The upcoming, much-anticipated Bioshock 4 is still a long way from being released to retail shelves, and recent developments seem to suggest troubled times for the title.
While one would think that the game is knee-deep in development hell right now, it does not appear to be the case at all – after all, the studio behind the game seems to be quite active still.
Join in as we take a deep dive into the current state of the game and examine everything we know thus far about it.
Everything We Know About Bioshock 4’s Development So Far
For starters, Bioshock 4 isn’t being developed with series creator Ken Levine at its helm – instead, we have Cloud Chamber, an entirely new studio at 2K to whom the task has been given. 2K Games has reassured gamers that the new studio will be able to stay ‘true’ to the vision of the original,...
While one would think that the game is knee-deep in development hell right now, it does not appear to be the case at all – after all, the studio behind the game seems to be quite active still.
Join in as we take a deep dive into the current state of the game and examine everything we know thus far about it.
Everything We Know About Bioshock 4’s Development So Far
For starters, Bioshock 4 isn’t being developed with series creator Ken Levine at its helm – instead, we have Cloud Chamber, an entirely new studio at 2K to whom the task has been given. 2K Games has reassured gamers that the new studio will be able to stay ‘true’ to the vision of the original,...
- 8/5/2025
- by Dipan Saha
- FandomWire
This week on The Anime Effect: LeAlec, Leah and Nick are joined by prolific actor Troy Baker to discuss dubbing beloved anime, starring roles in The Last of Us, Indiana Jones and the Great Circle and Death Stranding 2: On the Beach, what makes a great villain, and more! In our audio-exclusive episode, we fill you in on the latest news in the anime world, including Dan Da Dan Season 2 getting a new key visual and release date, a Mobile Suit Gundam Wing 30th anniversary project being launched, the full reveal of the Nintendo Switch 2, plus other headlines! Episode 59 of The Anime Effect is now available on Apple Podcasts, Spotify and anywhere else you listen to your podcasts! If you're waiting to watch the video episode, it'll be live on Crunchyroll and YouTube at 7 p.m. Et. Vote For The 2025 Anime Awards Right Here Listen or Watch on: Episode 59 Summary In this week's news episode,...
- 4/11/2025
- by Carla Solórzano
- Crunchyroll
TV Legend: The cast of Cheers was forced to film an episode and skip the funeral of their castmate, Nicholas Colasanto, who played Coach on the series.
One of the most famous sayings in the history of pop culture is "The show must go on." However, of course, while that is presented as a positive thing, there is obviously something to be said for the show Not going on at times. For instance, I did a TV legend years ago about how Alias Smith and Jones continued the production of an episode despite one of the two leads of the show dying by suicide during the production of the episode! In that case, the producers wanted to just cancel the show period, but the network threatened a lawsuit if the show didn't continue production, so they didn't take Any time off (and they were already shooting on New Year's Day...
One of the most famous sayings in the history of pop culture is "The show must go on." However, of course, while that is presented as a positive thing, there is obviously something to be said for the show Not going on at times. For instance, I did a TV legend years ago about how Alias Smith and Jones continued the production of an episode despite one of the two leads of the show dying by suicide during the production of the episode! In that case, the producers wanted to just cancel the show period, but the network threatened a lawsuit if the show didn't continue production, so they didn't take Any time off (and they were already shooting on New Year's Day...
- 3/29/2025
- by Brian Cronin
- CBR
Somewhere beyond the sea, we'll finally get to watch Netflix's BioShock movie. BioShock, which wascreated by Ken Levine and published by 2k studios, with the first entry in the franchise being released in 2007, is another in a long line of planned and announced video game adaptations, all eager to achieve the same success as HBO's The Last of Us and the Sonic the Hedgehog film franchise. Netflix's movie has some promising talent attached, with The Hunger Games and Constantine'sFrancis Lawrence set to direct. The project has sat in development limbo for some years now, but Lawrence finally gave fans the update they've been waiting for... we're heading to Rapture!
During an interview with Collider to promote the 4k re-release of the Keanu Reeves-led Constantine, Lawrence addressed the state of the BioShock movie, and confirmed that it is still in active development. "I am still attached," the director said.
During an interview with Collider to promote the 4k re-release of the Keanu Reeves-led Constantine, Lawrence addressed the state of the BioShock movie, and confirmed that it is still in active development. "I am still attached," the director said.
- 2/12/2025
- by Archie Fenn
- MovieWeb
2025 is shaping up to be one of the most exciting years in gaming that the fantasy and sci-fi genres have seen in a while. Flagship Aaa titles like Judas, Fable, Death Stranding 2, Marathon, and the recently-announced Elden Ring Nightreign promise a ton to sink our teeth into, while long-awaited indies like Citizen Sleeper 2, Slay the Spire 2, and Tales of the Shire add another spicy layer.
That’s why we’re excited to bring you our 10 most anticipated fantasy and sci-fi video games of 2025, to hopefully guide our gaming fans in the right direction and maybe inspire some of the non-gamers who may want to dip a toes into these warm waters.
There’s something for everyone here: narrative-heavy games inspired by tabletop RPGs; classic, first and third-person high fantasy; weird and wonderful games from some of the industry's most lauded auteurs; and even a very special life sim inspired by...
That’s why we’re excited to bring you our 10 most anticipated fantasy and sci-fi video games of 2025, to hopefully guide our gaming fans in the right direction and maybe inspire some of the non-gamers who may want to dip a toes into these warm waters.
There’s something for everyone here: narrative-heavy games inspired by tabletop RPGs; classic, first and third-person high fantasy; weird and wonderful games from some of the industry's most lauded auteurs; and even a very special life sim inspired by...
- 1/18/2025
- by Jonny Malks
- Winter Is Coming
Mash ran for over a decade and the showrunners were often so hungry for good ideas they didn't even realize they made the exact same story twice. Mash ran for 11 seasons and was still one of the biggest shows on television when it ended. In fact, it was a cast vote that ended Mash and CBS. The actors felt the series was running out of steam and they needed to wrap it up before things became stale.
Of course, that doesn't mean they didn't repeat - whether accidentally or on purpose - similar storylines. For example, the controversial Mash episode where Bj cheats on his wife in season 5 was recycled again for season 8's "War Co-Respondent" - but in the latter case, he at least resists temptation. One of season 7's most interesting episodes is "Preventative Medicine," where Bj and Hawkeye clash with a commander with a high casualty rate,...
Of course, that doesn't mean they didn't repeat - whether accidentally or on purpose - similar storylines. For example, the controversial Mash episode where Bj cheats on his wife in season 5 was recycled again for season 8's "War Co-Respondent" - but in the latter case, he at least resists temptation. One of season 7's most interesting episodes is "Preventative Medicine," where Bj and Hawkeye clash with a commander with a high casualty rate,...
- 1/15/2025
- by Padraig Cotter
- ScreenRant
Since 2025 has officially arrived, Ken Levine and Ghost Story Games’ BioShock-like first-person shooter Judas will arrive soon. After Earth becomes uninhabitable, players take control of a character named “Judas” aboard the Mayflower, a gigantic generation ship that carries the surviving members of humanity to Proxima Centauri.
Judas is going to be released before March 2025. | Credit: Ghost Story Games.
The game is anticipated to be released very soon this year, finally bringing its surreal world to life, even though an official release date has not yet been announced. Because of this, gamers who have been anticipating the game’s 2025 release have a lot to look forward to. However, the developers of the game have updated us about a revolutionary change in the game.
Judas will not feature any cutscene to make the game more responsive to player decisions There will be no cutscenes in the upcoming title. | Credit: Ghost Story Games.
Judas is going to be released before March 2025. | Credit: Ghost Story Games.
The game is anticipated to be released very soon this year, finally bringing its surreal world to life, even though an official release date has not yet been announced. Because of this, gamers who have been anticipating the game’s 2025 release have a lot to look forward to. However, the developers of the game have updated us about a revolutionary change in the game.
Judas will not feature any cutscene to make the game more responsive to player decisions There will be no cutscenes in the upcoming title. | Credit: Ghost Story Games.
- 1/7/2025
- by Nilendu Brahma
- FandomWire
Ken Levine, one of the leads behind BioShock believes the future success of the gaming industry is one where developers take more risks and are willing to innovate. In a time when the development cost for games is getting higher and higher, Levine argues that originality is essential to keeping players engaged.
The Assassin’s Creed games are a good example of a lack of innovation. | Image Credit: Ubisoft
As he prepares for the release of Judas, his first game since leaving the BioShock series, Ken Levine is focused on pushing the boundaries of interactive narratives. This idea isn’t entirely true or false, but it does raise some good points.
The Ex-BioShock creator says innovation is what Aaa games need The BioShock creator is working on a new IP now. | Image Credit: 2K
One of Levine’s key observations is how games have grown exponentially in complexity and cost. “Just...
The Assassin’s Creed games are a good example of a lack of innovation. | Image Credit: Ubisoft
As he prepares for the release of Judas, his first game since leaving the BioShock series, Ken Levine is focused on pushing the boundaries of interactive narratives. This idea isn’t entirely true or false, but it does raise some good points.
The Ex-BioShock creator says innovation is what Aaa games need The BioShock creator is working on a new IP now. | Image Credit: 2K
One of Levine’s key observations is how games have grown exponentially in complexity and cost. “Just...
- 1/4/2025
- by Daniel Royte
- FandomWire
BioShock and System Shock 2 developer Ken Levine has spoken in an interview about his new company's first game, Judas, and why he doesn't believe AI has any place in its development. The upcoming game is an ambitious take on humanity and the different philosophies that govern the way people think and behave. The game has been labeled by many as a spiritual successor to BioShock, but instead of being set in the depths of the ocean, the events of Judas will take place on a spaceship controlled by computers.
Considering the topics that the game touches on, it might have been ironic for Judas to utilize artificially generated assistance for developing the game. However, Levine has revealed that despite being incredibly reactive and interactive, Judas does not use AI in its development. In an in-depth interview with Games Industry, Ken Levine spoke about the process of making Judas, his general...
Considering the topics that the game touches on, it might have been ironic for Judas to utilize artificially generated assistance for developing the game. However, Levine has revealed that despite being incredibly reactive and interactive, Judas does not use AI in its development. In an in-depth interview with Games Industry, Ken Levine spoke about the process of making Judas, his general...
- 1/1/2025
- by Yuliya Geikhman
- ScreenRant
Set in the bustling city of Boston, Cheers introduced fans to a group of loveable group of oddballs, all of whom found safety in this humble pub. With the likes of Norm and Sam to keep audiences entertained, it comes as no surprise that it's often regarded as one of America's best sitcoms. Alongside all the laughs, Cheers also knew how to tug on the audience's heartstrings. When the group wasn't bickering about nothing, they were struggling to confess their true feelings for each other.
Not only was Cheers a monumental success in its own right, but it also inspired various spin-offs, including Frasier and Wings. As such, it's clear that fans enjoyed the layered aspects of this show and were keen to explore it elsewhere. Regardless of why fans fell in love with Cheers, it's evident that the sitcom tickled fans with its charming humor.
Carla Gets the Shock...
Not only was Cheers a monumental success in its own right, but it also inspired various spin-offs, including Frasier and Wings. As such, it's clear that fans enjoyed the layered aspects of this show and were keen to explore it elsewhere. Regardless of why fans fell in love with Cheers, it's evident that the sitcom tickled fans with its charming humor.
Carla Gets the Shock...
- 11/29/2024
- by Melody Day
- CBR
When the producers of Mash found out about CBS' spinoff Trapper John, MD, they decided to play a mean practical joke on the network. Following the shock death of Henry Blake in Mash's season 3 finale, the show was dealt a blow when Wayne Rogers decided to leave immediately afterward. When the series began, the "Trapper" actor had been assured his character would be the co-lead, but after Trapper's role gradually diminished, Rogers decided to exit. That's why Trapper left without saying goodbye to supposed best pal Hawkeye (Alan Alda) when season 4 began.
Rogers was later offered the chance to front CBS' spinoff Trapper John, MD. The actor passed - not wanting to be typecast in doctor roles - and veteran actor Pernell Roberts (Bonanza) took on the role instead. What sets this Mash spinoff apar is that it's a straight drama instead of a comedy. Bizarrely, the series never...
Rogers was later offered the chance to front CBS' spinoff Trapper John, MD. The actor passed - not wanting to be typecast in doctor roles - and veteran actor Pernell Roberts (Bonanza) took on the role instead. What sets this Mash spinoff apar is that it's a straight drama instead of a comedy. Bizarrely, the series never...
- 11/28/2024
- by Padraig Cotter
- ScreenRant
Neil Druckmann has just revealed that the new game from Naughty Dogs has been in the works since 2020, and there is a high chance that it gets announced later this year, one year prior to its release, a strategy Sony has been using for a long time now.
Druckmann is excited to share news about his new game. Image Credit: Jon Kopaloff (Getty Images)
The game Druckmann is talking about is anticipated to be The Last of Us 3. This is a strong assumption given the time given for its development, which roughly accounts for almost 5 years, which is the average time needed to complete an Aaa title.
Neil Druckmann Is Excited To Announce His Next Game Naughty Dog’s next game anticipated to release next year. Image Credit: Naughty Dog
Druckmann shared his excitement about the next game he is working on through an online panel with Ken Levine; the...
Druckmann is excited to share news about his new game. Image Credit: Jon Kopaloff (Getty Images)
The game Druckmann is talking about is anticipated to be The Last of Us 3. This is a strong assumption given the time given for its development, which roughly accounts for almost 5 years, which is the average time needed to complete an Aaa title.
Neil Druckmann Is Excited To Announce His Next Game Naughty Dog’s next game anticipated to release next year. Image Credit: Naughty Dog
Druckmann shared his excitement about the next game he is working on through an online panel with Ken Levine; the...
- 11/15/2024
- by Anupam Lamba
- FandomWire
One of the most important characteristics of video games, whether that be Xbox’s or any other platform’s, is that they can convey and offer the most incredible and emotional stories, thanks to everything this art form has to offer.
Several of these games could be considered truly sad, yet they were masterpieces of the industry, changing the perception of games forever due to their high emotional content. Over the years, this has evolved into something much deeper and more sensitive than ever before. These are 11 of the saddest Xbox games that exist.
11 – Celeste Celeste is one of the saddest Xbox Games. Image via Maddy Makes Games.
This is one of the most surprising games of 2018, which shows very well how to fight anxiety, depression, and self-doubt. Celeste transports the player to the depths of their subconscious, forcing them to confront and battle their inner demons.
A sad part...
Several of these games could be considered truly sad, yet they were masterpieces of the industry, changing the perception of games forever due to their high emotional content. Over the years, this has evolved into something much deeper and more sensitive than ever before. These are 11 of the saddest Xbox games that exist.
11 – Celeste Celeste is one of the saddest Xbox Games. Image via Maddy Makes Games.
This is one of the most surprising games of 2018, which shows very well how to fight anxiety, depression, and self-doubt. Celeste transports the player to the depths of their subconscious, forcing them to confront and battle their inner demons.
A sad part...
- 9/4/2024
- by Lucas Lapetina
- FandomWire
Roughly a decade after the release of the final Bioshock game, it appears like the franchise is all set to expand in a different medium – a film. Initially announced in 2022 by Netflix, the film was claimed to be the first movie in a potential cinematic universe.
After a long period of silence, fans finally got an update about the movie from producer Roy Lee. As per Lee, the film is still happening, however, the budget has been significantly reduced. While some will see this as a setback, it could be a blessing in disguise.
The Budget Of Netflix’s Bioshock Movie Has Been Reduced
During a panel at San Diego Comic-Con, producer Roy Lee revealed what happened to Netflix’s Bioshock movie project. After the project was announced in 2022, several major changes took place within Netflix and as a result, the production of the movie was affected. Lee said (via...
After a long period of silence, fans finally got an update about the movie from producer Roy Lee. As per Lee, the film is still happening, however, the budget has been significantly reduced. While some will see this as a setback, it could be a blessing in disguise.
The Budget Of Netflix’s Bioshock Movie Has Been Reduced
During a panel at San Diego Comic-Con, producer Roy Lee revealed what happened to Netflix’s Bioshock movie project. After the project was announced in 2022, several major changes took place within Netflix and as a result, the production of the movie was affected. Lee said (via...
- 7/31/2024
- by Farhan Asif
- FandomWire
Though Frasier star and executive producer Kelsey Grammer keeps hinting at potential Cheers features in the ongoing reboot series, it doesn't appear the titular bar will be one of them. Grammer finally confirms the fate of the titular parent show's popular hangout spot and whether fans will see it in the Frasier revival.
Speaking with USA Today, Grammer insisted the Cheers bar is officially closed in the Frasier reboot. According to Grammer, the bar operated by Ted Danson's Cheers character, Sam Malone, has been permanently locked up and doesn't fit within the new world the Frasier revival features in, despite the reboot being based in Boston like the parent series. "There's a sense of respect that we owe him and the idea (Frasier) exists in another world. It's gone, the bar is gone," he said.
Related Frasier Star Kelsey Grammer Explains Why He Was Cast as The Simpsons' Sideshow...
Speaking with USA Today, Grammer insisted the Cheers bar is officially closed in the Frasier reboot. According to Grammer, the bar operated by Ted Danson's Cheers character, Sam Malone, has been permanently locked up and doesn't fit within the new world the Frasier revival features in, despite the reboot being based in Boston like the parent series. "There's a sense of respect that we owe him and the idea (Frasier) exists in another world. It's gone, the bar is gone," he said.
Related Frasier Star Kelsey Grammer Explains Why He Was Cast as The Simpsons' Sideshow...
- 7/30/2024
- by Jodee Brown
- CBR
Whilst we are aware that Bioshock 4 is currently in development, details of this project have been scarce. With over 10 years since the last game was released, fans have been patiently waiting for a new entry to this series and their patience may have been rewarded with a recent leak.
There is still no actual title reveal at this time, so were are simply speculating that the project will be titled Bioshock 4, however, given the third entry was titled Bioshock Infinite, then this may lead to a different title completely. Despite this lack of clarity, it is the aforementioned leak which will have many fans sitting up to take notice.
A First Look at The Bioshock 4 User Interface
In the recent post on mp1st we can see the leaked screenshot from the game currently in development and whilst it doesn’t give much away, it certainly will be a welcome...
There is still no actual title reveal at this time, so were are simply speculating that the project will be titled Bioshock 4, however, given the third entry was titled Bioshock Infinite, then this may lead to a different title completely. Despite this lack of clarity, it is the aforementioned leak which will have many fans sitting up to take notice.
A First Look at The Bioshock 4 User Interface
In the recent post on mp1st we can see the leaked screenshot from the game currently in development and whilst it doesn’t give much away, it certainly will be a welcome...
- 7/17/2024
- by Andy MacGregor
- FandomWire
It’s not much, but a leaked image from the fourth BioShock game has made its way online, courtesy of gaming website MP1ST. The screenshot in question (which you can see below via Imgur) is actually from a 2K Visual Effects Artist’s 2021 demo reel, with the image showing the Ui and weapon.
Given that the image is from 2021, things are expectedly going to be changed once production ramps up, which looks to be happening pretty soon. The image also carries the code name “Parkside”, which is what was reported back in 2021 as the code name for this BioShock entry.
Obviously, not much can be gleaned from the screenshot, especially with this obviously being an early build. However, judging from the icons in the lower left, it’s safe to say that you’ll once again have your abilities, be they Plasmids or Vigor. That, and a trusty shotgun...
Given that the image is from 2021, things are expectedly going to be changed once production ramps up, which looks to be happening pretty soon. The image also carries the code name “Parkside”, which is what was reported back in 2021 as the code name for this BioShock entry.
Obviously, not much can be gleaned from the screenshot, especially with this obviously being an early build. However, judging from the icons in the lower left, it’s safe to say that you’ll once again have your abilities, be they Plasmids or Vigor. That, and a trusty shotgun...
- 7/15/2024
- by Mike Wilson
- bloody-disgusting.com
“We are working on a really awesome project”: Forget Judas, Bioshock 4 is Finally Getting Somewhere!
The last game in the Bioshock series, Bioshock Infinite, was wrapped up with an expansion pack, Burial at Sea Episode 2, in 2014. It seems like the series is all set to continue without Ken Levine, Infinite‘s director, who is preparing to release his own game called Judas which is set to launch next year.
The Senior Cinematic Designer at 2K Cloud Chamber has announced that the team has many positions open. It seems like they are gathering a team to start the development soon. Levine’s Infinite was the last game in the franchise and despite its success, he felt like he trapped himself with the series.
The Production Of Bioshock 4 Is Expected To Begin Soon Fans finally got a major update about Bioshock 4. Image via Irrational Games
Jeff Spoonhower, the Senior Cinematic Designer at 2K Cloud Chamber, has confirmed on LinkedIn that the Bioshock team at 2K Cloud Chamber is ramping up.
The Senior Cinematic Designer at 2K Cloud Chamber has announced that the team has many positions open. It seems like they are gathering a team to start the development soon. Levine’s Infinite was the last game in the franchise and despite its success, he felt like he trapped himself with the series.
The Production Of Bioshock 4 Is Expected To Begin Soon Fans finally got a major update about Bioshock 4. Image via Irrational Games
Jeff Spoonhower, the Senior Cinematic Designer at 2K Cloud Chamber, has confirmed on LinkedIn that the Bioshock team at 2K Cloud Chamber is ramping up.
- 7/10/2024
- by Farhan Asif
- FandomWire
"Frasier" surpassed its parent show "Cheers" in popularity, lasting 11 seasons and 264 episodes. Kelsey Grammer's rich voice was utilized meaningfully to give Frasier his talk show host persona. Juggling changing cast members, Frasier's successful reboot in 2023 proved the enduring appeal of the show.
Frasier was the cultured offshoot of Cheers, following the exploits of psychologist Frasier Crane (Kelsey Grammer) in Seattle along with his brother Niles (David Hyde Pierce), his father Martin (John Mahoney), and attendant nurse Daphne (Jane Leeves). Few people believed the show would ever be able to move out of the shadow of the massively popular Cheers. But over time, Frasier managed to carve out its own space thanks to excellent performances and writing for the show.
The original series was even more popular long-term than even the show that it spun off from. While Cheers is an all-time sitcom classic, Frasier played out for 11 seasons and...
Frasier was the cultured offshoot of Cheers, following the exploits of psychologist Frasier Crane (Kelsey Grammer) in Seattle along with his brother Niles (David Hyde Pierce), his father Martin (John Mahoney), and attendant nurse Daphne (Jane Leeves). Few people believed the show would ever be able to move out of the shadow of the massively popular Cheers. But over time, Frasier managed to carve out its own space thanks to excellent performances and writing for the show.
The original series was even more popular long-term than even the show that it spun off from. While Cheers is an all-time sitcom classic, Frasier played out for 11 seasons and...
- 5/26/2024
- by Shawn S. Lealos
- ScreenRant
There are few directors or personalities inside the video game industry who can really make anything they want without asking questions. One of those names is Hideo Kojima, creator of Metal Gear Solid and Death Stranding. This Japanese creator made games reach a new level of originality.
Unfortunately, there are not all great ideas; there was a time when this director had some wacky ideas that fans wouldn’t like. This project was a zombie online game that would have required players to pay for multiple accounts in order to keep playing.
A Great Director Does Not Always Have Amazing Ideas Hideo Kojima had some ideas in the past that were no good at all.
The game industry has some names that change it all forever, with titles that really push this business to a new level, making video games one of the most profitable entertainment mediums in the world.
Unfortunately, there are not all great ideas; there was a time when this director had some wacky ideas that fans wouldn’t like. This project was a zombie online game that would have required players to pay for multiple accounts in order to keep playing.
A Great Director Does Not Always Have Amazing Ideas Hideo Kojima had some ideas in the past that were no good at all.
The game industry has some names that change it all forever, with titles that really push this business to a new level, making video games one of the most profitable entertainment mediums in the world.
- 4/22/2024
- by Lucas Lapetina
- FandomWire
Take-Two, the publishing giant behind the GTA series, is laying off hundreds of staff and cancelling projects in order to save costs.
The eagerly-anticipated GTA 6 is likely to break records when it eventually releases, but that hasn’t stopped its publisher, Take-Two Interactive Software, from making sizeable cuts to its business.
Said cuts came to light in a recent SEC filing dated 16th April (reported by Eurogamer). In it, the company said it plans to reduce its workforce by five percent and “eliminate several projects in development” in order to “enhance the company’s profile while still investing for growth.”
Take-Two has around 11,000 people on its payroll, meaning a five percent cut should equate to losses of about 550 staff. Those cuts, the publisher writes, will result in $165m in “annual cost savings.”
At the time of writing, it isn’t clear what projects are being cut across the development teams under the Take-Two banner.
The eagerly-anticipated GTA 6 is likely to break records when it eventually releases, but that hasn’t stopped its publisher, Take-Two Interactive Software, from making sizeable cuts to its business.
Said cuts came to light in a recent SEC filing dated 16th April (reported by Eurogamer). In it, the company said it plans to reduce its workforce by five percent and “eliminate several projects in development” in order to “enhance the company’s profile while still investing for growth.”
Take-Two has around 11,000 people on its payroll, meaning a five percent cut should equate to losses of about 550 staff. Those cuts, the publisher writes, will result in $165m in “annual cost savings.”
At the time of writing, it isn’t clear what projects are being cut across the development teams under the Take-Two banner.
- 4/17/2024
- by Ryan Lambie
- Film Stories
Few directors and creatives survive after their first big success; people like Ken Levine, Glen Schofield, and Cliff Bleszinski were not so lucky after the success of their greatest IP. Once Gears of War was behind Cliffy B, the director tried several times to make a new great game.
Lawbreakers was one of these projects, but the title quickly went out of play, and the director distanced himself from gaming design. But fans seem to want to bring back this game, and this director is very happy and surprised about this community engagement.
Cliff Bleszinski Was Encouraged by Fans to Promote This Project to Bring back Lawbreakers Lawbreakers was a hero shooter launched in 2017.
As with many other directors or great personalities in the gaming industry, it is really hard to make numerous successful trailers. Few of these talents have survived after their first big game; one of them is...
Lawbreakers was one of these projects, but the title quickly went out of play, and the director distanced himself from gaming design. But fans seem to want to bring back this game, and this director is very happy and surprised about this community engagement.
Cliff Bleszinski Was Encouraged by Fans to Promote This Project to Bring back Lawbreakers Lawbreakers was a hero shooter launched in 2017.
As with many other directors or great personalities in the gaming industry, it is really hard to make numerous successful trailers. Few of these talents have survived after their first big game; one of them is...
- 4/16/2024
- by Lucas Lapetina
- FandomWire
Ken Levine, the director of the critically acclaimed Bioshock saga, is developing Judas, his new game. Ghost Story Games, Levine’s new studio, is developing this game as its official first project. But fans only really want one thing from 2K Games and Levine: a new Bioshock.
Thanks to the eleventh anniversary of Bioshock Infinite, a post on X drew some attention. 2K Games replied to the fan question about a new possible Bioshock with a chef emoji, confirming that something could be in development regarding the Bioshock franchise.
Fans don’t want Judas; they are only worried about whether 2K Games will launch another game in the Bioshock franchise Fans wants a new Bioshock game really bad, and on post about Bioshock Infinite. 2K Games may have confirmed.
One of the greatest franchises in video games is Bioshock. Critics and fans praise the three games in the saga for their incredible original plot,...
Thanks to the eleventh anniversary of Bioshock Infinite, a post on X drew some attention. 2K Games replied to the fan question about a new possible Bioshock with a chef emoji, confirming that something could be in development regarding the Bioshock franchise.
Fans don’t want Judas; they are only worried about whether 2K Games will launch another game in the Bioshock franchise Fans wants a new Bioshock game really bad, and on post about Bioshock Infinite. 2K Games may have confirmed.
One of the greatest franchises in video games is Bioshock. Critics and fans praise the three games in the saga for their incredible original plot,...
- 4/1/2024
- by Lucas Lapetina
- FandomWire
PlayStation’s annual upcoming game event showcase, State of Play, took place today, providing fans with plenty of new content to look forward to in the next 12 months. During the event, an intriguing new addition was given a new story trailer, which is the debut game from Ghost Story Games, called Judas.
This is particularly exciting news for fans of the Bioshock franchise, as Judas is considered to be its spiritual successor.
What We Know So Far About Ken Levine`s Judas The first story trailer for Judas was unveiled at State of Play.
In this upcoming release, game developer Ken Levine is set to headline his first game since Bioshock Infinite: Dead at Sea, which was released way back in 2014. Fans are eagerly anticipating his new game, Judas, in hopes that it will capture the same experience as the three Bioshock games. From what we know so far, it...
This is particularly exciting news for fans of the Bioshock franchise, as Judas is considered to be its spiritual successor.
What We Know So Far About Ken Levine`s Judas The first story trailer for Judas was unveiled at State of Play.
In this upcoming release, game developer Ken Levine is set to headline his first game since Bioshock Infinite: Dead at Sea, which was released way back in 2014. Fans are eagerly anticipating his new game, Judas, in hopes that it will capture the same experience as the three Bioshock games. From what we know so far, it...
- 2/15/2024
- by Stuart Murray
- FandomWire
If you’re a fan of books about video games, you should be familiar with Bitmap Books. The UK-based company has been cranking out quality books ranging from the history of first-person shooters to video game box art for a while now, and now they’re set to focus on horror in video games with From Ants to Zombies: Six Decades of Video Game Horror.
Set to launch on October 31 of this year (naturally), From Ants to Zombies will showcase the range horror gaming has achieved across six decades from the 1970s to the 2020s, and across 70 hardware platforms from the Zx Spectrum to the Xbox Series. The book will include more than 130 horror titles across thirteen thematically-divided chapters, covering a variety of genres, settings, and “shades of fear”.
The game coverage is accompanied by exclusive commentary from pioneering horror developers such as Keiichiro Toyama (Silent Hill), Jane Jensen (Gabriel Knight...
Set to launch on October 31 of this year (naturally), From Ants to Zombies will showcase the range horror gaming has achieved across six decades from the 1970s to the 2020s, and across 70 hardware platforms from the Zx Spectrum to the Xbox Series. The book will include more than 130 horror titles across thirteen thematically-divided chapters, covering a variety of genres, settings, and “shades of fear”.
The game coverage is accompanied by exclusive commentary from pioneering horror developers such as Keiichiro Toyama (Silent Hill), Jane Jensen (Gabriel Knight...
- 9/26/2023
- by Mike Wilson
- bloody-disgusting.com
Albuquerque is one of the most well-known stops in New Mexico, boasting a population of over half a million people, which makes it one of the American Southwest's largest cities. In pop culture, it's well known as the primary setting for Breaking Bad and its spinoff Better Call Saul, which has driven increased attention to the city. But Breaking Bad was not the first TV show to turn Albuquerque into a plot point.
The Simpsons had fun at Albuquerque's expense in Season 12, Episode 15, "Hungry Hungry Homer," with a plot about the city trying to buy Springfield's Minor League Baseball team, the Isotopes. The actual city of Albuquerque quickly embraced the reference. In fact, when the time came to formally name their own real-life minor league team, they declared themselves the Albuquerque Isotopes.
Related: How The Simpsons Inspired One of the Internet's Creepiest Urban Legends
How Albuquerque Tried To Buy...
The Simpsons had fun at Albuquerque's expense in Season 12, Episode 15, "Hungry Hungry Homer," with a plot about the city trying to buy Springfield's Minor League Baseball team, the Isotopes. The actual city of Albuquerque quickly embraced the reference. In fact, when the time came to formally name their own real-life minor league team, they declared themselves the Albuquerque Isotopes.
Related: How The Simpsons Inspired One of the Internet's Creepiest Urban Legends
How Albuquerque Tried To Buy...
- 8/3/2023
- by Brandon Zachary
- CBR
The Mash sequel series very nearly cast a comic legend - who was pushed out of the role for being "Too funny." Mash may have taken a season or two to find its footing - and an audience - but it ended its run as a classic. In fact, Mash's finale is the most-watched episode of scripted television in history, which is a record that's now practically impossible to beat. Given its critical and ratings success, it makes all the sense in the world CBS wanted to prolong its life a little further.
There had technically already been a Mash spinoff with medical drama Trapper John, MD, following the titular character in his role as Chief of Surgery at a San Francisco hospital. For legal reasons, the show distanced itself from Mash, with producers claiming it was adapted from the original novel instead. AfterMASH arrived shortly after its parent series ended,...
There had technically already been a Mash spinoff with medical drama Trapper John, MD, following the titular character in his role as Chief of Surgery at a San Francisco hospital. For legal reasons, the show distanced itself from Mash, with producers claiming it was adapted from the original novel instead. AfterMASH arrived shortly after its parent series ended,...
- 3/6/2023
- by Padraig Cotter
- ScreenRant
One of the more surprising announcements from the 2022 Game Awards was Judas, the next game from BioShock lead developer Ken Levine and Ghost Story Games. Leaks and rumors surrounding the next game from Ghost Story may have led some to believe that Judas would be a wholly different experience to BioShock, but during its reveal trailer, it was clear to see tonal and gameplay influences from BioShock on full display. However, Judas could still have surprises in store, if Ken Levine's ambitious design philosophy plays out as intended in the game.
As Game Developer reported at the time, Ghost Story Games is the successor to Irrational Games. Best known for developing BioShock and creating its terrifying splicers, Ken Levine continues to work as Ghost Story's creative director. For the past eight years, Levine has dropped hints about how his next game will be structured, such as giving talks to GameSpot...
As Game Developer reported at the time, Ghost Story Games is the successor to Irrational Games. Best known for developing BioShock and creating its terrifying splicers, Ken Levine continues to work as Ghost Story's creative director. For the past eight years, Levine has dropped hints about how his next game will be structured, such as giving talks to GameSpot...
- 12/14/2022
- by Jack Helsdown
- ScreenRant
It’s a funny thing booting up an all-time great on a handheld device. In the park on a sunny day, I angle the screen towards a group of onlookers who are squinting at what I’m playing. Rapture is coming into view, this aquatic dystopia revealing itself at my very fingertips. Mere moments in, I’m already sold, and I want other people to see it too.
Nostalgia has powerful appeal and BioShock: The Collection makes a lot of sense on the Switch. The package comprises all three games and their respective Dlc, and to a new audience, it’s a chance to add an important series to the library. To an existing fan, it represents a new way to play. Developer Virtuos has taken care of the port, and the team has done an excellent job of honoring Ken Levine’s vision. In fact, many of the flourishes...
Nostalgia has powerful appeal and BioShock: The Collection makes a lot of sense on the Switch. The package comprises all three games and their respective Dlc, and to a new audience, it’s a chance to add an important series to the library. To an existing fan, it represents a new way to play. Developer Virtuos has taken care of the port, and the team has done an excellent job of honoring Ken Levine’s vision. In fact, many of the flourishes...
- 6/15/2020
- by Edward Love
- We Got This Covered
Earl Pomerantz, an Emmy-winning television writer who worked on numerous sitcoms over the years, died Saturday in Los Angeles. He was 75.
The announcement was made by Pomerantz’s friend, TV writer Ken Levine, on Levine’s personal blog.
Over the course of his career, Pomerantz wrote scripts for “The Mary Tyler Moore Show,” “The Bob Newhart Show,” “Rhoda,” “The Tony Randall Show,” “Phyllis,” “Taxi,” “Cheers” and “The Cosby Show,” which he also ran for a period of time. He also was creator and executive producer on “Major Dad” and “Best of the West” and served as a creative consultant on “It’s Garry Shandling’s Show,” “The Larry Sanders Show,” “Lateline” and “According to Jim.” He won two Emmy Awards, one in 1976 for serving on the writing team of “The Lily Tomlin Special” and another in 1985 for “The Cosby Show.”
Born in Canada, he got his start in television writing...
The announcement was made by Pomerantz’s friend, TV writer Ken Levine, on Levine’s personal blog.
Over the course of his career, Pomerantz wrote scripts for “The Mary Tyler Moore Show,” “The Bob Newhart Show,” “Rhoda,” “The Tony Randall Show,” “Phyllis,” “Taxi,” “Cheers” and “The Cosby Show,” which he also ran for a period of time. He also was creator and executive producer on “Major Dad” and “Best of the West” and served as a creative consultant on “It’s Garry Shandling’s Show,” “The Larry Sanders Show,” “Lateline” and “According to Jim.” He won two Emmy Awards, one in 1976 for serving on the writing team of “The Lily Tomlin Special” and another in 1985 for “The Cosby Show.”
Born in Canada, he got his start in television writing...
- 3/9/2020
- by J. Kim Murphy
- Variety Film + TV
Earl Pomerantz, the Emmy-winning television writer behind “The Mary Tyler Moore Show” and “Cheers,” died Saturday at age 75.
His death was announced Monday in a blog post by his friend Ken Levine, a fellow television writer for “Cheers,” M*A*S*H,” and “Frasier.” No cause of death has been confirmed yet, but Levine wrote that Pomerantz’s “serious health problems” had only begun as recently as “about five weeks ago.”
In his last entry made on his personal blog, “Earl Pomerantz: Just Thinking,” Pomerantz spoke of a “troubling eye problem.”
“Can’t write. Be back when I can,” he wrote in late January. “In the meantime, thanks for the company. I’ve never had more fun writing. So long. And as The Cisco Kid used to say, ‘See you soon, Ha!'”
Also Read: Max von Sydow, 'The Exorcist' and 'Seventh Seal' Star, Dies at 90
Pomerantz also wrote for “The Cosby Show,...
His death was announced Monday in a blog post by his friend Ken Levine, a fellow television writer for “Cheers,” M*A*S*H,” and “Frasier.” No cause of death has been confirmed yet, but Levine wrote that Pomerantz’s “serious health problems” had only begun as recently as “about five weeks ago.”
In his last entry made on his personal blog, “Earl Pomerantz: Just Thinking,” Pomerantz spoke of a “troubling eye problem.”
“Can’t write. Be back when I can,” he wrote in late January. “In the meantime, thanks for the company. I’ve never had more fun writing. So long. And as The Cisco Kid used to say, ‘See you soon, Ha!'”
Also Read: Max von Sydow, 'The Exorcist' and 'Seventh Seal' Star, Dies at 90
Pomerantz also wrote for “The Cosby Show,...
- 3/9/2020
- by Margeaux Sippell
- The Wrap
Earl Pomerantz, a prolific TV writer whose credits include episodes of such popular sitcoms as The Mary Tyler Moore Show, Cheers, The Bob Newhart Show, Taxi and Sanford & Son who also developed and exec produced the 1990s Gerald McRaney comedy Major Dad, died Saturday, March 7. He was 75.
His death was announced by his friend, TV writer Ken Levine, who said Pomerantz died at UCLA Medical Center. No cause of death was announced, but Pomerantz’s health had been in serious decline for five weeks, according to Levine.
Pomerantz won two Emmy Awards, the first in 1976 as part of the writing team for The Lily Tomlin Special and another in 1985 for The Cosby Show. He was nominated four other times, for Lily (1975), The Mary Tyler Moore Show (1977), a second 1985 episode of The Cosby Show and in 1997 for The Larry Sanders Show.
Notable Hollywood & Entertainment Industry Deaths In 2020: Photo Gallery
In addition to script writing,...
His death was announced by his friend, TV writer Ken Levine, who said Pomerantz died at UCLA Medical Center. No cause of death was announced, but Pomerantz’s health had been in serious decline for five weeks, according to Levine.
Pomerantz won two Emmy Awards, the first in 1976 as part of the writing team for The Lily Tomlin Special and another in 1985 for The Cosby Show. He was nominated four other times, for Lily (1975), The Mary Tyler Moore Show (1977), a second 1985 episode of The Cosby Show and in 1997 for The Larry Sanders Show.
Notable Hollywood & Entertainment Industry Deaths In 2020: Photo Gallery
In addition to script writing,...
- 3/9/2020
- by Greg Evans
- Deadline Film + TV
For six long years, BioShock fans have been left hanging on tenterhooks awaiting even the smallest morsel of information regarding a sequel.
In 2013, Irrational Games released BioShock Infinite to near-universal acclaim, continuing the series’ hattrick of success stories beginning with the original title more than a decade ago. Despite trading the undersea dystopian Rapture for the sky-scraping city of Columbia, Ken Levine and the rest of the development team had all but secured the series’ future. At least, that’s what we all thought. Though a prior report by Kotaku has since indicated that publisher Take-Two has already formed a “top-secret” studio and task force to spearhead the next installment, details on the supposed project are still frustratingly thin on the ground.
However, during its recent earnings call to investors, Take-Two Interactive shared its plans for the current fiscal year, which spans from now all the way up to March 2020. In it,...
In 2013, Irrational Games released BioShock Infinite to near-universal acclaim, continuing the series’ hattrick of success stories beginning with the original title more than a decade ago. Despite trading the undersea dystopian Rapture for the sky-scraping city of Columbia, Ken Levine and the rest of the development team had all but secured the series’ future. At least, that’s what we all thought. Though a prior report by Kotaku has since indicated that publisher Take-Two has already formed a “top-secret” studio and task force to spearhead the next installment, details on the supposed project are still frustratingly thin on the ground.
However, during its recent earnings call to investors, Take-Two Interactive shared its plans for the current fiscal year, which spans from now all the way up to March 2020. In it,...
- 5/14/2019
- by Joe Pring
- We Got This Covered
In the cutthroat environment of the prime-time landscape, it’s not unheard of for a series to make its debut and receive its walking papers within the same week. For a sitcom to end its first season rated #74 out of 77 shows yet still survive to see a second season, that’s nothing short of miraculous. Yet that’s exactly what happened with “Cheers” — and look how things worked out: Not only did this conceptually simple show about a Boston bar owned and its stable of regulars find its way out of its ratings doldrums, it became the top-rated television series in America, carrying on for eleven seasons before anyone said, “Last call!”
When “Cheers” closed its doors on May 20, 1993, NBC pulled out all the stops, promoting the finale so vociferously that any series would’ve had trouble living up to the hype. Thankfully, the episode was every bit the ratings...
When “Cheers” closed its doors on May 20, 1993, NBC pulled out all the stops, promoting the finale so vociferously that any series would’ve had trouble living up to the hype. Thankfully, the episode was every bit the ratings...
- 5/18/2018
- by Will Harris
- Variety Film + TV
Ninety-five members of the Writers Guild of America have signed a letter sent to the guild’s board of directors urging that it divest from gun companies and any companies that support the NRA.
The letter, sent to the Board Tuesday, warns “Gun violence enabled by the ready availability of military grade weapons, has become one of the biggest threats to the safety and security of the American people.” The letter continues, “We urge the WGA and the WGA Pension Plan to divest of all stocks of any gun or ammunition manufacturer, and any company that provides material support to the gun industry lobbying organization called The National Rifle Association, whether through donations, deductions or other means (e.g. Federal Express), until such time as sensible national gun reform legislation is passed.”
It is signed by 95 members of both WGA West and WGA East.
You can read the letter in...
The letter, sent to the Board Tuesday, warns “Gun violence enabled by the ready availability of military grade weapons, has become one of the biggest threats to the safety and security of the American people.” The letter continues, “We urge the WGA and the WGA Pension Plan to divest of all stocks of any gun or ammunition manufacturer, and any company that provides material support to the gun industry lobbying organization called The National Rifle Association, whether through donations, deductions or other means (e.g. Federal Express), until such time as sensible national gun reform legislation is passed.”
It is signed by 95 members of both WGA West and WGA East.
You can read the letter in...
- 4/4/2018
- by Denise Petski
- Deadline Film + TV
Following BioShock Infinite and its excellent, noir-esque Dlc Burial at Sea, Creative Director Ken Levine formally announced plans to “wind down” Irrational Games as we know it. Almost every staff member was laid off as Levine and a handful of key developers switched gears to double down on digital, narrative-driven games.
That was three years ago, and today brings word that a dozen former Irrational employees – Levine included – have rallied together to form Ghost Story Games. Little is known about the studio’s current project(s), but according to the official site, the end goal of Ghost is to “create immersive, story-driven games for people who love games that ask something of them.”
Ken Levine has been appointed President and Creative Director of Ghost Story Games, who will oversee a team comprised of Shawn Robertson, Don Roy, Emma Clarkson, Seth Kendall, and many more.
While discussing the newfound studio, Kendall...
That was three years ago, and today brings word that a dozen former Irrational employees – Levine included – have rallied together to form Ghost Story Games. Little is known about the studio’s current project(s), but according to the official site, the end goal of Ghost is to “create immersive, story-driven games for people who love games that ask something of them.”
Ken Levine has been appointed President and Creative Director of Ghost Story Games, who will oversee a team comprised of Shawn Robertson, Don Roy, Emma Clarkson, Seth Kendall, and many more.
While discussing the newfound studio, Kendall...
- 2/24/2017
- by Michael Briers
- We Got This Covered
Night Dive Studios’ painstaking remake of 90s RPG classic System Shock has hit a few road bumps during development, a recent update on the project’s Kickstarter page has seemingly revealed. While no explicit mention of a delay is made in the bite-sized Q&A session, one question asks what platforms the remake will see a release on, with the answer reading “Our goal is to launch on PC/Mac/Linux/Xbox One/PS4 by Q2 of 2018.”
When the crowdfunding campaign launched earlier this year, the estimated release date given was December 2017, so the delay isn’t too bad. Having comfortably reached (and surpassed) its $900,000 funding goal within a month of going live, Night Dive has since released all sorts of in-progress updates, including an early demo to coincide with the beginning of the Kickstarter campaign itself.
To soften the blow of the delay, Night Dive has dispatched a new piece of concept art,...
When the crowdfunding campaign launched earlier this year, the estimated release date given was December 2017, so the delay isn’t too bad. Having comfortably reached (and surpassed) its $900,000 funding goal within a month of going live, Night Dive has since released all sorts of in-progress updates, including an early demo to coincide with the beginning of the Kickstarter campaign itself.
To soften the blow of the delay, Night Dive has dispatched a new piece of concept art,...
- 11/21/2016
- by Joe Pring
- We Got This Covered
Almost ten years on from the moment Irrational Games swung open the majestic doors to Rapture, 2K has today unveiled a new trailer for BioShock: The Collection, touting the revamped graphics for all three core titles.
Pegged to land across all platforms on September 13, the compilation features BioShock, its sequel, BioShock: Infinite and all single-player Dlc – Minerva’s Den included. Those wanting to take a deeper dive into the history of the dormant series can also look forward to a commentary from Game Director Ken Levine and Lead Artist Shawn Robertson, as they guide you through the dark, dank corridors of Rapture all the way up to the clouds of Columbia.
As previously announced, those on PC should note that while The Collection does come packing BioShock: Infinite, it’s not a remaster of the original and is instead a regular port of the 2013 release. Blind Squirrel Games is the studio behind the soon-to-be-released package,...
Pegged to land across all platforms on September 13, the compilation features BioShock, its sequel, BioShock: Infinite and all single-player Dlc – Minerva’s Den included. Those wanting to take a deeper dive into the history of the dormant series can also look forward to a commentary from Game Director Ken Levine and Lead Artist Shawn Robertson, as they guide you through the dark, dank corridors of Rapture all the way up to the clouds of Columbia.
As previously announced, those on PC should note that while The Collection does come packing BioShock: Infinite, it’s not a remaster of the original and is instead a regular port of the 2013 release. Blind Squirrel Games is the studio behind the soon-to-be-released package,...
- 8/9/2016
- by Michael Briers
- We Got This Covered
After a seemingly endless parade of leaks, 2K has finally announced that remastered versions of all three BioShock games are coming to the current-gen consoles (and PCs) in one package. Better yet, it's coming in just a few months. Come inside to learn more!
If you missed out on any of the previous BioShock games, or simply want to relive the horrific adventures once more on your shiny new gaming systems, your wait is nearly over. This morning (following on yet another leak), 2K has announced BioShock: The Collection is coming on September 13, 2016. The set will include all three games, all single-player Dlc, and even a new video series for fans of the franchise. That's a lot of content for the price of a single new game. Definitely worth it for fans and newcomers.
It’s been nine years since Irrational Games and 2K pulled you to terrifying depths in...
If you missed out on any of the previous BioShock games, or simply want to relive the horrific adventures once more on your shiny new gaming systems, your wait is nearly over. This morning (following on yet another leak), 2K has announced BioShock: The Collection is coming on September 13, 2016. The set will include all three games, all single-player Dlc, and even a new video series for fans of the franchise. That's a lot of content for the price of a single new game. Definitely worth it for fans and newcomers.
It’s been nine years since Irrational Games and 2K pulled you to terrifying depths in...
- 6/30/2016
- by feeds@cinelinx.com (Jordan Maison)
- Cinelinx
Ken Levine is no longer writing the forthcoming remake of Logan's Run.
The BioShock creator and Irrational Games creative director confirmed the news via Twitter, where he admitted he didn't know whether his draft would be used by the film's new writer.
"People been asking if Kinberg working from my draft on Logan's Run. Don't know, word is one major thing at least is surviving. Learned a lot," Levine said.
"Going to write up some learnings I took away working on Logan's Run on Medium soon."
He added: "But my time on Logan's was an amazing experience. Worked with great people at Warner's.
"And I got to play in my favourite fictional universe."
Levine is, however, working on a new film project - one that he plans to talk about soon.
Released in 1976, the original Logan's Run starred Michael York in a seemingly idyllic future where human beings live inside a domed city.
The BioShock creator and Irrational Games creative director confirmed the news via Twitter, where he admitted he didn't know whether his draft would be used by the film's new writer.
"People been asking if Kinberg working from my draft on Logan's Run. Don't know, word is one major thing at least is surviving. Learned a lot," Levine said.
"Going to write up some learnings I took away working on Logan's Run on Medium soon."
He added: "But my time on Logan's was an amazing experience. Worked with great people at Warner's.
"And I got to play in my favourite fictional universe."
Levine is, however, working on a new film project - one that he plans to talk about soon.
Released in 1976, the original Logan's Run starred Michael York in a seemingly idyllic future where human beings live inside a domed city.
- 7/25/2015
- Digital Spy
Yes, it's that time to talk about a Logan's Run remake. Again. Everyone under the sun has been mentioned for this remake, and last we heard Bioshock creator Ken Levine was being passed up for "a fresh writer to develop the film for a female lead." That may or may not still be the case, but we at least have a name attached to the production; Simon Kinberg. Kinberg is a name... Read More...
- 7/22/2015
- by Sean Wist
- JoBlo.com
It was with a heavy heart that we brought you the news of Ken Levine‘s decision to wind down Irrational Games as we knew it. As the creators of System Shock, BioShock and several other projects, this was a developer that established a reputation in the industry for shooters that struck a balancing act between intriguing storylines and novel gameplay mechanics.
Now, more than one year on, the influential creative director has broken the silence on his new project in an interview with Game Informer, revealing that player agency, character relationships and interactions with NPCs will form the building blocks of this all-new experience.
The whole system that I came up with and that we’re developing is based upon the fact that to make an interesting character, you have to have a character who has a bunch of passions, wants, and needs. The player now has the ability...
Now, more than one year on, the influential creative director has broken the silence on his new project in an interview with Game Informer, revealing that player agency, character relationships and interactions with NPCs will form the building blocks of this all-new experience.
The whole system that I came up with and that we’re developing is based upon the fact that to make an interesting character, you have to have a character who has a bunch of passions, wants, and needs. The player now has the ability...
- 4/10/2015
- by Michael Briers
- We Got This Covered
A remake of Logan's Run has been in the works since the mid-1990s with various actors, directors and screenwriters attached to the sci-fi project over the years, including (most recently) Ryan Gosling and his Drive and Only God Forgives director Nicolas Winding Refn. Last we knew Warner Bros. had hired BioShock creator Ken Levine to write the script, but now Tracking Board is reporting that the studio is "hunting down a fresh writer to develop the film for a...
- 4/8/2015
- by Jesse Giroux
- JoBlo.com
It's been awhile since we've heard anything about the Logan's Run remake, which at one point had Nicolas Winding Refn attached to direct and Ryan Gosling set to star as Logan. The last report on this gestating sic-fi adventure was back in June 2013, when screenwriter Ken Levine (Bioshock) signed on to pen the script. This happened just a few months after Ryan Gosling dropped out of the project in October 2012. Today we have a new report from The Tracking Board, which claims that Warner Bros. is now developing the remake for a female lead.
The original Logan's Run hit theaters in 1976, set in a futuristic world where, due to a lack of resources on the planet, everyone must die once they reach the age of 30. Michael York stars as Logan, a hunter known as one of the Sandmen, who must track down those who run from their fate. The tables...
The original Logan's Run hit theaters in 1976, set in a futuristic world where, due to a lack of resources on the planet, everyone must die once they reach the age of 30. Michael York stars as Logan, a hunter known as one of the Sandmen, who must track down those who run from their fate. The tables...
- 4/7/2015
- by MovieWeb
- MovieWeb
Few modern series resonated with the gaming community quite like Irrational Games’ BioShock; particularly the original, which infused political themes and xenophobia into a rich underwater setting. Almost ten years after it first released, the doomed metropolis of Rapture remains arguably one of the greatest video game environments ever made, and one loyal and dedicated fan (gametime414) took to remaking the entire game’s opening using the high-end CryEngine 3.
Without question, BioShock was an experience dripping with atmosphere, but this remaster allows Ken Levine’s critically-adorned opus to shine on modern day tech. For the uninitiated, the story centers around a man named Jack in 1960. As the sole survivor of a tragic plane crash, he is left stranded in the ice-cold waters of the Atlantic Ocean, only to stumble across a lighthouse (there’s always a lighthouse, after all) and journey down into the depths of the ocean to discover the lost city of Rapture.
Without question, BioShock was an experience dripping with atmosphere, but this remaster allows Ken Levine’s critically-adorned opus to shine on modern day tech. For the uninitiated, the story centers around a man named Jack in 1960. As the sole survivor of a tragic plane crash, he is left stranded in the ice-cold waters of the Atlantic Ocean, only to stumble across a lighthouse (there’s always a lighthouse, after all) and journey down into the depths of the ocean to discover the lost city of Rapture.
- 4/7/2015
- by Michael Briers
- We Got This Covered
Artist Kasra Farahani has released some truly stunning concept art for the BioShock movie that never was, after the video game adaptation was canned at Universal Studios following budget problems.
The artwork, which you can feast your eyes on in the gallery below, depicts a wonderful and wholly on-point visualization of Rapture, along with the Little Sisters and towering, mechanized Big Daddies. Alas, this isn’t the first time that we’ve been exposed to concept art from the cancelled film, after artist Jim Martin took to his own website to post his personal rendition of life under the sea.
Sadly, it looks almost certain that we’ll never see either vision make its way to the silver screen, given how quickly the brakes were hit at Universal. At one point, the studio had Pirates of the Caribbean helmer Gore Verbinski on board to direct, though he soon left after...
The artwork, which you can feast your eyes on in the gallery below, depicts a wonderful and wholly on-point visualization of Rapture, along with the Little Sisters and towering, mechanized Big Daddies. Alas, this isn’t the first time that we’ve been exposed to concept art from the cancelled film, after artist Jim Martin took to his own website to post his personal rendition of life under the sea.
Sadly, it looks almost certain that we’ll never see either vision make its way to the silver screen, given how quickly the brakes were hit at Universal. At one point, the studio had Pirates of the Caribbean helmer Gore Verbinski on board to direct, though he soon left after...
- 12/31/2014
- by Michael Briers
- We Got This Covered
BioShock creator Ken Levine is working on a new game, and he says its "open narrative" design will be like Middle-earth: Shadow Of Mordor...
For many gamers, Ken Levine will need little introduction. The mind behind such classics as Thief: The Dark Project, System Shock 2 and BioShock, he's famous in the industry for creating smartly-designed games with thought-provoking narratives.
Last year's BioShock Infinite, although critically acclaimed, had faced a lengthy and difficult production. Levine himself seemed exhausted after its release; in February this year, he wrote a letter which stated, "Seventeen years is a long time to do any job, even the best one [...] While I'm deeply proud of what we've accomplished together, my passion has turned to making a different kind of game than we've done before."
That letter effectively marked the end of Irrational Games. Of the 90-or-so staff still around after the completion of BioShock Infinite and its Dlc,...
For many gamers, Ken Levine will need little introduction. The mind behind such classics as Thief: The Dark Project, System Shock 2 and BioShock, he's famous in the industry for creating smartly-designed games with thought-provoking narratives.
Last year's BioShock Infinite, although critically acclaimed, had faced a lengthy and difficult production. Levine himself seemed exhausted after its release; in February this year, he wrote a letter which stated, "Seventeen years is a long time to do any job, even the best one [...] While I'm deeply proud of what we've accomplished together, my passion has turned to making a different kind of game than we've done before."
That letter effectively marked the end of Irrational Games. Of the 90-or-so staff still around after the completion of BioShock Infinite and its Dlc,...
- 12/17/2014
- by ryanlambie
- Den of Geek
Irrational Games – the celebrated Massachusetts development team responsible for such highly-rated titles as System Shock, BioShock and BioShock Infinite are currently hiring new staff, following the lay-offs of around 70 employees earlier this year. Company founder Ken Levine announced the closure of the studio in February with plans to reform a smaller team. He had this to say:
I’ll be starting a smaller, more entrepreneurial endeavor at Take-Two…That is going to mean parting ways with all but about fifteen members of the Irrational team.
While there is a position available for an It manager, a vacancy for an Irrational Games senior programmer leads many to suspect that a new project is indeed in the pipeline. Will it be a return to the BioShock universe? Not according to Levine who says he is handing the franchise over to 2K Games (who were responsible for publishing Infinite in 2013) with a view...
I’ll be starting a smaller, more entrepreneurial endeavor at Take-Two…That is going to mean parting ways with all but about fifteen members of the Irrational team.
While there is a position available for an It manager, a vacancy for an Irrational Games senior programmer leads many to suspect that a new project is indeed in the pipeline. Will it be a return to the BioShock universe? Not according to Levine who says he is handing the franchise over to 2K Games (who were responsible for publishing Infinite in 2013) with a view...
- 11/25/2014
- by Andrew Heaton
- We Got This Covered
Ahead of its launch in the UK on Friday, Take-Two has debuted the trailer for the BioShock Infinite: Complete Edition, which bundles together the core threequel along with the Clash in the Clouds add-on and the two Burial at Sea episodes.
The premium bundle is already available in North America, where it launched on Monday, November 3rd. Priced at $39.99 (£24.99), Infinite’s Complete Edition will also draft in some new weapons for in-game protagonist Booker DeWitt, including weapons and brand spanking new gear.
For those who have yet to play BioShock Infinite — the third entry into Irrational Games’ dystopian tale of xenophobia and horror — the spiritual sequel takes place in the sky city of Columbia, where Elizabeth, a young and mysterious woman with the ability to bend space-time, is being held captive.
And so, your grizzled protagonist accepts the mission to bring back the girl and wipe away his own debt...
The premium bundle is already available in North America, where it launched on Monday, November 3rd. Priced at $39.99 (£24.99), Infinite’s Complete Edition will also draft in some new weapons for in-game protagonist Booker DeWitt, including weapons and brand spanking new gear.
For those who have yet to play BioShock Infinite — the third entry into Irrational Games’ dystopian tale of xenophobia and horror — the spiritual sequel takes place in the sky city of Columbia, where Elizabeth, a young and mysterious woman with the ability to bend space-time, is being held captive.
And so, your grizzled protagonist accepts the mission to bring back the girl and wipe away his own debt...
- 11/5/2014
- by Michael Briers
- We Got This Covered
Teen-focused sci-fi dystopias are all the rage at the moment, between this month's The Maze Runner, Divergent, The Host, and of course the mighty Hunger Games. But none of them can hold a candle to Michael Anderson's classic Logan's Run, which was made the year before Star Wars came along and changed sci-fi blockbusters forever.
Based on the cult novel by William F. Nolan and George Clayton Johnson, the film is set in 2274, with the remnants of humanity living in a computer-controlled, sealed, domed city after a non-specific apocalypse. 23rd century society is pretty much a utopia: citizens get to shop, take drugs and have sex as much as they like, with the central computers taking care of reproduction and, it's implied, child-rearing. There's just one catch: when you turn 30, you are deemed no longer useful to society and you have to either take your chances in a bizarre...
Based on the cult novel by William F. Nolan and George Clayton Johnson, the film is set in 2274, with the remnants of humanity living in a computer-controlled, sealed, domed city after a non-specific apocalypse. 23rd century society is pretty much a utopia: citizens get to shop, take drugs and have sex as much as they like, with the central computers taking care of reproduction and, it's implied, child-rearing. There's just one catch: when you turn 30, you are deemed no longer useful to society and you have to either take your chances in a bizarre...
- 10/19/2014
- Digital Spy
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