NOTE IMDb
7,8/10
2,4 k
MA NOTE
Ajouter une intrigue dans votre langueTake on the role of an adventurer as you explore a randomly generated map while facing off enemy npc's.Take on the role of an adventurer as you explore a randomly generated map while facing off enemy npc's.Take on the role of an adventurer as you explore a randomly generated map while facing off enemy npc's.
Avis à la une
Terraria is a 2D game released in 2011. A lot of people who haven't even played the game call it a ripoff of minecraft, but as someone who actually experienced the game, I can officially say that it's much more than that.
For starters, Terraria has a lot of depth. There are many different ways to play the game, and lots of content in general. Hundreds of creative weapons, cute pets,. And awesome accessories keep you hooked as you try to collect them all.
You can make yourself as overpowered as you want in the endgame, but you start with almost nothing. It's fun to make progress in the game, slowly making yourself more powerful.
This game also has many, MANY pop culture references. You can fight a ninja slime with a bow that shoots flaming bats while wearing a creeper costume and riding a goat from hell!
If that doesn't sound fun, I don't know what is.
And finally, the game has a MASSIVE and very active community. Every day new videos, fanart, and mods are pumped out at alarming speeds.
Ah yes, the mods. There's tons of them!
The game already has lots of content, but the mods sometimes make terraria into an even better game than it was before. New bosses, mechanics, OP weapons, what's not to love?
For starters, Terraria has a lot of depth. There are many different ways to play the game, and lots of content in general. Hundreds of creative weapons, cute pets,. And awesome accessories keep you hooked as you try to collect them all.
You can make yourself as overpowered as you want in the endgame, but you start with almost nothing. It's fun to make progress in the game, slowly making yourself more powerful.
This game also has many, MANY pop culture references. You can fight a ninja slime with a bow that shoots flaming bats while wearing a creeper costume and riding a goat from hell!
If that doesn't sound fun, I don't know what is.
And finally, the game has a MASSIVE and very active community. Every day new videos, fanart, and mods are pumped out at alarming speeds.
Ah yes, the mods. There's tons of them!
The game already has lots of content, but the mods sometimes make terraria into an even better game than it was before. New bosses, mechanics, OP weapons, what's not to love?
Anyone saying this is less than 10 do not understand how video games should be rated. You do not compare a 2D game to skyrim ffs. This game in it's own genre and general style is 10/10. Music is 10/10. Gameplay is 10/10. Craphics are beyond beautiful for a 2D game. Comparing it to minecraft is insane because the only thing they are exactly similar in is the fact that blocks can be placed and removed. Terraria was in the works at the same time as minecraft. So you do not get to say it is a copy either. Minecraft is a basically just a 2D pixel game in 3D first person if that makes sense so maybe that is why people keep comparing them the way they do but whatever.
Comparing this game to Minecraft would be an injustice to Terraria. Mine craft was a vanilla experience with no clear goal however some excuse for a goal was added in later with expansions although there is no incentive to do them.
Terraria on the other hand is a game in which there is a goal, a very well defined goal which comes with it a reward for yourself but the difference is that despite there being the promise of more xp and better equipment you don't have to. It's the narrative game without the pressure or the story as you are encouraged to make it as you go along.
So the scene is set, what about the gameplay, the graphics, the music? Well all are good. The game is played from a 2D perspective taking on a pixel art design for the world and fonts. Although not particularly fresh looking, the contrast in colours between corrupt and normal areas is interesting and watching a world slowly decay gives a sense of loneliness to the game. But then you get dynamite and it's all ok.
I will say that after you've played a few worlds you will start to get a plan going. For my chums and I we build a small house and get to work on a hole straight down to the bottom of the map ready for boss fights.
You collect resources by mining, collecting or killing, you have a nice big inventory with a quick select bar. You move with the keyboard and point at what you want to interact with. The crafting menu is a list of all the available crafting items so there's no need to look up on a wiki to see what arrangements these wooden blocks need to be placed in.
Weapons are interesting too as you can also get magical weapons, I often play magical classes and I approve of this addition.
The music is a part of this game that really shines, each track is really well produced and changes based on what is happening in the world at that time. Changing biome, rain starts, boss appears it's all there. The soundtrack can be found on bandcamp if you want to sneak a listen.
So all in all terraria is a good 2d side scrolling sandbox game with as much or as little as you want in the game. Make your own story
Terraria on the other hand is a game in which there is a goal, a very well defined goal which comes with it a reward for yourself but the difference is that despite there being the promise of more xp and better equipment you don't have to. It's the narrative game without the pressure or the story as you are encouraged to make it as you go along.
So the scene is set, what about the gameplay, the graphics, the music? Well all are good. The game is played from a 2D perspective taking on a pixel art design for the world and fonts. Although not particularly fresh looking, the contrast in colours between corrupt and normal areas is interesting and watching a world slowly decay gives a sense of loneliness to the game. But then you get dynamite and it's all ok.
I will say that after you've played a few worlds you will start to get a plan going. For my chums and I we build a small house and get to work on a hole straight down to the bottom of the map ready for boss fights.
You collect resources by mining, collecting or killing, you have a nice big inventory with a quick select bar. You move with the keyboard and point at what you want to interact with. The crafting menu is a list of all the available crafting items so there's no need to look up on a wiki to see what arrangements these wooden blocks need to be placed in.
Weapons are interesting too as you can also get magical weapons, I often play magical classes and I approve of this addition.
The music is a part of this game that really shines, each track is really well produced and changes based on what is happening in the world at that time. Changing biome, rain starts, boss appears it's all there. The soundtrack can be found on bandcamp if you want to sneak a listen.
So all in all terraria is a good 2d side scrolling sandbox game with as much or as little as you want in the game. Make your own story
Some people might say that its just 2d minecraft but if you put more than 30 minutes into it you can see all the content put into it. It has a lot of fun and challenging bosses and enemys. It has so many diverse and cool weapons and items. Building in Terraria is extremly underrated, it has so many blocks and everyday objects that you can build allmost anything you can Imagen. It has one minor issue and that enemy diversity but besides that I cant complain. Most games have the issue that after beating the final boss it just gets boring, but for Terraria that is not the case. After beating the Game you can still do so much more. For example you can get end game items, build, unlock npc's, make farms grind items and so much more. You will have To grind in Terraria but that is one of the Most fun parts grinding materials, ore and weapons is actualy fun. If you play the game you know why. So yeah I can only recommend.
The core premise of the game is something like 2d Minecraft but much more rich in weapons and bosses
But lacks some basic fundamental qualities which prevent it from being a great sandbox
And complicating some stuff so hard
But i really get ahead of myself so let's start from the begining
There's something big n'scary which called terrarias progression And I'll have to say it's quite brilliant you start from basically nothing Even let then nothing Cooper stuff And after that every bit of exploring fighting And... It's quite hard for me to say Fishing getting you closer to being a god
Well it's quite simplified so let's say it like that There's two factors of progression the world and your charecter Every time in the gameplay itll get stronger Whether by an upgrade like more life More mana better speed from some item
Or by accessories which gives special abilities and stats
And by weapons which are like weapons Different ways to punch an enemy
The different accessories armores and weapons are differing by class
Like i would say terrarias class system is quite varied and complex Almost every accessory item weapon ect And just to make it more friendly there's also sub classes Light combat Tank combat Range combat Yoyo combat
You got my point I would say it's cool the amount of classes And the amount of variations But also very complicated And you won't know what you ought to do just by your to upgrade and get the specific items Itd be literal hell to figure out all by yourself and take literally infinity (No jokin) Which is my big problem If you don't have a terraria boi as your friend Or the terraria wiki always on The game's hardly make sense And it could become really frustrating to always go on the wiki and stop everything Especially if it something basic like crafting
Second thing the game could get really grindy Like 2% chance drop from a hardly seen mob Like bro why
Specific items from bosses
Some crafting recipes
Third stuff I think there's a problem with the game physics you can swear you played an hour but somehow it turned 5
And these are some of my biggest problems with it The developers don't appreciate your time By making a game being so grindy
Yes. There are some more grinder games Which to be honest Makes me a bit sick And losing me some hope of the gaming industry
Now.... The second type of progression The world progression which made happen by defiting bosses
And just to say bout it It's wonderful there are so much creativity with the mobs Biomes bosses
And it all fits perfectly with your state in the game
Overall if you know what to do and keep precise about your class and the items of it you ought To expirment some of the best progression system ever known to man BUT if you don't know And don't plan anything out you ought to expirment some of the most frustrating And time consuming.
But i really get ahead of myself so let's start from the begining
There's something big n'scary which called terrarias progression And I'll have to say it's quite brilliant you start from basically nothing Even let then nothing Cooper stuff And after that every bit of exploring fighting And... It's quite hard for me to say Fishing getting you closer to being a god
Well it's quite simplified so let's say it like that There's two factors of progression the world and your charecter Every time in the gameplay itll get stronger Whether by an upgrade like more life More mana better speed from some item
Or by accessories which gives special abilities and stats
And by weapons which are like weapons Different ways to punch an enemy
The different accessories armores and weapons are differing by class
Like i would say terrarias class system is quite varied and complex Almost every accessory item weapon ect And just to make it more friendly there's also sub classes Light combat Tank combat Range combat Yoyo combat
You got my point I would say it's cool the amount of classes And the amount of variations But also very complicated And you won't know what you ought to do just by your to upgrade and get the specific items Itd be literal hell to figure out all by yourself and take literally infinity (No jokin) Which is my big problem If you don't have a terraria boi as your friend Or the terraria wiki always on The game's hardly make sense And it could become really frustrating to always go on the wiki and stop everything Especially if it something basic like crafting
Second thing the game could get really grindy Like 2% chance drop from a hardly seen mob Like bro why
Specific items from bosses
Some crafting recipes
Third stuff I think there's a problem with the game physics you can swear you played an hour but somehow it turned 5
And these are some of my biggest problems with it The developers don't appreciate your time By making a game being so grindy
Yes. There are some more grinder games Which to be honest Makes me a bit sick And losing me some hope of the gaming industry
Now.... The second type of progression The world progression which made happen by defiting bosses
And just to say bout it It's wonderful there are so much creativity with the mobs Biomes bosses
And it all fits perfectly with your state in the game
Overall if you know what to do and keep precise about your class and the items of it you ought To expirment some of the best progression system ever known to man BUT if you don't know And don't plan anything out you ought to expirment some of the most frustrating And time consuming.
Le saviez-vous
- AnecdotesThe Moon Lord is considered the "final" boss in Terraria, and is based off of Cthulu's brother.
Meilleurs choix
Connectez-vous pour évaluer et suivre la liste de favoris afin de recevoir des recommandations personnalisées
Détails
- Couleur
- Rapport de forme
- 1.33 : 1
- 4:3
Contribuer à cette page
Suggérer une modification ou ajouter du contenu manquant