Une conceptrice de jeux pourchassée par des assassins doit tester son dernier jeu de réalité virtuelle avec un stagiaire en marketing pour déterminer si le jeu a été endommagé.Une conceptrice de jeux pourchassée par des assassins doit tester son dernier jeu de réalité virtuelle avec un stagiaire en marketing pour déterminer si le jeu a été endommagé.Une conceptrice de jeux pourchassée par des assassins doit tester son dernier jeu de réalité virtuelle avec un stagiaire en marketing pour déterminer si le jeu a été endommagé.
- Réalisation
- Scénario
- Casting principal
- Récompenses
- 3 victoires et 14 nominations au total
Avis à la une
In a near future, the Antenna Research and the Cortical Systematics Corporations dispute the market of games. When the designer of the game eXistenZ Allegra Geller (Jennifer Jason Leigh) comes to a lecture to demonstrate and test her game, she is attacked by a fanatic terrorist. However,the marketing trainee of Antenna Research Ted Pikul (Jude Law) saves Allegra and flees with her in his car.
When Allegra awakes, she requests Ted to let her connect in his bio-port to check the damage in her pod with the original version of eXistenZ. Ted does not have bio-port since he is afraid of any possible infection, but Allegra convinces him to go to the gas station, where she asks the attendant Gas (Willen Dafoe) to make a hole in Ted's spine and install a bio-port. Soon she learns that Gas works for the enemy, but Ted and she play eXistenZ, in a bizarre virtual world. When the game merges in the real life, Ted and Allegra question whether they are still playing the game or whether the game has been transported to the real world.
"eXistenz" is another bizarre and original film by David Cronenberg, with a weird and gruesome concept of virtual reality. The twisted story has similarities with "Matrix", entwining virtual world with reality, but both were made in the same year (1999); therefore it seems that there is no plagiarization of the idea. Jennifer Jason Leigh and Jude Law show a great chemistry and the plot has many twists. Surprisingly, "eXistenz" has not been released in Brasil neither on DVD nor in blu-ray. My vote is eight.
Title (Brazil): "eXistenz"
Note: On 28 March 2021, i watched this film again in a recently released Brazilian version.
When Allegra awakes, she requests Ted to let her connect in his bio-port to check the damage in her pod with the original version of eXistenZ. Ted does not have bio-port since he is afraid of any possible infection, but Allegra convinces him to go to the gas station, where she asks the attendant Gas (Willen Dafoe) to make a hole in Ted's spine and install a bio-port. Soon she learns that Gas works for the enemy, but Ted and she play eXistenZ, in a bizarre virtual world. When the game merges in the real life, Ted and Allegra question whether they are still playing the game or whether the game has been transported to the real world.
"eXistenz" is another bizarre and original film by David Cronenberg, with a weird and gruesome concept of virtual reality. The twisted story has similarities with "Matrix", entwining virtual world with reality, but both were made in the same year (1999); therefore it seems that there is no plagiarization of the idea. Jennifer Jason Leigh and Jude Law show a great chemistry and the plot has many twists. Surprisingly, "eXistenz" has not been released in Brasil neither on DVD nor in blu-ray. My vote is eight.
Title (Brazil): "eXistenz"
Note: On 28 March 2021, i watched this film again in a recently released Brazilian version.
By far the most bizarre and inventive films from David Cronenberg, and a film that is sure to become a cult classic. The story cannot easily be summarized in a small review without spoiling the movie completely, so you'll have to see it for yourself.
The special effects are well done, but thankfully not overdone. The film relies mainly on the chemistry between Jennifer Jason Leigh and Jude Law, who plug in and out of the game throughout the movie, and what is actually the real world become less clear as the movie goes on. The violence and carnage, which Cronenberg has become famous for, certainly catches you off guard at times. In fact, some scenes will send a shiver up your spine. The acting is superb, with Jennifer Jason Leigh playing a convincing hero, while Jude Law is excellent as the uneasy, often unwilling participant in her mind-boggling game. Willem Dafoe is, as always, a treat to watch as the mysterious, intimidating, and off-the-wall characters he is so good at playing.
eXistenZ is the most unusual Cronenberg film to date, and that is saying something when comparing to his earlier movies like Shivers, Scanners, and Videodrome. It has a great script, great direction, and the idea behind the film is pure gold. Cronenberg is definitely one of the most daring and original directors of our time.
The special effects are well done, but thankfully not overdone. The film relies mainly on the chemistry between Jennifer Jason Leigh and Jude Law, who plug in and out of the game throughout the movie, and what is actually the real world become less clear as the movie goes on. The violence and carnage, which Cronenberg has become famous for, certainly catches you off guard at times. In fact, some scenes will send a shiver up your spine. The acting is superb, with Jennifer Jason Leigh playing a convincing hero, while Jude Law is excellent as the uneasy, often unwilling participant in her mind-boggling game. Willem Dafoe is, as always, a treat to watch as the mysterious, intimidating, and off-the-wall characters he is so good at playing.
eXistenZ is the most unusual Cronenberg film to date, and that is saying something when comparing to his earlier movies like Shivers, Scanners, and Videodrome. It has a great script, great direction, and the idea behind the film is pure gold. Cronenberg is definitely one of the most daring and original directors of our time.
From the brilliantly twisted mind of director David Cronenberg comes "eXistenZ." What is "eXistenZ," exactly? A new male enhancement product? No, rather, it's a reality enhancement product; a new type of video-game/virtual reality experience, to be even more specific. Jennifer Jason Leigh plays the programmer of said video game, while Jude Law plays her hapless protector and our surrogate as the audience. The further down the rabbit-hole Law's character goes, so too do we, until we are left dizzy and without words to describe what we just saw.
Early in the film, our characters are on the run from somebody who wants to do away with this ground-breaking technology. They'll have to deal with a creepy Willem DeFoe character and deadly spores along the way, while still finding time to explore their new reality and test their limitations. Cronenberg's film pretty much hits the ground running and doesn't allow us the chance to catch our breath as it levels up. Because this is vintage Cronenberg, of course there is plenty of gooey grossness to go around, the least of which are the "portholes" that allow would-be gamers to plug in. Those crushing on the lovely Leigh may find themselves feeling somewhat conflicted about whether the "porthole" exploring is sensual or nausea inducing.
Plot-wise, the film draws comparisons to other late '90s tech- thrillers like "Dark City" and "The Matrix." Heck, even the DVD box- art states that "eXistenZ" "makes 'The Matrix' look like 'Child's Play.'" Well, I don't know about all that, seeing as how I personally don't ever recall seeing a killer doll dodging bullets in that movie, but no matter. What sets "eXistenZ" apart is that it is less focused on its dystopian future and more focused on our present quandary in balancing technological advances with good old down-to- earth human experience. Like the best Cronenberg films, "eXistenZ" has a lot to say about that subject, but doesn't bludgeon or bore his audience with it. Trade the giant placenta-like sacks of skin in this film for the latest iPhone, and it's safe to say that "eXistenZ" was ahead of its time, to say the least.
Early in the film, our characters are on the run from somebody who wants to do away with this ground-breaking technology. They'll have to deal with a creepy Willem DeFoe character and deadly spores along the way, while still finding time to explore their new reality and test their limitations. Cronenberg's film pretty much hits the ground running and doesn't allow us the chance to catch our breath as it levels up. Because this is vintage Cronenberg, of course there is plenty of gooey grossness to go around, the least of which are the "portholes" that allow would-be gamers to plug in. Those crushing on the lovely Leigh may find themselves feeling somewhat conflicted about whether the "porthole" exploring is sensual or nausea inducing.
Plot-wise, the film draws comparisons to other late '90s tech- thrillers like "Dark City" and "The Matrix." Heck, even the DVD box- art states that "eXistenZ" "makes 'The Matrix' look like 'Child's Play.'" Well, I don't know about all that, seeing as how I personally don't ever recall seeing a killer doll dodging bullets in that movie, but no matter. What sets "eXistenZ" apart is that it is less focused on its dystopian future and more focused on our present quandary in balancing technological advances with good old down-to- earth human experience. Like the best Cronenberg films, "eXistenZ" has a lot to say about that subject, but doesn't bludgeon or bore his audience with it. Trade the giant placenta-like sacks of skin in this film for the latest iPhone, and it's safe to say that "eXistenZ" was ahead of its time, to say the least.
I feel compelled to speak up for this film against the spoilt ravings of the it-said-it-was-like-the-Matrix-but-I-didn't-see-any-cool-computer-graphics-a nywhere crowd that have dominated these pages.
There seem to be two schools of thought on the use of special effects in movies. The prevalent theory - depressingly common among film goers and film-makers alike - seems to be that a good effect should stand out of a film and make the audience coo like a pigeon. If you subscribe to that theory, fine, watch the Matrix and be happy. If you think that a special effect is a means to an end, a way to portray a fictional vista as a believable realism, then watch eXistenZ and marvel at how a grotesque and visceral world can be made so engrossingly real and intriguing. This film has its fair share of effects, but they are so well grafted into the ethos the film evokes that you just won't notice them on first viewing. And in contrast with the current trend towards computer-generated effects, Cronenburg knows the value of his tactile world; the physical creativity involved in the gristle-gun building scene is a fantastic example.
Okay, so virtual reality has been used many times as a concept - and by films that actually came BEFORE the Matrix too - but the totality with which this film portrays its own organic brand of VR is truly engrossing. Jude Law and Jennifer Jason Leigh are utterly watch-able and the chemistry between them is the perfect vehicle to lead an audience through the admittedly gruesome situations the film describes.
There is an element of old-fashioned escapist fantasy in this film that manages to be strangely endearing despite the gore and I suggest that this is where the film triumphs - a triumph that can be attributed to clever writing, intelligent acting and characterisation, a compelling story, charismatic leads, a vivid and disciplined imagination and the discerning use of effects and visual style.
If the Matrix is an `oooh, aaah' sort of film, then this is more an `oooh, eeugh' movie - but don't allow the glare of the Matrix to dull your senses to the darker appeal of eXistenZ.
There seem to be two schools of thought on the use of special effects in movies. The prevalent theory - depressingly common among film goers and film-makers alike - seems to be that a good effect should stand out of a film and make the audience coo like a pigeon. If you subscribe to that theory, fine, watch the Matrix and be happy. If you think that a special effect is a means to an end, a way to portray a fictional vista as a believable realism, then watch eXistenZ and marvel at how a grotesque and visceral world can be made so engrossingly real and intriguing. This film has its fair share of effects, but they are so well grafted into the ethos the film evokes that you just won't notice them on first viewing. And in contrast with the current trend towards computer-generated effects, Cronenburg knows the value of his tactile world; the physical creativity involved in the gristle-gun building scene is a fantastic example.
Okay, so virtual reality has been used many times as a concept - and by films that actually came BEFORE the Matrix too - but the totality with which this film portrays its own organic brand of VR is truly engrossing. Jude Law and Jennifer Jason Leigh are utterly watch-able and the chemistry between them is the perfect vehicle to lead an audience through the admittedly gruesome situations the film describes.
There is an element of old-fashioned escapist fantasy in this film that manages to be strangely endearing despite the gore and I suggest that this is where the film triumphs - a triumph that can be attributed to clever writing, intelligent acting and characterisation, a compelling story, charismatic leads, a vivid and disciplined imagination and the discerning use of effects and visual style.
If the Matrix is an `oooh, aaah' sort of film, then this is more an `oooh, eeugh' movie - but don't allow the glare of the Matrix to dull your senses to the darker appeal of eXistenZ.
David Cronenberg is doubtlessly one of the greatest directors alive and in activity (along with Lynch, Kiarostami, Kitano, Moretti, Oliveira, Rohmer, etc). Having seen almost all of his films (excluding "Dead Zone", "The Fly" and "M.Butterfly"), I have this somewhat rare opinion that "eXistenZ" is one of his masterpieces. It seems to me that this film was hugely misunderstood, culminating with the stupid idea of comparing this film to "Matrix", a rather worthless and meaningless piece of nonsense. Here in "eXistenZ", we have instead a very dense and deep meditation on the mystery of reality, of our inability to apprehend where do things come from. The characters appear and disappear as if moved by some mysterious agent, which remains inhapreenshible. Being Cronenberg a professed atheist, we can only arrive at the conclusion that each world which is presented to us and to the main characters comes from their own mind, which, nevertheless, only constitutes a part of the human body (it is now hazard that the characters have access to the game by means of something - a game pod - which is implanted into their bodies). Cronenberg stated many years ago that all reality is virtual; so, in this film, the use of the plot-device of virtual reality is a huge metaphor to the virtually of reality, as our director sees it.
Le saviez-vous
- AnecdotesJennifer Jason Leigh had already finished shooting her role in Eyes Wide Shut (1999) when she took on this role. When her scenes in that movie required re-shooting, the schedule required for it interfered with this one. Leigh chose to stay on this movie, and her role in Eyes Wide Shut (1999) was re-cast.
- GaffesThe first time we see Ted Pikul at the trout farm, he labels an envelope with the letters LA. The L is clearly connected to the A. However in the next shot with the envelope on the conveyor belt the L and A are no longer connected.
- Citations
[last lines]
Chinese Waiter: Hey, tell me the truth... are we still in the game?
- Versions alternativesCanadian distributor Alliance Atlantis removed some graphic violence from the Ontario release of the film in a failed attempt to lower the Restricted rating to Adult Accompaniment.
- ConnexionsEdited into The History of the Hands (2016)
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- How long is eXistenZ?Alimenté par Alexa
Détails
- Date de sortie
- Pays d’origine
- Langue
- Aussi connu sous le nom de
- eXistenZ. Mundo virtual
- Lieux de tournage
- Sociétés de production
- Voir plus de crédits d'entreprise sur IMDbPro
Box-office
- Budget
- 15 000 000 $US (estimé)
- Montant brut aux États-Unis et au Canada
- 2 856 712 $US
- Week-end de sortie aux États-Unis et au Canada
- 810 262 $US
- 25 avr. 1999
- Montant brut mondial
- 2 857 998 $US
- Durée1 heure 37 minutes
- Couleur
- Mixage
- Rapport de forme
- 1.85 : 1
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