Calendrier de sortiesLes 250 meilleurs filmsLes films les plus populairesRechercher des films par genreMeilleur box officeHoraires et billetsActualités du cinémaPleins feux sur le cinéma indien
    Ce qui est diffusé à la télévision et en streamingLes 250 meilleures sériesÉmissions de télévision les plus populairesParcourir les séries TV par genreActualités télévisées
    Que regarderLes dernières bandes-annoncesProgrammes IMDb OriginalChoix d’IMDbCoup de projecteur sur IMDbGuide de divertissement pour la famillePodcasts IMDb
    EmmysSuperheroes GuideSan Diego Comic-ConSummer Watch GuideBest Of 2025 So FarDisability Pride MonthSTARmeter AwardsAwards CentralFestivalsTous les événements
    Né aujourd'huiLes célébrités les plus populairesActualités des célébrités
    Centre d'aideZone des contributeursSondages
Pour les professionnels de l'industrie
  • Langue
  • Entièrement prise en charge
  • English (United States)
    Partiellement prise en charge
  • Français (Canada)
  • Français (France)
  • Deutsch (Deutschland)
  • हिंदी (भारत)
  • Italiano (Italia)
  • Português (Brasil)
  • Español (España)
  • Español (México)
Liste de favoris
Se connecter
  • Entièrement prise en charge
  • English (United States)
    Partiellement prise en charge
  • Français (Canada)
  • Français (France)
  • Deutsch (Deutschland)
  • हिंदी (भारत)
  • Italiano (Italia)
  • Português (Brasil)
  • Español (España)
  • Español (México)
Utiliser l'appli
  • Distribution et équipe technique
  • Avis des utilisateurs
  • FAQ
IMDbPro

Kôkaku Kidôtai Araizu Bôdâ:1 Gôsuto Pein

  • 2013
  • TV-MA
  • 58min
NOTE IMDb
7,0/10
4,6 k
MA NOTE
Kôkaku Kidôtai Araizu Bôdâ:1 Gôsuto Pein (2013)
Adult AnimationAnimeCyberpunkHand-Drawn AnimationSeinenActionAnimationSci-Fi

Dans cette préquelle se déroulant un an après la quatrième guerre mondiale, Cyborg et Hacker Extraordinaire Motoko Kusanagi de la 501e unité secrète de l'armée se retrouve enveloppé dans l'e... Tout lireDans cette préquelle se déroulant un an après la quatrième guerre mondiale, Cyborg et Hacker Extraordinaire Motoko Kusanagi de la 501e unité secrète de l'armée se retrouve enveloppé dans l'enquête sur un bombardement dévastateur.Dans cette préquelle se déroulant un an après la quatrième guerre mondiale, Cyborg et Hacker Extraordinaire Motoko Kusanagi de la 501e unité secrète de l'armée se retrouve enveloppé dans l'enquête sur un bombardement dévastateur.

  • Réalisation
    • Masahiko Murata
    • Kazuchika Kise
  • Scénario
    • Shirow Masamune
    • Tow Ubukata
  • Casting principal
    • Maaya Sakamoto
    • Ikkyû Jaku
    • Ken'ichirô Matsuda
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    7,0/10
    4,6 k
    MA NOTE
    • Réalisation
      • Masahiko Murata
      • Kazuchika Kise
    • Scénario
      • Shirow Masamune
      • Tow Ubukata
    • Casting principal
      • Maaya Sakamoto
      • Ikkyû Jaku
      • Ken'ichirô Matsuda
    • 10avis d'utilisateurs
    • 10avis des critiques
  • Voir les informations de production sur IMDbPro
  • Voir les informations de production sur IMDbPro
    • Récompenses
      • 1 nomination au total

    Photos2

    Voir l'affiche
    Voir l'affiche

    Rôles principaux47

    Modifier
    Maaya Sakamoto
    Maaya Sakamoto
    • Motoko Kusanagi
    • (voix)
    Ikkyû Jaku
    • Daisuke Aramaki
    • (voix)
    • (as Ikkyu Juku)
    Ken'ichirô Matsuda
    • Batou
    • (voix)
    Tarusuke Shingaki
    • Togusa
    • (voix)
    Yôji Ueda
    • Paz
    • (voix)
    Miyuki Sawashiro
    Miyuki Sawashiro
    • Logicoma
    • (voix)
    Mayumi Asano
    • Kurutsu
    • (voix)
    Takanori Hoshino
    • Raizô
    • (voix)
    Yasuhiro Mamiya
    • Ibachi
    • (voix)
    Kenji Nojima
    • Tsumugi
    • (voix)
    Atsushi Miyauchi
    • Mamuro
    • (voix)
    Kôji Ishii
    • Kanzaki
    • (voix)
    Yôsuke Akimoto
    • Department of Defense Deputy Minister Jôgen
    • (voix)
    Tomo Muranaka
    • Amuri
    • (voix)
    Yuta Odagaki
    • Section 9 Member A
    • (voix)
    Hiromichi Tezuka
    • Section 9 Member B
    • (voix)
    Masayoshi Sugawara
    • Section 9 Member C
    • (voix)
    Hironori Kondo
    • Section 9 Member D
    • (voix)
    • Réalisation
      • Masahiko Murata
      • Kazuchika Kise
    • Scénario
      • Shirow Masamune
      • Tow Ubukata
    • Toute la distribution et toute l’équipe technique
    • Production, box office et plus encore chez IMDbPro

    Avis des utilisateurs10

    7,04.5K
    1
    2
    3
    4
    5
    6
    7
    8
    9
    10

    Avis à la une

    8winzentween

    Beautiful re-imagining of a wonderful franchise

    This was excellent (you can now leave to watch it)....and as a huge fan of the anime (not the manga) I loved it. I have all the other episodes and films and TV films and redux etc. and I love them all for being different but the same, well this is the same, but different.

    It looks awesome (real sweet)and has signature cool GITS gadgets and crazy spy plots and Jap. madness and some awesome fight scenes with robot brilliance. Obviously watch in Japanese with Eng. subs if possible. As soon as I had watch it wanted the next instalment (Nov 2013).

    Seriously anyone who moans about this (and there are many) because it looks a little different and has a few plot differences is an idiot, as the manga is very VERY difference to all the anime and eventually the comic became 'hentai'(arty porn) so be pleased with what we have here and what we have is excellent! The major is particularly cool and though slightly different than her past incarnations she is still her own woman / android and it is super cool how the team comes together and emotionally binds.

    My only issue is the story is a little convoluted and confusing at times but so was the 2ng Gig and especially GITS2 at times due to language and cultural issues as well as poor writing.

    Also if you love the films and the previous TV shows then you might have to 'readjust' but the new back stories and the shifted focus really make ARISE its own animal and by the end you simply don't care and just want to see hot robots kill each other! (and other stuff). Also good news....you do not need to know anything about the franchise or the films or manga or animes etc. as it stands on its own two synthetic feet. Go get the bluray version now and you will not be sorry.

    "What we have here is a failure to communicate", Captain
    7wastebot

    An immature and under-developed Shell

    For fans of the original film and the 2004 follow-up Innocence, this will be both impressive and disappointing. It seems to be intended as the first part of a TV series rather than a film, so it feels abrupt and under-developed. I may be biased as someone who deeply appreciates robot sci-fi stories but also has high expectations for them.

    For first time viewers of any Ghost in the Shell animation, this may be as mind-opening and impressive as the other 2, although the animation style reverts to the original and may seem a little old to people used to more recent animation/cartoon advances. The essence of the science-fiction story remains, with some more modern realism thrown in to keep the story relevant.

    The makers should either rebuild and expand this into a proper film or follow-up with another short film that fills in the gaps and then combine the 2. It would be sad to see a great film series like this turn into half-developed TV melodrama.
    7totalovrdose

    Is the return of the Major really as amazing as we hoped?

    When I acquired my copy of Stand Alone Complex, I remember watching this at least a dozen times in a row, none of the episodes ever failing to entertain. I still relished every battle scene; admired every line of dialogue, and cried like a baby each time I witnessed the penultimate episode. Major Motoko Kusanagi to this day remains, quite possibly, my favorite anime character of all time, and what Mamoru Oshii accomplished during the films, and Kenji Kamiyama conceived during the series, was to create a character so beautiful, intelligent and mysterious, nobody could possibly look away from her. Although more respectful and mature than Shirow Masamune's depiction (who occasionally resembled Duenan from Appleseed), Motoko's unflinching authority and superior abilities remained. The youthful impression we have of the Major in Ghost Pain doesn't capture the voice that Masamune conceived, however, does paint a new image of her character that we have never been privy to.

    For those who have viewed the 2ng Gig of Stand Alone complex, you may remember Kamiyama developed a back-story for the Major, in which, as a young girl, she was involved in a catastrophic crash. After her human body failed her, Motoko's mind was transferred to that of a cyborg. This entire back-story is forgotten in Ghost Pain, which instead describes something else. As Masamune never actually wrote about how the Major came to be heavily cyborg, this allows plenty of leg room for a multitude of perceptions. The fact this feature doesn't reflect what has been previously developed may cause the audience to wonder which interpretation is most plausibly accurate During Ghost Pain, the Major is a seemingly short young woman with florescent blue hair and turquoise eyes. Although the actress voicing her is talented, the fact her vocal range never touches upon previous depictions of Motoko's character, makes adapting to this new design a little difficult. The colors used in Ghost Pain are very well developed, and Motoko's red outfit is further evidence of this. However, if the creators had retained a similar hair color to the previous series and comics, and gone for a blue suit (fans who have read Ghost in the Shell Phantom Fund might know what I mean), I think this would have done the character greater justice.

    Although Aramaki, Batou, Togusa and Raz make appearances, these often feel like underdeveloped cameos, with Motoko commanding the screen, and though there is nothing particularly wrong with this, one cannot hope fans will want to join the Major on another adventure if she is nothing like they once remember. Rather than feeling like the traditional cyberpunk, although these elements distinctly remain, Ghost Pain is more film noir than anything else, and is a classic case of trying to figure out who the lead antagonist is. Despite been a different interpretation, the way this is written works really well, the developers making the viewer believe one particular idea, before pulling the rug out from beneath their feet and having them believe something else entirely. It is not until the case is concluded that we have all of the answers.

    I would never go so far as to say the story is creepy, or even retains the same level of darkness as Ghost in the Shell 2 Innocence, but the writers do take advantage of the storyline. As some characters find their memories and eyes hacked, they are forced to witness and believe things that are untrue, and their frustrating battle to uncover what is real, alongside the fear they are losing control, is really well conveyed. Moreover, rather than having all of the answers, Motoko is seen to be a character with vulnerability, and her humanity is heightened in the actions that she takes. Although 'show don't tell' works great in literature, I have always had preference for Motoko's philosophical discussions, none of which make an appearance in this adaptation.

    The action we have come to appreciate from Ghost in the Shell certainly does make a resurgence, the acrobatic movements of the cyborgs being a flurry of color, the sound of one cyborg smashing violently into another heightening these scenes. Despite a number of robotic bodies been irreparably damaged in some instances, it is perhaps contradictory the same level of destruction is never applied to the human combatants who are attacked. Furthermore, the music, which sounds very retro and digital, really helps immerse the viewer in the action scenes, though the opening and concluding themes are certainly no where near the caliber of Kenji Kawai or Yoko Kano.

    If you are a massive fan of the Ghost in the Shell universe, you will probably do yourself a disservice by not watching this new reincarnation of the franchise. Don't be surprised however if it fails to live up to expectations, although by the end, if you're anything like me, you'll still want to marry Motoko Kusanagi and have a bunch of cyber babies with her. Despite Ghost Pain been no where near the most exemplary addition to the Ghost in the Shell universe, there are certainly a number of twists and entertaining scenes to captivate your interest. Just don't expect the same story or character quality exhibited from previous titles, both of which could have been equally fleshed out.
    6mzgothicgamrgrrrl

    Major? I Hardly Recognize You!

    I live and breathe Ghost in the Shell. Cliché expression I know, but I've no other way to explain my fascination with both the Manga and the Anime adaptations. So naturally, at the mention of a new franchise,a prequel no less, I leaped at the opportunity to see it, only to reel backwards at the result.

    Now, don't get me wrong. For a TV series, the animation is beyond fantastic, and the colors especially are very well detailed. The use of darkness, alongside the foreboding shadowy atmosphere works really well at developing an alternate flavor to the preexisting franchise. The action scenes are very entertaining, and the accompanying musical score really helps to set the mood, settling you into a time of adept digital technology.

    The vulnerability we witness in heroine, Major Motoko Kusangi, is something we have not encountered before, and really helps in not only sympathizing with her character, but in realizing that she is a younger, less powerful individual than we have previously encountered. Despite this, she continues to display the same level of determination, authority and compassion we have previously had the pleasure of viewing.

    Although I questioned why Motoko was not of a lesser rank during this feature (in Shirow Masamune's original manga, Ghost in the Shell, it was mentioned she was once a Lieutenant), this question was made irrelevant by the sheer lengths Motoko was willing to go to find the truth about what happened to her superior, Lieutenant Colonel Mamuro, which brilliantly convinces us how much this man meant to her.

    The inclusion of the Logicoma (the younger version of the Tachikoma) is additionally fun to watch, although our four legged friend perhaps deserved some further screen time, which is certainly made up for during the sequel, Ghost Whispers.

    Furthermore, the story is filled with a great depth of intrigue that is fabulously built up, in which the creators feed us only slips of information as we attempt to solve the puzzle, having to wait until the final moments to successfully unravel the truth.

    There is perhaps more of the story that could have been fleshed out, and additional background provided to characters, with Motoko been the primary focus of this episode, however this is not the reason behind why I felt disappointment with this feature. Despite the addendum that Motoko looks nothing like she has formerly, with a completely different hairdo, physique, outfit and voice, this I was willing to overlook in order to simply enjoy the episode.

    Ghost Pain explores the back-story of not only Section 9, and how it began to be formed, but how the Major came to become fully cyborg. This endeavor is quite ambitious, and would have worked perfectly, if the feature had not decided to reinvent everything.

    During Masamune's manga, Ghost in the Shell 2 Man-Machine Interface, Motoko reveals she underwent the procedure to become completely cyborg when she was just a child. In the first season of Stand Alone Complex (SAC), Kenji Kamiyama reveals the Major was 6 years of age when she experienced the surgery that transformed her into a cyborg, which is further detailed in SAC 2nd Gig, where the audience discovers Motoko suffered a massive ordeal, her human body been irreparably damaged, therefore requiring her mind to be transferred to that of a cyborg replacement. Moreover, the back-story regarding how Paz joined Section 9 (which was explored during SAC 2nd Gig) is also changed. Long story short, none of these are taken into account, this prequel subsequently telling a completely different and contradictory storyline, that long time fans of the series might have difficulty digesting.

    If this is not enough, during the special features, located on the Ghost Whispers disc (the sequel to Ghost Pain), the director of both episodes notes how he has forgotten if Motoko's back-story was developed during SAC. If the man directing the project apparently hasn't done his research, and the same can probably be said for the writers, hence the lacking connection between this series and the previous, how are we, the audience, supposed to trust these developers with the continuation of a much loved franchise?

    As a stand alone feature, Ghost Pain is an interesting edition to the series. When in contrast with what has come before, I personally think the creators should have done their homework. In watching the feature, it is obvious one of the driving influences was to reveal Motoko's humanity, a factor that could have been equally attempted if the writers had taken the time to view what had come before. If those at the helm of the project are willing to create a show that changes all that we have learned about Motoko's background, should we be willing to participate?
    8imdbfan-8113495720

    Could be more

    It is a nice movie, not to bad but also no enough good. Every topic and every character it is pretty nice and also charistamic, especially Kusanagi. Seeing it with nowadays eyes the main problem about AI and mind control, also brain hackers, It's truly a recent problem or even a future problem, seems not to be a big deal but think just that this movie was release 10 years ago, or even before if we put on table the manga. All the world construction it is also pretty nice and well achieved I like the way the movie uses cyberpunk estetic but not just with hyper technology or tipical cliche high technology and low live quality. The main problem it is more technical, I mean the animation is lovely and it is 3D so that's amazing but. Espcially in fights I ain't feel the movement or the hit impact, it doesn't really look like a live or death fight. The last thing is Motoko Kusanagi it is a really nice character, I mean she have carisma an also an interesting background and history (and also her presentation it's just perfect) but the movie don't tell too much about the past or the background, you will only know the nescesary, that isn't bad but I think they lost the oportunity to create an even more insteresting and memorable character. Especially cause she is the 90% of the movie.

    Vous aimerez aussi

    Kôkaku Kidôtai Araizu Bôdâ:2 Gôsuto Uisupâzu
    7,1
    Kôkaku Kidôtai Araizu Bôdâ:2 Gôsuto Uisupâzu
    Kôkaku Kidôtai Araizu Bôdâ:3 Gôsuto Tiâzu
    7,1
    Kôkaku Kidôtai Araizu Bôdâ:3 Gôsuto Tiâzu
    Kôkaku Kidôtai Araizu Bôdâ:4 Gôsuto Sutando Arôn
    7,1
    Kôkaku Kidôtai Araizu Bôdâ:4 Gôsuto Sutando Arôn
    Ghost in the Shell: The New Movie
    6,6
    Ghost in the Shell: The New Movie
    Kôkaku kidôtai: Stand Alone Complex Solid State Society
    7,8
    Kôkaku kidôtai: Stand Alone Complex Solid State Society
    Kôkaku Kidôtai Araizu Orutanatibu Âkitekucha
    7,3
    Kôkaku Kidôtai Araizu Orutanatibu Âkitekucha
    Ghost in the Shell SAC_2045
    6,4
    Ghost in the Shell SAC_2045
    Kôkaku kidôtai: Stand Alone Complex
    8,5
    Kôkaku kidôtai: Stand Alone Complex
    Ghost in the Shell 2.0
    7,8
    Ghost in the Shell 2.0
    Ghost in the Shell 2: Innocence
    7,4
    Ghost in the Shell 2: Innocence
    Ghost in the Shell: S.A.C. 2nd GIG - Les Onze Individuels
    8,3
    Ghost in the Shell: S.A.C. 2nd GIG - Les Onze Individuels
    Kôkaku Kidôtai SAC_2045 Jizoku Kanô Sensô
    5,8
    Kôkaku Kidôtai SAC_2045 Jizoku Kanô Sensô

    Histoire

    Modifier

    Le saviez-vous

    Modifier
    • Connexions
      Edited into Kôkaku Kidôtai Araizu Orutanatibu Âkitekucha (2015)
    • Bandes originales
      Jibun ga Inai
      (I'm Not There)

      Performed by Salyu (as salyu × salyu)

      Music & Arrangement by Keigo Oyamada

      Lyrics by Shintarô Sakamoto

    Meilleurs choix

    Connectez-vous pour évaluer et suivre la liste de favoris afin de recevoir des recommandations personnalisées
    Se connecter

    FAQ

    • How long is Ghost in the Shell: Arise - Border 1: Ghost Pain?
      Alimenté par Alexa

    Détails

    Modifier
    • Date de sortie
      • 22 juin 2013 (Japon)
    • Pays d’origine
      • Japon
    • Site officiel
      • Official site (Japan)
    • Langues
      • Anglais
      • Japonais
    • Aussi connu sous le nom de
      • Ghost in the Shell: Arise - Border 1: Ghost Pain
    • Sociétés de production
      • Bandai Visual Company
      • Dentsu
      • FUNimation Studios
    • Voir plus de crédits d'entreprise sur IMDbPro

    Spécifications techniques

    Modifier
    • Durée
      58 minutes
    • Couleur
      • Color
    • Mixage
      • Dolby Surround 5.1
    • Rapport de forme
      • 1.78 : 1

    Contribuer à cette page

    Suggérer une modification ou ajouter du contenu manquant
    Kôkaku Kidôtai Araizu Bôdâ:1 Gôsuto Pein (2013)
    Lacune principale
    By what name was Kôkaku Kidôtai Araizu Bôdâ:1 Gôsuto Pein (2013) officially released in India in English?
    Répondre
    • Voir plus de lacunes
    • En savoir plus sur la contribution
    Modifier la page

    Découvrir

    Récemment consultés

    Activez les cookies du navigateur pour utiliser cette fonctionnalité. En savoir plus
    Obtenir l'application IMDb
    Identifiez-vous pour accéder à davantage de ressourcesIdentifiez-vous pour accéder à davantage de ressources
    Suivez IMDb sur les réseaux sociaux
    Obtenir l'application IMDb
    Pour Android et iOS
    Obtenir l'application IMDb
    • Aide
    • Index du site
    • IMDbPro
    • Box Office Mojo
    • Licence de données IMDb
    • Salle de presse
    • Annonces
    • Emplois
    • Conditions d'utilisation
    • Politique de confidentialité
    • Your Ads Privacy Choices
    IMDb, une société Amazon

    © 1990-2025 by IMDb.com, Inc.