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IMDbPro

Banishers: Ghosts of New Eden

  • Videogioco
  • 2024
  • T
VALUTAZIONE IMDb
7,5/10
448
LA TUA VALUTAZIONE
Banishers: Ghosts of New Eden (2024)
Banishers: Ghosts of New Eden: Story Trailer
Riproduci trailer1: 49
5 video
2 foto
AvventuraAzioneFantasia

Aggiungi una trama nella tua linguaHunt ghosts as two memorable characters in a story driven Action-RPG where your decisions have dramatic consequences. Solve haunting cases and battle supernatural forces combining Antea's sp... Leggi tuttoHunt ghosts as two memorable characters in a story driven Action-RPG where your decisions have dramatic consequences. Solve haunting cases and battle supernatural forces combining Antea's spiritual powers and Red's arsenal.Hunt ghosts as two memorable characters in a story driven Action-RPG where your decisions have dramatic consequences. Solve haunting cases and battle supernatural forces combining Antea's spiritual powers and Red's arsenal.

  • Regia
    • Danny Baldwin
    • Philippe Moreau
  • Sceneggiatura
    • Stéphane Beauverger
    • Devin Doyle
    • Elise Galmard
  • Star
    • Russ Bain
    • Amaka Okafor
    • Kimberly Blake
  • Vedi le informazioni sulla produzione su IMDbPro
  • VALUTAZIONE IMDb
    7,5/10
    448
    LA TUA VALUTAZIONE
    • Regia
      • Danny Baldwin
      • Philippe Moreau
    • Sceneggiatura
      • Stéphane Beauverger
      • Devin Doyle
      • Elise Galmard
    • Star
      • Russ Bain
      • Amaka Okafor
      • Kimberly Blake
    • 2Recensioni degli utenti
    • 3Recensioni della critica
  • Vedi le informazioni sulla produzione su IMDbPro
    • Premi
      • 2 candidature totali

    Video5

    Banishers: Ghosts of New Eden: Story Trailer
    Trailer 1:49
    Banishers: Ghosts of New Eden: Story Trailer
    Banisher: Ghosts Of New Eden: Gameplay Reveal Trailer
    Trailer 1:29
    Banisher: Ghosts Of New Eden: Gameplay Reveal Trailer
    Banisher: Ghosts Of New Eden: Gameplay Reveal Trailer
    Trailer 1:29
    Banisher: Ghosts Of New Eden: Gameplay Reveal Trailer
    Banishers: Ghosts of New Eden
    Trailer 2:14
    Banishers: Ghosts of New Eden
    Banishers: Ghosts of New Eden: Release Date Trailer
    Trailer 1:26
    Banishers: Ghosts of New Eden: Release Date Trailer
    Banishers: Ghosts of New Eden Launch Trailer
    Trailer 1:41
    Banishers: Ghosts of New Eden Launch Trailer

    Foto1

    Visualizza poster

    Interpreti principali33

    Modifica
    Russ Bain
    Russ Bain
    • Red Mac Raith
    • (voce)
    Amaka Okafor
    Amaka Okafor
    • Antea Duarte
    • (voce)
    Kimberly Blake
    • Kate Newsmith
    • (voce)
    • …
    Penny Layden
    • Rose Newsmith
    • (voce)
    • …
    Jessica Regan
    Jessica Regan
    • Helen Preese
    • (voce)
    • …
    Dario Coates
    Dario Coates
    • Gaufrey Rawlings
    • (voce)
    • …
    Christopher Hatherall
    Christopher Hatherall
    • Jedediah Scudder
    • (voce)
    • …
    Jamie Hoskin
    • Jacob Lynde
    • (voce)
    • …
    David Annen
    David Annen
    • Thomas Hake
    • (voce)
    • …
    Elinor Lawless
    • Evelynne Fitcher
    • (voce)
    • …
    Jessica Clarke
    • Deborah Comenius
    • (voce)
    • …
    Maxim Reston
    • Fortune Heayton
    • (voce)
    • …
    Jo Woodcock
    Jo Woodcock
    • Nellie Heayton
    • (voce)
    • …
    Margaret Ashley
    • Hephziba Perkins
    • (voce)
    • …
    Harriet Collings
    • Void Calendre
    • (voce)
    Jack Ayres
    Jack Ayres
    • Beloved Scudder
    • (voce)
    Louisa Connolly-Burnham
    Louisa Connolly-Burnham
    • Marcy Batcheler
    • (voce)
    • …
    Howard Ward
    • Squire Sincere Parris
    • (voce)
    • …
    • Regia
      • Danny Baldwin
      • Philippe Moreau
    • Sceneggiatura
      • Stéphane Beauverger
      • Devin Doyle
      • Elise Galmard
    • Tutti gli interpreti e le troupe
    • Produzione, botteghino e altro su IMDbPro

    Recensioni degli utenti2

    7,5448
    1
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    7
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    9
    10

    Recensioni in evidenza

    7Junebug23057

    A Touching Journey in New Eden

    As a long-time fan of single-player games, I've always felt a duty to support them. So naturally, when Banishers: Ghosts of New Eden was released back in February and received some pretty decent reviews, I was all in. However, due to my extensive backlog, I only dove in this September. And let me tell you, it was a worthwhile experience that left me with mixed feelings-but in a good way.

    The game kicks off in New Eden, where you meet our two protagonists, Red and Antea, who are not just banishers, but also in love. It's a refreshing angle for a game-it's not just about the combat, but the emotional ties that bind these characters. The prologue hits hard when Antea meets her demise, only to return as a spirit trying to help Red. This sets up a core emotional conflict that drives the narrative: how far will you go to reclaim the ones you love?

    I couldn't help but draw parallels to 2018's God of War, and the sequel that followed. But let's be real-a direct comparison isn't entirely fair; Banishers operates on a different budget and has its own identity. While not as vast as one might expect from a fully open-world title, the map is sizable with plenty of nooks to explore, though traveling can feel tedious at times. Fast traveling between fireplaces is a necessity but can leave you dreading the long sprints across the landscape.

    Graphically, it holds up as a solid AA title. I'd say it resembles a decent PS4 game, complete with smooth 60 fps performance. Characters do feel a bit generic at times, but they're definitely better crafted than some others I've seen in recent titles like Starfield. Although atmospheric details might be sparse-no splashes when you shoot the water, for instance-it doesn't really detract from the experience. You just have to keep your expectations in check; it's clearly a AA game showcasing strong storytelling rather than jaw-dropping visuals.

    Combat is a prominent feature in Banishers, and overall, I found it an enjoyable experience, albeit with some hiccups. Initially, combat feels mundane, but it improves as you evolve Red's capabilities and learn to leverage Antea's ghostly powers. Switching between characters mid-battle adds a strategic layer, though Red's swordplay never really gives off that epic feel. There's a clear pacing flaw in the combat system, but it does eventually ramp up in intensity, especially during boss battles that showcase some nifty originality in design.

    The enemies themselves range from standard foes like specters and wolves to more imaginative creatures resembling clay figures. While the lesser enemies are a bit simplistic both in behavior and design, the boss encounters are genuinely fun and visually striking. You'll find some intriguing challenges intertwined with environmental puzzles that usually revolve around strategic movement or manipulation of objects to progress. It's nice to see puzzles in action, though the rewards can sometimes leave something to be desired.

    I did run into some confusion regarding the upgrade menu. The various upgrade wheels can feel overwhelming, especially with the limitation of only having two active powers at a time. Honestly, I couldn't wrap my head around why this decision was made. The equipment upgrades were much clearer and easier to manage, though. I even found myself amassing around 6,800 of the game's currency, thinking I was ready to buy special gemstones to enhance my gear. Yet, when I approached the vendor, my total mysteriously dropped to just 3,000. That left me scratching my head; it was never explained, and it pulled me out of the immersive experience for a moment.

    One of my favorite aspects was the moral ambiguity of your choices when dealing with the spirits you encounter. In this game, it's not merely about banishing spirits; you find yourself wrestling with difficult decisions that could lead to killing the human host or the ghost haunting them. It's a real testament to the well-written narrative that sometimes I found myself hesitating, guilt creeping in as I made choices that could lead to irrevocable outcomes.

    I clocked in about 30 hours with a solid chunk of side content left to explore. However, the repetitive nature of travel and some combat systems definitely slowed the pace of the experience. I'd rate this game a solid 7.5/10. It captured my interest, bolstered by emotional stakes and strong character connections, even if it stumbled in combat pacing and open-world exploration.

    Overall, I feel like Banishers has great potential for sequels that explore its rich narrative further. A good title that, while not flawless, certainly stands out in a gaming landscape often dominated by massive AAA titles. Here's hoping it finds its audience!
    5fh147

    To Death Do Us Part,,,,, Maybe Not

    Banishing ghost of New Eden is an interesting love story that takes place in America before Revolution, but sadly the gameplay is not there to sustain its length.

    Which Sadness me because the characters are good. The way they talk to each other like a couple that have been through a lot, and now looking at their final hours together, It's such a nice love story that I've not seen in games before.

    And the investigating work where you find out why people are being haunted and have to make decisions on it. It's nice detective work that feel satisfying and dark. And it's not completely black and white so they actually is some moral decisions to ask yourself.

    But most of the game is sadly God of War 2018, which is not a game I am found of, because the exploration and movement feels claustrophobic and small, I am in this big forest and I can only explore a little path of it.

    Finding loot and crafting materials to upgraded, im just so done with this kind of thing, maybe you like upgrade materials, but I'm done.

    I don't know how to describe the combat other than saying it's God of War 2018, but a bit worse in the power feel Behind the animation and feeling of it all.

    The enemies just never felt fun to attack, and the bosses filled like hit sponges that took way too many hits.

    The story is satisfying but the gameplay is not worth it. If you enjoyed God of War 2018, I would recommend this game to you.

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    • Data di uscita
      • 13 febbraio 2024 (Francia)
    • Paese di origine
      • Francia
    • Sito ufficiale
      • Official Site
    • Lingua
      • Inglese
    • Azienda produttrice
      • Dontnod Entertainment
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