adamgresch
jun 2021 se unió
Te damos la bienvenida a nuevo perfil
Nuestras actualizaciones aún están en desarrollo. Si bien la versión anterior de el perfil ya no está disponible, estamos trabajando activamente en mejoras, ¡y algunas de las funciones que faltan regresarán pronto! Mantente al tanto para su regreso. Mientras tanto, el análisis de calificaciones sigue disponible en nuestras aplicaciones para iOS y Android, en la página de perfil. Para ver la distribución de tus calificaciones por año y género, consulta nuestra nueva Guía de ayuda.
Distintivos2
Para saber cómo ganar distintivos, ve a página de ayuda de distintivos.
Reseñas2
Clasificación de adamgresch
I'm only 5 hours in but I'm having a great time with this game so far. For those saying they don't enjoy the voice acting, I can genuinely understand - it's a little clunky. This goes double when comparing it against its predecessors AC Odyssey (a masterpiece) and Valhalla. However, I did find that a great fix was switching to immersive mode. Some may not enjoy reading the subtitles, but as an anime sub enjoyer I found the voice acting to be much more dynamic and, well, immersive.
Graphics are awesome when playing on Series X in 4k, especially considering my TV over 5 years old. The level of detail is incredible. Seeing cherry blossoms floating in the wind, dynamic weather, sweeping vistas, it's everything you want in an AC game.
Gameplay-wise, it feels like it's somewhere between Odyssey and Valhalla. The world is absolutely huge without feeling quite as bloated as Valhalla did. The inclusion of the base-builder is already a personal favorite of mine. Again, this mechanic feels quite similar to what we've seen before with Valhalla, but has been expanded to a significant degree. Rather than tracking down materials just to simply unlock a building that can be given a handful of different flavors, you can now merge buildings, place them around a space equivalent to about an acre, and customize specific details of each building's exterior and interior. This may not be everyone's cup of sake, but I am a sucker for base building and I can already tell I am about to comb every square inch of this game for resources to feed my base building addiction.
The game feels pretty polished to me. As I am only a few hours into the game, I have yet to encounter any bugs. So, I'll update again once I'm further in.
The only gripe I have so far would be that the intro does feel a tad long. This is somewhat understandable given that we are being introduced to two separate characters with entirely different stories. The cinematics are enjoyable, but I was also really keen to start playing and would've liked to have had these introductory scenes spaced out between more opportunities for gameplay than the 3 or 4 short times that we get them.
Overall, this is a great game though. I've played a lot of AC over the years and I can confidently say that this is a really solid entry to the franchise.
Graphics are awesome when playing on Series X in 4k, especially considering my TV over 5 years old. The level of detail is incredible. Seeing cherry blossoms floating in the wind, dynamic weather, sweeping vistas, it's everything you want in an AC game.
Gameplay-wise, it feels like it's somewhere between Odyssey and Valhalla. The world is absolutely huge without feeling quite as bloated as Valhalla did. The inclusion of the base-builder is already a personal favorite of mine. Again, this mechanic feels quite similar to what we've seen before with Valhalla, but has been expanded to a significant degree. Rather than tracking down materials just to simply unlock a building that can be given a handful of different flavors, you can now merge buildings, place them around a space equivalent to about an acre, and customize specific details of each building's exterior and interior. This may not be everyone's cup of sake, but I am a sucker for base building and I can already tell I am about to comb every square inch of this game for resources to feed my base building addiction.
The game feels pretty polished to me. As I am only a few hours into the game, I have yet to encounter any bugs. So, I'll update again once I'm further in.
The only gripe I have so far would be that the intro does feel a tad long. This is somewhat understandable given that we are being introduced to two separate characters with entirely different stories. The cinematics are enjoyable, but I was also really keen to start playing and would've liked to have had these introductory scenes spaced out between more opportunities for gameplay than the 3 or 4 short times that we get them.
Overall, this is a great game though. I've played a lot of AC over the years and I can confidently say that this is a really solid entry to the franchise.
Let's start with the first and most obvious reason: this is political commentary that is tailor-made to upset anyone that truly espouses today's brand of free market capitalist and socially conservative ideals. I get it. If a movie lampoons the guy you voted for and everything he stands for, you'll be too busy seeing red (get it?) to enjoy the film.
The second reason this film might not be receiving the flowers we might all have expected is nearly as obvious as the first. Bong Joon-ho had the unenviable task of following up on the masterpiece that was Parasite. It should be no surprise that Mickey 17 was always doomed to be judged the lesser film when measured against such an unattainable benchmark.
All of that being said, Mickey 17 is still an incredible movie. Bear in mind, I've yet to read the book, so I cannot speak to its treatment of the source material. But, taken on its own, this is a fantastic movie. The acting performances were absolutely first rate. Mark Ruffalo is quickly becoming one of my new favorite actors after I'd previously written him off for playing a mostly wooden Hulk in the MCU. Robert Pattinson and Toni Colette were both stellar, as always. One negative I would have on this front was that Steven Yuen did feel underutilized, as some others have mentioned. Though, you could just as easily say that he left us all wanting more screen time from him than we were given.
The story felt well-paced, the satire never felt ham fisted, and the cinematography was really well done. Overall, this is another top-tier film from Bong Joon-ho. Fair or not, it only gets a 9/10 from me on the sheer fact that it's not Parasite.
The second reason this film might not be receiving the flowers we might all have expected is nearly as obvious as the first. Bong Joon-ho had the unenviable task of following up on the masterpiece that was Parasite. It should be no surprise that Mickey 17 was always doomed to be judged the lesser film when measured against such an unattainable benchmark.
All of that being said, Mickey 17 is still an incredible movie. Bear in mind, I've yet to read the book, so I cannot speak to its treatment of the source material. But, taken on its own, this is a fantastic movie. The acting performances were absolutely first rate. Mark Ruffalo is quickly becoming one of my new favorite actors after I'd previously written him off for playing a mostly wooden Hulk in the MCU. Robert Pattinson and Toni Colette were both stellar, as always. One negative I would have on this front was that Steven Yuen did feel underutilized, as some others have mentioned. Though, you could just as easily say that he left us all wanting more screen time from him than we were given.
The story felt well-paced, the satire never felt ham fisted, and the cinematography was really well done. Overall, this is another top-tier film from Bong Joon-ho. Fair or not, it only gets a 9/10 from me on the sheer fact that it's not Parasite.