Ajouter une intrigue dans votre langueFour survivors aboard the spaceship USG O'Bannon, the first responder ship sent to rescue the members of the USG Ishimura, try to recall the horrific events that wiped out their crew.Four survivors aboard the spaceship USG O'Bannon, the first responder ship sent to rescue the members of the USG Ishimura, try to recall the horrific events that wiped out their crew.Four survivors aboard the spaceship USG O'Bannon, the first responder ship sent to rescue the members of the USG Ishimura, try to recall the horrific events that wiped out their crew.
- Réalisation
- Scénario
- Casting principal
- Isabel Cho
- (voix)
- Rin
- (voix)
- …
- Pawling
- (voix)
- Omar Nayim
- (voix)
- Vivian
- (voix)
- Alexis
- (voix)
- Lt. Marcus
- (voix)
- …
- Marine #1
- (voix)
Avis à la une
Pros: +First 3 Animations from the flashbacks where great (wasnt a big fan of the last one but it was fine)
+Excellent Story to help fill the gap between the first game and second game.
+ Voice Acting was good, not great but good.
Cons: - The CGI animation was terrible
Other Notes: Yeah yeah I just felt lazy and shorted the review by doing a Pro and Con thing, which is somewhat unusual for a movie review.
I'll quickly explain why I gave it a somewhat average rating. The main reason was because of the CGI Animation, I swear to god if they did the regular animation (any of the first 3 flashback)instead, it would of been bumped to an 7 or 8. I can't believe they even considered using that bad of an animation. Otherwise everything else was good about the movie.
Last thing, the fourth animation I wasn't particularly fond of. The main reason? Everyone looked like they where on steroids or something....and to me that gives an ugly appearance.
But Overall I really did enjoy the movie, it definitely something worth watching especially if your a Dead Space fan.
Set after the events of Dead Space 1, The USS O'Bannon is sent to the planet Aegis VII to prevent it from destabilizing. This is a cover for their true mission of retrieving fragments of an alien artifact presumed destroyed in the first game. Contact is lost with the O'Bannon until it is rescued by a team of space marines. Within, they find a hell house of mutilated horrors only four survivors who are promptly captured and taken for interrogation. As each survivor reveals the horrific events that transpired on the O'Bannon, each of their flashbacks are rendered in four unique Korean animation styles from some of the teams that worked on Dante's Inferno: an Animated Epic.
The problem here is that unlike Dante's Inferno which had a central character that was developed over the course of the movie, Dead Space Aftermath has four central characters that remain one dimensional and wholly forgettable throughout. They are typical stock characters seen before in so many space based horror movies.
The "present day" framing story footage is rendered in cel shaded CGI by South Korean "Digiart productions" and "Fx Gear studios", the company that made that cringe worthy "Shark Tale" ripoff called "Shark Bait". While the rendering on spaceships and the Marine suits in the dark look quite good, the human characters set against the detail-less backgrounds look like they belong in the late 90s. Movements are stiff and lifeless, hair looks like play-dough worms, clothing folds are non existent and the flat colors just make it all worse. It looks less like Appleseed and more like the worst episodes of Jimmy Neutron or Clone Wars.
The flashbacks too are of varying quality. THey each detail different parts of the doomed mission from the characters' individual point of views and it is up to the audience to piece it together for the whole story. The different animation styles and slight inconsistencies actually work here as they represent the highly subjective and bias prone nature of personal recollection. For example, the strong willed Doctor Cho sees herself as this tall leggy hot babe in her flashback while Stross sees her, his extramarital girlfriend, as a manipulative slut with heavy make-up in his flashback.
First up is the mentally unstable token big black man, Kuttner, who suffers from hallucinations of his dead daughter. It is done in a decent American-ish art style with good quality animation by Dong Woo Animation studio (Masters of the Universe 2002, Ultimate Avengers) and Tokyo Anime Award winner Tae Ho-Han (Africa a.F.r.I.c.A). Stargate SG1's Christopher Judge masterfully portrays the broken man pushed over the edge of despair and desperation. Its only flaw would be the extremely slow first half which is all talk and no tension. Boring.
Next is a flashback courtesy of the stereotypical tough guy, Borges, who seems to alternate between being Hispanic or white with each new segment. Curiously, his version of his scuffle with Kuttner shows him putting up a decent fight while in Kuttner's version, Borges went down in seconds. Anyway, this segment is done by the same team who also did the "Fraud" level segment of Dante's Inferno(JM Animation studio and Kim Sang Jin), arguably one of that film's worse looking segments. Borges' flashback is also the worse looking here. A higher level of art detail and rich colors is offset with unnatural character movements, some animation shortcuts and ugly anime-styled character designs (what big teeth they have) which tend to go off model. Not to mention the CGI ships and fake looking flames effects which clash horribly with the traditional 2D animation.
Stross, the half crazed scientist having an affair with Dr Cho, is the third flashback. Jong Sik Nam and Dong Woo Animation, who did Batman Gothma Knight's Deadshot segment and the "Lust" segment of Dante's Inferno, present the most fluidly animated Dead Space Aftermath flashback. The atmospheric colors, creative shot angles and highly detailed artwork (a cross between Aeon Flux and typical Korean Anime) add a dynamic touch to Stross' brush with artifact induced insanity. THe tension and action finally amps itself up, but if feels a little late. The segment's only shortcoming is in some obviously unfinished background art.
Doctor Cho's flashback connects the O'Bannon mission back to the opening scene of the movie. This one is, while not the worst, a mixed bag. Cho's voice actress has a tendency to over act a lot to the point of cheesiness. The animation is rife with short cuts and "jitter camera" effects while stylized character designs look like dragonball Z rejects, all overly beefy and stuff. But at least it had a high level of detail and some good action.
The varying quality of the entire movie makes giving a rating hard.Two great segments are offset by three not so great ones. It lacks the deeper philosophical themes and character development of Dante's Inferno. It also lacks the straight forward violence, plot consistency and sense of tension of Dead Space downfall. Ultimately the entire production feels mediocre and lifeless, almost as if Film Roman could not afford better CGI artists or first rate studios animation like Manglobe or Production IG. The story is inconsequential in its lead in to Dead Space 2 and filled with a lot of wasted potential.
"Dead Space: Aftermath" had a nice enough story and it was easy to follow. The story is about a small group of four survivors who are rescued after a tragic occurrence, but now they have to tell their stories to people who seem to have little regards for their well-being. As I said, not being familiar with anything prior to this animated movie, then I have no idea how true or far from the original plot lines this movie is. The storyline was nice and well told.
However, the solid storyline was brought down tremendously as they had opted to use various styles of animation and art styles. Most of these, sadly enough, were not in my personal liking, and thus it brought down the enjoyment of the movie for me. Especially the CGI animation, that was just horrendous. It looked like it was released before they had applied the finishing touches to it. In my opinion, then "Dead Space: Aftermath" would have fared better had they opted to stay with just one style of art and animation (in my opinion, the style they used when they were telling doctor Cho's story).
As for the voice acting, well then I think they really did manage to put together a good group of people for the voice acting. So that was really working out well for the movie.
I am sure that this 2011 animated movie is a great thing for fans of the games, but it failed to fully ensnare and captivate me. I am giving "Dead Space: Aftermath" a 5/10 rating because of the story alone, the different art styles and animation styles was the knife that killed it off for me.
While there can be some complaints about the plot in Aftermath (mostly regarding repetition), it's reasonably decent, and the biggest complaint is the visual aspect. The film is divided into multiple parts and each is made differently - some with 2D animation and some with 3D animation. The 3D is completely awful despite the lighting (inexcusably worse than cutscenes from some PS1 games) and the 2D is weird in the last portion (not objectively BAD, but the style isn't fitting and heavily conflicts with previous sections). Most people would probably rate this as a 7 or 8 if Aftermath used the first part's 2D animation throughout.
If you're a fan of Dead Space it's probably worth watching Aftermath, but I wouldn't recommend it; I'd recommend Downfall instead. It's not amazing, but it's much better than Aftermath in all aspects.
Le saviez-vous
- AnecdotesThe movie uses two different animation styles: 3D animation to represent the present, and traditional hand-drawn 2D animation for the flashback scenes. Since different companies were used for each flashback several different styles of 2D animation are used, giving a different look to each of the flashbacks.
- GaffesToutes les informations contiennent des spoilers
- Citations
Alejandro Borges: [Completely surrounded by a legion of Necromorphs, with only two guns left] I am so fucking sick of these fucking things.
Nick Kuttner: You and me both.
- ConnexionsFollowed by Dead Space 3 (2013)
- Bandes originalesTwinkle, Twinkle Little Star
(uncredited)
Melody of the European French song "Ah! vous dirai-je, maman"
English Lyrics by Jane Taylor
Meilleurs choix
Détails
Box-office
- Budget
- 2 500 000 $US (estimé)