Mission: Impossible - The Final Reckoning
- 2025
- Tous publics
- 2h 49min
- Récompenses
- 6 victoires et 8 nominations au total
7,2187K
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Résumé
Reviewers say 'Mission: Impossible - The Final Reckoning' is noteworthy for its spectacular stunts and action sequences, particularly Tom Cruise's death-defying performances in the underwater and airplane scenes. However, many reviewers criticize the film for its pacing, over-reliance on exposition, and lack of a compelling plot. The character development and emotional depth are often seen as lacking, with some reviewers feeling the film prioritizes spectacle over story. Despite these criticisms, the film is generally considered entertaining, with the high-octane action and Cruise's performance being the main draws.
Avis à la une
"Thank you.. for bringing me back"
It was quite clear this film had lofty ambitions since the previous entry.
And considering what it is, what came before it and the legacy it was meant to conclude.. I was expecting to be wowed! Not bored at the start, anxious for something to happen in the middle, and losing all hope to at least be surprised by the end.
It is almost 3 hours long, and the little that does happen, is buried between too much nothing. Awful pacing, dull and meanders dialogue that often goes nowhere nor builds-up to something, a completely dull villain and threat. And worse of all.. what is the point in a movie that constantly tells you exactly how it is going to go? And by virtue of being what it is, there is absolutely no mystery about its conclusion. Not playing with a viewer's expectation is NOT a requirement in storytelling.. but you have to give them something! A bit of tension and intrigue.
It's a shame because I can see what it wanted to achieve with its premise, but it feels stuck in the past while trying to use more modern tropes.
Still, it is entertaining enough, and provides spectacle-scenes so incredible anyone would be hard pressed to replicate them in such quality. The cast is okay, the locations good, great production, visuals and cinematography.
But a film has to be more than a few set pieces and scenes.. it has to work as a whole and be more than the sum of its parts.
It's a fact that not all previous entries have been stellar. So I'm somewhat sad this is how M. I. "ends".
And considering what it is, what came before it and the legacy it was meant to conclude.. I was expecting to be wowed! Not bored at the start, anxious for something to happen in the middle, and losing all hope to at least be surprised by the end.
It is almost 3 hours long, and the little that does happen, is buried between too much nothing. Awful pacing, dull and meanders dialogue that often goes nowhere nor builds-up to something, a completely dull villain and threat. And worse of all.. what is the point in a movie that constantly tells you exactly how it is going to go? And by virtue of being what it is, there is absolutely no mystery about its conclusion. Not playing with a viewer's expectation is NOT a requirement in storytelling.. but you have to give them something! A bit of tension and intrigue.
It's a shame because I can see what it wanted to achieve with its premise, but it feels stuck in the past while trying to use more modern tropes.
Still, it is entertaining enough, and provides spectacle-scenes so incredible anyone would be hard pressed to replicate them in such quality. The cast is okay, the locations good, great production, visuals and cinematography.
But a film has to be more than a few set pieces and scenes.. it has to work as a whole and be more than the sum of its parts.
It's a fact that not all previous entries have been stellar. So I'm somewhat sad this is how M. I. "ends".
A goodbye that doesn't feel like one
Mission Impossible: The Final Reckoning serves as the grandest and boldest farewell to arguably the greatest action franchise of all time. Yet, it lacks a true sense of finality.
The film shoulders a colossal burden, attempting to deliver a worthy goodbye to Ethan Hunt and the iconic franchise. It aims to provide satisfying conclusions to a bloated roster of side characters while also setting up inevitable cash-grab sequels. Additionally, it strives to outdo every previous installment by going bigger and bolder than ever. While it excels in some areas, it falters in others.
One of the film's biggest challenges is managing its vast ensemble of characters. The script occasionally struggles to balance them all, resulting in scenes where some characters randomly appear and disappear, seemingly out of convenience rather than logic. This inconsistency can be jarring, pulling the audience out of the experience.
In typical Mission Impossible fashion, the film promises the most spectacular set pieces yet-and it delivers. These grand, meticulously crafted action sequences are thrilling to watch. However, their constant back-to-back presence somewhat dampens their impact. Once the audience becomes accustomed to the relentless spectacle, the element of surprise and tension starts to wane.
The stunts, while still impressive, carry a bittersweet note. Unlike previous installments where Tom Cruise's daring feats were fully captured on camera, this time around, roughly half of the action scenes rely on noticeable green screen effects. Though understandable, given Cruise's age and safety precautions, it slightly detracts from the visceral thrill of witnessing genuine stunts, making the danger feel less real.
Performance-wise, this installment shines, particularly with Angela Bassett delivering one of the most emotionally charged portrayals in the franchise. The script's emphasis on deeper emotions allows for some of the finest acting moments in the series.
However, the editing feels somewhat sloppy, giving the impression that substantial material was left on the cutting room floor. While the brisk pacing keeps the film engaging, it sometimes feels as if we're only witnessing the start and end of scenes without the journey in between, leaving a sense of incompleteness. The cutting is fast, but not in an exhilarating manner-instead, it's disorienting.
If this truly is the final goodbye to the Mission Impossible series, it's been an unforgettable ride. Despite its flaws, the franchise remains the pinnacle of action cinema in my book, and its legacy will undoubtedly endure for generations. I've said this before, and I'll say it again: we are witnessing a master at craft. Cherish it while you can.
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The film shoulders a colossal burden, attempting to deliver a worthy goodbye to Ethan Hunt and the iconic franchise. It aims to provide satisfying conclusions to a bloated roster of side characters while also setting up inevitable cash-grab sequels. Additionally, it strives to outdo every previous installment by going bigger and bolder than ever. While it excels in some areas, it falters in others.
One of the film's biggest challenges is managing its vast ensemble of characters. The script occasionally struggles to balance them all, resulting in scenes where some characters randomly appear and disappear, seemingly out of convenience rather than logic. This inconsistency can be jarring, pulling the audience out of the experience.
In typical Mission Impossible fashion, the film promises the most spectacular set pieces yet-and it delivers. These grand, meticulously crafted action sequences are thrilling to watch. However, their constant back-to-back presence somewhat dampens their impact. Once the audience becomes accustomed to the relentless spectacle, the element of surprise and tension starts to wane.
The stunts, while still impressive, carry a bittersweet note. Unlike previous installments where Tom Cruise's daring feats were fully captured on camera, this time around, roughly half of the action scenes rely on noticeable green screen effects. Though understandable, given Cruise's age and safety precautions, it slightly detracts from the visceral thrill of witnessing genuine stunts, making the danger feel less real.
Performance-wise, this installment shines, particularly with Angela Bassett delivering one of the most emotionally charged portrayals in the franchise. The script's emphasis on deeper emotions allows for some of the finest acting moments in the series.
However, the editing feels somewhat sloppy, giving the impression that substantial material was left on the cutting room floor. While the brisk pacing keeps the film engaging, it sometimes feels as if we're only witnessing the start and end of scenes without the journey in between, leaving a sense of incompleteness. The cutting is fast, but not in an exhilarating manner-instead, it's disorienting.
If this truly is the final goodbye to the Mission Impossible series, it's been an unforgettable ride. Despite its flaws, the franchise remains the pinnacle of action cinema in my book, and its legacy will undoubtedly endure for generations. I've said this before, and I'll say it again: we are witnessing a master at craft. Cherish it while you can.
This message will self-destruct in five seconds.
A couple of amazing scenes, but so much of this is surprisingly dull and lifeless.
Mission: Impossible - The Final Reckoning is a bit of a disappointment, coming off the particularly high highs of Fallout and Dead Reckoning. The stakes are heightened narratively, with the end of the world being imminent throughout, but you don't often feel the desperation; you're mostly just told about it. And that's one of the things that holds this film back. It's so weighed down in exposition and dialogue scenes that aren't necessarily that much worse than such scenes in the other films in the series, but they're inferior enough that they start to drag. And there's not enough action here, which feels weird to say. There needed to be one more set piece, preferably during the first hour, because this is a long movie and the first hour or more is honestly a bit dull. The funny banter was also much less funny, when they even attempted humor. It's kind of a dour movie, which makes sense with the stakes, but also, I didn't really feel those stakes. So I would've rather just had that usual breezy team chemistry and joke-making.
Speaking of stakes and showing things, I would've loved a set piece in a populated area? Or an action scene that felt more alive/crowded/in a place that felt real. In The Final Reckoning, there's an extended one with Cruise alone, one near the end (and on some of the posters for the film) involving some small planes, and then a handful of small shootouts and fist fights. There's nothing that's as big or as exciting as the whole train sequence in Dead Reckoning, and that film had some city action (plus a great car chase) and the whole airport scene. It's fresher in my mind than The Final Reckoning, even though I saw one two years ago and the other two hours ago. There's more tension and a feeling of danger when you can see civilization and bystanders, I think. And with everyone in the world being in danger because of the plot, it was weird to feel like no one (other than the main heroes and villains) was in danger during the action scenes.
The finale of this movie is smaller scale, but that sequence is a knockout. It's almost worth the price of admission, but you do have to slog through some dreary stuff beforehand. The end of the world is nigh, but mostly you just hear about it, or some high-ranking government officials discuss things in board/bored rooms (and some of those scenes feel like if they were pushed into territory that was any more over-dramatic, we'd have Dr. Strangelove-esque comedy).
The more I think about it, the more I realize this was kind of disappointing, even if I really loved the one big action scene that will, eventually, be the only thing I remember about this. I'm torn between like a 3/5 or a 3.5/5, and think I have to go more toward the former, just because this is too long for something with so little action. It needed to show more of the world, and we needed at least one sequence with more people and things in it. I feel like Dead Reckoning had about two or three times more great action than this, and the same can be said about Fallout. Dead Reckoning was a few minutes shorter, and Fallout was like half an hour shorter. Neither cost as much, but both felt more expensive. More bang for your buck watching those, and fewer bucks spent by the filmmakers to make them. The Final Reckoning feels pretty expensive, but not $300-400 million expensive.
They got a little lazy with The Final Reckoning. They didn't get lazy in the couple of particularly flashy scenes, but they needed more big scenes and they shouldn't have had the film feel so empty. Too much telling, not enough showing. The lack of a consistent villain throughout hurt - Gabriel was a compelling presence in Dead Reckoning, but he's not in this one as much, disappearing for long stretches at a time.
The Final Reckoning comes alive in parts. The plane stuff is thrilling. 90% of the movie, or maybe even a little more, fluctuates between being a tiny bit disappointing and very disappointing. I guess overall, I'm quite disappointed they couldn't keep the momentum going; these films had just kept getting better, from the second onwards, but no more.
This really will be the Final one, I Reckon. Can't see it turning a profit, either.
Speaking of stakes and showing things, I would've loved a set piece in a populated area? Or an action scene that felt more alive/crowded/in a place that felt real. In The Final Reckoning, there's an extended one with Cruise alone, one near the end (and on some of the posters for the film) involving some small planes, and then a handful of small shootouts and fist fights. There's nothing that's as big or as exciting as the whole train sequence in Dead Reckoning, and that film had some city action (plus a great car chase) and the whole airport scene. It's fresher in my mind than The Final Reckoning, even though I saw one two years ago and the other two hours ago. There's more tension and a feeling of danger when you can see civilization and bystanders, I think. And with everyone in the world being in danger because of the plot, it was weird to feel like no one (other than the main heroes and villains) was in danger during the action scenes.
The finale of this movie is smaller scale, but that sequence is a knockout. It's almost worth the price of admission, but you do have to slog through some dreary stuff beforehand. The end of the world is nigh, but mostly you just hear about it, or some high-ranking government officials discuss things in board/bored rooms (and some of those scenes feel like if they were pushed into territory that was any more over-dramatic, we'd have Dr. Strangelove-esque comedy).
The more I think about it, the more I realize this was kind of disappointing, even if I really loved the one big action scene that will, eventually, be the only thing I remember about this. I'm torn between like a 3/5 or a 3.5/5, and think I have to go more toward the former, just because this is too long for something with so little action. It needed to show more of the world, and we needed at least one sequence with more people and things in it. I feel like Dead Reckoning had about two or three times more great action than this, and the same can be said about Fallout. Dead Reckoning was a few minutes shorter, and Fallout was like half an hour shorter. Neither cost as much, but both felt more expensive. More bang for your buck watching those, and fewer bucks spent by the filmmakers to make them. The Final Reckoning feels pretty expensive, but not $300-400 million expensive.
They got a little lazy with The Final Reckoning. They didn't get lazy in the couple of particularly flashy scenes, but they needed more big scenes and they shouldn't have had the film feel so empty. Too much telling, not enough showing. The lack of a consistent villain throughout hurt - Gabriel was a compelling presence in Dead Reckoning, but he's not in this one as much, disappearing for long stretches at a time.
The Final Reckoning comes alive in parts. The plane stuff is thrilling. 90% of the movie, or maybe even a little more, fluctuates between being a tiny bit disappointing and very disappointing. I guess overall, I'm quite disappointed they couldn't keep the momentum going; these films had just kept getting better, from the second onwards, but no more.
This really will be the Final one, I Reckon. Can't see it turning a profit, either.
Lame
Lamest movie in the series, if not ever! I unfortunately spent money in the theatre to watch this so waste of time as well as money! I don't even want to waste any more words writing this review but unfortunately cannot post this until and unless it contains three hundred words so to sum up... Lamest movie ever!
Big Stunts, bloated script - An uneven farewell
The Good:
There are two standout action set pieces here-masterfully shot, expertly choreographed, and absolutely worth the price of admission on their own. When Mission: Impossible leans into what it does best-practical stunts and high-octane tension-it soars. Tom Cruise once again gives it everything, backed by a stacked A-list cast that brings gravitas and charm to the chaos.
The Bad: Unfortunately, the film struggles under the weight of its own ambition. It's long, bloated, and paced like a slog. The exposition dumps are painful-overwritten, unnecessarily complex, and made worse by clunky dialogue that bounces awkwardly between multiple characters and locations mid-scene. It kills momentum and disengages the viewer. The villain is a caricature with little dramatic weight, and despite the runtime, there are surprisingly few action sequences compared to earlier entries. Instead, we get manufactured drama and overwrought tension that never really pays off.
The Verdict: This is still an entertaining ride, but one unlikely to earn many repeat viewings. Ghost Protocol, Rogue Nation, and Fallout remain the high watermark of the series. While Final Reckoning lands a jaw-dropping finale, the first half is too bogged down to call this a great send-off. A fitting end to an epic run-just not the ending it deserved.
The Bad: Unfortunately, the film struggles under the weight of its own ambition. It's long, bloated, and paced like a slog. The exposition dumps are painful-overwritten, unnecessarily complex, and made worse by clunky dialogue that bounces awkwardly between multiple characters and locations mid-scene. It kills momentum and disengages the viewer. The villain is a caricature with little dramatic weight, and despite the runtime, there are surprisingly few action sequences compared to earlier entries. Instead, we get manufactured drama and overwrought tension that never really pays off.
The Verdict: This is still an entertaining ride, but one unlikely to earn many repeat viewings. Ghost Protocol, Rogue Nation, and Fallout remain the high watermark of the series. While Final Reckoning lands a jaw-dropping finale, the first half is too bogged down to call this a great send-off. A fitting end to an epic run-just not the ending it deserved.
Theatrical Releases You Can Stream or Rent
Theatrical Releases You Can Stream or Rent
These big screen releases can now be watched from the comfort of your couch.
Le saviez-vous
- AnecdotesHayley Atwell was eight and a half months pregnant when she shot a fight scene for the movie.
- GaffesAs the lights go back on around the world, it is simultaneously nighttime in both the eastern and western hemispheres.
- Citations
Luther Stickell: Our lives are not defined by any one action. Our lives are the sum of our choices
- Crédits fous[Netherlands theatrical viewing] Even before the first production/distribution company logos appear on-screen, the movie starts with a personal welcoming word by Tom Cruise himself, briefly mentioning the effort they put in making this movie and wishing the audience a happy viewing.
- ConnexionsFeatured in The 7PM Project: Épisode datant du 16 mai 2025 (2025)
- Bandes originalesMission: Impossible Theme
Written by Lalo Schifrin
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Détails
- Date de sortie
- Pays d’origine
- Sites officiels
- Langues
- Aussi connu sous le nom de
- Misión imposible: Sentencia Final
- Lieux de tournage
- Sociétés de production
- Voir plus de crédits d'entreprise sur IMDbPro
Box-office
- Budget
- 400 000 000 $US (estimé)
- Montant brut aux États-Unis et au Canada
- 197 413 515 $US
- Week-end de sortie aux États-Unis et au Canada
- 64 036 428 $US
- 25 mai 2025
- Montant brut mondial
- 598 767 057 $US
- Durée
- 2h 49min(169 min)
- Couleur
- Mixage
- Rapport de forme
- 2.39 : 1
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