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Prince of Persia: The Forgotten Sands

  • Jeu vidéo
  • 2010
  • T
ÉVALUATION IMDb
7,3/10
2 k
MA NOTE
Prince of Persia: The Forgotten Sands (2010)
Prince Of Persia: The Forgotten Sands
Liretrailer1 min 43 s
1 vidéo
25 photos
AventureFantaisieMesure

Ajouter une intrigue dans votre langueSet between The Sands of Time and Warrior Within. The young prince visits his brother and discovers his city is being attacked. The only way to win this battle is to release a powerful sand ... Tout lireSet between The Sands of Time and Warrior Within. The young prince visits his brother and discovers his city is being attacked. The only way to win this battle is to release a powerful sand army.Set between The Sands of Time and Warrior Within. The young prince visits his brother and discovers his city is being attacked. The only way to win this battle is to release a powerful sand army.

  • Director
    • Stefan Leblanc
  • Writers
    • Jordan Mechner
    • Ceri Young
  • Stars
    • Yuri Lowenthal
    • Salli Saffioti
    • John Cygan
  • Voir l’information sur la production à IMDbPro
  • ÉVALUATION IMDb
    7,3/10
    2 k
    MA NOTE
    • Director
      • Stefan Leblanc
    • Writers
      • Jordan Mechner
      • Ceri Young
    • Stars
      • Yuri Lowenthal
      • Salli Saffioti
      • John Cygan
    • 3Commentaires d'utilisateurs
    • 2Commentaires de critiques
  • Voir l’information sur la production à IMDbPro
    • Prix
      • 5 nominations au total

    Vidéos1

    Prince Of Persia: The Forgotten Sands
    Trailer 1:43
    Prince Of Persia: The Forgotten Sands

    Photos25

    Voir l’affiche
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    Rôles principaux20

    Modifier
    Yuri Lowenthal
    Yuri Lowenthal
    • Prince
    • (voice)
    Salli Saffioti
    Salli Saffioti
    • Razia
    • (voice)
    John Cygan
    John Cygan
    • Malik
    • (voice)
    Fred Tatasciore
    Fred Tatasciore
    • Ratash
    • (voice)
    Navid Negahban
    Navid Negahban
    • Opening Poem Reader
    • (voice)
    • …
    Zadran Wali
    Zadran Wali
    • Additional Voices
    • (voice)
    Fred Toma
    • Additional Voices
    • (voice)
    Farshad Farahat
    Farshad Farahat
    • Additional Voices
    • (voice)
    Carlo Mestroni
    Carlo Mestroni
    • Malik's Royal Guardsman
    • (voice)
    Elias Toufexis
    Elias Toufexis
    • Malik's Royal Guardsman
    • (voice)
    Julian Casey
    • Malik's Royal Guardsman
    • (voice)
    James A. Woods
    James A. Woods
    • Malik's Royal Guardsman
    • (voice)
    Sebastien Croteau
    Sebastien Croteau
    • Additional Voices
    • (voice)
    Marie-Helene Landry
    • Additional Voices
    • (voice)
    Youri Raymond
    • Additional Voices
    • (voice)
    Kat Cressida
    Kat Cressida
    • Zahra
    • (voice)
    Jennifer Seguin
    Jennifer Seguin
      Harry Standjofski
      Harry Standjofski
        • Director
          • Stefan Leblanc
        • Writers
          • Jordan Mechner
          • Ceri Young
        • Tous les acteurs et membres de l'équipe
        • Production, box office et plus encore chez IMDbPro

        Commentaires des utilisateurs3

        7,32K
        1
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        10

        Avis en vedette

        7TBJCSKCNRRQTreviews

        Wait, what is this grainy stuff I'm walking on, again?

        At some point(I have no idea where this fits into the Sands of Time trilogy, since it has none of the titular time powers, but it must be after the first and before the second, and that makes no sense as there's no mention of the Dahaka... anyway, it's the same dude), the Prince(who's back to incessantly whining) goes out in search of a kingdom to call home. He's led to the cursed ruins(complete with a trapped princess) of one(that he has to clean up before he could possibly claim it... I guess because otherwise, there'd be no game) by the genie(or djann... a female djinn; and no, I hadn't heard that word, either; no three wishes thing though, she's just his sidekick throughout, granting him magic powers that I'll describe later) Zahra(who a friend of yours can join in for co-op to play as... then again, it's really "meh" what they'll get to do, so you may not be doing it much), who enjoys long walks along lethal areas, being called by her name and going into stone statues and asking Prince to kiss her(I guess making up for the fact that her lips never move... she also badly needs to start paying her hairdresses to get those scissors out, she's liable to slip in it... or would be, if she weren't flying all the time). The theme this time around is plants, and it's just as lame as it sounds. This has by far the least memorable enemies(and little versatility), though the scenery sometimes makes up for it with breathtaking scope(and outer space! Sort of). You'll go through some areas more than once, similar to Warrior Within. Thankfully the level design is reasonable(so it isn't too bad), if there are few challenging spots, especially early on, and the puzzles don't get tough until late. This has an appropriate length, around the same as the other recent ones. The visual FX are pretty simple(a *lot* of glowy crap, it seems like they went through the entire color pallet on that one), and this even cannibalizes the "eerie life-up" area of SoT, and it's far less effective here. This has about the same game-play as worked in the others(one great thing is that we get a white trailing line showing if you can make a manoeuvre and the like... they should have implemented this way sooner; they do streamline the crap out of this, and it takes away a lot of danger), if the fighting(with only one sword at a time now... and he holds it backhandedly, I guess to show off) is slower(...why? It's also less like a speedy chess match now... and awkward, for no reason; you do still "enter" combat, and the amount is appropriate; they also seem to eliminate a lot of moves; and the Gauntlet punching(from the '08 one that I have not tried yet), for breaking the opponent's block, is largely useless), they try to epic the heck out of the usual jumps(that you can do all the time(and it now doubles as special action)... the roll got its own key, a hard to reach one) and such(slow-motion? In fantasy?). What adds to it, and makes the acrobatic aspect that is key to these seem fresh anew(quite an accomplishment) is the Creation Powers. Pointing the Wii-Mote(note that this console version appears to be completely different from the one for the others) at a wall and you can create a hook to grab and climb by or at the floor and you can create a tornado to hurl you upwards, and if you press the button mid-air, you can create a sphere to float in. They won't move from where you activate them, and you can only do one of each at a time, so you still have to use the path they want you to... if you can occasionally customize the exact approach. This does get to be fun, exciting and intense, and all in all, if you enjoy these(I can't get enough of them), you'll want to get this one, too. There's a hint system that can come in handy(some are really "duh"). The camera can really screw you over, you can partially turn and then it'll reset it automatically, and it'd be nice if it showed you if you'd die from going over a ledge or if there's something down there for you. Panoramic view is excessively distant. There's a retro 2D portion(also one map(there are a handful, they vary in quality) that is kind of cool, one of the surprisingly few and unremarkable unlockables... only four videos, and all about animation?), it's nowhere near as good as the experience in the old and feels thrown in. This comes with either the original '89 one or the '92 re-release(the cover and the disc disagree on the matter, and I haven't gotten access to it yet). There are a couple of bosses and you tend to go up against them at least twice, and you dodge a bunch then slash, rinse and repeat. The final one is the easiest since the one from the '03 one, and I honestly wonder if there was some last minute change or decision(there's only one difficulty setting, further lowering the replayability). This only has one "push this, gesture this way at this time" bit, reminding us how awesome those are(well, this one is no big deal to complete... at least they learned their lesson from Rival Swords) and making us wish it wasn't the only one in this. You can "cheat" your way past some traps. There are bugs in this, if they tend to be minor. AI is poor(I've seen them kill themselves on "death zones"). The ending is... strange, if OK enough of a conclusion(the twist is obvious right off the bat). There is disturbing content and mild violence(no blood, I think) in this. I recommend this to anyone who loves these(if you don't, you may be disappointed), if it could be a bit better. 7/10
        8P97

        The forgotten game

        It has been over 10 years since this game came out and after that ubisoft stopped making main line pop games but because the remake is coming out in a few months i decided to revisit this game and to my surprise the mechanics and parkour system is still quite great despite the games reputation of being the most bland in the series i gotta admit that powers you get in this game are really cool and challenging to use specially towards the end but the combat is easily the worst in the series it's very simplified and it gets repetitive very fast.

        The story is like how the force awakens was to star wars and this game is very similar to the sands of time which that didn't help the game either but i would tell you that this is not a bad game in fact far from it, give it a chance it's not the best in the series but still worth checking out.
        3dgggt

        We didn't asked for this

        This game looks like it's not made by Ubisoft. Everything looks too primitive, poor combat system and parkour, same with "puzzles".

        And main problem for me is WHY the hell player movement is that goddamn slow? omg, I almost fell asleep while running in this game, its not supposed to be like that in an action slasher game. I dropped my walkthrough, this is too painful.

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        Histoire

        Modifier

        Le saviez-vous

        Modifier
        • Anecdotes
          Yuri Lowenthal returns to voice the Prince, a First since Prince of Persia: the Two Thrones.
        • Gaffes
          During the siege, fire arrows come from directions that are blocked by walls.
        • Citations

          Prince: There aren't any statues in the courtyard. Those invaders must have retreated at the first sight of the sand creatures. I can't say I blame them.

        • Connexions
          Featured in Zero Punctuation: Prince of Persia: The Forgotten Sands (2010)

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        Détails

        Modifier
        • Date de sortie
          • 18 mai 2010 (United States)
        • Pays d’origine
          • Canada
          • France
        • Site officiel
          • Official site
        • Langues
          • Persian
          • English
        • Aussi connu sous le nom de
          • Prince of Persia - Las arenas olvidadas
        • sociétés de production
          • Ubisoft Casablanca
          • Ubisoft Montreal
          • Ubisoft Quebec
        • Consultez plus de crédits d'entreprise sur IMDbPro

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