The sound design team spent a lot of time and effort creating the sound effects for the labyrinthine environment in Episode 2. From footsteps echoing in dark hallways, to knives slicing through the air, to the players' fearful whispers and ambient sounds (like the wind blowing through cracks), everything was meticulously crafted. The goal was to amplify the sense of isolation, fear, and tension of the hide-and-seek game, helping the audience "feel" the danger lurking even when they can't see it.
English language episode title: The Starry Night.