VALUTAZIONE IMDb
9,4/10
14.121
LA TUA VALUTAZIONE
Aggiungi una trama nella tua linguaIn a dark fantasy world created by Hidetaka Miyazaki (Dark Souls) and George R. R. Martin (A Song of Ice and Fire), the player is a Tarnished who is called back to the Lands Between to resto... Leggi tuttoIn a dark fantasy world created by Hidetaka Miyazaki (Dark Souls) and George R. R. Martin (A Song of Ice and Fire), the player is a Tarnished who is called back to the Lands Between to restore the Elden Ring and become the Elden Lord.In a dark fantasy world created by Hidetaka Miyazaki (Dark Souls) and George R. R. Martin (A Song of Ice and Fire), the player is a Tarnished who is called back to the Lands Between to restore the Elden Ring and become the Elden Lord.
- Regia
- Sceneggiatura
- Star
- Ha vinto 2 BAFTA Award
- 20 vittorie e 19 candidature totali
Martha Mackintosh
- Melina
- (voce)
Anthony Howell
- Margit
- (voce)
- …
Con O'Neill
- Mohg
- (voce)
Ramon Tikaram
- Godrick
- (voce)
- …
Pippa Bennett-Warner
- Malenia
- (voce)
- (as Pippa Bennett Warner)
Pip Torrens
- Radahn
- (voce)
- …
Simon Gregor
- Rykard
- (voce)
- …
Aimee-Ffion Edwards
- Ranni
- (voce)
- (as Aimee Ffion Edwards)
Mali Harries
- Rennala
- (voce)
- …
Shaun Dooley
- Fire Giant
- (voce)
- …
Jonathan Keeble
- Gurranq
- (voce)
- …
Edward Rowe
- Godfrey
- (voce)
- …
Joe McGann
- Sir Gideon Ofnir
- (voce)
- …
Ryan Morris
- Goldmask
- (voce)
Recensioni in evidenza
I am new to the souls franchise I am a complete noob at this game I realized this as soon as I experienced the first boss. Nevertheless this game is hand crafted by the gods from the dust of angelic wing feathers merged with the essences of the sun...oh my god there is not a day that goes by where I'm not thinking about the game.
Note: I restarted the game 5x trying different classes I liked I haven't gotten to far just wanted to see what I was going to like so far its the Samurai.
Note: I restarted the game 5x trying different classes I liked I haven't gotten to far just wanted to see what I was going to like so far its the Samurai.
What can I say. Mr. Miyazaki does what he is good at (I mean the genre). And rightly so, a person should do what he has no equal in. I'm not a fan of video games, I'm more of a film critic than a gamer. But one day a friend gave me four discs, one was written Bloodborne. I completely began to live the game Bloodborne, after that I studied All the games in the Souls series. Elden Ring is waiting for the same thing, I don't want to throw on and praise this next * MASTERPIECE. (No matter what you draw beautiful pictures in front of you in advance) I'll just say that my rating is 10 out of 10. That's it. This game should be for everyone who looks to the future. Good luck and enjoy your game...
Elden Ring doesn't just meet expectations - it obliterates them. FromSoftware took the brutal beauty of the Souls formula and stretched it across a vast, awe-inspiring world, creating an experience so rich, mysterious, and rewarding that it feels like a genre-defining moment - not just for action RPGs, but for open-world games as a whole.
This isn't just another fantasy game. Elden Ring is mythology in motion. Every ruin, every foggy hill, every grotesque boss feels like it was born from some forgotten legend. The Lands Between are hauntingly gorgeous and utterly alive - not with quest markers or handholding, but with discovery. Exploration isn't encouraged. It's essential. And more importantly - it's earned.
Combat is fluid, versatile, and punishing in the best ways. Whether you're a strength brute with a colossal sword or a nimble spell-slinger melting enemies from afar, the game supports your playstyle while demanding respect. Each boss is a dance - monstrous, terrifying, beautiful - and victory is ecstatic.
The storytelling is cryptic but profound. George R. R. Martin's touch is felt in the lore, but it's Hidetaka Miyazaki's vision that shines: quiet despair, faded glory, and the strange hope that maybe, just maybe, you can shape the world.
And let's be clear - this isn't just Dark Souls 4. It's more.
More freedom.
More scale.
More soul.
A monumental achievement that surpasses its own ambitions.
Elden Ring isn't just a game.
It's a legend whispered through mist and fire - and you get to write the ending.
This isn't just another fantasy game. Elden Ring is mythology in motion. Every ruin, every foggy hill, every grotesque boss feels like it was born from some forgotten legend. The Lands Between are hauntingly gorgeous and utterly alive - not with quest markers or handholding, but with discovery. Exploration isn't encouraged. It's essential. And more importantly - it's earned.
Combat is fluid, versatile, and punishing in the best ways. Whether you're a strength brute with a colossal sword or a nimble spell-slinger melting enemies from afar, the game supports your playstyle while demanding respect. Each boss is a dance - monstrous, terrifying, beautiful - and victory is ecstatic.
The storytelling is cryptic but profound. George R. R. Martin's touch is felt in the lore, but it's Hidetaka Miyazaki's vision that shines: quiet despair, faded glory, and the strange hope that maybe, just maybe, you can shape the world.
And let's be clear - this isn't just Dark Souls 4. It's more.
More freedom.
More scale.
More soul.
A monumental achievement that surpasses its own ambitions.
Elden Ring isn't just a game.
It's a legend whispered through mist and fire - and you get to write the ending.
We don't want anymore hand holdy games. This is what we have all been waiting for. Done with Assassin's Creed and Far Cry's "honey-do-list" style of game maps. Old and boring. Elden ring is by far the most amazing game I've ever played. Truly open world and free roaming. They've also implemented so many ease of life things with making the game very challenging. Mind blowing. If they release DLC or add on to it I will be stoked. High-Five guys you nailed it! My only couple critiques are, too much crafting stuff, even though you can get by without all of it. Also could use some more Katanas, bows and weapons for the Samauri. Been rocking his starting weapon for quite some time lol.
10LK3751
This game borders on being too much. Too many weapons, too many areas, too many items... too many secrets. But the reality is that is it all done to near perfection. Everything from the traversal to the settings to the lore; it's basically perfect. The one thing that stands out the most are the side quests. Just when I thought Ranni's quest was the best side quest ever created, I find myself totally captivated with Fia's quest. The other thing is that you can basically play however you want and it is all enjoyable: mage build, tank build etc. It is hard to imagine another video ever coming close to reaching the standard that this masterpiece has set. Just make sure to clear your calendar.
Lo sapevi?
- QuizGeorge R.R. Martin wrote the lore and did a huge amount of world building for the game.
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