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Le parrain

Titre original : The Godfather
  • Jeu vidéo
  • 2006
  • 18
NOTE IMDb
8,3/10
4,2 k
MA NOTE
Le parrain (2006)
ActionCriminalitéDrame

Ajouter une intrigue dans votre langueSet in New York from 1945-1955, Players will join the Corleone family as "soldiers" and work their way up the ranks through loyalty, fear, and any number of illegal activities. The goal is t... Tout lireSet in New York from 1945-1955, Players will join the Corleone family as "soldiers" and work their way up the ranks through loyalty, fear, and any number of illegal activities. The goal is to become Don of your own mafia family.Set in New York from 1945-1955, Players will join the Corleone family as "soldiers" and work their way up the ranks through loyalty, fear, and any number of illegal activities. The goal is to become Don of your own mafia family.

  • Réalisation
    • Peter Mitchell Rubin
  • Scénario
    • Mario Puzo
    • Philip Campbell
  • Casting principal
    • Marlon Brando
    • Robert Duvall
    • James Caan
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    8,3/10
    4,2 k
    MA NOTE
    • Réalisation
      • Peter Mitchell Rubin
    • Scénario
      • Mario Puzo
      • Philip Campbell
    • Casting principal
      • Marlon Brando
      • Robert Duvall
      • James Caan
    • 15avis d'utilisateurs
  • Voir les informations de production sur IMDbPro
  • Voir les informations de production sur IMDbPro
    • Récompenses
      • 1 victoire au total

    Photos36

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    Rôles principaux46

    Modifier
    Marlon Brando
    Marlon Brando
    • Don Vito Corleone
    • (voix)
    Robert Duvall
    Robert Duvall
    • Tom Hagen
    • (voix)
    James Caan
    James Caan
    • Sonny Corleone
    • (voix)
    Abe Vigoda
    Abe Vigoda
    • Salvatore Tessio
    • (voix)
    Doug Abrahams
    Doug Abrahams
    • Don Vito Corleone
    • (voix)
    • …
    Andrew Pifko
    Andrew Pifko
    • Aldo Trapani
    • (voix)
    Michael Dobson
    Michael Dobson
    • Rocco Lampone
    • (voix)
    • (as Mike Dobson)
    • …
    Garry Chalk
    Garry Chalk
    • Luca Brasi
    • (voix)
    Jason Schombing
    Jason Schombing
    • Marty 'Monk' Malone
    • (voix)
    Jennifer Copping
    Jennifer Copping
    • Frances 'Frankie' Malone
    • (voix)
    Joseph May
    Joseph May
    • Michael Corleone
    • (voix)
    • (as Joe May)
    Richard Newman
    Richard Newman
    • Sollozzo
    • (voix)
    Andrew Moxham
    Andrew Moxham
    • Fredo Corleone
    • (voix)
    Lori Triolo
    Lori Triolo
    • Rosa
    • (voix)
    Tony Alcantar
    Tony Alcantar
    • Paulie Gatto
    • (voix)
    • (as Tony Alacanta)
    Scott McNeil
    Scott McNeil
    • The Trojan
    • (voix)
    Michael Kopsa
    Michael Kopsa
    • Emilio Barzini
    • (voix)
    Bill Meilen
    • Philip Tattaglia
    • (voix)
    • …
    • Réalisation
      • Peter Mitchell Rubin
    • Scénario
      • Mario Puzo
      • Philip Campbell
    • Toute la distribution et toute l’équipe technique
    • Production, box office et plus encore chez IMDbPro

    Avis des utilisateurs15

    8,34.1K
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    Avis à la une

    4eunbi0530

    There are better Mafia games out there.

    I remember playing this game when it was released and it was alright, something that stuck with me was the shake downs and how you could extort stores of their money as a mafioso. Now that I revisited the game 15 years later I must say this game is quite a let down and if it wasn't an adaptation of Mario Puzo's greatest work, you wouldn't give a chance to this game either.

    The game follow most events of the films and have you, The Player (aka Aldo Trapani, but I don't recall being called that at all in-game), as a new character seeking revenge over Don Barzini, this vendetta is mentioned in the first mission and the last one, so this personal quest of revenge doesn't seem really revengeful. Also, the Player is put on spots that aren't necessarily shown in the film so, for instance: ever wonder who told the Corleone family about a specific event? The Player was there watching it first hand. How did a character escape after being in enemy territory? The Player lifted that character in their car.

    To be honest, most of those moments where The Player was introduced don't seem far-fetched, it is just that The Player end up doing a bunch of things and still he is a low level member in the Mafia.

    There are some new additions to the story too, but they are too rushed and you both don't get enough time to bond with new characters, nor the game tried to make them more present in The Player's life, even by doing mundane missions, so those new additions feel bland and unnecessary.

    As for the game it self, extortion was something that stuck with me, but it gets old real quick and there are A LOT of stores there to be extorted, do you have to extort them all? Not if you don't want 100% or don't care about money that has the following purpose, to buy: clothes (there isn't a clothing store, you have to buy it in the load menu), weapons (both ammo and 3 levels of weaponry), safe houses and buying out rackets (you can extort them if you don't have money, but buying them out guarantees you will get the maximum money they have to offer).

    Then there is the insufferable driving, the game has 5 horribly looking cars: a truck, a pickup, a sedan, a sports car and a compact, other cars are variations of skin of those types. The manoeuvrability of the car is bad, somehow cars chasing you will always be faster than you so it doesn't matter if you bother taking the fastest car in the game, the NPCs can easily get to you. Also, you can be going as fast as possible, you won't ever take damage if you bump your car, is a bit annoying. Cars don't have "radio", we mostly hear instrumental music when driving, but weirdly some rackets do have real life music in it, so why can't I hear those in the car?

    There was this movement issue with the character that really annoyed me, you can only move in one of the four directions: forward, left, backwards, right. Want to go forward left? Nope, if you were walking forward you will keep walking forward, if you were walking left you will keep walking left, it is a bit annoying, specially when enemies appear ouf of nowhere.

    In the end, I know this is a The Godfather game, but if you took all the famous characters, you will be left with a shallow game that is a bit repetitive, have you go back and forth to do simple missions and end up being boring.
    8timothy_480

    Very well done

    The thing that i like most about the game is that it follows the main plot of the movie while also creating a story of its own. In the game you will be able to play the missions from the movie and also do a few that were mentioned but you never saw them. For example you get to be the living crap out of the two guys that beat Bonasera's daughter and you get to sneak into Jack Woltz' mansion and do a little stealth stuff with a garrot wire until you finally reach his bedroom.

    The game is kind of like gta with a free roaming mode but i wouldn't say they copied them, gta just created a new saught of thing for gangster games. You can do the usual stuff like on any other mafia game such as killing randoms, stealing cars, robbing banks and bombing places. You can get a good range of weapons and it is pretty cool being able to use 1930's tommy guns, pistols, shotguns and molotovs. The cars are a bit over the top but the handling of them is simple enough. A thing that will get to anyone though is how accurate New York is. You will find that you keep having to look at the huge map in the start menu to make sure that you don't get lost. It will take you about half an hour to get used to controls but once you learn them you are covered.

    In the game you will encounter all the same guys you saw in the movie such as Clemenza, Rocco, Al Neri, Tom Hagen etc. The only issue i have with one of the characters is that he is not the same and i am talking about Michael. The guy does not have the same personality and is not the cool smooth Michael that we experienced in the film. James Cann and Robert Duvall reprise their roles and do an excellent job with the voices and so do a few other guys.

    I would recommend this game to anyone who is a godfather freak unless you have something wrong with people making it into a game and even if you haven't seen the movie or don't like it, it is a great gangster game.
    8axtiik

    A great addition to the franchise

    The game The Godfather is an exciting epic that takes us into the world of Coppola's iconic film, where every scene comes to life through action. The feeling of nostalgia strikes from the first moments, transporting us into the world of the American Dream and criminal dominance.

    The game is designed for true fans of the movie, as it successfully captures the atmosphere and characters. The open world, similar to GTA, carries its own unique charm.

    A combination of smooth controls, decent graphics for its time, and engaging gameplay makes The Godfather an impressive discovery for fans of the film and gamers alike.

    Visually, the game looks quite impressive for its time. While the graphics might seem somewhat outdated to modern players, at the time of release, they were good enough to convey the atmosphere of 20th-century New York. The city streets, cars, and interiors are all created with attention to detail, which adds to the game's unique charm and allows players to fully immerse themselves in the world of the mafia.

    One of the key elements that makes The Godfather so appealing is its open world, which is reminiscent of GTA but with its own distinct personality. Players can explore vast areas, complete various missions-both main and side quests-and interact with numerous NPCs, giving them the feeling of being a true participant in the criminal underworld. The open world adds a level of freedom and variety to the gameplay, allowing players to experience the game in their own way.

    The game's plot, while based on the events of the movie, also expands and complements it. Players are given the opportunity not just to watch the story of the Corleone family unfold but to take an active role in it. This creates a sense of immersion, making players feel that their actions influence the course of events. Interactions with iconic characters such as Vito Corleone, Michael, and Sonny add authenticity to the game. Their dialogues and the situations they find themselves in give the impression that you're part of the movie itself.

    As for gameplay, The Godfather offers a variety of experiences. Players can engage in shootouts, fistfights, car chases, and missions involving territory takeovers, among other things. The combat system is simple but effective, allowing for easy control and enjoyment of the action. The game mechanics also include the ability to use intimidation or bribery, allowing players to expand their clan's influence through more strategic means. This adds depth to the game and makes it more engaging.

    Additionally, the game allows for character customization, enabling players to create their own unique protagonist. This adds a sense of individuality and emphasizes the player's significance in the story. On top of that, character progression allows for skill upgrades, which open up new possibilities in mission execution and world interaction.

    However, despite all its advantages, The Godfather is not without its flaws. Some players may find the graphics and animations somewhat outdated. Additionally, certain missions can feel repetitive, which at times may lead to a loss of interest. But these shortcomings do not detract from the game's importance for those who appreciate the atmosphere of the original story.

    Overall, The Godfather is a true gem for fans of Coppola's film and lovers of crime-based action games. The game masterfully combines an engaging storyline, authentic atmosphere, iconic characters, and deep gameplay, allowing players to feel like a part of the legendary narrative. If you're a fan of the film or just enjoy open-world games with a criminal theme, The Godfather is a project worth trying out.
    9kervindonngo

    Triumph Like A Trapani

    The Godfather is one of the great classics in movies and so is the game. The game actually followed the same story as the first Godfather movie. With a good cherry on top, it even has the actual voice of Marlon Brando who voiced and played Vito Corleone. The combat in the game is absolutely brutal in melee and even when using executions with guns. I can even kill my enemies by throwing out the windows and, in the street, to make me feel unstoppable. The game is an exciting way to take over New York by offering protection in shops, taking over warehouses and exploding an enemy's compound, and then owning it like a safe house. Every high-level gun I find in secret black markets they were absolutely expensive. They are maybe the same but very unique. It even feels like it was a Snyder cut or the director's cut version in the game giving more extra scenes that are not part of the movie. The best thing I like about it has character creation. It gives the complete freedom to create my character also known as creating my version of Aldo Trapani. However, it didn't have enough character-creation items or accessories. If you wanted another GTA-like game, then this game is for you. However, it is honestly a little difficult when you don't upgrade your character properly but it is fun!
    6TBJCSKCNRRQTreviews

    An offer you should definitely refuse

    Following the plot of the first film, this has you as a foot soldier of the Corleones(and you have to avenge your father), and you work your way through the ranks, take over NYC(that is half-heartedly recreated, with locations looking essentially the same) and become the new Don. This Grand Theft Auto rip-off is a one-trick pony. You drive(with mostly adequate controls... and forget about drive-bys, only in a few of the handful of cool, memorable of the missions do you get a partner in the car who will do so when he wants... they don't even import the thing from Enter the Matrix where you can tell him when, and he can only do it for a while before having to rest for a little bit) in a mere half a dozen different cars(I wish I was kidding; and only one kind is fast, and four others are moderate, the rest are useless; and none of them break in an noteworthy manner), you extort(businesses, warehouses and transport hubs... you find the owner, tell him you want to take over, and he'll either agree right away or you have to smash his store and/or threaten to beat him up(or go ahead and do so) until the bar reaches the green portion(not the red, or he'll say no... meaning you can push someone beyond the point where they will agree to do something for you; I guess the developers realize something the US military won't), and be careful not to kill him(this gets old really quickly); those are the only ones who have faces that look different, too, these that you only see once per person... goons have two appearances, and you can only tell who they work for by the color of their suit), and you shoot. That last one is a big part of this, and it's the most painful. You are usually forced to use a target-lock(you can't fire around corners or from cover(only by pressing the trigger can you ready yourself to, and they pop up and down quickly) without it(also, they come from several angles, so you'll often be caught with your back or side to someone who slaughters you), and when it works, it's your best bet for getting critical hits on those pesky foes that run around), and it is partially broken. Examples? It'll go onto a civilian when there are perfectly fitting *armed* opponents around(and you can't tell it to "move on to the next possible one"), it'll stick to ones that are far away and/or hidden instead of ones out in the open, and worst of all, when you move it around(yes, apparently they figured that you'd want to go for knees and the like, instead of eliminating them quickly... it doesn't make them easier to get when they're temporarily slowed down, as depressing as that is to realize and type out), it can aim over their heads(*WHY* would you ever need that?!?) and you can empty clips at their face... with every bullet missing! There are few situations you can get past without at least a certain amount of luck(meaning you can complete in ten minutes what has just eluded you for hours purely from chance). This goes back and forth between excessively challenging bordering on impossible to piece of cake. There is nearly no consequence to anything. Dead? Don't worry, you lose nothing other than your most recent progress(you don't even start over on your objectives, any you completed are still done if you reached a checkpoint). In jail? They don't even take your ammo(one nice thing is that you can't carry a lot of it, forcing you to strategize). You can restock that at any safehouse, that has all four(! No, that's seriously it) guns(a .45 pistol, a .38 snubnose revolver, a magnum, and the essentially useless Tommygun(it eats bullets, and few hit anything)), molotovs and dynamite(you can also get bombs... no clue what they're for). To complete this, you have to take over all rackets and the like(only once, no one reclaims them), and blow up the other compounds(two buildings per, and you have to get them both). You can keep playing. There's no reason to, since unlike the game it steals from there is absolutely nothing to do in this once you have. The graphics are fine(except for the many glitches, including doors that open weirdly), but like everything else in this, they're phoned in(and all cut-scenes are in-engine). Voice acting varies; the stars do well, and slang and accents are more or less there. There is a fighting system, and it's really awkward and tough to use. Those you're up against either run to you and try to take you on(and they are either no trouble or freaking unstoppable), or, well, blast you away(...OK, I'll admit, I might also pull an Indiana Jones in that situation). You start by using MobFace to choose your appearance... well, that one aspect of it... and it's so limited, it barely matters. The length is appropriate, though you'll have tried all there is in this really early on. You relive scenes from the movie, playing an important part in them. Stealth sucks, and is only useful when it's required(same goes for the garrotte wire). The police barely care about you, and getting chased by them just isn't that exciting. I haven't played the GTA franchise(the only thing this has on that is time period) since Vice City, and that one is superior to this in every way. There are four or five years between the two, and yet that one comes out victorious, and it isn't even close. This is why I avoid EA Games. Though I don't know if they always do this, it's happened a lot at their hand, and I hear it has even in titles I haven't tried by them. There is a lot of bloody violence and a little strong language in this. I recommend this to those who have to see it for themselves. 6/10

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    Histoire

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    Le saviez-vous

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    • Anecdotes
      Before his death, Marlon Brando recorded a small amount of dialogue to reprise his character, Don Vito Corleone. He was very enthusiastic about this work, was fascinated with the technology involved, and approved of his character's representation in the game. Unfortunately, due to his poor health only one of his recordings made it into the game. The oxygen tank he needed to breathe was audible on the track. The only scene that actually uses Brando's voice was the scene in the hospital. When you approach Don Vito in his hospital bed, he gives a short speech about Sollozzo. Clips of Brando's voice taken from the film are used in some scenes. Doug Abrahams, who also voiced Clemenza and Jack Woltz in the game, was cast specifically for his ability to mimic Brando, and also acted as a dialect coach.
    • Gaffes
      Peter Clemenza does not age nor change his clothes in nearly 20 years (1936-1955).
    • Citations

      Michael Corleone: Just lie here Pop. Just lie here. I'll take care of you now. I'm with you now... I'm with you.

      Don Vito Corleone: [Brando's last recording] You know, it's a lot of foolishness about this Sollozzo business. It's so unfortunate, it's really unnecessary. Gave him my 'no' with common courtesy. I told him his business would not interfere with mine. And uh, he wouldn't take it right. I know the Tattaglia family has brought down misfortune on our own heads. Well, that's life. Everybody's got their own tale of sorrow.

    • Connexions
      Featured in Troldspejlet: Épisode #34.12 (2006)
    • Bandes originales
      Oh Marie
      Sung by Dean Martin

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    Détails

    Modifier
    • Date de sortie
      • 24 mars 2006 (États-Unis)
    • Pays d’origine
      • États-Unis
    • Langue
      • Anglais
    • Aussi connu sous le nom de
      • The Godfather
    • Lieux de tournage
      • Brooklyn, Ville de New York, New York, États-Unis
    • Sociétés de production
      • Electronic Arts (EA)
      • Outpost Studios
      • Paramount Pictures
    • Voir plus de crédits d'entreprise sur IMDbPro

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