47dj383kz9
may 2019 se unió
Te damos la bienvenida a nuevo perfil
Nuestras actualizaciones aún están en desarrollo. Si bien la versión anterior de el perfil ya no está disponible, estamos trabajando activamente en mejoras, ¡y algunas de las funciones que faltan regresarán pronto! Mantente al tanto para su regreso. Mientras tanto, el análisis de calificaciones sigue disponible en nuestras aplicaciones para iOS y Android, en la página de perfil. Para ver la distribución de tus calificaciones por año y género, consulta nuestra nueva Guía de ayuda.
Distintivos2
Para saber cómo ganar distintivos, ve a página de ayuda de distintivos.
Reseñas4
Clasificación de 47dj383kz9
Kakegurui didn't need this. The anime was stylish, chaotic brilliance, and the original live action adaptation already captured that well enough. This remake is a total insult. It reeks of lazy Americanization, stripping out everything unique and replacing it with bland, safe garbage. The actors look like they were pulled from a casting call for toothpaste commercials hawkweed, unattractive, and completely lacking the unhinged magnetism the roles demand. The cinematography is flat, the energy is gone, and every creative choice feels sanitized by clueless execs chasing trends. It's not just bad. It's embarrassing. Don't watch this.
Here's the thing about Pantheon: it's not so much a show as it is a kind of ideologically vacant, culturally inoffensive product designed to hoover up clicks and Reddit karma in the most sterile, algorithmically optimized way imaginable. The whole affair has the slick, pre-packaged sheen of something that's been squeezed through a focus group cheesecloth by someone like Larry Silverstein-whose name you'll see proudly emblazoned all over the credits, as if that adds some kind of artisanal cachet to this factory-line mediocrity.
Silverstein, of course, is exactly the kind of modern-day producer who thrives in a world where stories aren't so much written or even conceived as they are engineered-reverse-engineered, really-to extract engagement from that nebulous collective entity known as "the discourse." It's all so infuriatingly safe, so blatantly designed to spark the kind of online debates that fizzle out in a matter of days, leaving behind nothing but a scattershot of GIFs and self-congratulatory threads where people pat themselves on the back for "getting it."
The premise? Oh, sure, it sounds compelling enough if you've just emerged from a ten-year cultural coma: AI, the digital afterlife, yada yada yada. But under all the pseudo-philosophical hand-waving is a plot so unremarkable it might as well have been generated by ChatGPT after it binge-watched Westworld and Ex Machina. The show winks and nudges at its Big Ideas like a drunk guy at a party who's read half a Wikipedia entry on Nietzsche and now thinks he's cracked the human condition.
The animation is fine, I guess, in the way that a stale cracker is technically edible. The characters move, the colors pop, and the camera angles are dynamic (read: dizzying), but everything feels utterly devoid of texture, like the visual equivalent of elevator music. The characters? Oh, they're quirky-that kind of performative quirkiness that exists purely to mask how fundamentally one-dimensional they all are.
By the time the show reaches its climactic moments-filled with the kind of overproduced bombast you'd expect from a guy like Silverstein-you're left with nothing but a vague sense of fatigue and the nagging realization that you've just wasted hours of your life watching something that's simultaneously too self-serious to be fun and too shallow to be meaningful.
In short, Pantheon is exactly what happens when you let Larry Silverstein and his ilk turn art into content. It's not a show; it's a spreadsheet in motion. Avoid.
Silverstein, of course, is exactly the kind of modern-day producer who thrives in a world where stories aren't so much written or even conceived as they are engineered-reverse-engineered, really-to extract engagement from that nebulous collective entity known as "the discourse." It's all so infuriatingly safe, so blatantly designed to spark the kind of online debates that fizzle out in a matter of days, leaving behind nothing but a scattershot of GIFs and self-congratulatory threads where people pat themselves on the back for "getting it."
The premise? Oh, sure, it sounds compelling enough if you've just emerged from a ten-year cultural coma: AI, the digital afterlife, yada yada yada. But under all the pseudo-philosophical hand-waving is a plot so unremarkable it might as well have been generated by ChatGPT after it binge-watched Westworld and Ex Machina. The show winks and nudges at its Big Ideas like a drunk guy at a party who's read half a Wikipedia entry on Nietzsche and now thinks he's cracked the human condition.
The animation is fine, I guess, in the way that a stale cracker is technically edible. The characters move, the colors pop, and the camera angles are dynamic (read: dizzying), but everything feels utterly devoid of texture, like the visual equivalent of elevator music. The characters? Oh, they're quirky-that kind of performative quirkiness that exists purely to mask how fundamentally one-dimensional they all are.
By the time the show reaches its climactic moments-filled with the kind of overproduced bombast you'd expect from a guy like Silverstein-you're left with nothing but a vague sense of fatigue and the nagging realization that you've just wasted hours of your life watching something that's simultaneously too self-serious to be fun and too shallow to be meaningful.
In short, Pantheon is exactly what happens when you let Larry Silverstein and his ilk turn art into content. It's not a show; it's a spreadsheet in motion. Avoid.
The initial fifteen minutes of the film managed to capture my interest, presenting a premise that seemed promising. However, as the movie progressed, it quickly lost any sense of tension and fell into a predictable pattern that felt more like propaganda than genuine storytelling. What kept it somewhat engaging was the novelty factor, though this was short-lived as it soon became clear that the film struggled with relatability. Interestingly, the narrative seemed to lean heavily on a male character as the sole voice of reason, which felt rather one-dimensional. The performances came across as hurried, lacking depth and nuance, and the script itself left much to be desired, riddled with clichés and lacking in substance. It was evident that the film aimed to convey a specific message, but the approach felt heavy-handed, undermining any potential for a nuanced or impactful discussion. In summary, while the film started with a spark of intrigue, it quickly devolved into a disappointing endeavor that failed to deliver a compelling or thought-provoking experience.