Tres de los guerreros más feroces de la historia de la humanidad se convierten en presa del asesino supremo de asesinos.Tres de los guerreros más feroces de la historia de la humanidad se convierten en presa del asesino supremo de asesinos.Tres de los guerreros más feroces de la historia de la humanidad se convierten en presa del asesino supremo de asesinos.
- Dirección
- Guionistas
- Elenco
Michael Biehn
- Vandy
- (voz)
Doug Cockle
- Einar
- (voz)
Rick Gonzalez
- Torres
- (voz)
Damien C. Haas
- Anders
- (voz)
- (as Damien Haas)
Lauren Holt
- Freya
- (voz)
Lindsay LaVanchy
- Ursa
- (voz)
Jeff Leach
- Ivar
- (voz)
Piotr Michael
- Gunnar
- (voz)
Opiniones destacadas
From the animation, cinematography, choreography, score, messaging, and overall themes this movie does it all by sticking to a familiar formula and character tropes in a flawless way that makes for what unironically might be the best predator movie. The pacing is also very good for Its 80 minute run time. The film is so good at conveying what it's trying to be that for a quarter of the runtime there is little to no dialogue and yet you understand everything. Whether you're a fan of the predator franchise, wanting to get into it, or just want to turn on a gory, fun animated flick this film has it all!
I was skeptical about an animated Predator movie. But the animation was very good and the style lends its self very well to the subject matter.
It seems to be an anthology but its all tied together at the end and leaves things open for much more in the future.
Speaking of tying things together there are interesting references to the other films and hint at a much wider universe that we hopefully get to see.
Don't be put off that its a cartoon its much cheaper to tell a story this way than with live action so more chance of followups.
In Dan Trachtenberg it seems they have someone who can take the Predator franchise in a much better direction than it had been going prior to Prey.
It seems to be an anthology but its all tied together at the end and leaves things open for much more in the future.
Speaking of tying things together there are interesting references to the other films and hint at a much wider universe that we hopefully get to see.
Don't be put off that its a cartoon its much cheaper to tell a story this way than with live action so more chance of followups.
In Dan Trachtenberg it seems they have someone who can take the Predator franchise in a much better direction than it had been going prior to Prey.
Idk, it's fun to watch but ultimately it makes predators look weak!! Suggests the predators don't know wtf they're doing. It should be RARE for a predator to lose. Same reason John wick 3 bothered me, this super strong character gets kinda beat up then kicks the others ass but let's them live so they can keep fighting only to lose? Predator doesn't respect weakness so they should've ALL lost...
Disappointing, wanted deadliest warrior but with predator just to see who did best against them, but we got some bigger story that was kinda lame.
*takes deep breathe* guess I can fly this spaceship now >:(
Disappointing, wanted deadliest warrior but with predator just to see who did best against them, but we got some bigger story that was kinda lame.
*takes deep breathe* guess I can fly this spaceship now >:(
Stepping into an animated Predator experience, one anticipates a certain level of visceral thrill. This film delivers: the animation itself is exceptionally stylish, painting each frame with a polished sheen, and the action sequences unfold with brutal, well-choreographed fluidity. Visually, it's often stunning, from the glint of alien blades to the stark landscapes. The pacing, effective in its quick jumps from era to era, initially promises a sprawling, epic hunt.
However, and I realize this might sound a bit contrarian given its visual appeal, my core expectation for substantive storytelling found itself at odds with the film's execution. While I often appreciate simplicity, Killer of Killers veers into being too paint-by-numbers for its own good. The initial two chapters, though visually distinct - one draped in the furs and steel of 841 A. D. Scandinavia amid clashing Viking war parties, the other sharp with the silks and swords of 1609 feudal Japan as samurai duel - quickly reveal strikingly similar narrative beats. Each sees a protagonist on a quest for revenge, dispatching numerous foes, only for a Predator to suddenly appear with little narrative justification, leading to a mirrored, predictable resolution. The repetition dulls any potential for surprise.
Worse, the characters inhabiting these vivid backdrops are frustratingly undernourished archetypes, given little room for genuine psychological complexity or authentic emotional depth. Their struggles feel shallow, failing to justify any true investment. The third chapter, set against the grim backdrop of World War 2, suffers even more dramatically; its protagonist, Torres, seems to exist merely to fly, and then flies to save comrades from a Predator in a flying vessel. Action and gore are plentiful - from the spray of blood against ancient stone to the metallic whine of alien tech - but the narrative content is sparse. The predictable finale attempts to tie these disparate threads together, hitting familiar "work together instead of fighting amongst ourselves" notes that feel more like an obligatory Avengers trope than an earned thematic conclusion.
Ultimately, I'm not upset by Predator: Killer of Killers; it certainly offers moments of visual spectacle and satisfies the primal urge for creature-feature action. But for me, it simply doesn't deliver enough narratively or thematically to earn more than a recommendation as a casual diversion. I suspect, however, that it may be the straightforward, action-heavy romp that many viewers are looking for.
However, and I realize this might sound a bit contrarian given its visual appeal, my core expectation for substantive storytelling found itself at odds with the film's execution. While I often appreciate simplicity, Killer of Killers veers into being too paint-by-numbers for its own good. The initial two chapters, though visually distinct - one draped in the furs and steel of 841 A. D. Scandinavia amid clashing Viking war parties, the other sharp with the silks and swords of 1609 feudal Japan as samurai duel - quickly reveal strikingly similar narrative beats. Each sees a protagonist on a quest for revenge, dispatching numerous foes, only for a Predator to suddenly appear with little narrative justification, leading to a mirrored, predictable resolution. The repetition dulls any potential for surprise.
Worse, the characters inhabiting these vivid backdrops are frustratingly undernourished archetypes, given little room for genuine psychological complexity or authentic emotional depth. Their struggles feel shallow, failing to justify any true investment. The third chapter, set against the grim backdrop of World War 2, suffers even more dramatically; its protagonist, Torres, seems to exist merely to fly, and then flies to save comrades from a Predator in a flying vessel. Action and gore are plentiful - from the spray of blood against ancient stone to the metallic whine of alien tech - but the narrative content is sparse. The predictable finale attempts to tie these disparate threads together, hitting familiar "work together instead of fighting amongst ourselves" notes that feel more like an obligatory Avengers trope than an earned thematic conclusion.
Ultimately, I'm not upset by Predator: Killer of Killers; it certainly offers moments of visual spectacle and satisfies the primal urge for creature-feature action. But for me, it simply doesn't deliver enough narratively or thematically to earn more than a recommendation as a casual diversion. I suspect, however, that it may be the straightforward, action-heavy romp that many viewers are looking for.
Predator: Killer of Killers brings fresh animation and brutal, bloody action to the franchise - but the story lacks real substance.
The gritty, raw animation creates a strong atmosphere, backed by heavy textures and punchy sound design. When fists fly and blades clash, it feels impactful.
But the anthology format holds it back. Each part is short, and there's no time to build emotional weight. Especially in Part 1 (The Shield). However, the story itself feels generic and predictable.
The characters? Mostly flat archetypes. Character deaths feel hollow, and themes like teamwork were presented flat.
Part 1 (The Shield) - The fight against the Predator felt too smooth, as if every move had been carefully planned and choreographed.
Part 2 (The Sword) - stands out with its feudal Japan setting and a visually impressive fight, particularly due to the conflict between two brothers.
Part 3 (The Bullet) - Creatively staged and visually appealing. The Story reminds me a lot of classic movies.
Scores: The Shield - 5.5/10 The Sword - 7.5/10 The Bullet - 7.0/10 The Finale - 6.5/10
Overall : 6.5/10
A visual treat with raw energy - just don't expect depth.
The gritty, raw animation creates a strong atmosphere, backed by heavy textures and punchy sound design. When fists fly and blades clash, it feels impactful.
But the anthology format holds it back. Each part is short, and there's no time to build emotional weight. Especially in Part 1 (The Shield). However, the story itself feels generic and predictable.
The characters? Mostly flat archetypes. Character deaths feel hollow, and themes like teamwork were presented flat.
Part 1 (The Shield) - The fight against the Predator felt too smooth, as if every move had been carefully planned and choreographed.
Part 2 (The Sword) - stands out with its feudal Japan setting and a visually impressive fight, particularly due to the conflict between two brothers.
Part 3 (The Bullet) - Creatively staged and visually appealing. The Story reminds me a lot of classic movies.
Scores: The Shield - 5.5/10 The Sword - 7.5/10 The Bullet - 7.0/10 The Finale - 6.5/10
Overall : 6.5/10
A visual treat with raw energy - just don't expect depth.
¿Sabías que…?
- TriviaThe film was animated using Unreal Engine, one of the first feature films ever to do so, and drew stylistic influences from Katsuhiro Ôtomo's Akira (1988) and Netflix's Arcane (2021), aiming to embrace both stylized violence and visual spectacle in ways Dan Trachtenberg felt would be less effective in live-action. Several artists from Arcane contributed to the production, including lead character animator Steven J. Meyer.
- ErroresAt 1:15:54 when Ursa helps Kensington to his feet, the artists have drawn the explosive collar back around her neck. This was removed several scenes earlier.
- Citas
Warlord Predator: A fight to the death... only one will live... and the survivor... will face me!
- ConexionesFollowed by Depredador: Tierras salvajes (2025)
Selecciones populares
Inicia sesión para calificar y agrega a la lista de videos para obtener recomendaciones personalizadas
Detalles
- Fecha de lanzamiento
- País de origen
- Sitios oficiales
- Idioma
- También se conoce como
- Predator: Killer of Killers
- Productoras
- Ver más créditos de la compañía en IMDbPro
- Tiempo de ejecución
- 1h 25min(85 min)
- Color
- Relación de aspecto
- 2.39:1
Contribuir a esta página
Sugiere una edición o agrega el contenido que falta