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David Jaffe

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David Jaffe

Anthony Mackie's Twisted Metal Has A Meta Joke That Makes No Sense
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This article contains a mild spoiler for "Twisted Metal" season 2.

Video game adaptations are all the rage in Hollywood. Long gone is the time when even the announcement of turning a video game into a film or TV show was considered instantly doomed by audiences. Nowadays, video game movies break box office records, while shows receive critical acclaim and earn awards. There are cinematic games like "The Last of Us" that just copy and paste the story onto the screen with minimal change, but also games with light plots that require more thought put into translating gameplay into a cohesive movie, like "Mortal Kombat" or "The Super Mario Bros. Movie."

In a way, video games are the new comic books, and just like comic book movies are full of references for hardcore fans to delight themselves with, so do video game adaptations have plenty of references to their source material.
See full article at Slash Film
  • 8/9/2025
  • by Rafael Motamayor
  • Slash Film
Three Decades of Terror: The Evolution of Sweet Tooth Ahead of ‘Twisted Metal’ Season 2
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Mascot characters have been known to change over time in order to better suit the ever-shifting needs of their parent franchise, and this is especially true in the world of video games. From Lara Croft being turned into a younger and more vulnerable human being to Kratos going from kill-crazy monster to a loving father, I’d argue that there’s no better way of judging how a series has adapted to the world around them than by taking a closer look at their star character.

One series that went through quite a few interesting iterations happens to be Sony’s beloved car-combat series Twisted Metal. And in honor of the latest season of Peacock’s Twisted Metal streaming show bringing Samoa Joe and Will Arnett back for another stab as the live-action incarnation of our favorite Killer Clown in an Ice-Cream truck, I’d like to invite readers to...
See full article at bloody-disgusting.com
  • 7/23/2025
  • by Luiz H. C.
  • bloody-disgusting.com
'Reacher' Star Olivier Richters Wants To Lead Amazon’s 'God of War' Series: "One of My Dream Roles"
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Reacher star and real-life man-mountain Olivier Richters has now planted his flag in one of the most coveted video game roles. And it’s a role that will soon be realized in live-action courtesy of Amazon. Known for minor roles in the likes of Black Widow and The King’s Man, Richters recently landed his most prominent role to date, starring alongside (and somehow dwarfing) Alan Ritchson as the villain, Paulie, in the hugely successful Prime Video series, Reacher. Now, Richters wants to take the lead.

Speaking with ScreenRant recently, Richters revealed that he would love to be the man chosen to lead Amazon’s long-awaited adaptation of God of War as Kratos. Naming it one of his dream roles, the bodybuilder and actor, who stands at a gigantic 7’ 2’’ tall, admits that his sheer size could keep him from leading the series.

“Last week it was announced by Amazon that they...
See full article at MovieWeb
  • 3/31/2025
  • by Jonathan Fuge
  • MovieWeb
God of War TV Series Gets Greenlit but Showrunner Makes It Hard to Celebrate: “I am not a gamer”
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God of War has received a green signal from Amazon Prime Video for two Seasons, and Star Trek maestro Ronald D. Moore will lead the ship. Moore made the thrilling announcement during a podcast hosted by Katee Sackoff. The news comes as a double-trouble as Moore calling himself a non-gamer could hurt millions of fans waiting eagerly for this gaming giant’s adaptation.

Star Trek: The Original Series | Credit: NBC

God of War has been an epic saga for game lovers, and seeing it transform into a big screen would be a surreal experience for many. The franchise was created by Dave Jaffe in 2005 and shortly became the PlayStation’s flagship series due to its vast success. Now, Amazon Prime Video has struck gold with the perfect opportunity to adapt the game series into an action-packed saga with none other than Moore, who is expected to bring in his exquisite world-building storytelling.
See full article at FandomWire
  • 3/18/2025
  • by Supriya Singh
  • FandomWire
Unpopular Opinion: Kratos Was the Most Evil in God of War
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Kratos’ character arc has gone through a massive shift in recent years. From a fierce and ruthless warrior spreading mayhem and chaos everywhere to becoming a soft and nurturing father. He left the path of hatred behind him and moved forward with the ghosts of his past, dealing with the consequences of his past actions.

Kratos is a lot more evil than projected. Image Credit: Santa Monica Studios

However, his current demeanor could not in any way justify the villainous activities he was guilty of in the past. Some fans even consider him to be the most evil in the God of War franchise.

Kratos is more evil than he is often projected Zeus was the only one who deserved to die. Image Credit: Santa Monica Studios

The God of War Kratos is guilty of mass murders, genocides, and killing gods. Especially in God of War 3 where his anger towards...
See full article at FandomWire
  • 2/17/2025
  • by Anupam Lamba
  • FandomWire
"That's Going To Be Nuts": This 'Twisted Metal' Star Confirms He Won't Be Back in Season 2
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Twisted Metal took the world by storm upon its premiere in 2023, earning solid reviews from audiences but strong reviews from critics on its way to earning a Season 2 renewal from Peacock. The show is based on the video game of the same name created by David Jaffe, and it features MCU star Anthony Mackie in the lead role alongside Brooklyn Nine-Nine veteran Stephanie Beatriz. Mackie recently confirmed that Twisted Metal Season 2 had completed filming, and now the show just got another explosive update. During a recent red carpet interview with Collider's Aidan Kelley at the Invincible Season 3 premiere, Twisted Metal star Jason Mantzoukas, who plays The Preacher in the show, confirmed that he will not be part of Season 2, and revealed what kept him from returning in the second season:...
See full article at Collider.com
  • 2/4/2025
  • by Adam Blevins
  • Collider.com
Sony’s Casting of Middle Eastern Actors Hints at Egyptian Setting for Next God of War
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It seems like Sony and Santa Monica Studio are taking one of PlayStation’s most beloved names in a new direction. A new report claims that Sony is looking to hire Middle Eastern actors for an upcoming project. This means the franchise could move into the realm of Egyptian mythology.

Imagine Kratos in Egypt, it’d be pretty cool. | Image Credit: Santa Monica Studio

While Sony has yet to confirm, there is a lot of speculation that the project is likely the next installment in the God of War saga. Fans have been patiently waiting for what’s next in Kratos and Atreus’ story after Ragnarök explored Norse mythology. It would sure be interesting to see Egyptian gods like Ra, Anubis, and Osiris alongside Kratos.

Sony’s moves for the next God of War game may have just been revealed Take it with a grain of salt though. | Image Credit:...
See full article at FandomWire
  • 1/28/2025
  • by Daniel Royte
  • FandomWire
“The creator of God of War is lost for good”: Kratos’ Godfather David Jaffe’s Brutal Take On Gaming Culture Irks Fans
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The creator of God of War, David Jaffe, has long had doubts about a number of things related to the game industry. As demonstrated by his complimentary remarks about the Xbox Games Showcase, he was never afraid to criticize PlayStation even though he was a part of a Sony IP.

David Jaffe is the creator of God of War. | Credit: YouTube/David Jaffe.

His advisory remarks have always become a point of controversy – be it his advice to Sony to buy Ubisoft or his strange support towards Redfall, which was a huge failure. Now again this legendary gaming developer has been on the verge of facing backlash as he has set up a podcast with another controversial gaming figure.

David Jaffe invites former senior editor of Kotaku, Alyssa Mercante in his podcast The upcoming episode of Gabbin&games will be streamed today. | Credit: YouTube/David Jaffe.

Alyssa Mercante herself is...
See full article at FandomWire
  • 1/24/2025
  • by Nilendu Brahma
  • FandomWire
“Following recent review”: Unannounced God of War Cancellation Proves Sony Should Stop Wasting Time on Live Service Games
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In an industry increasingly obsessed with live service games, Sony has been on quite the journey lately. From ambitious plans to launch multiple Games-as-a-Service (GaaS) titles to the spectacular flame-out of Concord last year, PlayStation’s relationship with the live service model has been… complicated, to say the least.

Live service dreams die faster than Concord’s servers. | Image Credit: Firewalk Studios

Now, in what feels like the latest chapter of a cautionary tale, two more unannounced live service projects have been quietly shelved following a “recent review.” One of these casualties? A live service take on one of gaming’s most beloved single-player franchises. You know the one—the angry dad simulator with all the axe-throwing.

And while Sony maintains that both affected studios will remain operational, one can’t help but wonder if this is finally the wake-up call PlayStation needs. After all, when your greatest recent success...
See full article at FandomWire
  • 1/17/2025
  • by Soumyajit Mukherjee
  • FandomWire
“It’s a great concept”: God of War’s Most Controversial Change Came Out of Cory Barlog’s Own Life Experience
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God of War (2018) marked a major turning point for the iconic franchise, both in terms of gameplay and narrative. While the series had always been defined by its action-packed combat and Kratos’ unwavering thirst for vengeance, the 2018 reboot presented players with a bold and unexpected departure from these roots.

The change in Kratos’ character was a bold decision. | Image Credit: Santa Monica Studio

Kratos, once a rage-fueled anti-hero, was now portrayed as a father struggling to connect with his young son, Atreus. This dramatic shift created a backlash, dividing fans. The decision came directly from creative director, Cory Barlog, and was inspired by his own personal life experience.

Cory Barlog’s personal journey shaped God of War (2018) The creative director’s personal experience influenced the decision. | Image Credit: Santa Monica Studio

In an interview with The Guardian, Cory Barlog shared some insights on his decision to reshape Kratos. He explained...
See full article at FandomWire
  • 1/15/2025
  • by Shubham Chaurasia
  • FandomWire
“Almost forgot about Kratos not wanting to kill Orkos”: God of War Creator David Jaffe’s Biggest Problem With Kratos Doesn’t Resonate With All Fans
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There’s no argument over the fact that Kratos is one of the most recognizable names in the entirety of video gaming history. The protagonist of the God of War franchise is a demigod who’s capable of saving many and wreaking havoc on anything that stands in his way.

God of War creator has some controversial views. (Image via Sony)

While fans worship Kratos, God of War‘s creator doesn’t like the current state of the character and feels like he has lost his way due to development choices. However, gamers can’t understand this wild take in the slightest.

God of War creator doesn’t like Kratos anymore God of War creator doesn’t like Kratos’ change in personality. (Image via Sony)

God of War‘s creator, David Jaffe, opened up the current state of the franchise in one of his YouTube videos. While he suggests that...
See full article at FandomWire
  • 1/11/2025
  • by Dhruv Bhatnagar
  • FandomWire
Harrison Ford Can Cry With You in Your Sorrow and Also Turn Into a Hero in Dire Situation- Helen Mirren Explains Why She Loves Her 1923 Co-star
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They say a true legend doesn’t just walk into a room—they own it. And when Harrison Ford strolls in, it’s not just about the iconic roles or the thousands of fans clamoring for an autograph. No, it’s about the raw, unfiltered humanity that pours out of him, like an old friend you’ve known forever. He’s the kind of guy who can shed a tear for your loss and still find a way to save the day if the situation calls for it.

Helen Mirren and Harrison Ford in 1923 | Credits: Paramount Network

Naturally, it’s no wonder that his 1923 co-star Helen Mirren is head over heels for him—both on-screen and off. And let’s be real: who wouldn’t be? When she was asked what Mirren loved most about the man who made Indiana Jones synonymous with cracking whips and impossibly good-looking archaeologists, she didn’t hesitate.
See full article at FandomWire
  • 12/29/2024
  • by Siddhika Prajapati
  • FandomWire
How Is This Even Possible? Kratos Finishing Annoying Boss Fight With Valkyrie With 6 Hits Is Not What God of War Fans Expected to See
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There is a God of War (2018) clip on YouTube that might surprise you. In the video, a player eliminates Gunnr, a Valkyrie and one of the notoriously challenging bosses in the 2018 game, in just six hits from Kratos. For context, Valkyries are known for their punishing difficulty and complex movesets, making this feat astonishing.

Builds like this are cool to see. | Image Credit: Santa Monica Studio

But because the player didn’t show any of the equipment they used or their stats, it’s up to us to speculate exactly how they did it. As it goes with showcases like this, there was probably a lot of setup required. Let’s try to see if we can catch everything.

Kratos won the fight rather easily in this video, let’s check out how What kind of build made this possible? | Image Credit: Santa Monica Studio

The first part of this...
See full article at FandomWire
  • 12/27/2024
  • by Daniel Royte
  • FandomWire
“You are in that chair because of your hair and your face”: God of War Creator David Jaffe Insulting a Female YouTuber Was Hard to Watch
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David Jaffe is a well-known figure in the gaming industry as the creator of iconic franchises like God of War and Twisted Metal. His contributions to the industry are undeniable, but in his recent public meltdown, he has shown a side of himself that is both disappointing and difficult to watch, to say the least.

The controversy went a little too far. | Image Credit: BioWare

The controversy started when YouTuber Vara Dark made a critique of Jaffe’s comments about the recently released Dragon Age: The Veilguard and the role of YouTubers in its failure. Jaffe’s response, however, went beyond professionalism. Instead, he focused more on attacking Vara personally rather than addressing her valid points.

David Jaffe’s refusal to address or accept legitimate criticism Jaffe failed to understand the criticism and instead resorted to lashing out | Image Credit: David Jaffe on YouTube

What started as a disagreement over...
See full article at FandomWire
  • 12/22/2024
  • by Shubham Chaurasia
  • FandomWire
Harrison Ford’s $368 Million Indiana Jones Movie That Became an Inspiration For Kratos and God of War’s Father David Jaffe
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The character of Kratos owes his existence to one of the finest and most successful Indiana Jones films, which inspired his creator to make a game based on Greek mythology and featuring many action-adventure elements. God of War’s father was a huge movie buff.

David Jaffe is the mastermind behind God of War. Image Credit: David JaffeYT

David Jaffe, the mastermind behind God of War, was a film student who had come to LA to pursue a career in films. He applied for odd jobs to pay the bills while focusing on breaking into the industry. He applied for the position of a tester at Sony and as a clerk in a dentist’s office; as fate would have it, he was rejected by the dentist but accepted by Sony. That was the beginning of a long relationship between Jaffe and Sony.

Kratos owes his existence to this Indiana...
See full article at FandomWire
  • 12/14/2024
  • by Anupam Lamba
  • FandomWire
“Ragnarok didn’t give us that”: Atreus Can’t Retire Kratos From God of War Franchise Because He’s Still a “Terrible Character”
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David Jaffe has never been one to hold back his opinions, and when it comes to the franchise he brought to life, he’s particularly unfiltered. The God of War creator recently shared some rather pointed thoughts about Atreus, the character many assumed would eventually inherit the series from his father, Kratos.

Never one to shy away from controversy. | Image Credit: David Jaffe/YouTube

In a candid YouTube discussion with Days Gone director John Garvin, Jaffe didn’t just question Atreus’ readiness to lead the franchise—he practically tore the idea to shreds. And his scathing assessment of Atreus’ character raises serious questions about the future direction of the franchise.

The timing couldn’t be more relevant, as Santa Monica Studio finds itself at a crossroads following God of War Ragnarök’s conclusion. But is Jaffe’s assessment fair, or is this just another case of a creator being unable...
See full article at FandomWire
  • 12/11/2024
  • by Soumyajit Mukherjee
  • FandomWire
We Would Love Uncharted 5 But Troy Baker’s Announcement isn’t Enough to Actually Demand a Sequel
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The gaming industry’s rumor mill is spinning at full speed following Troy Baker’s reported return to Naughty Dog. While the veteran voice actor’s upcoming reunion with Neil Druckmann has sparked inevitable speculation about Uncharted 5, the reality might be a bit more complicated than fans are willing to admit.

A scene from Uncharted 2: Among Thieves. | Image Credit: Naughty Dog

After all, Uncharted isn’t just about snappy one-liners and death-defying leaps across ancient ruins. At its core, it’s the product of a very specific creative vision—one that came from someone who hasn’t been part of Naughty Dog for quite some time.

And while Baker’s talent for bringing characters to life is undeniable, there’s an argument to be made that some treasures are better left in their final resting place.

The Uncharted Legacy: Way More Than Just Star Power

According to GQ Magazine...
See full article at FandomWire
  • 12/2/2024
  • by Soumyajit Mukherjee
  • FandomWire
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The Horror Game Awards 2024 Streams December 14; Public Voting Now Open for Nominations
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It’s back for round 3. YouTuber Phil Dickens aka AKblackandred and Will Penkeyman of Resident Evil Central have announced the 2024 edition of The Horror Game Awards will take place on Saturday, December 14 at 4pm Et, and will once again stream on The Horror Game Awards YouTube channel.

The aim of The Horror Game Awards is simple: to celebrate horror as one of the best genres in video games, and to recognise the year’s greatest horror games alongside the developers who make them. Winners of their respective category will receive a coveted claw trophy complete with bloody embellishments.

There are 16 categories this year, with five new additions. Presenters of the awards are content creators and industry professionals, such as the voice of the Resident Evil 4 remake’s Leon Kennedy, Nick Apostolides, and creator of both Dead Space and The Callisto Protocol, Glen Schofield. The full roster includes senior game writer & narrative designer Anna C.
See full article at bloody-disgusting.com
  • 10/28/2024
  • by Mike Wilson
  • bloody-disgusting.com
God of War Series Adaptation Gets Exciting Update After Creative Reset
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Big news has been revealed about the live-action God of War series. This follows the recent report that the upcoming project was getting started over from scratch with a new creative direction.

Per Deadline, it's now been revealed that Ronald D. Moore has been tapped to develop the live-action God of War series from Sony TV and Amazon MGM Studios. Moore coming on board comes shortly after the reveal that the original creative team, including showrunner/executive producer Rafe Judkins and fellow EPs Hawk Ostby and Mark Fergus, had departed the project. The adaptation was first announced with the involvement of Judkins, Ostby, and Fergus in March 2022. The trio had completed multiple scripts before their planned adaptation was scrapped.

Related First Look at The Super Mario Bros. Movie 2 Logo Revealed

The logo for the sequel to The Super Mario Bros. Movie has arrived.

While the initial report that the series...
See full article at CBR
  • 10/23/2024
  • by Jeremy Dick
  • CBR
Prime Video's God of War Series Gets Unfortunate Update 2 Years After Announcement
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Prime Videos adaptation of God of War was one of the most anticipated projects from the streamer, as it would be the first time the video game franchise was adapted into live-action. However, despite it being in development for two years, it seems that the reset button has been hit, as main producers Rafe Judkins, Hawk Ostby, and Mark Fergus have departed the enterprise.

Per Deadline, Sony and Amazon MGM Studios, who are jointly running the venture, are staging a do-over of the God of War television series. Reportedly, Judkins who has been helming another Prime Video series, Wheel of Time along with Ostby and Fergus had already produced multiple scripts for the first season, and despite Amazon MGM and Sonys praise, it seems the studios want to take the show in a different creative direction. Silver lining: the studios plan to hire a brand new writers room does indicate,...
See full article at CBR
  • 10/17/2024
  • by Marcello Massone
  • CBR
Was Waiting for PlayStation State of Play a Mistake? Nintendo Lawsuit Is Now Hindering Palworld PS5 Launch
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The recent PlayStation State of Play has given the gaming community everything they could have wanted and more. Countless surprises, reveals, and announcements were shared, and among those was a port that was a long time coming. Pocket Pair struck gold with its latest project and wanted to share it with other gaming platforms; however, recent controversies are stopping the developers from making that happen in their homeland.

Sony knows how to rile up the gaming community and kick the hornet’s nest with each State of Play. Image Credit: Sony Interactive Entertainment

The recent lawsuit filed by Nintendo against Pocket Pair for patent infringement rather than copyright. There is no doubt that Palworld is heavily influenced by the Pokémon franchise with a few distinct similarities and this was enough for the lawyers of Nintendo to make a move after 9 months. PlayStation 5 owners in Japan can do nothing but wait...
See full article at FandomWire
  • 9/26/2024
  • by Rouvin Josef Quirimit
  • FandomWire
PlayStation’s State of Play Officially Hits Tomorrow: Can Sony’s Remaster Gamble Be Enough To Outshine Xbox at Tokyo Game Show?
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PlayStation is about to make a move and it is about time. The gaming community has been waiting for Sony Interactive Entertainment to reveal new and exciting content for the platform. While the gaming company did officially unveil new hardware like the highly-anticipated Pro model, fans are still waiting for official announcements about upcoming first-party titles. Unfortunately, Sony can’t get out of their way to fall back to its strategy of remastering older titles and charging them for full price.

The gaming community should realistically weigh their expectations for the upcoming State of Play. Image Credit: Sony Interactive Entertainment

It was not long ago when news of older first-party games like Horizon Zero Dawn and Days Gone will be remastered, and some fans find it unnecessary. The original versions can run smoothly on the current-generation hardware. If these games are the highlight of the upcoming event, this is a...
See full article at FandomWire
  • 9/24/2024
  • by Rouvin Josef Quirimit
  • FandomWire
“Way too much gore and violence even if it’s toned down”: Fans Are Desperate For a God of War Animated Movie But Don’t Want Kratos to Fall in Disney’s Lap
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God of War is arguably one of the most popular video game franchises in gaming history. Sony Interactive Entertainment struck gold with the game developers of Santa Monica Studio and spent the last few years exclusively working to expand the franchise. The gaming community always envisioned seeing the Ghost of Sparta in a less interactive media like a full feature-length film or even an animated adaptation; however, there are some caveats.

An animated version of God of War could be a risky endeavor. Image Credit: Santa Monica Studio

Most animated films are mainly targeted at the younger audience; however, most filmmakers compromised the film’s tone like Spider-Man: Across the Spider-Verse to appeal to young and mature viewers. The developers of Santa Monica Studio could do the same technique but it will severely strain the game’s narrative.

An Animated God of War Movie Wouldn’t Do the Source...
See full article at FandomWire
  • 9/23/2024
  • by Rouvin Josef Quirimit
  • FandomWire
We Don’t Even Need Dwayne Johnson Now: AI Shows What a God of War Anime Looks Like
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The God of War gaming franchise is one of those big franchises that is yet to receive a live-action adaptation or an animated series. Following on from the success of HBO’s The Last of Us and Netflix’s The Witcher, entertainment fans are seemingly in the era of good video game to TV adaptations.

Sure, fans have seen some not-so-good adaptations in the past, like Prince of Persia: The Sands of Time (2010), Street Fighter (1994), Alone in the Dark (2005) and so on. But with recent hits like The Super Mario Bros. Movie (2023), Pokémon Detective Pikachu (2019) and Arcane (2021), fans are filled with high expectations for a successful adaptation of one of the best gaming franchises in history.

Amazon confirmed God of War Live-action adaptation in 2022 David Jaffe only likes Atreus’ function as a son for Kratos (Image via Santa Monica Studio)

The confirmation of the live-action God of War was announced...
See full article at FandomWire
  • 9/16/2024
  • by Anand Bhaskaran
  • FandomWire
Astro Bot: The Second Highest Rated Game of the Year Reveals Confirmed Dlc That Will Bring Back Missed Characters and Leaderboards
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Astro Bot has finally been released exclusively for the PlayStation 5, and the gaming community immediately became invested in this family-friendly adventure featuring other iconic gaming franchises within and beyond the PlayStation purview. Team Asobi spent three years working on this highly-anticipated project and took everything the developers learned while working on Astro’s Playroom to make something more ambitious and refined.

The director of Astro Bot confirmed more content is coming later this year. Image Credit: Team Asobi

Despite featuring a great deal in the base game, director Nicolas Doucet confirmed the studio is working on more post-launch content. Fans of the platformer will be pleased to hear more challenging levels will be included and more VIP bots will need rescuing later this year.

Astro Bot Director Confirms More Content Will Be Coming Later This Year

The gaming community did not waste a second diving in and exploring everything Team...
See full article at FandomWire
  • 9/13/2024
  • by Rouvin Josef Quirimit
  • FandomWire
“We didn’t mean to make them Hard”: David Jaffe Admits His Mistakes From God of War 1 After Playing Annoyingly Difficult Astro Bot
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David Jaffe is an accomplished and respected game developer who now spends his time streaming games live on his channel. Team Asobi came out swinging with a new exclusive title for the PlayStation 5, and the game creator now content creator did not waste a minute diving into the game like the rest of the world on release day and noticed some things about it that could have benefitted his earlier projects.

Jaffe wished things could have been done differently in his earlier games. Image Credit: Santa Monica Studio

Game development then was drastically different. Jaffe reflected on his past work and wished he could have improved in some areas.

David Jaffe Realized He Could Have Made the First God of War Game Easier Than It is

The creator of God of War is renowned for his sarcastic nature and occasionally shares his two cents about the current gaming trends. Jaffe...
See full article at FandomWire
  • 9/9/2024
  • by Rouvin Josef Quirimit
  • FandomWire
Is Dei in Games a Threat to Creativity, or Are You Just Terminally Online?
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Few topics in modern times are as divisive and heated as Dei in games. Diversity, equity, and inclusion have risen to the level of fighting words in gaming spheres. Mere mentions of these phrases can trigger paragraph-long debates that range from substantive criticism to outright mudslinging.

But why is this topic such a contentious issue in these spaces? One would assume that the representation of various people would be received neutrally, if not positively.

After all, the gameplay is the crux of the experience. Unfortunately, several factors at play have poisoned the well of online discourse on these matters, and much of it stems from our overconsumption of social media.

Social Media Has Become a Free-For-All Debates and arguments are simply a few taps away. | Credits: Unsplash

Social media was meant to be the new town square for the world. While it does embody this function, it has also become the world’s fighting arena.
See full article at FandomWire
  • 9/9/2024
  • by Sagar Nerala
  • FandomWire
“I’m 99% confident this is teasing a remake”: Fans Are Sure Santa Monica Is Finally Bringing Back the Original God of War Trilogy as Rumors of a Remake Float Abound
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God of War is one of the more notable first-party franchises operating under the PlayStation Studios umbrella and has been revamped for the better in the current generation. The original trilogy featured the Gods of Olympus as they inflicted their will and forced Kratos to serve them until he had enough and rebelled to take control of his destiny. The franchise was renowned for its hack-and-slash gameplay and the deep dive into Greek mythology and the gaming community thinks it should be remade with the same technology used in the Norse Saga.

The gaming community wants to see Kratos unhinged with the newer character models. Image Credit: Santa Monica Studio

After the recent Valhalla expansion, the developers remade all older assets from the original trilogy. It wouldn’t be a shame to see these efforts go to waste if the team decided not to pursue a remake trilogy.

Fans Are...
See full article at FandomWire
  • 9/6/2024
  • by Rouvin Josef Quirimit
  • FandomWire
Ubisoft Desperately Needs Assassin’s Creed Shadows to Be a Hit After Star Wars Outlaws Has Put Them in Trouble in More Ways than One
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Ubisoft is not in the best place and is reeling from the loss after the latest open-world Star Wars video game failed to meet the gaming community’s expectations. The poor reception of the ambitious game led to a massive decline in stock which could have serious ramifications for the company’s future and all future projects. The gaming company could still turn things upside down if the next major Assassin’s Creed is a massive hit, which the studio desperately needs it to be.

The Force is weak in this new Star Wars story. Image Credit: Massive Entertainment

It is common for games to tank and shoot below expectations; however, the studio will have to hope for the best and prepare for the worst. Hopefully, the next installment of the Assassin’s Creed franchise will turn their luck around.

Ubisoft Needs to Learn From Its Mistakes After the Less Than Stellar...
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  • 9/4/2024
  • by Rouvin Josef Quirimit
  • FandomWire
It’s Not The Last of Us 3, Fans Expecting Neil Druckmann’s Mystery Unannounced Game to be Another Tlou Game Maybe Disappointed
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The spotlight is currently on The Last of Us Series’ creative director, Neil Druckmann, as he teases a new game on his Twitter bio, leaving fans wondering about what he is up to now.

Neil Druckmann teases a new game on his Twitter handle. Image Credit: Sony PlayStation

It is not certain the next Naughty Dog endeavor would be The Last of Us Part 3, as it seems to be years away from materializing and fans thinking the unannounced game to be that are in for a massive disappointment.

Neil Druckmann’s Latest Game Might Be Another IP The next game from Druckmann will not be a Last of Us sequel. Image Credit: Naughty Dog

Neil Druckmann has been reserved in his intentions to talk about his future endeavors, but he still has not shied away from teasing fans by announcing the unannounced game he is currently involved with.

Related“The story demanded it.
See full article at FandomWire
  • 9/3/2024
  • by Anupam Lamba
  • FandomWire
“I don’t blame him, most bad writers are pretty salty about it”: Neil Druckmann Still Can’t Escape the Biggest Criticism of ‘The Last of Us 2’ and His Own Antics Paint the Real Picture
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It’s been over four years since The Last of Us Part II hit shelves, but the controversy surrounding the game and its creative director, Neil Druckmann, refuses to die down. Despite critical acclaim and numerous awards, a vocal segment of the fanbase remains deeply dissatisfied with the game’s narrative choices and character development.

Many fans feel that the sequel was unfair to Joel. | Image Credit: Naughty Dog

Druckmann has repeatedly claimed indifference to the criticism, but his actions on social media tell a different story. From snarky tweets to defensive explanations, the Naughty Dog co-president’s online behavior suggests that the backlash may be affecting him more than he lets on. As we’re now past the game’s fourth anniversary, it’s worth examining how Druckmann’s responses to criticism have evolved—or perhaps, remained stubbornly consistent.

Neil Druckmann’s Twitter Tango with Critics Neil Druckmann, Co-President at Naughty Dog.
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  • 9/2/2024
  • by Soumyajit Mukherjee
  • FandomWire
“Black Ops 6 is f**king fun and Fast! So so fun!”: God of War’s David Jaffe Won’t Have Anyone Slandering Call of Duty This Year
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God of War creator David Jaffe is very active on social media and he often shares his thoughts and opinions about different kind of games. He has always been straight forward and does not have a filter when it comes to rating video games.

As the upcoming Call of Duty title, Black Ops 6 is now in Beta phase and Jaffe has now shared what he thinks about the game. It seems like he is really enjoying the game so far and will not let anyone tarnish the title’s reputation this year.

God of War’s David Jaffe Has Nothing but Praise for Black Ops 6

There has been a lot of hype around this year’s Call of Duty game and fans expect it to be a fresh experience. The Cod: Next event was held a couple days back and Black Ops 6 multiplayer beta has now begun, giving fans the...
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  • 8/31/2024
  • by Rohit Tiwari
  • FandomWire
“I just don’t like that experience”: Alan Wake 2 Dev Understands the Star Wars Outlaws Debacle, But Stops Short of Outright Condemning It
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Alan Wake 2 Developer talks about his experience of playing Star Wars Outlaws and the problem with the system of reviewing that has been prevalent in the industry at the moment, especially with digital release only games.

Star Wars Outlaws was scheduled to be released on August 27, 2024. However, that date has now been pushed a couple days further, and the game is now expected to release on August 30, 2024.

The Star Wars Outlaws Debacle Pointed Out By Thomas Puha

Thomas Puha is the Communications Director at Remedy Entertainment, who is known for Alan Wake, Max Payne, and Control. He got the chance to review Star Wars Outlaws and shared his opinion on the game without being too harsh.

He is of the opinion that big games should not be given for review only a few days before release, as it bottles the reviewer’s vision and forces them to give their half-cooked opinions,...
See full article at FandomWire
  • 8/29/2024
  • by Anupam Lamba
  • FandomWire
“Ubisoft is really giving the middle finger”: Star Wars Outlaws Angers Every Struggling Fan With Latest News
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Ubisoft’s new title, Star Wars Outlaws is one of the most anticipated-game releases this year. The game is currently available in Early Access phase for Gold and Ultimate Edition owners and launches on August 30 for others.

While the fans were excited to play the game but their experience has been marred with issues. It is now revealed that the Early Access players will lose all their progress in the game, thanks to a patch update that’s creating issues.

Playing Star Wars Outlaws in Early Access? Say Goodbye to Your Progress

The Star Wars Outlaws Gold and Ultimate Edition gives access to play three days early than the official launch date. A lot of players jumped in the game with these Editions to check it out before anyone else but there experience was not as good as they had hoped and expected.

Related“Honeymoon period was really nice for 2 hours…...
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  • 8/29/2024
  • by Rohit Tiwari
  • FandomWire
“Honeymoon period was really nice for 2 hours…”: God of War’s David Jaffe Says What Everyone Else is Thinking About Star Wars Outlaws
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The God of War franchise is a shining example of what a great video game series can be if the developers are fueled by passion and creativity. The recent games revitalized the franchise with the necessary changes to keep up with the demands of the time and concepts appealing to newer players.

The people behind the success of the original trilogy set during the Greek Saga may no longer be involved with the franchise or Santa Monica Studio. Still, the community listens to these gaming veterans and they have earned the right to express their opinions without restraint.

The Creator of God of War Is Not Afraid to Share His Thoughts On the Latest Star Wars Game

Santa Monica Studio worked on the original trilogy that featured a much more brutal and bloodier version of Kratos and this was the original vision by the creator, David Jaffe. Jaffe wanted the...
See full article at FandomWire
  • 8/28/2024
  • by Rouvin Josef Quirimit
  • FandomWire
“That means no updates on first-party games”: We Might Not Be Getting a PlayStation Showcase To Reveal the PS5 Pro This Year
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The gaming community has been clamoring for a new PlayStation Showcase for the past few months. Amidst the rumors of a mid-generation bump or a new console revision, fans may want to measure their expectations more realistically. Insiders claim something is coming but it is not what fans are asking for.

It is that time of the year for major gaming companies to make some big reveals for the holidays and to close off the year strong. However, not everything these gaming companies put out is what the gaming community is after, and this potentially causes a strain between them.

Sony May Not Be Hosting a Playstation Showcase Next Month After All The gaming community has been waiting for a showcase and could end up disappointed. Image Credit: Sony

The current generation has been interesting, especially now that most game developers finally have a gist of the power and potential...
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  • 8/27/2024
  • by Rouvin Josef Quirimit
  • FandomWire
“It kills me you guys greenlit this…”: PlayStation’s Preference for Concord Over Another First-Party Exclusive Made to Look Even Sillier Now
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Hero shooters have been all the rage in the gaming sector for a while now, and PlayStation’s Concord will be added to an already long list. It seems the fact is not lost on gamers, as many are feeling the fatigue brought about by titles that resemble each other a bit too much.

The disappointment is made worse when accounting for the resources that went into building an overdone type of game that could have grown a unique IP. Gamers have been expressing their annoyance at the fact that the company has skipped creating a sequel to one of its original projects.

Fans Demand Days Gone Sequel on Announcement of Concord Roadmap

When Days Gone was first released in 2019, it received mixed reviews. With a less-than-stellar storyline, the game wasn’t outstanding, but it was a fun experience. Concord is nowhere close to being the same kind of game,...
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  • 8/13/2024
  • by Sagar Nerala
  • FandomWire
“Can’t wait to create together, but until then…”: God of War’s Cody Barlog’s Impassioned Speech on the SAG-AFTRA Strikes Couldn’t Make It Clearer Who’s Side He’s On
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After more than a year and a half of unresolved negotiations, the SAG-AFTRA strike for video game actors officially began on July 26. Cory Barlog, the director of God of War, has voiced unwavering support for the striking performers.

The primary sticking point in the discussions has been protections against the misuse of artificial intelligence (AI). Just think about it: why are some video game characters so beloved and acclaimed? Aside from their actions, it is the actors who deliver the performance that truly make it iconic.

God of War’s Cody Barlog Is One of Many in Support of the SAG-AFTRA Strike

The strike has gotten support from all corners of the gaming community, including prominent figures like Cory Barlog, the creative mind behind God of War. Barlog took to X/Twitter to express his solidarity with the striking performers.

solidarity with all my performer friends as they head into...
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  • 7/27/2024
  • by Daniel Royte
  • FandomWire
Always make me feel left out”: PlayStation Don’t Read the Room as Concord Exclusive Offer Just Draws Complaints Of ‘What About Me?’
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PlayStation is definitely not throwing in the towel on the hero shooter genre. Their latest sci-fi first-person shooter, Concord, developed by Firewalk Studios, is another situation for many of hero-shooter fatigue.

Scheduled for release on August 23, 2024, the open beta of the game was active from July 18-21, but only a modest player base jumped into the sci-fi universe. Nevertheless, Sony won’t give up without a fight, and in a new marketing move, it has decided to add to its roster of PlayStation controllers, marketing an exclusive Concord controller.

Sony Announces Exclusive PlayStation Controller for Concord

Concord is less than a month away from its release and players on PS5 will now have a chance to get this piece of gaming memorabilia.

Suggested“You own Concord, Concord doesn’t own you”: Concord’s Attempt to Win a Playerbase After Terrible Steam Beta May Just Work as Battle Pass Plans...
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  • 7/25/2024
  • by Nikola Pajtic
  • FandomWire
“I enjoy Concord but…”: Xbox Insider Parris Lilley Suggests PlayStation Exclusive Pull Shooter From Full Release to Save It
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Concord just finished its open beta this past weekend. Across PC and PlayStation 5, players tried out Sony’s entry into the hero shooter genre.

Parris Lilley, known gaming personality from Kinda Funny Games and Gamertag Radio, talked about his experience with the beta weekends and what Sony should do to improve it.

Even though Lilley enjoyed what he played, he thinks a delay and price restructuring should happen. In an ecosystem of so many free-to-play shooters and Overwatch 2 still dominating the hero shooter space, there’s a ton of obstacles ahead for Firewalk Studios’ project.

Parris Lilley’s Reaction to the Concord Beta

The PlayStation hero shooter left a sour taste in everyone’s mouth during the State of Play on May 30. Initial impressions were poor, but players were still waiting to try the game themselves.

Lilley has been discussing video games online since 2005 and continues to do so at...
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  • 7/23/2024
  • by Travis Vuong
  • FandomWire
“How is that even possible?”: Concord’s Steam Problem is a Big Hurdle as Unannounced/Unreleased Valve Game has More Players
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Sony has been running its open beta for Concord over the weekend, and if the low player count on PC is any indication, things aren’t looking too brightly for the upcoming hero shooter.

New data now intensifies the hurdles Sony’s shooter is dealing with on PC. There is a new game that hasn’t even been announced yet is raking in more players.

Concord Can’t Match Unannounced Deadlock

Two days into the open beta for Concord, Sony’s upcoming hero shooter seems to be struggling to draw gamers in. Right out of the gate, the title hit a roadblock on PC with meager player numbers, suggesting a rocky road ahead for the PlayStation maker’s title.

Meanwhile, an unannounced game is doing better. As pointed out by @MischiefsYT on X, Valve’s Deadlock is currently seeing more players.

How is that even possible?...
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  • 7/21/2024
  • by Lisa Kamlot
  • FandomWire
“F**king hate the character designs”: God of War’s David Jaffe Says What We’re All Thinking and More About Concord’s Open Beta
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Concord‘s Open Beta is in full swing, and as the floodgates open for more hero shooter enthusiasts to pour in and get a taste of what Sony’s latest live-service Fps venture has to offer ahead of its August release, one prominent industry figure isn’t holding back his thoughts on the game’s divisive character designs.

God of War creator and outspoken gaming personality David Jaffe took to X to share his blunt assessment of the game’s cast of “Freegunners.”

A Blunt Assessment of Concord’s Character Designs

Since its reveal at Sony’s State of Play in May, Concord has been under constant scrutiny from gamers, with the character designs being a major point of contention.

The Freegunners’ dull color palette and overall lack of distinct identity have left many underwhelmed, especially considering the importance of memorable characters in hero shooters like Overwatch.

Got into a match on PC!
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  • 7/19/2024
  • by Soumyajit Mukherjee
  • FandomWire
“Why do you think Odin killed him…”: God of War Ragnarok Could Have Been Very Different if 1 Character Was Given a Chance
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God of War is a franchise about powerful beings and family drama. The gaming community realized how greed and power can blur the vision of the gods that forced them to turn on their family and the Norse Saga is a prime example of that dilemma that placed Kratos in the center of it.

The Aesir gods had the Nine Realms on a tight leash during their reign and the All-Father had nefarious intentions rather than enforcing peace. Great power can be easily taken for granted and the Aesir gods are more like a mafia than they are a family.

One Aesir God Could Have Ended the Conflict Early in the God of War Series

Santa Monica Studio has been exclusively working on the franchise for the past few years and has given the gaming community an experience of a lifetime. The developers did not hold back in the early...
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  • 7/19/2024
  • by Rouvin Josef Quirimit
  • FandomWire
“Is this mechanic new?”: 1 Elden Ring Player Has Spent 1200 Hours Playing, and Only Now Finds a Mechanic We’re Not Sure Anyone Knew About
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Despite investing thousands of hours in games like Elden Ring, made by none other than Hidetaka Miyazaki, there will always be little details that players will miss out on and won’t discover for a long time.

While most of these bits do not really impact the gameplay and have no major effect on how the player perceives a game, a mechanic discovered recently might just be a game-changer many gamers have been looking for.

Reusable Pots – Elden Ring Keeps Surprising Fans Even After 2 Years of Release

FromSoftware has always been a master at keeping many things subtle in its games, an art it has perfected ever since the release of Demon’s Souls back in 2009.

Suggested“It’s the final boss of final bosses”: Hidetaka Miyazaki’s Cameo in Elden Ring Would Be the Most Brutal of Boss Fights

Coming back to the present, a user on Elden Ring...
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  • 7/19/2024
  • by Aaditya Chugh
  • FandomWire
God of War Ragnarok’s Most Shocking Moment Could Have Been Subtly Hidden From Us and We Didn’t Even Know It
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God of War is one of the greatest first-party franchises of the PlayStation platform and the gaming community is like hawks finding secrets that could have major implications. The first part of the Norse Saga ended with more questions than answers and fans think this one theory has some bearing.

The Aesir gods are nothing like Kratos and Atreus, these two gods came from a problematic family. Odin treats his kin like foot soldiers and sends them to fight in a war that means nothing to them and they will do anything to please the All-Father and gain his favor.

The Aesir Gods Are Worse Than the Greek Pantheon in the God of War Franchise

Santa Monica Studio did not hold back working on the Norse Saga and emphasized how little family means to these omnipotent beings with great power. The Aesir may not be as powerful as the Greek...
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  • 7/17/2024
  • by Rouvin Josef Quirimit
  • FandomWire
“Please add, it’s frustrating”: Concord Devs Need to Listen to 1 Feedback Above All Else and Include an Fps Mechanic Every Other Shooter Has Had for Years
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Over the past weekend, players were provided the opportunity to take part in a Concord Beta early access weekend. This was provided to the gaming community by the development team so that players can try out this new game while also providing feedback to the developers.

When it comes to early access betas like this one, players are provided access to different maps, characters, items, and more depending on the type of game they are playing so that they can provide feedback so that the developers can advance the title into something players want to play, and gamers did not hold back.

Concord’s Beta Early Access Weekend Is Now Over, but Players Are Already Providing Valuable Feedback Concord players already have ideas on how to improve the game. Image credit: Firewalk Studios

Since its announcement, players have taken notice of how Concord looks eerily similar to Overwatch in terms of gameplay,...
See full article at FandomWire
  • 7/15/2024
  • by Liam Magee
  • FandomWire
“It’s such a good fight”: 6 Years on and 2018’s God of War Still Doesn’t Have the 1 Feature We All Want that Even Stellar Blade Does
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God of War is one of the strongest first-party franchises for PlayStation Studios and the gaming community is eager to see more content. Santa Monica Studio did a fantastic job revamping the franchise with the Norse Saga and still stayed true to the core of the series.

It is not easy to make changes from on the side of the developers but the studio decided that this drastic change of gameplay and perspective is for the best. The Norse Saga introduced a new coterie of threats and gave the players a run for their money.

The Gaming Community Waited for a Feature to Replay Boss Fights in God of War Some boss fights are worth replaying in the God of War franchise. Image Credit: Santa Monica Studio

Santa Monica Studio made some necessary changes to appeal to the gaming community. Kratos spent a lot of time reflecting on past mistakes...
See full article at FandomWire
  • 7/13/2024
  • by Rouvin Josef Quirimit
  • FandomWire
“Getting to see all the action…”: God of War Fan’s God-Awful Suggestion Would Ruin Any Hype for the Next Game, and We Hope Santa Monica Ignores It
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God of War is one of the strongest first-party franchises under the PlayStation Studios banner. The developers have worked on the series for the past two decades and made some interesting and creative choices in expanding the lore and bridging the gaps between two different pantheons.

The gaming community has played the franchise across two different pantheons and the developers prioritized separating the gameplay and perspective. The Norse Saga concluded with Ragnarok and the fans are eager to see where Kratos will go next.

Not All Fan Ideas Are Suited for the God of War Franchise Some fans think the classic video game series could be revamped from a different perspective. Image Credit: Santa Monica Studio

Santa Monica Studio has worked on this franchise for the past few years and made some interesting changes while leaping after Kratos wiped out all of the Gods of Olympus to the Norse Saga.
See full article at FandomWire
  • 7/13/2024
  • by Rouvin Josef Quirimit
  • FandomWire
“The hate for this is bizarre”: God of War’s David Jaffe Doesn’t Understand Concord’s Hate, Almost Begging for Players to Give it a Chance
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God of War stands as one of the most enduring franchises in the gaming landscape. Santa Monica Studio’s epic saga of a wild Spartan hacking and slashing his way through the great Greek myth stretch has given players no shortage of thrilling adventures over the years.

Sadly, no property is perfect. Santa Monica Studio suffered severe criticism for changes to the franchise over the years. Despite all that, players gave it a shot, which allowed the developers to perfect the formula. Now, the series creator hopes the upcoming game, Concord, is also given a chance.

God of War Director Wants Players to Give Concord a Shot God of War dev doesn’t understand the hate behind Sony’s upcoming shooter. Image via Firewalk Studios

Back in May, Firewalk Studios showcased its upcoming title, Concord, at Sony’s State of Play. However, the community’s reaction to the game wasn’t great.
See full article at FandomWire
  • 7/12/2024
  • by Dhruv Bhatnagar
  • FandomWire
“He would kill anyone who got in his way”: Some God of War Fans Clearly Forgot Kratos’ Original Motivations with Ridiculous Question
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God of War has been around for the last two decades and gave the gaming community an epic adventure featuring the powerful Gods of Olympus and Asgard in two separate sagas. Kratos fears no god or anything for that matter and has slain more than he could care to count.

The Ghost of Sparta is a weapon designed for death and his acts of violence are not limited to humankind but to the gods as well. Kratos decimated the Greek pantheon and everyone who wronged him and will stop at nothing to see his goal accomplished no matter the cost.

God of War Fans Seem to Forget How Kratos Came to Midgard Kratos is not one to back down from a fight against oppressive gods in the God of War franchise. Image Credit: Santa Monica Studio

Santa Monica Studio had a clear vision for the Ghost of Sparta for the...
See full article at FandomWire
  • 7/9/2024
  • by Rouvin Josef Quirimit
  • FandomWire
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