Calendario usciteI 250 migliori filmFilm più popolariCerca film per genereI migliori IncassiOrari e bigliettiNotizie filmIndia Film Spotlight
    Cosa c’è in TV e streamingLe 250 migliori serie TVSerie TV più popolariCerca serie TV per genereNotizie TV
    Cosa guardareUltimi trailerOriginali IMDbPreferiti IMDbIn evidenza su IMDbFamily Entertainment GuidePodcast IMDb
    OscarsPride MonthAmerican Black Film FestivalSummer Watch GuideSTARmeter AwardsPremiazioniFestivalTutti gli eventi
    Nati oggiCelebrità più popolariNotizie sulle celebrità
    Centro assistenzaZona collaboratoriSondaggi
Per i professionisti del settore
  • Lingua
  • Completamente supportata
  • English (United States)
    Parzialmente supportata
  • Français (Canada)
  • Français (France)
  • Deutsch (Deutschland)
  • हिंदी (भारत)
  • Italiano (Italia)
  • Português (Brasil)
  • Español (España)
  • Español (México)
Lista dei Preferiti
Accedi
  • Completamente supportata
  • English (United States)
    Parzialmente supportata
  • Français (Canada)
  • Français (France)
  • Deutsch (Deutschland)
  • हिंदी (भारत)
  • Italiano (Italia)
  • Português (Brasil)
  • Español (España)
  • Español (México)
Usa l'app
  • Il Cast e la Troupe
  • Recensioni degli utenti
  • Quiz
  • Domande frequenti
IMDbPro

Super Street Fighter II X: Grand Master Challenge

  • Videogioco
  • 1994
  • T
VALUTAZIONE IMDb
8,0/10
736
LA TUA VALUTAZIONE
Super Street Fighter II X: Grand Master Challenge (1994)
ActionFantasy

Aggiungi una trama nella tua linguaFifth installment in the "Street Fighter II" sub-series that introduces several new gameplay mechanics, including the addition of combination moves called super combos and air combos. It als... Leggi tuttoFifth installment in the "Street Fighter II" sub-series that introduces several new gameplay mechanics, including the addition of combination moves called super combos and air combos. It also introduces the secret character Akuma.Fifth installment in the "Street Fighter II" sub-series that introduces several new gameplay mechanics, including the addition of combination moves called super combos and air combos. It also introduces the secret character Akuma.

  • Sceneggiatura
    • Takashi Nishiyama
  • Star
    • Dennis Falt
  • Vedi le informazioni sulla produzione su IMDbPro
  • VALUTAZIONE IMDb
    8,0/10
    736
    LA TUA VALUTAZIONE
    • Sceneggiatura
      • Takashi Nishiyama
    • Star
      • Dennis Falt
    • 2Recensioni degli utenti
    • 1Recensione della critica
  • Vedi le informazioni sulla produzione su IMDbPro
  • Vedi le informazioni sulla produzione su IMDbPro
  • Foto6

    Visualizza poster
    Visualizza poster
    Visualizza poster
    Visualizza poster
    Visualizza poster
    Visualizza poster

    Interpreti principali1

    Modifica
    Dennis Falt
    • Narrator
    • (voce)
    • (non citato nei titoli originali)
    • Sceneggiatura
      • Takashi Nishiyama
    • Tutti gli interpreti e le troupe
    • Produzione, botteghino e altro su IMDbPro

    Recensioni degli utenti2

    8,0736
    1
    2
    3
    4
    5
    6
    7
    8
    9
    10

    Recensioni in evidenza

    8The_Jew_Revue

    Great Game for the SNES

    Super Street Fighter II Turbo was one of the greatest achievements of the Super Nintendo era. It may have been a two dimensional side scrolling fighting game, but in 1994, it was top of the line. This game even helped spawn the live action film of Street Fighter. Each one of the characters in the game has their own unique levels, with breakables.

    There are even bonus levels if you play the arcade version, including smashing barrels or a car. The player difficulty can be changed too, which was a new feature in this version, which means if you have a pro playing an amateur player, the fight will be fair. The arcade play through is fun and can be played by two players until you reach the end when you are up against M. Bison. He's a tough boss, so be ready to fight him a few times.

    Have fun and play on!!
    jaywolfenstien

    The game SSF2 should have been

    The fifth, final, and best incarnation of Street Fighter II, and I'll forever (in retrospect) ask, "did we really have to go through World Warriors, Champion Edition, Hyper Fighting, and Super before getting here?" Of course, at the time I was at each arcade machine pumping in my quarters, if not waiting in line to purchase the new console release. Well, except for SSF2 and CE ... but, nevermind.

    Super Street Fighter II Turbo continues where SSF2 left off and adds the greatly needed Super bar, which surprisingly never altered combat very much in my opinion. Probably due to the fact that the super meter had only one level, charged slowly, reset after each round, and that landing a super move to get maximum damage (or even worthwhile damage) required far more precision than, say, the more forgiving Versus games that would come later on.

    And I don't mean the above paragraph as negative criticism. This primitive system contains its own charms that the flashier games never quite capture. I like this system because the shadow-trailing specials come few and far between (a missed Super truly feels like a missed opportunity with little room for second chances.) Because the moves didn't go overboard with scale and fill up the entire screen, because unlike future games SSF2T was not built around the Super Meter. In short, they actually felt special.

    I liked Capcom before all the flash.

    Capcom also introduced Akuma who has a cameo in the game's new attract mode featuring Chun-Li and Cammy, which builds off SSF2's Ryu-fireball attract mode. Truthfully, though, I never grew very fond of Akuma (either playing as him via the code, or fighting against him.) Once the intrigue of a new mysterious character wore off -- essentially a remix of a meaner Ryu and Ken with a few additions such as aerial fireball and teleportation abilities -- I reverted back to my random selection of characters. Besides, Akuma had no Super meter, and I liked using Supers.

    I also seem to remember SSF2T's AI increasing exponentially from SSF2 to the point that I stopped playing the arcade. I knew exactly what the button-reading CPU-controlled T Hawk would do against every single move in my arsenal. There is no fun in playing a game you know can (and will like clockwork) counter anything you throw at it. I hate fighting a walking IF/THEN statement.

    Needless to say, aside from tweaks and new additions to the fighting system, the core components of Street Fighter II remain intact -- 8 original characters, 4 boss characters, 4 new challengers. Most of the moves from SSF2 carry over in some shape or form. Same stages, same endings with one additional (beautifully drawn) screen, I believe. The player fights through 8 battles before confronting the 4 bosses … why am I saying this? You know the drill.

    After more or less skipping SSF2, I was happy to return to this final version of Street Fighter II and eagerly awaited the home version which never came to be. Not until many years later.

    This is the only version of Street Fighter II I play anymore.

    Altri elementi simili

    Street Fighter II: The World Warrior
    8,4
    Street Fighter II: The World Warrior
    Super Street Fighter II: The New Challengers
    8,3
    Super Street Fighter II: The New Challengers
    Street Fighter II' Turbo: Hyper Fighting
    8,0
    Street Fighter II' Turbo: Hyper Fighting
    Street Fighter Zero 2
    7,6
    Street Fighter Zero 2
    Street Fighter II': Champion Edition
    8,3
    Street Fighter II': Champion Edition
    Street Fighter Zero 3
    8,1
    Street Fighter Zero 3
    Street Fighter III: 3rd Strike - Fight for the Future
    8,1
    Street Fighter III: 3rd Strike - Fight for the Future
    Street Fighter Zero
    7,2
    Street Fighter Zero
    Street Fighter III: New Generation
    7,1
    Street Fighter III: New Generation
    Ultra Street Fighter IV
    7,8
    Ultra Street Fighter IV
    Street Fighter: 30th Anniversary Collection
    7,9
    Street Fighter: 30th Anniversary Collection
    Street Fighter IV
    7,4
    Street Fighter IV

    Trama

    Modifica

    Lo sapevi?

    Modifica
    • Quiz
      Akuma is the Japanese word for devil.
    • Connessioni
      Edited into Hyper Street Fighter II: The Anniversary Edition (2003)

    I più visti

    Accedi per valutare e creare un elenco di titoli salvati per ottenere consigli personalizzati
    Accedi

    Dettagli

    Modifica
    • Data di uscita
      • 6 novembre 1994 (Giappone)
    • Paese di origine
      • Giappone
    • Sito ufficiale
      • Capcom, creators of Street Fighter II
    • Lingue
      • Inglese
      • Giapponese
    • Celebre anche come
      • Super Street Fighter II Turbo
    • Azienda produttrice
      • Capcom Company
    • Vedi altri crediti dell’azienda su IMDbPro

    Specifiche tecniche

    Modifica
    • Colore
      • Color
    • Proporzioni
      • 1.33 : 1

    Contribuisci a questa pagina

    Suggerisci una modifica o aggiungi i contenuti mancanti
    • Risposte di IMDb: contribuisci ad integrare i nostri dati
    • Ottieni maggiori informazioni sulla partecipazione
    Modifica pagina

    Altre pagine da esplorare

    Visti di recente

    Abilita i cookie del browser per utilizzare questa funzione. Maggiori informazioni.
    Scarica l'app IMDb
    Accedi per avere maggiore accessoAccedi per avere maggiore accesso
    Segui IMDb sui social
    Scarica l'app IMDb
    Per Android e iOS
    Scarica l'app IMDb
    • Aiuto
    • Indice del sito
    • IMDbPro
    • Box Office Mojo
    • Prendi in licenza i dati di IMDb
    • Sala stampa
    • Pubblicità
    • Lavoro
    • Condizioni d'uso
    • Informativa sulla privacy
    • Your Ads Privacy Choices
    IMDb, una società Amazon

    © 1990-2025 by IMDb.com, Inc.