice game or the one with the decks and calculation). It's lacking a bit of that suspense from the original. Finally, the season is a bit too short. So, it's definitely a step-up from the Dutch version, but it could do more.
3. It doesn't match the original's editing: The original editing from the Genius made sure you were in for a rollercoaster ride. The music was upbeat. There were twists in virtually every episode - they would make sure you weren't privy to all the information so that something could eventually surprise you, and to show you that not everything is as it seems. This version didn't have much of that (the Dutch version didn't have any of that). We just weren't all that invested because, sometimes, it was obvious how the game was going to go. Some of the blame goes to the players - frequently, they didn't generate this kind of content. But the editing was definitely somewhat lacking.
4. It was lacking originality - Us fans of the original game want to see more of "The Genius" in any shape or form. But the remake didn't do anything new. It was all just a little bland. It's amazing that the West doesn't know how to do a spin on the original in any shape or form. So for a fan of the original, it was a kind-of "been there, done that" experience.
While a lot of viewers seem to think the games are too confusing, I liked that you had to really concentrate and think like one of the players. I didn't find them too difficult though, and especially the death match was a fun game (that I myself have played with friends before). David's persona as The Creator is a mysterious, yet interesting character that gives the show the extra bit it needs. Judging from the first episode, the format is really enjoyable and just the right amount of complicated mixed with reality and getting to know the contestants! It's what I personally seek from a show, so I'm really looking forward to the next episodes!
This is a dumbed-down version of the Devils plan but cheesier and a larger social element.
Big personalities take over and create blocks of allies that gang up on people on the edges.
A lot of the games are designed to accommodate this so often most players don't even play the games they just hang around waiting for the chosen patsy to get booted.
Then there was one death match which wasn't a game at all - it was a literal populality test.
This seemed very unfair and goes against the spirit of the game.
For the most part the games don't matter, as there is no advantage to going against the crowd and it gets quite tedious.
The last few episodes I used a bit of zoom as it was just lame chatter and tactics talk that really didn't matter.
Big personalities take over and create blocks of allies that gang up on people on the edges.
A lot of the games are designed to accommodate this so often most players don't even play the games they just hang around waiting for the chosen patsy to get booted.
Then there was one death match which wasn't a game at all - it was a literal populality test.
This seemed very unfair and goes against the spirit of the game.
For the most part the games don't matter, as there is no advantage to going against the crowd and it gets quite tedious.
The last few episodes I used a bit of zoom as it was just lame chatter and tactics talk that really didn't matter.
¿Sabías que…?
- TriviaThe contestants from the series were active on social media, including interviews with dedicated podcasts. Weekly episode recaps/reactions were also provided by Benjamin Everly on his own YouTube channel, and Charlotte Yeung on her Twitch channel.
- ConexionesVersion of Deo jinieoseu (2013)
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Detalles
- Tiempo de ejecución
- 53min
- Color
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