It is difficult to unequivocally assess Metro 2033 Redux as a bad or good game.
Metro 2033 Redux is suspended between a game and an adaptation of Dmitry Glukhovsky's book, with the latter aspect being excellently fulfilled, all fans of Glukhovsky's work will be delighted that they can independently control Artyom's fate, unfortunately as a game it lacks depth, soul.
The game leads us linearly through the plot from chapter to chapter, from location to location, not allowing us to even delve deeper into the specifics of the station - and what was done to Polis (or rather what was not done) was a crime - Artyom simply entered and left.
I would describe Metro 2033 Redux as a narrative game with elements of survival horror. The game's strong points are certainly its atmosphere. The title has a dirty, dense, disgusting atmosphere. Walking through the alleys of the Moscow metro, you can almost feel the mustiness hanging in the air, gnawing at your nostrils. The game rewards all explorers and players who sniff around the nooks and crannies of the metro. It is worth getting lost in one of the branches here, just to find some loot or keys to the safe located further away by one of the dozens of corpses.
And that's where the game's strongest points end.
The title has a lot of technical shortcomings. In each chapter, you can come across a few technical errors. In addition, I had the feeling that the ending was exaggerated by this mysticism - I would much rather watch the dirty, stinking corridors of the metro. And I completely do not understand the essence of the two endings, but I will not dwell on that here. I would give the game a rating of 8, but due to the technical problems I mentioned, my final rating for this game will be 7.