NOTE IMDb
8,8/10
1,9 k
MA NOTE
Ajouter une intrigue dans votre langueBlack Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath... Tout lireBlack Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.Black Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.
- Nomination aux 6 BAFTA Awards
- 2 victoires et 10 nominations au total
Mark Takeshi Ota
- Sun Wukong
- (voix)
- …
Steven Pacey
- The Old Monkey
- (voix)
- …
Gordon Cooper
- Guangzhi
- (voix)
Kris Laudrum
- Ma Tianba (Horse Guai)
- (voix)
- (as Kris W. Laudrum)
- …
Ashley Alymann
- Yuan Shoucheng
- (voix)
- …
Jeremy Ang Jones
- Guangmou
- (voix)
- …
Kerry Shale
- Shen Monkey
- (voix)
- …
Vincent Lai
- Whiteclad Noble
- (voix)
- …
Jonathan Keeble
- Elder Jinchi
- (voix)
- …
Steve Chusak
- Black Wind King
- (voix)
- …
Millie Hikasa
- Guanyin
- (voix)
- …
Kay Eluvian
- Headless Monk
- (voix)
- …
Jim Johnson
- Xu Dog
- (voix)
Ben Wong
- Tiger's Acolyte
- (voix)
- (as Benjamin Wong)
Avis à la une
Assuming the role as staff-wielding primate Destined One, 'Black Myth: Wukong' is a world worth wandering. I've seen it compared to FromSoftware titles but it's not nearly difficult enough to warrant as such, and it's all the better for it. It is first and foremost an adventure, more inviting than punishing. Where it does take a page from the Soulslikes; however, is in the manner of which so much content is below the surface and between the lines. You could blast through the game in just under a day as a boss rush, or you could spend the better part of a week hunting down every boss, collectible, and NPC. It's not so much a story being straightforward with you as it is a sprinkling of parables left to you to solve, which leads to as much active interpretation as it does passive enjoyment.
The game shines at its best and brightest in boss fights. There are 81 of them, all of which are simply sensational spectacles. Some are rehashed and repetitive, but the audio-visual view is delightful. Gyrating, sparkling dragons spiraling through the air. A corrupted buddha placing his palm on the plains leads to pulsing, splintering, and erupting.
I'm not particularly familiar with the source text 'Journey to the West,' but I'm inclined to learn based on the gorgeous reconstruction of the world. Each and every area is dripping with detail - vivacious forests and subdued snowfields, intricate temples and rugged rock faces. Demystifying what will come next makes for a pretty powerful lure.
In conclusion, 'Black Myth: Wukong' is a true triumph. It looks and plays as good as advertised, as if GameScience was bursting onto the scene and declaring: "Every other developer has got some stiff competition." I'm hearing them out, and you should be, too.
The game shines at its best and brightest in boss fights. There are 81 of them, all of which are simply sensational spectacles. Some are rehashed and repetitive, but the audio-visual view is delightful. Gyrating, sparkling dragons spiraling through the air. A corrupted buddha placing his palm on the plains leads to pulsing, splintering, and erupting.
I'm not particularly familiar with the source text 'Journey to the West,' but I'm inclined to learn based on the gorgeous reconstruction of the world. Each and every area is dripping with detail - vivacious forests and subdued snowfields, intricate temples and rugged rock faces. Demystifying what will come next makes for a pretty powerful lure.
In conclusion, 'Black Myth: Wukong' is a true triumph. It looks and plays as good as advertised, as if GameScience was bursting onto the scene and declaring: "Every other developer has got some stiff competition." I'm hearing them out, and you should be, too.
First off it runs awful on ps5
Im getting under 15 fps in some of these boss fights That can be patched I guess tho.
The game itself is not good, not necessarily bad but definitely not good. The level design is really bad, levels are invisible hallways that pretty much boil down to a series of straight lines, in these levels are a very small number of boring enemies that die in a single hit and borderline can't even hurt you. Exploration is simply walking down paths in a straight line till you find some more crafting materials. Yay.
The controls on ps5 feel very unresponsive as well, specially the one to heal, if say 30% of the time when I press left bumper to heal nothing happens then I press it again and can heal. This is with full stamina and having flasks left so idk what's going on
But okay what bout the bosses
I've done 20 so far and not a single one was particularly memorable, they are extremely easy and mechanically simple and I feel incredibly let down so far.
Obviously I'm not done yet, I might drop it but I spent $70 so I'm probably gonna finish it. Who knows Mabey it gets much better later on but as it stands the fps is unexpectedly bad for a modern console and that alone makes it not worth playing let alone the many many other flaws.
Oh and the story / dialogue is so cringe.
Im getting under 15 fps in some of these boss fights That can be patched I guess tho.
The game itself is not good, not necessarily bad but definitely not good. The level design is really bad, levels are invisible hallways that pretty much boil down to a series of straight lines, in these levels are a very small number of boring enemies that die in a single hit and borderline can't even hurt you. Exploration is simply walking down paths in a straight line till you find some more crafting materials. Yay.
The controls on ps5 feel very unresponsive as well, specially the one to heal, if say 30% of the time when I press left bumper to heal nothing happens then I press it again and can heal. This is with full stamina and having flasks left so idk what's going on
But okay what bout the bosses
I've done 20 so far and not a single one was particularly memorable, they are extremely easy and mechanically simple and I feel incredibly let down so far.
Obviously I'm not done yet, I might drop it but I spent $70 so I'm probably gonna finish it. Who knows Mabey it gets much better later on but as it stands the fps is unexpectedly bad for a modern console and that alone makes it not worth playing let alone the many many other flaws.
Oh and the story / dialogue is so cringe.
We don't need game, but a pioneer to slash and tear the fake mask of political right!
To the game itself, it had been immersing my soul! I could even dream of it without being misled to think the monsters(or Yao Mo Gui Guai?) exist for real! It controlled at a degree under the Analog Horror! I can use a hard stick to hit through the hardest rock of defense, defeating the bosses all the way with failures but without punishment!
It's a fine proganda of Chinese culture, a hard impact on those trying to mess up the Chinese society, believing that Chinese can make 3A game with full purpose, spreading cultural confidence!
To the game itself, it had been immersing my soul! I could even dream of it without being misled to think the monsters(or Yao Mo Gui Guai?) exist for real! It controlled at a degree under the Analog Horror! I can use a hard stick to hit through the hardest rock of defense, defeating the bosses all the way with failures but without punishment!
It's a fine proganda of Chinese culture, a hard impact on those trying to mess up the Chinese society, believing that Chinese can make 3A game with full purpose, spreading cultural confidence!
As a man who used to play all sorts of video games for 10+ years, I am rating this as a 10 out of 10. To me this game is a symbolic art piece which marks the beginning of the 21st century China renaissance. It is not just a top game but soaked in so much profound sense of Chinese culture, history, religion and philosophy. All of these different aspects are so well balanced and built into the touching story and carved out a beautiful new world for the well known characters of the Journey to the West. The #1 superhero in China Sun Wukong is so well depicted in this reinvented version and I can only even argue that it has fleshed out in a way that is better than the original story. Many characters like Bajie, ZiZhuer, YangJian are all very well built and touching.
In terms of the gameplay, the fighting system is a true blessing to most people. The 72 shape changes are great fun. And the stick/staff-based weapon system sucked in so much China martial arts that it's almost a new form by itself. The many bosses are stunning and fun to challenge.
The last but not least is the beautiful graphics, the mountains, forests, deserts, palaces, temples, volcanoes, lakes, sea and countless sculptures and artifacts. All of these are beautiful replication of the ancient world and rich history of China.
I can stay in the beautiful world of WuKong for ever. Ever since I picked up this game, I have spent 200+ hrs playing it and now in the 6th round of the game. It's beyond my expectation and truly amazing game and artwork to recommend to everyone who wants an amazing experience!
In terms of the gameplay, the fighting system is a true blessing to most people. The 72 shape changes are great fun. And the stick/staff-based weapon system sucked in so much China martial arts that it's almost a new form by itself. The many bosses are stunning and fun to challenge.
The last but not least is the beautiful graphics, the mountains, forests, deserts, palaces, temples, volcanoes, lakes, sea and countless sculptures and artifacts. All of these are beautiful replication of the ancient world and rich history of China.
I can stay in the beautiful world of WuKong for ever. Ever since I picked up this game, I have spent 200+ hrs playing it and now in the 6th round of the game. It's beyond my expectation and truly amazing game and artwork to recommend to everyone who wants an amazing experience!
Black Myth: Wukong was a letdown. It ran poorly with noticeable ghosting and low visual quality. Combat wasn't broken, but it felt boring-mostly light or heavy attacks with the occasional ability. The perfect dodge effect looked cool, but fights lacked variety and depth. The story didn't pull me in, and I found myself not caring about what was happening. Voice acting felt off. Despite the hype, it came off as unpolished and forgettable. I also found navigation frustrating at times-I often wasn't sure where to go or what to do next. Overall i didn't enjoy my time in that game and i wont be playing it again.
Le saviez-vous
- AnecdotesThis game is recognized as the first AAA game from China.
Meilleurs choix
Connectez-vous pour évaluer et suivre la liste de favoris afin de recevoir des recommandations personnalisées
Détails
- Date de sortie
- Pays d’origine
- Site officiel
- Langues
- Aussi connu sous le nom de
- Black Myth: Wukong
- Sociétés de production
- Voir plus de crédits d'entreprise sur IMDbPro
- Couleur
Contribuer à cette page
Suggérer une modification ou ajouter du contenu manquant