अपनी भाषा में प्लॉट जोड़ेंKing Graham must travel from his kingdom of Daventry to Serenia and save both his family and castle from an evil wizard bent on revenge!King Graham must travel from his kingdom of Daventry to Serenia and save both his family and castle from an evil wizard bent on revenge!King Graham must travel from his kingdom of Daventry to Serenia and save both his family and castle from an evil wizard bent on revenge!
Art Lewicki
- Narrator
- (वॉइस)
Josh Mandel
- King Graham
- (वॉइस)
- …
Andy Hoyos
- Mordack
- (वॉइस)
Dianah Pressley
- Cassima
- (वॉइस)
Diana Rose Wilson
- Rosella
- (वॉइस)
- (as Diana Wilson)
- …
D.J. Williams
- Tailor
- (वॉइस)
Nancy Zdenek
- Elf
- (वॉइस)
- …
Mark Seibert
- The Genie
- (वॉइस)
- …
Roberta Williams
- The Rat
- (वॉइस)
- …
Kenny Long
- Gypsy Man
- (वॉइस)
Dick Roberts
- Baker
- (वॉइस)
- …
Gregory James Thomas
- Herbert
- (वॉइस)
- …
Sarah Long
- Shoemaker's Wife
- (वॉइस)
- …
फ़ीचर्ड समीक्षाएं
The King's Quest Series embodied the Adventure genre of games that people of all ages loved to play while they were popular. Unfortunately, the rise of games like Doom and the association of such themes in that game with unruly teenagers, as well as the increased capabilities of computers for speed and flashiness helped to kill Adventure gaming slowly but surely.
King's Quest V: Absence Makes the Heart Go Yonder, followed the story of King Graham to free his family from the clutches of an evil wizard. The graphics are endearing and the team that developed the game used the 256 color palette to the very best of their abilities, resulting in a game that is whimsical as well as beautiful in it's own way. There are puzzles galore, some difficult, some not, but they are set up in such a way that anyone over the age of 7 will eventually figure them out. The game has a lot of dialogue, but unfortunately it wasn't until King's Quest VI that spoken words made their appearance in the series. The text is well written though, and is as fun to read as a novel.
I recommend this game to anyone.
King's Quest V: Absence Makes the Heart Go Yonder, followed the story of King Graham to free his family from the clutches of an evil wizard. The graphics are endearing and the team that developed the game used the 256 color palette to the very best of their abilities, resulting in a game that is whimsical as well as beautiful in it's own way. There are puzzles galore, some difficult, some not, but they are set up in such a way that anyone over the age of 7 will eventually figure them out. The game has a lot of dialogue, but unfortunately it wasn't until King's Quest VI that spoken words made their appearance in the series. The text is well written though, and is as fun to read as a novel.
I recommend this game to anyone.
The story: You're King Graham (hero from King's Quest 1 and 2) the ruler of the kingdom of Daventry. Whilst on a walk your castle gets stolen with the rest of your family by an evil wizard named Mordac. It turns out that Mordac is the brother of Mannanan (evil wizard from King's Quest 3) who was turned into a cat by your son Prince Alexander (Gwydion the hero from King's Quest 3) and wants Alexander to return his brother to his original form. Fortunately with the help of the old wizard Crispin and his pet owl Cedric, Graham is transported to the kingdowm of Serenia where he must overcome great challenges to locate Mordac and free his family.
The 5th game in the now legendary King's Quest saga was probably its greatest in terms of graphical achievement and storyline. It saw the return of the original King's Quest hero Graham (who had taken a back seat to his children Alexander/Gwydion in King's Quest 3 and Rosella in King's Quest 4) and featured a great variety of locations - deserts, mountains, towns, forests, seas etc. The graphics were the most advanced of any King's Quest game thus far and the new icon control system replaced the old text based command system of the previous 4 games.
The biggest downside to the game however (and it has been already mentioned) was the lack of any real fairy tale inspired quests, with the writers instead favouring their own inventions. Although this may have leant some originality to the game it somewhat hampered the puzzle-solving as there was often a lack of order and logic in solving some of the problems (this existed in earlier games as well, but by those being primarily based on fairy tales it helped lend an idea to players on how to go about solving the puzzles).
Still it was a thoroughly game for its time and probably represented the series at its height (though it would quickly come crashing down). Definitely recommended for old adventure game fans.
The 5th game in the now legendary King's Quest saga was probably its greatest in terms of graphical achievement and storyline. It saw the return of the original King's Quest hero Graham (who had taken a back seat to his children Alexander/Gwydion in King's Quest 3 and Rosella in King's Quest 4) and featured a great variety of locations - deserts, mountains, towns, forests, seas etc. The graphics were the most advanced of any King's Quest game thus far and the new icon control system replaced the old text based command system of the previous 4 games.
The biggest downside to the game however (and it has been already mentioned) was the lack of any real fairy tale inspired quests, with the writers instead favouring their own inventions. Although this may have leant some originality to the game it somewhat hampered the puzzle-solving as there was often a lack of order and logic in solving some of the problems (this existed in earlier games as well, but by those being primarily based on fairy tales it helped lend an idea to players on how to go about solving the puzzles).
Still it was a thoroughly game for its time and probably represented the series at its height (though it would quickly come crashing down). Definitely recommended for old adventure game fans.
I grew up on the old / previous King's Quest games, I was 11 when the original came out in black and white. I was a fan immediately, I can blame the old Atari game Adventure for my liking of adventure games and RPG's. So once 1990 rolled around and this game came out I was super excited of course after already having beat all the previous four games multiple times. I unfortunately had to wait until Christmas 91 to get it. I played this non-stop until I beat it. Back then when you have only the Sierra help line to call for clues or friends who possibly are farther in the game then you for help it was mostly figuring out all of it yourself which I did pretty much for 90% of the game. I think it took me about 6 months to beat the game after all that trial and error but that's what made these games fun was figuring it out all by yourself.
I thought I was going to hate the new point and click interface but I really liked how it smoothed the game out. The typing interface in the old games can get really old. The owl could be annoying but that's a small complaint for such a great game in a great series. King's Quest games 1 thru 6 are all great adventures and each one getting better than the previous one. I think they obviously peaked with games 5 & 6.
I have to be honest if I could go back in time and relive the greatness that was the 80s and 90s I would do it in a sec. Sure technology was more in it's infant stages but to me it was more pure fun. This game is so old to give you an idea of inflation today gas prices were around 90 cents to a dollar per gallon around the time this game came out. When King's Quest 4 came out I remember gas was around 75 cents per gallon. It sure was a simpler time but we had a great time living in it.
I thought I was going to hate the new point and click interface but I really liked how it smoothed the game out. The typing interface in the old games can get really old. The owl could be annoying but that's a small complaint for such a great game in a great series. King's Quest games 1 thru 6 are all great adventures and each one getting better than the previous one. I think they obviously peaked with games 5 & 6.
I have to be honest if I could go back in time and relive the greatness that was the 80s and 90s I would do it in a sec. Sure technology was more in it's infant stages but to me it was more pure fun. This game is so old to give you an idea of inflation today gas prices were around 90 cents to a dollar per gallon around the time this game came out. When King's Quest 4 came out I remember gas was around 75 cents per gallon. It sure was a simpler time but we had a great time living in it.
This might be the worst game of all time. It is much easier than any other KG Game and you will finish it in like 2 hours. I liked Kings Quest 6 But this is really bad. the storyline is weak and there is a lack of Gameplay.
Nice and Simple! This game has got such a range of colourful characters and large maps that it actually takes quite a long time for me to get bored of it. The best bit is how simple the storyline is. The only flaw is how lifeless some of the voices are. Nonetheless, this game provides a nice variety of different settings and is altogether quite enjoying to play.
क्या आपको पता है
- ट्रिवियाIn the summer of 1990, Sierra's InterAction magazine ran a contest called "Be a character in King's Quest V". Entrants had to submit photos of themselves in clothing that would fit in with the King's Quest world. The winners Amanda Logue and Austin Hartman became the characters "Amanda" and her son "Austin"; customers Graham briefly meets in the Baker Bros. Bakehouse, and were featured in a one-page photo spread in a subsequent InterAction issue. Amanda and Austin do not appear in the NES version of the game.
- गूफ़If the player forgets to use the beeswax to patch the hole in the boat, which Graham uses to find Mordack's island, the boat will sink. As it sinks, Graham starts calling for help and he still does it as soon as he's underwater.
- भाव
Cedric the Owl: Graham, watch out - a poisonous snake!
- इसके अलावा अन्य वर्जनThe floppy disk version of King's Quest V features text dialog and has no voice acting. Several of the characters including the rat, the bee and the ant has their upper torso show moving their hands. This was later cut out of the CD-ROM version with only their faces shown. An Easter egg glitch involving King Graham putting his cloak on sled and being in a boat with the sea monster attacking him, has been removed in the CD-ROM version.
- कनेक्शनFeatured in Computer Chronicles: Computer Games (1991)
- साउंडट्रैकWeeping Willow's Song
Music by Mark Seibert and Ken Allen
Performed by Debbie Seibert
टॉप पसंद
रेटिंग देने के लिए साइन-इन करें और वैयक्तिकृत सुझावों के लिए वॉचलिस्ट करें
विवरण
- रंग
इस पेज में योगदान दें
किसी बदलाव का सुझाव दें या अनुपलब्ध कॉन्टेंट जोड़ें