ÉVALUATION IMDb
8,2/10
1,5 k
MA NOTE
Ajouter une intrigue dans votre langueInspired by the familiar story of Pinocchio, Lies of P is an action souls-like game set in a dark Belle Époque world. Guide Pinocchio on his unrelenting journey to become human.Inspired by the familiar story of Pinocchio, Lies of P is an action souls-like game set in a dark Belle Époque world. Guide Pinocchio on his unrelenting journey to become human.Inspired by the familiar story of Pinocchio, Lies of P is an action souls-like game set in a dark Belle Époque world. Guide Pinocchio on his unrelenting journey to become human.
- Directors
- Writer
- Stars
- Prix
- 3 nominations au total
Allegra Marland
- Sophia Monad
- (voice)
Annette Badland
- Antonia
- (voice)
Rasmus Hardiker
- Gemini
- (voice)
Matt Rippy
- Simon Manus
- (voice)
Joseph Balderrama
- Arlecchino
- (voice)
Peter Davison
- Pulcinella
- (voice)
- …
Henry Lloyd-Hughes
- Alidoro
- (voice)
Alex Waldmann
- Polendina
- (voice)
- …
Chloe Claudel
- Claudia the Fox
- (voice)
- …
Islam Bouakkaz
- Lucio the Cat
- (voice)
Chase Brown
- Romeo
- (voice)
Avis en vedette
Lies of P is, for me, the game that has come closest to capturing the essence of my favorite games by FromSoftware (Bloodborne, Dark Souls, Demon's Souls). I'd like to highlight some of its positives:
I'd love to give the game a perfect ten, but I'm deducting one point solely due to the absence of online/co-op mode, as I've always enjoyed taking down bosses with a friend in FromSoftware games.
It's a magnificent and fantastic game, perhaps the best souls-like not created by FromSoftware.
- Fantastic mechanics (movement, combat system, inventory management, etc.)
- A beautifully dark world
- Stunning music
- Superb enemies, fantastic boss fights
- An engaging story with surprising twists
- Clever, innovative additions (grindstones, legion arm, golden fruit, etc.)
- Levels aren't overly complicated, devoid of unnecessary verbosity
- Almost bug-free
- Stabile performance
I'd love to give the game a perfect ten, but I'm deducting one point solely due to the absence of online/co-op mode, as I've always enjoyed taking down bosses with a friend in FromSoftware games.
It's a magnificent and fantastic game, perhaps the best souls-like not created by FromSoftware.
There is a little bit of:
This game is really hard and it will push your patience many times but if you are willing to put the time in, you will be fine. Make sure you use every tool the game has to offer.
I love the story, the character design, the art style and the combat. Audio is aslo top class.
Took me 24 hours to beat the game and new game+ will also have some new things for you. If you are a pc or xbox owner, then you must give it a go because it is in Game Pass so you can play for free if you have a subscription.
Amazing game and I highly recommend it. If you are a Souls fan, then it is a must play. Enjoy.
- Dark Souls,
- Sekiro,
- Elden Ring,
- Steelrising and a lot of Bloodborne, but most importantly, the game has it's own unique identity and style which you won't see in any other Souls-Like games.
This game is really hard and it will push your patience many times but if you are willing to put the time in, you will be fine. Make sure you use every tool the game has to offer.
I love the story, the character design, the art style and the combat. Audio is aslo top class.
Took me 24 hours to beat the game and new game+ will also have some new things for you. If you are a pc or xbox owner, then you must give it a go because it is in Game Pass so you can play for free if you have a subscription.
Amazing game and I highly recommend it. If you are a Souls fan, then it is a must play. Enjoy.
Insanely addictive, highly rewarding game in an exceptionally classical Dark Souls style with delicious level design and utmost effective level up system.
After getting platinum trophies for just every game in this genre, I was pleasantly surprised at how great Lies of P is.
One of very few SoulsBorne games where you invest in your character, your character thanks you. Takes everything the best from the genre and marries it to an amazing story.
Got my platinum trophy yesterday on PS5 and already hugely miss this game. Will most likely get Lies of P on Xbox too and get all the achievements.
This masterpiece easily deserves to have over 90% on Metacritic.
After getting platinum trophies for just every game in this genre, I was pleasantly surprised at how great Lies of P is.
One of very few SoulsBorne games where you invest in your character, your character thanks you. Takes everything the best from the genre and marries it to an amazing story.
Got my platinum trophy yesterday on PS5 and already hugely miss this game. Will most likely get Lies of P on Xbox too and get all the achievements.
This masterpiece easily deserves to have over 90% on Metacritic.
I'm only on the third boss and I hate him. I have been stuck on him for a whole day. Other than that the combat is great, the story is interesting with a unique twist to the story of Pinocchio. The enemies are unique with good customisation for you weapons and appearance. The first boss feels more like a tutorial boss more than a basic boss. The second boss is way easier due to the specter being a unique addition to the game for people who aren't as good.
I hate Fuoco. I do have friends who have played the dark souls games, bloodborne, elden ring and sekiro who say that this is harder than they are.
I hate Fuoco. I do have friends who have played the dark souls games, bloodborne, elden ring and sekiro who say that this is harder than they are.
'Lies of P' is a hauntingly beautiful game, a macabre twist on the story of 'Pinocchio'. It's like 'Bloodborne' meets 'Steelrising' meets 'Detroit: Become Human'. It's gorgeous, with a stunning atmosphere, and incredibly fun (and challenging) to play. There are numerous weapon designs and builds to choose from, and the battle system is quick-paced but fairly easy to learn.
My only issue is with the story development. I see what they were trying to accomplish, but I feel that the story could've benefitted from tighter writing; it felt as if they were trying to do too much at once, which made the plot feel somewhat convoluted. Tightening up the story would've strengthened it, making it more cohesive and coherent, and it would've eliminated some of the plot holes (there are several). One of the endings, especially, would've benefitted greatly from this, and it would've given a stronger resolution to the main character's story.
Also, if they had given the main character dialogue and had him speak, it would've profoundly elevated the narrative and made the game unique amongst other souls-likes. Silent protagonists work well for those games, but it just feels strange for this one, considering the story centers on a character discovering his humanity.
Other than those issues, it's a truly fantastic game, and the developers should be proud of the work they've done.
My only issue is with the story development. I see what they were trying to accomplish, but I feel that the story could've benefitted from tighter writing; it felt as if they were trying to do too much at once, which made the plot feel somewhat convoluted. Tightening up the story would've strengthened it, making it more cohesive and coherent, and it would've eliminated some of the plot holes (there are several). One of the endings, especially, would've benefitted greatly from this, and it would've given a stronger resolution to the main character's story.
Also, if they had given the main character dialogue and had him speak, it would've profoundly elevated the narrative and made the game unique amongst other souls-likes. Silent protagonists work well for those games, but it just feels strange for this one, considering the story centers on a character discovering his humanity.
Other than those issues, it's a truly fantastic game, and the developers should be proud of the work they've done.
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