Ajouter une intrigue dans votre langueExplore, through the eyes of Major Alexander Degtyarev, the forsaken land and the crumbling architecture of Pripyat and her outskirts as you solve the mystery behind the failure of Military ... Tout lireExplore, through the eyes of Major Alexander Degtyarev, the forsaken land and the crumbling architecture of Pripyat and her outskirts as you solve the mystery behind the failure of Military Operation "Fairway".Explore, through the eyes of Major Alexander Degtyarev, the forsaken land and the crumbling architecture of Pripyat and her outskirts as you solve the mystery behind the failure of Military Operation "Fairway".
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a big fail
I've played through Shadow os Chernobyl and Clear Sky multiple times, and they were great... but only with weapon mods, since the default is always a joke, you can't hit anything further 50 meters with an ak47, while skilled men can accurately shoot with it to 300 meters irl. But for call of pripjaty there isn't any weapon mod that not causing CTD(actually i didn't found any mod that not causes CTD while i played SOC with the great Oblivion Lost mod) so the firearms are crap, it would be better to use swords and things like this for such close combat. Also the optimization is very bad, the game looks badly on high graphics but still runs badly. I regret that i spent even 7 eur on it, it not worth a single cent
Good Game
After the failure of Clear Sky, I didn't have high hopes for this game. But I'm glad I bought it, because it is honestly a really good game. It's atmospherical when it needs to be, similar to ShOC.
I thought the mission Underground the Jupiter factory was the best part of the game. I had do most of it myself though, as all my buddies died near the start.
The game is VERY stable, and I have only had it crash once or twice.
I didn't really enjoy the graphics, and found them kind of looked like they started to run out of time. I have also found that it is Extremely LAGGY when anything else other than the game is open, so its difficult to play if trying to record with FRAPS. But that might just be my edition of the game, I don't know about anyone else.
Final review: 8.5/10
I thought the mission Underground the Jupiter factory was the best part of the game. I had do most of it myself though, as all my buddies died near the start.
The game is VERY stable, and I have only had it crash once or twice.
I didn't really enjoy the graphics, and found them kind of looked like they started to run out of time. I have also found that it is Extremely LAGGY when anything else other than the game is open, so its difficult to play if trying to record with FRAPS. But that might just be my edition of the game, I don't know about anyone else.
Final review: 8.5/10
Stalker never failed to amuse me.
Call of Pripyat is the same as the "Shadow of Chernobyl" and "Clear sky". Only with different story. This time, the player is Major Degtyarev and the story goes right after "Clear Sky". Degtyarev is exploring five STINGRAY helicopters that crashed in the giant wastelands of ruined area of Chernobyl and Pripyat. During his mission, you came across some new characters, including new amazing landscapes full of anomalies, mutants and other dangerous or unfriendly things. Also you got some cool side quests, and the main is... the main prize is Pripyat. Finally you get to explore the entire ghost town. Pripyat is amazingly done, you got chance to enter in the school, markets, pool, factories... everywhere and it's very creepy and sad, if you are really fascinated by it. Play the game and have fun, and enjoy this creepy experience. You won't regret it.
The best one from S.T.A.L.K.E.R franchise
I had played all three STALKER games, but this is the best one. It has same charm as "Shadow of Chernobyl", it also have unbeliveble atmosfere and real-life objects and locations, but it's simply the best. Like every other STALKER game, you will spend days and maybe months playing it till the end, but when you finish it...you will want to start all over again. It's literally addictive, you will want to get back to The Zone and inspect it's miracles in role of Major Alexander Degtyarev.
Pripyat Still Calls
"S. T. A. L. K. E. R.: Call of Pripyat" is the third game in the series, where people still live in the radioactive Zone, hustling, surviving, and searching for their place in this harsh, gray world. Yep - the Zone again, new adventures again, and once more it's you with a rifle, a medkit, and the hope of finding some decent loot.
This time the plot revolves around a government operation, during which several helicopters mysteriously disappear in different parts of the Zone. We step into the shoes of Major Degtyarev, who goes undercover as a stalker to figure out what went wrong. Spoiler - pretty much everything.
Get ready to run. A lot. So much that at times it gets a bit boring. But the new locations - Zaton, Jupiter plant, and Pripyat - are dark, atmospheric, and detailed. You'll want to explore every corner... until someone starts shooting you in the back.
Gameplay will feel familiar to anyone who's wandered the Zone before. Everything's straightforward: grab a quest - go do it, find an artifact - celebrate, stumble into an anomaly - celebrate less. The mechanics don't overload, and the game feels comfortable to play.
The world lives its own life. Factions clash, mutants roam wherever they want, and at any moment you might stumble upon a firefight - or stumble into one. Whether to get involved or sneak by is up to you. Just don't forget to reload if you do.
Side missions aren't just filler - you can actually make good money from them, which helps. And artifacts... hunting them has become even more exciting. Almost like fishing, only with the risk of getting killed or torn apart.
The graphics are about on the level of the first game. Nothing particularly new. Gloomy landscapes, ruins, abandoned machinery - all of it builds that oppressive atmosphere fans love "S. T. A. L. K. E. R." for. You don't just play it; you actually feel like part of the grim Zone, where tomorrow isn't guaranteed. And that's the beauty of it.
It's a solid game. The visuals hold up, the atmosphere is strong. The story isn't brilliant, but it draws you in. Everything is done in the spirit of the series - harsh, bleak, "stalker-like." So if you've been missing the Zone, it's time to strap on your armor, grab your weapon and supplies, and head out toward adventure... and radiation.
7 out of 10.
This time the plot revolves around a government operation, during which several helicopters mysteriously disappear in different parts of the Zone. We step into the shoes of Major Degtyarev, who goes undercover as a stalker to figure out what went wrong. Spoiler - pretty much everything.
Get ready to run. A lot. So much that at times it gets a bit boring. But the new locations - Zaton, Jupiter plant, and Pripyat - are dark, atmospheric, and detailed. You'll want to explore every corner... until someone starts shooting you in the back.
Gameplay will feel familiar to anyone who's wandered the Zone before. Everything's straightforward: grab a quest - go do it, find an artifact - celebrate, stumble into an anomaly - celebrate less. The mechanics don't overload, and the game feels comfortable to play.
The world lives its own life. Factions clash, mutants roam wherever they want, and at any moment you might stumble upon a firefight - or stumble into one. Whether to get involved or sneak by is up to you. Just don't forget to reload if you do.
Side missions aren't just filler - you can actually make good money from them, which helps. And artifacts... hunting them has become even more exciting. Almost like fishing, only with the risk of getting killed or torn apart.
The graphics are about on the level of the first game. Nothing particularly new. Gloomy landscapes, ruins, abandoned machinery - all of it builds that oppressive atmosphere fans love "S. T. A. L. K. E. R." for. You don't just play it; you actually feel like part of the grim Zone, where tomorrow isn't guaranteed. And that's the beauty of it.
It's a solid game. The visuals hold up, the atmosphere is strong. The story isn't brilliant, but it draws you in. Everything is done in the spirit of the series - harsh, bleak, "stalker-like." So if you've been missing the Zone, it's time to strap on your armor, grab your weapon and supplies, and head out toward adventure... and radiation.
7 out of 10.
Le saviez-vous
- AnecdotesThe game takes place in 2012.
- ConnexionsFollowed by S.T.A.L.K.E.R. 2: Heart of Chornobyl (2024)
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Détails
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- S.T.A.L.K.E.R.: Pripyat chorlovi
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