- Born
- Birth nameJean-Benoit Blanc
- Height6′ 0¾″ (1.85 m)
- JB was born in Paris, France to an English mother and a French father. He moved with his mother to Yorkshire, England at the age of four, where he was raised and attended school, eventually graduating from The Royal Academy of Dramatic Art (RADA) in 1990.
He worked extensively in theater in Britain for over 15 years, including a three-year stint at London's Royal National Theater. His theater work encompassed everything from avant-garde physical theater companies to world tours of Shakespeare plays and classical Greek theater.
His film career was essentially launched by his highly acclaimed role as Luigi Vampa in 2002's The Count of Monte Cristo, and following that success, he moved to Los Angeles where he now lives. Film and TV roles soon followed and he has worked on well over 30 TV shows in the US, including Breaking Bad, Better Call Saul, Barry, Shameless, NCIS: LA, Burn Notice, The Unit, Prison Break, CSI: NY, Nikita, NYPD Blue and others, and many films, including his recent role as Bashkim in 2017's War Dogs.
JB is also a highly accomplished voice actor and director with projects in film, animation, video games, anime, and commercials. His animation work includes All Hail King Julien, Dragons: Race To The Edge, Scooby Doo, Trip Tank, Turbo Fast, Pickle and Peanut, Regular Show, Penn Zero, The Avengers: Earth's Mightiest Heroes, Guardians of the Galaxy, and Avengers Assemble. He has over 170 video game credits, totaling over 400 characters, including Rost in Horizon Zero Dawn, The Admin in Minecraft Story Mode, Bane in Telltale Batman, Arkham Origins and others, many projects for Blizzard Entertainment and the Uncharted franchise. He has been the voice director on various video games: Fortnite, Middle earth: Shadow of Mordor and Shadow of War, Lego Batman 3, Lego Dimensions, XCOM 2, Mafia III, Overwatch, World of Warcraft, World of Warcraft: Legion, Hearthstone, Diablo III and Heroes of the Storm.- IMDb Mini Biography By: The Coronel Group
- ChildrenMalia Blanc
- Gender / Gender identityMale
- Despite his surname and his career in voice acting, he is not directly related to Mel Blanc.
- Speaks fluent English and French.
- Once taught drama at Wandsworth Prison, London.
- Is an accomplished voice director working for Activision, Epic Games, Blizzard Entertainment, WB Games, 2k Games, Monolith and others.
- Though he was born in Paris, France, he grew up in Yorkshire when his mother (after separating from his father) relocated him and his siblings to England when he was five years old. Because he had been living in France during his formative childhood years, he has related in many interviews and podcasts that he was "kind of a foreign kid in a foreign land" who was often picked on in boarding school, both for his accent and for his weight. Growing up in the seventies, he admitted that "it wasn't good if you were different." He was "musical as a kid," developing a strong interest in singing and theatre to help cope with the bullying.
- [on developing his interest for acting] The best defense I could use against [being picked on as a child] was to do imitations. Imitations of teachers and other people. I don't think that's a particularly original story but one I think you hear quite a lot from voice actors.
- [on growing up French in England] I was musical as a kid. I was a singer. And kind of a foreign kid in a foreign land. I was born in France but grew up in England and in England in the 70's it wasn't good if you were different. And you know, I looked a little different. Sounded a little different.
- [on being a struggling actor in England] I was absolutely starving and made no money for years and years and years actually. Even when you're working in professional theatre and I worked in some great theaters, including The National Theatre, it's still hard to make money.
- I've been very lucky in my career. I've worked in film, television, theater, and done everything from audio books to cartoons to commercials to video games. Video game voice acting is one of the hardest things I've ever done. The sheer range of stuff that you need to come up with to do it, the amount of physicality you have to put into it in a very short space of time is extremely exhausting.
- [on voice acting in games] Variety is always the spice of life, and it's good to have a good range. And also, if I'm giving ten kicks to the stomach, I'm going to try to give a different sound each time because that gives them [the production staff] a lot more opportunities and makes the character sound less two-dimensional.
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