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IMDbPro

Hitman 2: Silent Assassin

  • Jeu vidéo
  • 2002
  • M
ÉVALUATION IMDb
8,3/10
3,6 k
MA NOTE
David Bateson in Hitman 2: Silent Assassin (2002)
Aventureà travers le mondeEspionGangsterThriller conspirationnisteCriminalitéMesureMystèreThriller

Ajouter une intrigue dans votre langueJust when Agent 47, a former high-target hitman for an international contractor, has decided to reform himself and retire, he becomes engulfed in an elaborate conspiracy as an anonymous orga... Tout lireJust when Agent 47, a former high-target hitman for an international contractor, has decided to reform himself and retire, he becomes engulfed in an elaborate conspiracy as an anonymous organization kidnaps his friend, the resident priest.Just when Agent 47, a former high-target hitman for an international contractor, has decided to reform himself and retire, he becomes engulfed in an elaborate conspiracy as an anonymous organization kidnaps his friend, the resident priest.

  • Writers
    • Morten Iversen
    • Peter von Linstow
  • Stars
    • Massimo Agostinelli
    • Anilla Akbar
    • Usman Akbar
  • Voir l’information sur la production à IMDbPro
  • ÉVALUATION IMDb
    8,3/10
    3,6 k
    MA NOTE
    • Writers
      • Morten Iversen
      • Peter von Linstow
    • Stars
      • Massimo Agostinelli
      • Anilla Akbar
      • Usman Akbar
    • 15Commentaires d'utilisateurs
    • 2Commentaires de critiques
  • Voir l’information sur la production à IMDbPro
  • Voir l’information sur la production à IMDbPro
  • Photos27

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    Rôles principaux28

    Modifier
    Massimo Agostinelli
      Anilla Akbar
        Usman Akbar
          David Bateson
          David Bateson
          • Agent 47
          • (voice)
          David Berno
            Susanne Buckhardt
            • Dr. Hannelore von Kamprad
            • (voice)
            Dmitri Golovanov
              Aishah Jensen
                Maasaki Kamio
                  Ismail Khalid
                    Radin Kasbani
                      Celestino Lancia
                      • Father Vittorio
                      • (voice)
                      Vivienne McKee
                      • Diana Burnwood
                      • (voice)
                      Akira Oishi
                        Jeremy C. Petreman
                        • Mystery Man
                        • (voice)
                        Arsenij Rovinskij
                          Hussein Saleh
                            Alexandre Savin
                              • Writers
                                • Morten Iversen
                                • Peter von Linstow
                              • Tous les acteurs et membres de l'équipe
                              • Production, box office et plus encore chez IMDbPro

                              Commentaires des utilisateurs15

                              8,33.6K
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                              Avis en vedette

                              Nolf_

                              More people need to play this game...

                              If only there were more missions... This game was so great. The grafics are top notch and the guns are pretty darn realistic. Each level has so much detail and there are a billion different ways to complete each level. This game really shows you the life of a hitman. The quick thinking, stealth, smarts, the gun skills, and the take out missions. Unlike many games, the AI is very intelligant even on the easy level setting (I play on professional, and wow, it's difficult). Also, this game is pretty creepy mostly due to the music. Like the last level when I first played this game the music made my palms sweaty and my heart was pounding out of my chest. Anyway, if your up for a challenge play this game NOW. More need to play this AMAZING game.
                              8KhlystoWilliam

                              Follow your heart.

                              Everything we wanted in the first part of the series was pumped into this part, where the name speaks for itself. In this game you can really be a silent killer, and it is from this part that we can officially consider the birth of the great series of games. Here you literally feel like a killer who needs to calculate his every step, and competently approach the matter, planning all possible ways to eliminate the target. Not to say that in terms of gameplay, much has changed, and the plot itself is only demonstrated at the beginning and at the very end, but I repeat, this game is truly unique in its genre of stealth action, conveying in the right key the entire deep essence of Hitman.
                              9BroadswordCallinDannyBoy

                              Better. Much better.

                              Now here is a sequel that is bigger and better on virtually every level. The story is more developed and there are much more cut-scenes. All are well done. There are more levels with greatly varied terrain and all sorts of obstacles. Each location that you travel to is a mini campaign of sorts with several missions that follow each other back to back. One of the locations, Japan, has you landing in a valley, sneaking past well protected check points and sniper towers to a castle's gates. Then making your way past the gate in the next mission and finally, in the third, taking out the head of an international crime syndicate in his castle. This high alpine fortress comes complete with patrolling guards, basements, and a courtyard with a helicopter. I couldn't help but notice a parallel to one of my favorite movies of all time, "Where Eagles Dare." Better yet, just like in that classic action movie, there is nothing preventing you from starting a castle wide shootout in one of the many corridors! Though, be careful, if your target escapes, you failed.

                              Another interesting addition that "Silent Assassin" has is your performance evaluation for the assignment that you have just completed. Unlike the first where you received a paycheck, which was only deducted from if you killed cops and civilians, here you are evaluated on stealth and aggression. This is a much funner system since in the first game many players inevitably saw the bug that when you have accumulated money by the game's later levels, you could essentially kill without remorse. Some levels didn't even have civilians or cops so you could turn them into your own killing ground, like Schwarzenegger did at the end of "Commando." Technically there is nothing stopping you here from doing that, but if you want the prized Silent Assassin rating and the bonus weapons that come with it, you'll have to be discreet. Ironically, when awarded the Silent Assassin bonus weapons that come in the shape of assault rifles and generally better guns, you can't really use them to get the rating on later levels. And there is no option to replay levels that you have completed, thus your new weapons end up being strictly for show. Though, they do come in handy on one particular level... I'll leave that for you to figure out.

                              Yet another change from the original is the option to switch from third person view to first person (invaluable in aiming) and the ability to save mid-level. There are three difficulty settings, on the hardest of which you have no mid-level saves, unless you're awarded them for tasks completed), and on the easiest you have plenty so beginners of the series might find this a more pleasant experience that the first game. And experts will be pleased with the fact that "Silent Assassin" is much longer with at least twice as many missions than the first and cool little features, such as being able to use a golf club as a weapon and the ability to peak through keyholes. Though it's a shame the mini-gun from the first game is strangely absent from this one. But no matter, the bigger weapons selection makes up for it.

                              If "Hitman" was engrossing with its premise and gameplay, then "Hitman 2: Silent Assassin" is dangerously addictive. Better in almost everyway. --- 9/10

                              Rated MATURE for violence
                              practiced_bravado

                              Pretty good stealth game, but flawed and not for everyone who gets bored or frustrated easily.

                              With "Hitman: Contracts" soon to be released, I decided to go back and replay this title to refresh my skills and walked away fairly satisfied with the gameplay and graphics. The thing "Hitman" does so well is make you feel like the ultimate badass contract killer. Yet, it's not the kind of game that you should go in with guns blazing (although you can do that), but with strategic planning and a quiet, slow pace.

                              It seems strange then, that so many noisy firearms are up for grabs, only in the final level are you encouraged to blow away bad guys "Max Payne"-style. Yet, by then, the thoughtless shootout is welcomed, since throughout the entire game you have to mix brainpower with firepower.

                              That, in itself, is not for everyone, but it's the goal of the game. Besides, walking into a highly inhabited area, killing the "mark" and then strolling away as if nothing ever happened is much more satisfying then just to kill everything in sight. It makes you feel much more "professional", after all you are playing the role of a hitman.

                              The game, however, does have some flaws that keep it from being great, something I'm hoping "Contracts" will improve on. For instance, you can't tell how much noise you are making as you quietly approach your adversaries, they just all of a sudden get the drop on you. Another one being the way the anesthetic works. It takes far too long to dispense, making you a vulnearable target. The victim also does eventually wake up from it, even a full dose, making it pretty useless. I hope "Contracts" lets you use a tranquilzer gun.

                              The A.I. is a little too unforgiving, making this unplayable for more casual gamers. One last thing, the nightvision goggles seriously impairs your vision by making you see through a "cone". "Splinter Cell" did this much cooler and easier, given it was essential to that game. Well, there you have it, my review of the game. It is very good, but takes patience, lots of it, to fully grasp the game and appreciate its pleasures. *** 1/2 stars out of 4.
                              Quackle

                              Fairly good, but not for the "gamer of gore"

                              If you are the sort of person to enjoy games full of blood and guts, this is not the game for you. You are an assassin and in every mission you have to kill a specific person, and getting detected reduces points.

                              Hence, I found this game rather boring if you can't go in guns blazing all the time, but you may find it enjoyable.

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                              Histoire

                              Modifier

                              Le saviez-vous

                              Modifier
                              • Anecdotes
                                The numerous pizza boxes that litter the "Basement Killing" level are printed with the Danish text "ægte pizza med lort på", which translates to "genuine pizza with shit on it".
                              • Gaffes
                                In Mission 9 Agent 47 says 'Have to disappoint you...' but the subtitles say 'Hate to disappoint you...'
                              • Citations

                                Hitman: Agent 47: Always knew i didn't belong in this world. I wasn't made for this. But I'll never forget- those who betrayed me, and those who never failed my trust. I'll be carrying nothing from Gontranno but this lesson: never trust anyone and rely on your instincts. Forget the past. I'll never find peace here. So, I'll seek justice for myself. I'll choose the truth I like.

                              • Autres versions
                                The Steam, GameCube and HD Trilogy versions have some edited dialogue and posters in the cult levels. Specifically in Diana's briefing and Smith's dialogue, removing the terms "towelheads" and Gurdwara.
                              • Connexions
                                Featured in Troldspejlet: Episode #27.8 (2002)

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                              Détails

                              Modifier
                              • Date de sortie
                                • 4 octobre 2002 (United Kingdom)
                              • Pays d’origine
                                • Denmark
                                • United Kingdom
                              • Sites officiels
                                • GOG.com
                                • Official Site with screenshots, downloads and ordering info.
                              • Langues
                                • English
                                • Italian
                                • Russian
                                • German
                                • Japanese
                                • Malay
                                • Arabic
                                • Hindi
                              • Aussi connu sous le nom de
                                • Hitman 2
                              • société de production
                                • IO Interactive
                              • Consultez plus de crédits d'entreprise sur IMDbPro

                              Spécifications techniques

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                              • Couleur
                                • Color
                              • Mixage
                                • Mono
                                • Stereo
                              • Rapport de forme
                                • 1.33 : 1

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