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Un plongeur sans nom explore les profondeurs de l'océan.Un plongeur sans nom explore les profondeurs de l'océan.Un plongeur sans nom explore les profondeurs de l'océan.
- Réalisation
- Scénario
- Nomination aux 2 BAFTA Awards
- 2 victoires et 6 nominations au total
Avis à la une
"Abzu" is a spiritual successor to the popular "walking simulator" video game "Journey" from 2012. Much like "Journey" "Abzu" can be considered much more like an experience, than a true game, given that there is very little active narrative and not much in the way of goals to achieve. It's a guided exploration of a strange undersea world, and for one playthrough at least, was just about worth the effort.
A female diver explores the seas and oceans of an unnamed world interacting with the undersea creatures that inhabit it. As the player explores, a great white shark acts like a spiritual guide, teasing her in the right direction to discover large pyramid structures. Deactivating these structures releases lost creatures into the wild and restores the balance of the ecosystems.
There is a stylised look to the creatures and worlds of Abzu. It is more interested in authenticity of movement than realism of the actual animals. So how your diver moves through seaweed or how her presence disrupts a school of fish is more important for selling the idea, than photorealistic worlds. I've never been scuba diving, so can't speak to the reality of how the character moves, but it was easy to navigate around the world and there were enough visual clues or markers to allow me to work out where I needed to go next on each level.
For one play though, I think Abzu does really well - it's a short game, completable in a couple of hours with me not stopping to explore every nook and cranny, but also not blasting through the whole thing like a speedrunner. I don't feel that it's interesting enough though that I'd consider going back to play through it again, there are achievements available for those that might wish to swim with each animal, but I felt sated by just seeing everything that once.
A female diver explores the seas and oceans of an unnamed world interacting with the undersea creatures that inhabit it. As the player explores, a great white shark acts like a spiritual guide, teasing her in the right direction to discover large pyramid structures. Deactivating these structures releases lost creatures into the wild and restores the balance of the ecosystems.
There is a stylised look to the creatures and worlds of Abzu. It is more interested in authenticity of movement than realism of the actual animals. So how your diver moves through seaweed or how her presence disrupts a school of fish is more important for selling the idea, than photorealistic worlds. I've never been scuba diving, so can't speak to the reality of how the character moves, but it was easy to navigate around the world and there were enough visual clues or markers to allow me to work out where I needed to go next on each level.
For one play though, I think Abzu does really well - it's a short game, completable in a couple of hours with me not stopping to explore every nook and cranny, but also not blasting through the whole thing like a speedrunner. I don't feel that it's interesting enough though that I'd consider going back to play through it again, there are achievements available for those that might wish to swim with each animal, but I felt sated by just seeing everything that once.
Absolutely beautiful graphics
Gorgeous animals
Amazing soundtrack
Misterious settings
The main character glides elegantly throughout the various underwater scenarios, allowing the gamer to explore every nook and cranny
ABZU is truly a wonderful, though short, gaming experience.
10RM851222
Greetings from Lithuania.
"Abzu" (2016) is hands down one of the most beautiful video games I've ever played. There isn't really much story here, although one can come up with one the way he wants. Graphics here are nothing short as beautiful. Controls feels great and easy to navigate deep down waters. There aren't any villains here - basically its a very linear experience in game play, but when you can grab some white shark and jump out of the water and turn around 360 degrees in air - its a thing of beauty.
Overall, "Abzu" also features one of the best scores I've ever heard in video games. This game is short, but it is so beautiful, so well done then many and many times during this journey i was saying to my self - what a beautiful, beautiful place. Don't miss this gem.
"Abzu" (2016) is hands down one of the most beautiful video games I've ever played. There isn't really much story here, although one can come up with one the way he wants. Graphics here are nothing short as beautiful. Controls feels great and easy to navigate deep down waters. There aren't any villains here - basically its a very linear experience in game play, but when you can grab some white shark and jump out of the water and turn around 360 degrees in air - its a thing of beauty.
Overall, "Abzu" also features one of the best scores I've ever heard in video games. This game is short, but it is so beautiful, so well done then many and many times during this journey i was saying to my self - what a beautiful, beautiful place. Don't miss this gem.
ABZÛ (2016) is a magical underwater journey (similar to the game Journey in premise and in developers/designers) except containing more subtle hints of futuristic, sci-fi elements. Abzû takes the player on a mystical adventure, deep under the ocean and offers the player an unforgettable experience.
This game is an interpretive experience, and much more artistic than clear narrative, although the experience which it provides can be quite moving. While the game is not fast-paced it does hold a sense of mystery and danger. Mechanically the game is very fluid (no pun intended) and smooth, where the player feels as if they are floating and swimming. Given the game being set entirely underwater, the effect is amazing and realistic, while still being surreal and dazzling.
Overall, it was a unique game offering a great gaming experience, powerful environmental message, and such beautiful music. A great (unrelated) companion to Journey.
STORY: 7/10 GAMEPLAY: 9/10 GRAPHICS: 9/10 ART DESIGN: 9/10 MUSIC: 10/10 OVERALL RATING: 8.5.
This game is an interpretive experience, and much more artistic than clear narrative, although the experience which it provides can be quite moving. While the game is not fast-paced it does hold a sense of mystery and danger. Mechanically the game is very fluid (no pun intended) and smooth, where the player feels as if they are floating and swimming. Given the game being set entirely underwater, the effect is amazing and realistic, while still being surreal and dazzling.
Overall, it was a unique game offering a great gaming experience, powerful environmental message, and such beautiful music. A great (unrelated) companion to Journey.
STORY: 7/10 GAMEPLAY: 9/10 GRAPHICS: 9/10 ART DESIGN: 9/10 MUSIC: 10/10 OVERALL RATING: 8.5.
Abzu is a beautiful game. It doesn't have top notch graphics but it looks good, especially the final chapter which looks stunning. The game's strongest points are the environments and variety of creatures. Those two aspects are insanely strong, but the game falters in other ways. The music is good, but it won't blow you away. The controls are also quite poor but they aren't a big deal. There is also no story in this game, or at least just the smallest bit of one. The game is also extremely short. That being said, if you get the chance to purchase the game on sale or with game pass, definitely give it a try.
Rating - 7.3/10
Rating - 7.3/10
Le saviez-vous
- AnecdotesThe name derives from ancient words "ab" (ocean) and "zû" (to know) - intended to be interpreted as "ocean of wisdom".
- ConnexionsFeatured in PewDiePie: MOST BEAUTIFUL GAME 2016!! (Abzu - Part 1) (2016)
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